blob: 172549398efebdbfb1a5030ec50d3549f8c1f94c [file] [log] [blame]
// Copyright 2011 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
// Action graph execution.
package work
import (
"bytes"
"encoding/json"
"errors"
"fmt"
"io"
"io/ioutil"
"log"
"math/rand"
"os"
"os/exec"
"path/filepath"
"regexp"
"runtime"
"strconv"
"strings"
"sync"
"time"
"cmd/go/internal/base"
"cmd/go/internal/cache"
"cmd/go/internal/cfg"
"cmd/go/internal/load"
"cmd/go/internal/str"
)
// actionList returns the list of actions in the dag rooted at root
// as visited in a depth-first post-order traversal.
func actionList(root *Action) []*Action {
seen := map[*Action]bool{}
all := []*Action{}
var walk func(*Action)
walk = func(a *Action) {
if seen[a] {
return
}
seen[a] = true
for _, a1 := range a.Deps {
walk(a1)
}
all = append(all, a)
}
walk(root)
return all
}
// do runs the action graph rooted at root.
func (b *Builder) Do(root *Action) {
if c := cache.Default(); c != nil && !b.IsCmdList {
// If we're doing real work, take time at the end to trim the cache.
defer c.Trim()
}
// Build list of all actions, assigning depth-first post-order priority.
// The original implementation here was a true queue
// (using a channel) but it had the effect of getting
// distracted by low-level leaf actions to the detriment
// of completing higher-level actions. The order of
// work does not matter much to overall execution time,
// but when running "go test std" it is nice to see each test
// results as soon as possible. The priorities assigned
// ensure that, all else being equal, the execution prefers
// to do what it would have done first in a simple depth-first
// dependency order traversal.
all := actionList(root)
for i, a := range all {
a.priority = i
}
if cfg.DebugActiongraph != "" {
js := actionGraphJSON(root)
if err := ioutil.WriteFile(cfg.DebugActiongraph, []byte(js), 0666); err != nil {
fmt.Fprintf(os.Stderr, "go: writing action graph: %v\n", err)
base.SetExitStatus(1)
}
}
b.readySema = make(chan bool, len(all))
// Initialize per-action execution state.
for _, a := range all {
for _, a1 := range a.Deps {
a1.triggers = append(a1.triggers, a)
}
a.pending = len(a.Deps)
if a.pending == 0 {
b.ready.push(a)
b.readySema <- true
}
}
// Handle runs a single action and takes care of triggering
// any actions that are runnable as a result.
handle := func(a *Action) {
var err error
if a.Func != nil && (!a.Failed || a.IgnoreFail) {
if err == nil {
err = a.Func(b, a)
}
}
// The actions run in parallel but all the updates to the
// shared work state are serialized through b.exec.
b.exec.Lock()
defer b.exec.Unlock()
if err != nil {
if err == errPrintedOutput {
base.SetExitStatus(2)
} else {
base.Errorf("%s", err)
}
a.Failed = true
}
for _, a0 := range a.triggers {
if a.Failed {
a0.Failed = true
}
if a0.pending--; a0.pending == 0 {
b.ready.push(a0)
b.readySema <- true
}
}
if a == root {
close(b.readySema)
}
}
var wg sync.WaitGroup
// Kick off goroutines according to parallelism.
// If we are using the -n flag (just printing commands)
// drop the parallelism to 1, both to make the output
// deterministic and because there is no real work anyway.
par := cfg.BuildP
if cfg.BuildN {
par = 1
}
for i := 0; i < par; i++ {
wg.Add(1)
go func() {
defer wg.Done()
for {
select {
case _, ok := <-b.readySema:
if !ok {
return
}
// Receiving a value from b.readySema entitles
// us to take from the ready queue.
b.exec.Lock()
a := b.ready.pop()
b.exec.Unlock()
handle(a)
case <-base.Interrupted:
base.SetExitStatus(1)
return
}
}
}()
}
wg.Wait()
}
// buildActionID computes the action ID for a build action.
func (b *Builder) buildActionID(a *Action) cache.ActionID {
p := a.Package
h := cache.NewHash("build " + p.ImportPath)
// Configuration independent of compiler toolchain.
// Note: buildmode has already been accounted for in buildGcflags
// and should not be inserted explicitly. Most buildmodes use the
// same compiler settings and can reuse each other's results.
// If not, the reason is already recorded in buildGcflags.
fmt.Fprintf(h, "compile\n")
// The compiler hides the exact value of $GOROOT
// when building things in GOROOT,
// but it does not hide the exact value of $GOPATH.
// Include the full dir in that case.
// Assume b.WorkDir is being trimmed properly.
if !p.Goroot && !strings.HasPrefix(p.Dir, b.WorkDir) {
fmt.Fprintf(h, "dir %s\n", p.Dir)
}
fmt.Fprintf(h, "goos %s goarch %s\n", cfg.Goos, cfg.Goarch)
fmt.Fprintf(h, "import %q\n", p.ImportPath)
fmt.Fprintf(h, "omitdebug %v standard %v local %v prefix %q\n", p.Internal.OmitDebug, p.Standard, p.Internal.Local, p.Internal.LocalPrefix)
if len(p.CgoFiles)+len(p.SwigFiles) > 0 {
fmt.Fprintf(h, "cgo %q\n", b.toolID("cgo"))
cppflags, cflags, cxxflags, fflags, _, _ := b.CFlags(p)
fmt.Fprintf(h, "CC=%q %q %q\n", b.ccExe(), cppflags, cflags)
if len(p.CXXFiles)+len(p.SwigFiles) > 0 {
fmt.Fprintf(h, "CXX=%q %q\n", b.cxxExe(), cxxflags)
}
if len(p.FFiles) > 0 {
fmt.Fprintf(h, "FC=%q %q\n", b.fcExe(), fflags)
}
// TODO(rsc): Should we include the SWIG version or Fortran/GCC/G++/Objective-C compiler versions?
}
if p.Internal.CoverMode != "" {
fmt.Fprintf(h, "cover %q %q\n", p.Internal.CoverMode, b.toolID("cover"))
}
// Configuration specific to compiler toolchain.
switch cfg.BuildToolchainName {
default:
base.Fatalf("buildActionID: unknown build toolchain %q", cfg.BuildToolchainName)
case "gc":
fmt.Fprintf(h, "compile %s %q %q\n", b.toolID("compile"), forcedGcflags, p.Internal.Gcflags)
if len(p.SFiles) > 0 {
fmt.Fprintf(h, "asm %q %q %q\n", b.toolID("asm"), forcedAsmflags, p.Internal.Asmflags)
}
fmt.Fprintf(h, "GO$GOARCH=%s\n", os.Getenv("GO"+strings.ToUpper(cfg.BuildContext.GOARCH))) // GO386, GOARM, etc
// TODO(rsc): Convince compiler team not to add more magic environment variables,
// or perhaps restrict the environment variables passed to subprocesses.
magic := []string{
"GOCLOBBERDEADHASH",
"GOSSAFUNC",
"GO_SSA_PHI_LOC_CUTOFF",
"GOSSAHASH",
}
for _, env := range magic {
if x := os.Getenv(env); x != "" {
fmt.Fprintf(h, "magic %s=%s\n", env, x)
}
}
if os.Getenv("GOSSAHASH") != "" {
for i := 0; ; i++ {
env := fmt.Sprintf("GOSSAHASH%d", i)
x := os.Getenv(env)
if x == "" {
break
}
fmt.Fprintf(h, "magic %s=%s\n", env, x)
}
}
if os.Getenv("GSHS_LOGFILE") != "" {
// Clumsy hack. Compiler writes to this log file,
// so do not allow use of cache at all.
