| // Copyright 2014 The Go Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style |
| // license that can be found in the LICENSE file. |
| |
| package sha3 |
| |
| // This file defines the ShakeHash interface, and provides |
| // functions for creating SHAKE and cSHAKE instances, as well as utility |
| // functions for hashing bytes to arbitrary-length output. |
| // |
| // |
| // SHAKE implementation is based on FIPS PUB 202 [1] |
| // cSHAKE implementations is based on NIST SP 800-185 [2] |
| // |
| // [1] https://nvlpubs.nist.gov/nistpubs/FIPS/NIST.FIPS.202.pdf |
| // [2] https://doi.org/10.6028/NIST.SP.800-185 |
| |
| import ( |
| "encoding/binary" |
| "io" |
| ) |
| |
| // ShakeHash defines the interface to hash functions that |
| // support arbitrary-length output. |
| type ShakeHash interface { |
| // Write absorbs more data into the hash's state. It panics if input is |
| // written to it after output has been read from it. |
| io.Writer |
| |
| // Read reads more output from the hash; reading affects the hash's |
| // state. (ShakeHash.Read is thus very different from Hash.Sum) |
| // It never returns an error. |
| io.Reader |
| |
| // Clone returns a copy of the ShakeHash in its current state. |
| Clone() ShakeHash |
| |
| // Reset resets the ShakeHash to its initial state. |
| Reset() |
| } |
| |
| // cSHAKE specific context |
| type cshakeState struct { |
| *state // SHA-3 state context and Read/Write operations |
| |
| // initBlock is the cSHAKE specific initialization set of bytes. It is initialized |
| // by newCShake function and stores concatenation of N followed by S, encoded |
| // by the method specified in 3.3 of [1]. |
| // It is stored here in order for Reset() to be able to put context into |
| // initial state. |
| initBlock []byte |
| } |
| |
| // Consts for configuring initial SHA-3 state |
| const ( |
| dsbyteShake = 0x1f |
| dsbyteCShake = 0x04 |
| rate128 = 168 |
| rate256 = 136 |
| ) |
| |
| func bytepad(input []byte, w int) []byte { |
| // leftEncode always returns max 9 bytes |
| buf := make([]byte, 0, 9+len(input)+w) |
| buf = append(buf, leftEncode(uint64(w))...) |
| buf = append(buf, input...) |
| padlen := w - (len(buf) % w) |
| return append(buf, make([]byte, padlen)...) |
| } |
| |
| func leftEncode(value uint64) []byte { |
| var b [9]byte |
| binary.BigEndian.PutUint64(b[1:], value) |
| // Trim all but last leading zero bytes |
| i := byte(1) |
| for i < 8 && b[i] == 0 { |
| i++ |
| } |
| // Prepend number of encoded bytes |
| b[i-1] = 9 - i |
| return b[i-1:] |
| } |
| |
| func newCShake(N, S []byte, rate int, dsbyte byte) ShakeHash { |
| c := cshakeState{state: &state{rate: rate, dsbyte: dsbyte}} |
| |
| // leftEncode returns max 9 bytes |
| c.initBlock = make([]byte, 0, 9*2+len(N)+len(S)) |
| c.initBlock = append(c.initBlock, leftEncode(uint64(len(N)*8))...) |
| c.initBlock = append(c.initBlock, N...) |
| c.initBlock = append(c.initBlock, leftEncode(uint64(len(S)*8))...) |
| c.initBlock = append(c.initBlock, S...) |
| c.Write(bytepad(c.initBlock, c.rate)) |
| return &c |
| } |
| |
| // Reset resets the hash to initial state. |
| func (c *cshakeState) Reset() { |
| c.state.Reset() |
| c.Write(bytepad(c.initBlock, c.rate)) |
| } |
| |
| // Clone returns copy of a cSHAKE context within its current state. |
| func (c *cshakeState) Clone() ShakeHash { |
| b := make([]byte, len(c.initBlock)) |
| copy(b, c.initBlock) |
| return &cshakeState{state: c.clone(), initBlock: b} |
| } |
| |
| // Clone returns copy of SHAKE context within its current state. |
| func (c *state) Clone() ShakeHash { |
| return c.clone() |
| } |
| |
| // NewShake128 creates a new SHAKE128 variable-output-length ShakeHash. |
| // Its generic security strength is 128 bits against all attacks if at |
| // least 32 bytes of its output are used. |
| func NewShake128() ShakeHash { |
| if h := newShake128Asm(); h != nil { |
| return h |
| } |
| return &state{rate: rate128, dsbyte: dsbyteShake} |
| } |
| |
| // NewShake256 creates a new SHAKE256 variable-output-length ShakeHash. |
| // Its generic security strength is 256 bits against all attacks if |
| // at least 64 bytes of its output are used. |
| func NewShake256() ShakeHash { |
| if h := newShake256Asm(); h != nil { |
| return h |
| } |
| return &state{rate: rate256, dsbyte: dsbyteShake} |
| } |
| |
| // NewCShake128 creates a new instance of cSHAKE128 variable-output-length ShakeHash, |
| // a customizable variant of SHAKE128. |
| // N is used to define functions based on cSHAKE, it can be empty when plain cSHAKE is |
| // desired. S is a customization byte string used for domain separation - two cSHAKE |
| // computations on same input with different S yield unrelated outputs. |
| // When N and S are both empty, this is equivalent to NewShake128. |
| func NewCShake128(N, S []byte) ShakeHash { |
| if len(N) == 0 && len(S) == 0 { |
| return NewShake128() |
| } |
| return newCShake(N, S, rate128, dsbyteCShake) |
| } |
| |
| // NewCShake256 creates a new instance of cSHAKE256 variable-output-length ShakeHash, |
| // a customizable variant of SHAKE256. |
| // N is used to define functions based on cSHAKE, it can be empty when plain cSHAKE is |
| // desired. S is a customization byte string used for domain separation - two cSHAKE |
| // computations on same input with different S yield unrelated outputs. |
| // When N and S are both empty, this is equivalent to NewShake256. |
| func NewCShake256(N, S []byte) ShakeHash { |
| if len(N) == 0 && len(S) == 0 { |
| return NewShake256() |
| } |
| return newCShake(N, S, rate256, dsbyteCShake) |
| } |
| |
| // ShakeSum128 writes an arbitrary-length digest of data into hash. |
| func ShakeSum128(hash, data []byte) { |
| h := NewShake128() |
| h.Write(data) |
| h.Read(hash) |
| } |
| |
| // ShakeSum256 writes an arbitrary-length digest of data into hash. |
| func ShakeSum256(hash, data []byte) { |
| h := NewShake256() |
| h.Write(data) |
| h.Read(hash) |
| } |