// We will still write to the cache but it will be
// essentially unfindable.
fmt.Fprintf(h, "nocache %d\n", time.Now().UnixNano())
}
case "gccgo":
id, err := b.gccgoToolID(BuildToolchain.compiler(), "go")
if err != nil {
base.Fatalf("%v", err)
}
fmt.Fprintf(h, "compile %s %q %q\n", id, forcedGccgoflags, p.Internal.Gccgoflags)
fmt.Fprintf(h, "pkgpath %s\n", gccgoPkgpath(p))
if len(p.SFiles) > 0 {
id, err = b.gccgoToolID(BuildToolchain.compiler(), "assembler-with-cpp")
// Ignore error; different assembler versions
// are unlikely to make any difference anyhow.
fmt.Fprintf(h, "asm %q\n", id)
}
}
// Input files.
inputFiles := str.StringList(
p.GoFiles,
p.CgoFiles,
p.CFiles,
p.CXXFiles,
p.FFiles,
p.MFiles,
p.HFiles,
p.SFiles,
p.SysoFiles,
p.SwigFiles,
p.SwigCXXFiles,
)
for _, file := range inputFiles {
fmt.Fprintf(h, "file %s %s\n", file, b.fileHash(filepath.Join(p.Dir, file)))
}
for _, a1 := range a.Deps {
p1 := a1.Package
if p1 != nil {
fmt.Fprintf(h, "import %s %s\n", p1.ImportPath, contentID(a1.buildID))
}
}
return h.Sum()
}
// needCgoHdr reports whether the actions triggered by this one
// expect to be able to access the cgo-generated header file.
func (b *Builder) needCgoHdr(a *Action) bool {
// If this build triggers a header install, run cgo to get the header.
if !b.IsCmdList && (a.Package.UsesCgo() || a.Package.UsesSwig()) && (cfg.BuildBuildmode == "c-archive" || cfg.BuildBuildmode == "c-shared") {
for _, t1 := range a.triggers {
if t1.Mode == "install header" {
return true
}
}
for _, t1 := range a.triggers {
for _, t2 := range t1.triggers {
if t2.Mode == "install header" {
return true
}
}
}
}
return false
}
const (
needBuild uint32 = 1 << iota
needCgoHdr
needVet
needCgoFiles
needStale
)
// build is the action for building a single package.
// Note that any new influence on this logic must be reported in b.buildActionID above as well.
func (b *Builder) build(a *Action) (err error) {
p := a.Package
bit := func(x uint32, b bool) uint32 {
if b {
return x
}
return 0
}
cached := false
need := bit(needBuild, !b.IsCmdList || b.NeedExport) |
bit(needCgoHdr, b.needCgoHdr(a)) |
bit(needVet, a.needVet) |
bit(needCgoFiles, b.NeedCgoFiles && (p.UsesCgo() || p.UsesSwig()))
// Save p.CgoFiles now, because we may modify it for go list.
cgofiles := append([]string{}, p.CgoFiles...)
if !p.BinaryOnly {
if b.useCache(a, p, b.buildActionID(a), p.Target) {
// We found the main output in the cache.
// If we don't need any other outputs, we can stop.
need &^= needBuild
if b.NeedExport {
p.Export = a.built
}
if need&needCgoFiles != 0 && b.loadCachedCgoFiles(a) {
need &^= needCgoFiles
}
// Otherwise, we need to write files to a.Objdir (needVet, needCgoHdr).
// Remember that we might have them in cache
// and check again after we create a.Objdir.
cached = true
a.output = []byte{} // start saving output in case we miss any cache results
}
if need == 0 {
return nil
}
defer b.flushOutput(a)
}
defer func() {
if err != nil && err != errPrintedOutput {
err = fmt.Errorf("go build %s: %v", a.Package.ImportPath, err)
}
if err != nil && b.IsCmdList && b.NeedError && p.Error == nil {
p.Error = &load.PackageError{Err: err.Error()}
}
}()
if cfg.BuildN {
// In -n mode, print a banner between packages.
// The banner is five lines so that when changes to
// different sections of the bootstrap script have to
// be merged, the banners give patch something
// to use to find its context.
b.Print("\n#\n# " + a.Package.ImportPath + "\n#\n\n")
}
if cfg.BuildV {
b.Print(a.Package.ImportPath + "\n")
}
if a.Package.BinaryOnly {
_, err := os.Stat(a.Package.Target)
if err == nil {
a.built = a.Package.Target
a.Target = a.Package.Target
if b.NeedExport {
a.Package.Export = a.Package.Target
}
a.buildID = b.fileHash(a.Package.Target)
a.Package.Stale = false
a.Package.StaleReason = "binary-only package"
return nil
}
a.Package.Stale = true
a.Package.StaleReason = "missing or invalid binary-only package"
if b.IsCmdList {
return nil
}
return fmt.Errorf("missing or invalid binary-only package")
}
if err := b.Mkdir(a.Objdir); err != nil {
return err
}
objdir := a.Objdir
if cached {
if need&needCgoHdr != 0 && b.loadCachedCgoHdr(a) {
need &^= needCgoHdr
}
// Load cached vet config, but only if that's all we have left
// (need == needVet, not testing just the one bit).
// If we are going to do a full build anyway,
// we're going to regenerate the files below anyway.
if need == needVet && b.loadCachedVet(a) {
need &^= needVet
}
if need == 0 {
return nil
}
}
// make target directory
dir, _ := filepath.Split(a.Target)
if dir != "" {
if err := b.Mkdir(dir); err != nil {
return err
}
}
var gofiles, cfiles, sfiles, cxxfiles, objects, cgoObjects, pcCFLAGS, pcLDFLAGS []string
gofiles = append(gofiles, a.Package.GoFiles...)
cfiles = append(cfiles, a.Package.CFiles...)
sfiles = append(sfiles, a.Package.SFiles...)
cxxfiles = append(cxxfiles, a.Package.CXXFiles...)
if a.Package.UsesCgo() || a.Package.UsesSwig() {
if pcCFLAGS, pcLDFLAGS, err = b.getPkgConfigFlags(a.Package); err != nil {
return
}
}
// Run SWIG on each .swig and .swigcxx file.
// Each run will generate two files, a .go file and a .c or .cxx file.
// The .go file will use import "C" and is to be processed by cgo.
if a.Package.UsesSwig() {
outGo, outC, outCXX, err := b.swig(a, a.Package, objdir, pcCFLAGS)
if err != nil {
return err
}
cgofiles = append(cgofiles, outGo...)
cfiles = append(cfiles, outC...)
cxxfiles = append(cxxfiles, outCXX...)
}
// If we're doing coverage, preprocess the .go files and put them in the work directory
if a.Package.Internal.CoverMode != "" {
for i, file := range str.StringList(gofiles, cgofiles) {
var sourceFile string
var coverFile string
var key string
if strings.HasSuffix(file, ".cgo1.go") {
// cgo files have absolute paths
base := filepath.Base(file)
sourceFile = file
coverFile = objdir + base
key = strings.TrimSuffix(base, ".cgo1.go") + ".go"
} else {
sourceFile = filepath.Join(a.Package.Dir, file)
coverFile = objdir + file
key = file
}
coverFile = strings.TrimSuffix(coverFile, ".go") + ".cover.go"
cover := a.Package.Internal.CoverVars[key]
if cover == nil || base.IsTestFile(file) {
// Not covering this file.
continue
}
if err := b.cover(a, coverFile, sourceFile, cover.Var); err != nil {
return err
}
if i < len(gofiles) {
gofiles[i] = coverFile
} else {
cgofiles[i-len(gofiles)] = coverFile
}
}
}
// Run cgo.
if a.Package.UsesCgo() || a.Package.UsesSwig() {
// In a package using cgo, cgo compiles the C, C++ and assembly files with gcc.
// There is one exception: runtime/cgo's job is to bridge the
// cgo and non-cgo worlds, so it necessarily has files in both.
// In that case gcc only gets the gcc_* files.
var gccfiles []string
gccfiles = append(gccfiles, cfiles...)
cfiles = nil
if a.Package.Standard && a.Package.ImportPath == "runtime/cgo" {
filter := func(files, nongcc, gcc []string) ([]string, []string) {
for _, f := range files {
if strings.HasPrefix(f, "gcc_") {
gcc = append(gcc, f)
} else {
nongcc = append(nongcc, f)
}
}
return nongcc, gcc
}
sfiles, gccfiles = filter(sfiles, sfiles[:0], gccfiles)
} else {
for _, sfile := range sfiles {
data, err := ioutil.ReadFile(filepath.Join(a.Package.Dir, sfile))
if err == nil {
if bytes.HasPrefix(data, []byte("TEXT")) || bytes.Contains(data, []byte("\nTEXT")) ||
bytes.HasPrefix(data, []byte("DATA")) || bytes.Contains(data, []byte("\nDATA")) ||
bytes.HasPrefix(data, []byte("GLOBL")) || bytes.Contains(data, []byte("\nGLOBL")) {
return fmt.Errorf("package using cgo has Go assembly file %s", sfile)
}
}
}
gccfiles = append(gccfiles, sfiles...)
sfiles = nil
}
outGo, outObj, err := b.cgo(a, base.Tool("cgo"), objdir, pcCFLAGS, pcLDFLAGS, mkAbsFiles(a.Package.Dir, cgofiles), gccfiles, cxxfiles, a.Package.MFiles, a.Package.FFiles)
if err != nil {
return err
}
if cfg.BuildToolchainName == "gccgo" {
cgoObjects = append(cgoObjects, a.Objdir+"_cgo_flags")
}
cgoObjects = append(cgoObjects, outObj...)
gofiles = append(gofiles, outGo...)
switch cfg.BuildBuildmode {
case "c-archive", "c-shared":
b.cacheCgoHdr(a)
}
}
b.cacheGofiles(a, gofiles)
// Running cgo generated the cgo header.
need &^= needCgoHdr
// Sanity check only, since Package.load already checked as well.
if len(gofiles) == 0 {
return &load.NoGoError{Package: a.Package}
}
// Prepare Go vet config if needed.
if need&needVet != 0 {
buildVetConfig(a, gofiles)
need &^= needVet
}
if need&needCgoFiles != 0 {
if !b.loadCachedCgoFiles(a) {
return fmt.Errorf("failed to cache translated CgoFiles")
}
need &^= needCgoFiles
}
if need == 0 {
// Nothing left to do.
return nil
}
// Prepare Go import config.
// We start it off with a comment so it can't be empty, so icfg.Bytes() below is never nil.
// It should never be empty anyway, but there have been bugs in the past that resulted
// in empty configs, which then unfortunately turn into "no config passed to compiler",
// and the compiler falls back to looking in pkg itself, which mostly works,
// except when it doesn't.
var icfg bytes.Buffer
fmt.Fprintf(&icfg, "# import config\n")
for i, raw := range a.Package.Internal.RawImports {
final := a.Package.Imports[i]
if final != raw {
fmt.Fprintf(&icfg, "importmap %s=%s\n", raw, final)
}
}
for _, a1 := range a.Deps {
p1 := a1.Package
if p1 == nil || p1.ImportPath == "" || a1.built == "" {
continue
}
fmt.Fprintf(&icfg, "packagefile %s=%s\n", p1.ImportPath, a1.built)
}
if p.Internal.BuildInfo != "" && load.VgoModInfoProg != nil {
if err := b.writeFile(objdir+"_gomod_.go", load.VgoModInfoProg(p.Internal.BuildInfo)); err != nil {
return err
}
gofiles = append(gofiles, objdir+"_gomod_.go")
}
// Compile Go.
objpkg := objdir + "_pkg_.a"
ofile, out, err := BuildToolchain.gc(b, a, objpkg, icfg.Bytes(), len(sfiles) > 0, gofiles)
if len(out) > 0 {
b.showOutput(a, a.Package.Dir, a.Package.Desc(), b.processOutput(out))
if err != nil {
return errPrintedOutput
}
}
if err != nil {
return err
}
if ofile != objpkg {
objects = append(objects, ofile)
}
// Copy .h files named for goos or goarch or goos_goarch
// to names using GOOS and GOARCH.
// For example, defs_linux_amd64.h becomes defs_GOOS_GOARCH.h.
_goos_goarch := "_" + cfg.Goos + "_" + cfg.Goarch
_goos := "_" + cfg.Goos
_goarch := "_" + cfg.Goarch
for _, file := range a.Package.HFiles {
name, ext := fileExtSplit(file)
switch {
case strings.HasSuffix(name, _goos_goarch):
targ := file[:len(name)-len(_goos_goarch)] + "_GOOS_GOARCH." + ext
if err := b.copyFile(objdir+targ, filepath.Join(a.Package.Dir, file), 0666, true); err != nil {
return err
}
case strings.HasSuffix(name, _goarch):
targ := file[:len(name)-len(_goarch)] + "_GOARCH." + ext
if err := b.copyFile(objdir+targ, filepath.Join(a.Package.Dir, file), 0666, true); err != nil {
return err
}
case strings.HasSuffix(name, _goos):
targ := file[:len(name)-len(_goos)] + "_GOOS." + ext
if err := b.copyFile(objdir+targ, filepath.Join(a.Package.Dir, file), 0666, true); err != nil {
return err
}
}
}
for _, file := range cfiles {
out := file[:len(file)-len(".c")] + ".o"
if err := BuildToolchain.cc(b, a, objdir+out, file); err != nil {
return err
}
objects = append(objects, out)
}
// Assemble .s files.
if len(sfiles) > 0 {
ofiles, err := BuildToolchain.asm(b, a, sfiles)
if err != nil {
return err
}
objects = append(objects, ofiles...)
}
// For gccgo on ELF systems, we write the build ID as an assembler file.
// This lets us set the SHF_EXCLUDE flag.
// This is read by readGccgoArchive in cmd/internal/buildid/buildid.go.
if a.buildID != "" && cfg.BuildToolchainName == "gccgo" {
switch cfg.Goos {
case "android", "dragonfly", "freebsd", "linux", "netbsd", "openbsd", "solaris":
asmfile, err := b.gccgoBuildIDELFFile(a)
if err != nil {
return err
}
ofiles, err := BuildToolchain.asm(b, a, []string{asmfile})
if err != nil {
return err
}
objects = append(objects, ofiles...)
}
}
// NOTE(rsc): On Windows, it is critically important that the
// gcc-compiled objects (cgoObjects) be listed after the ordinary
// objects in the archive. I do not know why this is.
// https://golang.org/issue/2601
objects = append(objects, cgoObjects...)
// Add system object files.
for _, syso := range a.Package.SysoFiles {
objects = append(objects, filepath.Join(a.Package.Dir, syso))
}
// Pack into archive in objdir directory.
// If the Go compiler wrote an archive, we only need to add the
// object files for non-Go sources to the archive.
// If the Go compiler wrote an archive and the package is entirely
// Go sources, there is no pack to execute at all.
if len(objects) > 0 {
if err := BuildToolchain.pack(b, a, objpkg, objects); err != nil {
return err
}
}
if err := b.updateBuildID(a, objpkg, true); err != nil {
return err
}
a.built = objpkg
return nil
}
func (b *Builder) cacheObjdirFile(a *Action, c *cache.Cache, name string) error {
f, err := os.Open(a.Objdir + name)
if err != nil {
return err
}
defer f.Close()
_, _, err = c.Put(cache.Subkey(a.actionID, name), f)
return err
}
func (b *Builder) findCachedObjdirFile(a *Action, c *cache.Cache, name string) (string, error) {
file, _, err := c.GetFile(cache.Subkey(a.actionID, name))
if err != nil {
return "", err
}
return file, nil
}
func (b *Builder) loadCachedObjdirFile(a *Action, c *cache.Cache, name string) error {
cached, err := b.findCachedObjdirFile(a, c, name)
if err != nil {
return err
}
return b.copyFile(a.Objdir+name, cached, 0666, true)
}
func (b *Builder) cacheCgoHdr(a *Action) {
c := cache.Default()
if c == nil {
return
}
b.cacheObjdirFile(a, c, "_cgo_install.h")
}
func (b *Builder) loadCachedCgoHdr(a *Action) bool {
c := cache.Default()
if c == nil {
return false
}
err := b.loadCachedObjdirFile(a, c, "_cgo_install.h")
return err == nil
}
func (b *Builder) cacheGofiles(a *Action, gofiles []string) {
c := cache.Default()
if c == nil {
return
}
var buf bytes.Buffer
for _, file := range gofiles {
if !strings.HasPrefix(file, a.Objdir) {
// not generated
buf.WriteString("./")
buf.WriteString(file)
buf.WriteString("\n")
continue
}
name := file[len(a.Objdir):]
buf.WriteString(name)
buf.WriteString("\n")
if err := b.cacheObjdirFile(a, c, name); err != nil {
return
}
}
c.PutBytes(cache.Subkey(a.actionID, "gofiles"), buf.Bytes())
}
func (b *Builder) loadCachedVet(a *Action) bool {
c := cache.Default()
if c == nil {
return false
}
list, _, err := c.GetBytes(cache.Subkey(a.actionID, "gofiles"))
if err != nil {
return false
}
var gofiles []string
for _, name := range strings.Split(string(list), "\n") {
if name == "" { // end of list
continue
}
if strings.HasPrefix(name, "./") {
gofiles = append(gofiles, name[2:])
continue
}
if err := b.loadCachedObjdirFile(a, c, name); err != nil {
return false
}
gofiles = append(gofiles, a.Objdir+name)
}
buildVetConfig(a, gofiles)
return true
}
func (b *Builder) loadCachedCgoFiles(a *Action) bool {
c := cache.Default()
if c == nil {
return false
}
list, _, err := c.GetBytes(cache.Subkey(a.actionID, "gofiles"))
if err != nil {
return false
}
var files []string
for _, name := range strings.Split(string(list), "\n") {
if name == "" { // end of list
continue
}
if strings.HasPrefix(name, "./") {
continue
}
file, err := b.findCachedObjdirFile(a, c, name)
if err != nil {
return false
}
files = append(files, file)
}
a.Package.CgoFiles = files
return true
}
// vetConfig is the configuration passed to vet describing a single package.
type vetConfig struct {
Compiler string // compiler name (gc, gccgo)
Dir string // directory containing package
ImportPath string // canonical import path ("package path")
GoFiles []string // absolute paths to package source files
ImportMap map[string]string // map import path in source code to package path
PackageFile map[string]string // map package path to .a file with export data
Standard map[string]bool // map package path to whether it's in the standard library
PackageVetx map[string]string // map package path to vetx data from earlier vet run
VetxOnly bool // only compute vetx data; don't report detected problems
VetxOutput string // write vetx data to this output file
SucceedOnTypecheckFailure bool // awful hack; see #18395 and below
}
func buildVetConfig(a *Action, gofiles []string) {
// Pass list of absolute paths to vet,
// so that vet's error messages will use absolute paths,
// so that we can reformat them relative to the directory
// in which the go command is invoked.
vcfg := &vetConfig{
Compiler: cfg.BuildToolchainName,
Dir: a.Package.Dir,
GoFiles: mkAbsFiles(a.Package.Dir, gofiles),
ImportPath: a.Package.ImportPath,
ImportMap: make(map[string]string),
PackageFile: make(map[string]string),
Standard: make(map[string]bool),
}
a.vetCfg = vcfg
for i, raw := range a.Package.Internal.RawImports {
final := a.Package.Imports[i]
vcfg.ImportMap[raw] = final
}
// Compute the list of mapped imports in the vet config
// so that we can add any missing mappings below.
vcfgMapped := make(map[string]bool)
for _, p := range vcfg.ImportMap {
vcfgMapped[p] = true
}
for _, a1 := range a.Deps {
p1 := a1.Package
if p1 == nil || p1.ImportPath == "" {
continue
}
// Add import mapping if needed
// (for imports like "runtime/cgo" that appear only in generated code).
if !vcfgMapped[p1.ImportPath] {
vcfg.ImportMap[p1.ImportPath] = p1.ImportPath
}
if a1.built != "" {
vcfg.PackageFile[p1.ImportPath] = a1.built
}
if p1.Standard {
vcfg.Standard[p1.ImportPath] = true
}
}
}
// VetTool is the path to an alternate vet tool binary.
// The caller is expected to set it (if needed) before executing any vet actions.
var VetTool string
// VetFlags are the flags to pass to vet.
// The caller is expected to set them before executing any vet actions.
var VetFlags []string
func (b *Builder) vet(a *Action) error {
b.toolID("vet")
if oldVet {
return nil
}
// a.Deps[0] is the build of the package being vetted.
// a.Deps[1] is the build of the "fmt" package.
a.Failed = false // vet of dependency may have failed but we can still succeed
vcfg := a.Deps[0].vetCfg
if vcfg == nil {
// Vet config should only be missing if the build failed.
if !a.Deps[0].Failed {
return fmt.Errorf("vet config not found")
}
return nil
}
vcfg.VetxOnly = a.VetxOnly
vcfg.VetxOutput = a.Objdir + "vet.out"
vcfg.PackageVetx = make(map[string]string)
h := cache.NewHash("vet " + a.Package.ImportPath)
fmt.Fprintf(h, "vet %q\n", b.toolID("vet"))
// Note: We could decide that vet should compute export data for
// all analyses, in which case we don't need to include the flags here.
// But that would mean that if an analysis causes problems like
// unexpected crashes there would be no way to turn it off.
// It seems better to let the flags disable export analysis too.
fmt.Fprintf(h, "vetflags %q\n", VetFlags)
fmt.Fprintf(h, "pkg %q\n", a.Deps[0].actionID)
for _, a1 := range a.Deps {
if a1.Mode == "vet" && a1.built != "" {
fmt.Fprintf(h, "vetout %q %s\n", a1.Package.ImportPath, b.fileHash(a1.built))
vcfg.PackageVetx[a1.Package.ImportPath] = a1.built
}
}
key := cache.ActionID(h.Sum())
if vcfg.VetxOnly {
if c := cache.Default(); c != nil && !cfg.BuildA {
if file, _, err := c.GetFile(key); err == nil {
a.built = file
return nil
}
}
}
if vcfg.ImportMap["fmt"] == "" {
a1 := a.Deps[1]
vcfg.ImportMap["fmt"] = "fmt"
if a1.built != "" {
vcfg.PackageFile["fmt"] = a1.built
}
vcfg.Standard["fmt"] = true
}
// During go test, ignore type-checking failures during vet.
// We only run vet if the compilation has succeeded,
// so at least for now assume the bug is in vet.
// We know of at least #18395.
// TODO(rsc,gri): Try to remove this for Go 1.11.
//
// Disabled 2018-04-20. Let's see if we can do without it.
vcfg.SucceedOnTypecheckFailure = cfg.CmdName == "test"
js, err := json.MarshalIndent(vcfg, "", "\t")
if err != nil {
return fmt.Errorf("internal error marshaling vet config: %v", err)
}
js = append(js, '\n')
if err := b.writeFile(a.Objdir+"vet.cfg", js); err != nil {
return err
}
var env []string
if cfg.BuildToolchainName == "gccgo" {
env = append(env, "GCCGO="+BuildToolchain.compiler())
}
p := a.Package
tool := VetTool
if tool == "" {
tool = base.Tool("vet")
}
runErr := b.run(a, p.Dir, p.ImportPath, env, cfg.BuildToolexec, tool, VetFlags, a.Objdir+"vet.cfg")
// If vet wrote export data, save it for input to future vets.
if f, err := os.Open(vcfg.VetxOutput); err == nil {
a.built = vcfg.VetxOutput
if c := cache.Default(); c != nil {
c.Put(key, f)
}
f.Close()
}
return runErr
}
// linkActionID computes the action ID for a link action.
func (b *Builder) linkActionID(a *Action) cache.ActionID {
p := a.Package
h := cache.NewHash("link " + p.ImportPath)
// Toolchain-independent configuration.
fmt.Fprintf(h, "link\n")
fmt.Fprintf(h, "buildmode %s goos %s goarch %s\n", cfg.BuildBuildmode, cfg.Goos, cfg.Goarch)
fmt.Fprintf(h, "import %q\n", p.ImportPath)
fmt.Fprintf(h, "omitdebug %v standard %v local %v prefix %q\n", p.Internal.OmitDebug, p.Standard, p.Internal.Local, p.Internal.LocalPrefix)
// Toolchain-dependent configuration, shared with b.linkSharedActionID.
b.printLinkerConfig(h, p)
// Input files.
for _, a1 := range a.Deps {
p1 := a1.Package
if p1 != nil {
if a1.built != "" || a1.buildID != "" {
buildID := a1.buildID
if buildID == "" {
buildID = b.buildID(a1.built)
}
fmt.Fprintf(h, "packagefile %s=%s\n", p1.ImportPath, contentID(buildID))
}
// Because we put package main's full action ID into the binary's build ID,
// we must also put the full action ID into the binary's action ID hash.
if p1.Name == "main" {
fmt.Fprintf(h, "packagemain %s\n", a1.buildID)
}
if p1.Shlib != "" {
fmt.Fprintf(h, "packageshlib %s=%s\n", p1.ImportPath, contentID(b.buildID(p1.Shlib)))
}
}
}
return h.Sum()
}
// printLinkerConfig prints the linker config into the hash h,
// as part of the computation of a linker-related action ID.
func (b *Builder) printLinkerConfig(h io.Writer, p *load.Package) {
switch cfg.BuildToolchainName {
default:
base.Fatalf("linkActionID: unknown toolchain %q", cfg.BuildToolchainName)
case "gc":
fmt.Fprintf(h, "link %s %q %s\n", b.toolID("link"), forcedLdflags, ldBuildmode)
if p != nil {
fmt.Fprintf(h, "linkflags %q\n", p.Internal.Ldflags)
}
fmt.Fprintf(h, "GO$GOARCH=%s\n", os.Getenv("GO"+strings.ToUpper(cfg.BuildContext.GOARCH))) // GO386, GOARM, etc
// The linker writes source file paths that say GOROOT_FINAL.
fmt.Fprintf(h, "GOROOT=%s\n", cfg.GOROOT_FINAL)
// TODO(rsc): Convince linker team not to add more magic environment variables,
// or perhaps restrict the environment variables passed to subprocesses.
magic := []string{
"GO_EXTLINK_ENABLED",
}
for _, env := range magic {
if x := os.Getenv(env); x != "" {
fmt.Fprintf(h, "magic %s=%s\n", env, x)
}
}
// TODO(rsc): Do cgo settings and flags need to be included?
// Or external linker settings and flags?
case "gccgo":
id, err := b.gccgoToolID(BuildToolchain.linker(), "go")
if err != nil {
base.Fatalf("%v", err)
}
fmt.Fprintf(h, "link %s %s\n", id, ldBuildmode)
// TODO(iant): Should probably include cgo flags here.
}
}
// link is the action for linking a single command.
// Note that any new influence on this logic must be reported in b.linkActionID above as well.
func (b *Builder) link(a *Action) (err error) {
if b.useCache(a, a.Package, b.linkActionID(a), a.Package.Target) || b.IsCmdList {
return nil
}
defer b.flushOutput(a)
if err := b.Mkdir(a.Objdir); err != nil {
return err
}
importcfg := a.Objdir + "importcfg.link"
if err := b.writeLinkImportcfg(a, importcfg); err != nil {
return err
}
// make target directory
dir, _ := filepath.Split(a.Target)
if dir != "" {
if err := b.Mkdir(dir); err != nil {
return err
}
}
if err := BuildToolchain.ld(b, a, a.Target, importcfg, a.Deps[0].built); err != nil {
return err
}
// Update the binary with the final build ID.
// But if OmitDebug is set, don't rewrite the binary, because we set OmitDebug
// on binaries that we are going to run and then delete.
// There's no point in doing work on such a binary.
// Worse, opening the binary for write here makes it
// essentially impossible to safely fork+exec due to a fundamental
// incompatibility between ETXTBSY and threads on modern Unix systems.
// See golang.org/issue/22220.
// We still call updateBuildID to update a.buildID, which is important
// for test result caching, but passing rewrite=false (final arg)
// means we don't actually rewrite the binary, nor store the
// result into the cache.
// Not calling updateBuildID means we also don't insert these
// binaries into the build object cache. That's probably a net win:
// less cache space wasted on large binaries we are not likely to
// need again. (On the other hand it does make repeated go test slower.)
if err := b.updateBuildID(a, a.Target, !a.Package.Internal.OmitDebug); err != nil {
return err
}
a.built = a.Target
return nil
}
func (b *Builder) writeLinkImportcfg(a *Action, file string) error {
// Prepare Go import cfg.
var icfg bytes.Buffer
for _, a1 := range a.Deps {
p1 := a1.Package
if p1 == nil {
continue
}
fmt.Fprintf(&icfg, "packagefile %s=%s\n", p1.ImportPath, a1.built)
if p1.Shlib != "" {
fmt.Fprintf(&icfg, "packageshlib %s=%s\n", p1.ImportPath, p1.Shlib)
}
}
return b.writeFile(file, icfg.Bytes())
}
// PkgconfigCmd returns a pkg-config binary name
// defaultPkgConfig is defined in zdefaultcc.go, written by cmd/dist.
func (b *Builder) PkgconfigCmd() string {
return envList("PKG_CONFIG", cfg.DefaultPkgConfig)[0]
}
// splitPkgConfigOutput parses the pkg-config output into a slice of
// flags. This implements the algorithm from pkgconf/libpkgconf/argvsplit.c.
func splitPkgConfigOutput(out []byte) ([]string, error) {
if len(out) == 0 {
return nil, nil
}
var flags []string
flag := make([]byte, 0, len(out))
escaped := false
quote := byte(0)
for _, c := range out {
if escaped {
if quote != 0 {
switch c {
case '$', '`', '"', '\\':
default:
flag = append(flag, '\\')
}
flag = append(flag, c)
} else {
flag = append(flag, c)
}
escaped = false
} else if quote != 0 {
if c == quote {
quote = 0
} else {
switch c {
case '\\':
escaped = true
default:
flag = append(flag, c)
}
}
} else if strings.IndexByte(" \t\n\v\f\r", c) < 0 {
switch c {
case '\\':
escaped = true
case '\'', '"':
quote = c
default:
flag = append(flag, c)
}
} else if len(flag) != 0 {
flags = append(flags, string(flag))
flag = flag[:0]
}
}
if escaped {
return nil, errors.New("broken character escaping in pkgconf output ")
}
if quote != 0 {
return nil, errors.New("unterminated quoted string in pkgconf output ")
} else if len(flag) != 0 {
flags = append(flags, string(flag))
}
return flags, nil
}
// Calls pkg-config if needed and returns the cflags/ldflags needed to build the package.
func (b *Builder) getPkgConfigFlags(p *load.Package) (cflags, ldflags []string, err error) {
if pcargs := p.CgoPkgConfig; len(pcargs) > 0 {
// pkg-config permits arguments to appear anywhere in
// the command line. Move them all to the front, before --.
var pcflags []string
var pkgs []string
for _, pcarg := range pcargs {
if pcarg == "--" {
// We're going to add our own "--" argument.
} else if strings.HasPrefix(pcarg, "--") {
pcflags = append(pcflags, pcarg)
} else {
pkgs = append(pkgs, pcarg)
}
}
for _, pkg := range pkgs {
if !load.SafeArg(pkg) {
return nil, nil, fmt.Errorf("invalid pkg-config package name: %s", pkg)
}
}
var out []byte
out, err = b.runOut(p.Dir, nil, b.PkgconfigCmd(), "--cflags", pcflags, "--", pkgs)
if err != nil {
b.showOutput(nil, p.Dir, b.PkgconfigCmd()+" --cflags "+strings.Join(pcflags, " ")+" -- "+strings.Join(pkgs, " "), string(out))
b.Print(err.Error() + "\n")
return nil, nil, errPrintedOutput
}
if len(out) > 0 {
cflags, err = splitPkgConfigOutput(out)
if err != nil {
return nil, nil, err
}
if err := checkCompilerFlags("CFLAGS", "pkg-config --cflags", cflags); err != nil {
return nil, nil, err
}
}
out, err = b.runOut(p.Dir, nil, b.PkgconfigCmd(), "--libs", pcflags, "--", pkgs)
if err != nil {
b.showOutput(nil, p.Dir, b.PkgconfigCmd()+" --libs "+strings.Join(pcflags, " ")+" -- "+strings.Join(pkgs, " "), string(out))
b.Print(err.Error() + "\n")
return nil, nil, errPrintedOutput
}
if len(out) > 0 {
ldflags = strings.Fields(string(out))
if err := checkLinkerFlags("LDFLAGS", "pkg-config --libs", ldflags); err != nil {
return nil, nil, err
}
}
}
return
}
func (b *Builder) installShlibname(a *Action) error {
// TODO: BuildN
a1 := a.Deps[0]
err := ioutil.WriteFile(a.Target, []byte(filepath.Base(a1.Target)+"\n"), 0666)
if err != nil {
return err
}
if cfg.BuildX {
b.Showcmd("", "echo '%s' > %s # internal", filepath.Base(a1.Target), a.Target)
}
return nil
}
func (b *Builder) linkSharedActionID(a *Action) cache.ActionID {
h := cache.NewHash("linkShared")
// Toolchain-independent configuration.
fmt.Fprintf(h, "linkShared\n")
fmt.Fprintf(h, "goos %s goarch %s\n", cfg.Goos, cfg.Goarch)
// Toolchain-dependent configuration, shared with b.linkActionID.
b.printLinkerConfig(h, nil)
// Input files.
for _, a1 := range a.Deps {
p1 := a1.Package
if a1.built == "" {
continue
}
if p1 != nil {
fmt.Fprintf(h, "packagefile %s=%s\n", p1.ImportPath, contentID(b.buildID(a1.built)))
if p1.Shlib != "" {
fmt.Fprintf(h, "packageshlib %s=%s\n", p1.ImportPath, contentID(b.buildID(p1.Shlib)))
}
}
}
// Files named on command line are special.
for _, a1 := range a.Deps[0].Deps {
p1 := a1.Package
fmt.Fprintf(h, "top %s=%s\n", p1.ImportPath, contentID(b.buildID(a1.built)))
}
return h.Sum()
}
func (b *Builder) linkShared(a *Action) (err error) {
if b.useCache(a, nil, b.linkSharedActionID(a), a.Target) || b.IsCmdList {
return nil
}
defer b.flushOutput(a)
if err := b.Mkdir(a.Objdir); err != nil {
return err
}
importcfg := a.Objdir + "importcfg.link"
if err := b.writeLinkImportcfg(a, importcfg); err != nil {
return err
}
// TODO(rsc): There is a missing updateBuildID here,
// but we have to decide where to store the build ID in these files.
a.built = a.Target
return BuildToolchain.ldShared(b, a, a.Deps[0].Deps, a.Target, importcfg, a.Deps)
}
// BuildInstallFunc is the action for installing a single package or executable.
func BuildInstallFunc(b *Builder, a *Action) (err error) {
defer func() {
if err != nil && err != errPrintedOutput {
// a.Package == nil is possible for the go install -buildmode=shared
// action that installs libmangledname.so, which corresponds to
// a list of packages, not just one.
sep, path := "", ""
if a.Package != nil {
sep, path = " ", a.Package.ImportPath
}
err = fmt.Errorf("go %s%s%s: %v", cfg.CmdName, sep, path, err)
}
}()
a1 := a.Deps[0]
a.buildID = a1.buildID
// If we are using the eventual install target as an up-to-date
// cached copy of the thing we built, then there's no need to
// copy it into itself (and that would probably fail anyway).
// In this case a1.built == a.Target because a1.built == p.Target,
// so the built target is not in the a1.Objdir tree that b.cleanup(a1) removes.
if a1.built == a.Target {
a.built = a.Target
b.cleanup(a1)
// Whether we're smart enough to avoid a complete rebuild
// depends on exactly what the staleness and rebuild algorithms
// are, as well as potentially the state of the Go build cache.
// We don't really want users to be able to infer (or worse start depending on)
// those details from whether the modification time changes during
// "go install", so do a best-effort update of the file times to make it
// look like we rewrote a.Target even if we did not. Updating the mtime
// may also help other mtime-based systems that depend on our
// previous mtime updates that happened more often.
// This is still not perfect - we ignore the error result, and if the file was
// unwritable for some reason then pretending to have written it is also
// confusing - but it's probably better than not doing the mtime update.
//
// But don't do that for the special case where building an executable
// with -linkshared implicitly installs all its dependent libraries.
// We want to hide that awful detail as much as possible, so don't
// advertise it by touching the mtimes (usually the libraries are up
// to date).
if !a.buggyInstall && !b.IsCmdList {
now := time.Now()
os.Chtimes(a.Target, now, now)
}
return nil
}
// If we're building for go list -export,
// never install anything; just keep the cache reference.
if b.IsCmdList {
a.built = a1.built
return nil
}
if err := b.Mkdir(a.Objdir); err != nil {
return err
}
perm := os.FileMode(0666)
if a1.Mode == "link" {
switch cfg.BuildBuildmode {
case "c-archive", "c-shared", "plugin":
default:
perm = 0777
}
}
// make target directory
dir, _ := filepath.Split(a.Target)
if dir != "" {
if err := b.Mkdir(dir); err != nil {
return err
}
}
defer b.cleanup(a1)
return b.moveOrCopyFile(a.Target, a1.built, perm, false)
}
// cleanup removes a's object dir to keep the amount of
// on-disk garbage down in a large build. On an operating system
// with aggressive buffering, cleaning incrementally like
// this keeps the intermediate objects from hitting the disk.
func (b *Builder) cleanup(a *Action) {
if !cfg.BuildWork {
if cfg.BuildX {
// Don't say we are removing the directory if
// we never created it.
if _, err := os.Stat(a.Objdir); err == nil || cfg.BuildN {
b.Showcmd("", "rm -r %s", a.Objdir)
}
}
os.RemoveAll(a.Objdir)
}
}
// moveOrCopyFile is like 'mv src dst' or 'cp src dst'.
func (b *Builder) moveOrCopyFile(dst, src string, perm os.FileMode, force bool) error {
if cfg.BuildN {
b.Showcmd("", "mv %s %s", src, dst)
return nil
}
// If we can update the mode and rename to the dst, do it.
// Otherwise fall back to standard copy.
// If the source is in the build cache, we need to copy it.
if strings.HasPrefix(src, cache.DefaultDir()) {
return b.copyFile(dst, src, perm, force)
}
// On Windows, always copy the file, so that we respect the NTFS
// permissions of the parent folder. https://golang.org/issue/22343.
// What matters here is not cfg.Goos (the system we are building
// for) but runtime.GOOS (the system we are building on).
if runtime.GOOS == "windows" {
return b.copyFile(dst, src, perm, force)
}
// If the destination directory has the group sticky bit set,
// we have to copy the file to retain the correct permissions.
// https://golang.org/issue/18878
if fi, err := os.Stat(filepath.Dir(dst)); err == nil {
if fi.IsDir() && (fi.Mode()&os.ModeSetgid) != 0 {
return b.copyFile(dst, src, perm, force)
}
}
// The perm argument is meant to be adjusted according to umask,
// but we don't know what the umask is.
// Create a dummy file to find out.
// This avoids build tags and works even on systems like Plan 9
// where the file mask computation incorporates other information.
mode := perm
f, err := os.OpenFile(filepath.Clean(dst)+"-go-tmp-umask", os.O_WRONLY|os.O_CREATE|os.O_EXCL, perm)
if err == nil {
fi, err := f.Stat()
if err == nil {
mode = fi.Mode() & 0777
}
name := f.Name()
f.Close()
os.Remove(name)
}
if err := os.Chmod(src, mode); err == nil {
if err := os.Rename(src, dst); err == nil {
if cfg.BuildX {
b.Showcmd("", "mv %s %s", src, dst)
}
return nil
}
}
return b.copyFile(dst, src, perm, force)
}
// copyFile is like 'cp src dst'.
func (b *Builder) copyFile(dst, src string, perm os.FileMode, force bool) error {
if cfg.BuildN || cfg.BuildX {
b.Showcmd("", "cp %s %s", src, dst)
if cfg.BuildN {
return nil
}
}
sf, err := os.Open(src)
if err != nil {
return err
}
defer sf.Close()
// Be careful about removing/overwriting dst.
// Do not remove/overwrite if dst exists and is a directory
// or a non-object file.
if fi, err := os.Stat(dst); err == nil {
if fi.IsDir() {
return fmt.Errorf("build output %q already exists and is a directory", dst)
}
if !force && fi.Mode().IsRegular() && !isObject(dst) {
return fmt.Errorf("build output %q already exists and is not an object file", dst)
}
}
// On Windows, remove lingering ~ file from last attempt.
if base.ToolIsWindows {
if _, err := os.Stat(dst + "~"); err == nil {
os.Remove(dst + "~")
}
}
mayberemovefile(dst)
df, err := os.OpenFile(dst, os.O_WRONLY|os.O_CREATE|os.O_TRUNC, perm)
if err != nil && base.ToolIsWindows {
// Windows does not allow deletion of a binary file
// while it is executing. Try to move it out of the way.
// If the move fails, which is likely, we'll try again the
// next time we do an install of this binary.
if err := os.Rename(dst, dst+"~"); err == nil {
os.Remove(dst + "~")
}
df, err = os.OpenFile(dst, os.O_WRONLY|os.O_CREATE|os.O_TRUNC, perm)
}
if err != nil {
return err
}
_, err = io.Copy(df, sf)
df.Close()
if err != nil {
mayberemovefile(dst)
return fmt.Errorf("copying %s to %s: %v", src, dst, err)
}
return nil
}
// writeFile writes the text to file.
func (b *Builder) writeFile(file string, text []byte) error {
if cfg.BuildN || cfg.BuildX {
b.Showcmd("", "cat >%s << 'EOF' # internal\n%sEOF", file, text)
}
if cfg.BuildN {
return nil
}
return ioutil.WriteFile(file, text, 0666)
}
// Install the cgo export header file, if there is one.
func (b *Builder) installHeader(a *Action) error {
src := a.Objdir + "_cgo_install.h"
if _, err := os.Stat(src); os.IsNotExist(err) {
// If the file does not exist, there are no exported
// functions, and we do not install anything.
// TODO(rsc): Once we know that caching is rebuilding
// at the right times (not missing rebuilds), here we should
// probably delete the installed header, if any.
if cfg.BuildX {
b.Showcmd("", "# %s not created", src)
}
return nil
}
dir, _ := filepath.Split(a.Target)
if dir != "" {
if err := b.Mkdir(dir); err != nil {
return err
}
}
return b.moveOrCopyFile(a.Target, src, 0666, true)
}
// cover runs, in effect,
// go tool cover -mode=b.coverMode -var="varName" -o dst.go src.go
func (b *Builder) cover(a *Action, dst, src string, varName string) error {
return b.run(a, a.Objdir, "cover "+a.Package.ImportPath, nil,
cfg.BuildToolexec,
base.Tool("cover"),
"-mode", a.Package.Internal.CoverMode,
"-var", varName,
"-o", dst,
src)
}
var objectMagic = [][]byte{
{'!', '<', 'a', 'r', 'c', 'h', '>', '\n'}, // Package archive
{'\x7F', 'E', 'L', 'F'}, // ELF
{0xFE, 0xED, 0xFA, 0xCE}, // Mach-O big-endian 32-bit
{0xFE, 0xED, 0xFA, 0xCF}, // Mach-O big-endian 64-bit
{0xCE, 0xFA, 0xED, 0xFE}, // Mach-O little-endian 32-bit
{0xCF, 0xFA, 0xED, 0xFE}, // Mach-O little-endian 64-bit
{0x4d, 0x5a, 0x90, 0x00, 0x03, 0x00}, // PE (Windows) as generated by 6l/8l and gcc
{0x00, 0x00, 0x01, 0xEB}, // Plan 9 i386
{0x00, 0x00, 0x8a, 0x97}, // Plan 9 amd64
{0x00, 0x00, 0x06, 0x47}, // Plan 9 arm
{0x00, 0x61, 0x73, 0x6D}, // WASM
}
func isObject(s string) bool {
f, err := os.Open(s)
if err != nil {
return false
}
defer f.Close()
buf := make([]byte, 64)
io.ReadFull(f, buf)
for _, magic := range objectMagic {
if bytes.HasPrefix(buf, magic) {
return true
}
}
return false
}
// mayberemovefile removes a file only if it is a regular file
// When running as a user with sufficient privileges, we may delete
// even device files, for example, which is not intended.
func mayberemovefile(s string) {
if fi, err := os.Lstat(s); err == nil && !fi.Mode().IsRegular() {
return
}
os.Remove(s)
}
// fmtcmd formats a command in the manner of fmt.Sprintf but also:
//
// If dir is non-empty and the script is not in dir right now,
// fmtcmd inserts "cd dir\n" before the command.
//
// fmtcmd replaces the value of b.WorkDir with $WORK.
// fmtcmd replaces the value of goroot with $GOROOT.
// fmtcmd replaces the value of b.gobin with $GOBIN.
//
// fmtcmd replaces the name of the current directory with dot (.)
// but only when it is at the beginning of a space-separated token.
//
func (b *Builder) fmtcmd(dir string, format string, args ...interface{}) string {
cmd := fmt.Sprintf(format, args...)
if dir != "" && dir != "/" {
dot := " ."
if dir[len(dir)-1] == filepath.Separator {
dot += string(filepath.Separator)
}
cmd = strings.Replace(" "+cmd, " "+dir, dot, -1)[1:]
if b.scriptDir != dir {
b.scriptDir = dir
cmd = "cd " + dir + "\n" + cmd
}
}
if b.WorkDir != "" {
cmd = strings.Replace(cmd, b.WorkDir, "$WORK", -1)
}
return cmd
}
// showcmd prints the given command to standard output
// for the implementation of -n or -x.
func (b *Builder) Showcmd(dir string, format string, args ...interface{}) {
b.output.Lock()
defer b.output.Unlock()
b.Print(b.fmtcmd(dir, format, args...) + "\n")
}
// showOutput prints "# desc" followed by the given output.
// The output is expected to contain references to 'dir', usually
// the source directory for the package that has failed to build.
// showOutput rewrites mentions of dir with a relative path to dir
// when the relative path is shorter. This is usually more pleasant.
// For example, if fmt doesn't compile and we are in src/html,
// the output is
//
// $ go build
// # fmt
// ../fmt/print.go:1090: undefined: asdf
// $
//
// instead of
//
// $ go build
// # fmt
// /usr/gopher/go/src/fmt/print.go:1090: undefined: asdf
// $
//
// showOutput also replaces references to the work directory with $WORK.
//
// If a is not nil and a.output is not nil, showOutput appends to that slice instead of
// printing to b.Print.
//
func (b *Builder) showOutput(a *Action, dir, desc, out string) {
prefix := "# " + desc
suffix := "\n" + out
if reldir := base.ShortPath(dir); reldir != dir {
suffix = strings.Replace(suffix, " "+dir, " "+reldir, -1)
suffix = strings.Replace(suffix, "\n"+dir, "\n"+reldir, -1)
}
suffix = strings.Replace(suffix, " "+b.WorkDir, " $WORK", -1)
if a != nil && a.output != nil {
a.output = append(a.output, prefix...)
a.output = append(a.output, suffix...)
return
}
b.output.Lock()
defer b.output.Unlock()
b.Print(prefix, suffix)
}
// errPrintedOutput is a special error indicating that a command failed
// but that it generated output as well, and that output has already
// been printed, so there's no point showing 'exit status 1' or whatever
// the wait status was. The main executor, builder.do, knows not to
// print this error.
var errPrintedOutput = errors.New("already printed output - no need to show error")
var cgoLine = regexp.MustCompile(`\[[^\[\]]+\.(cgo1|cover)\.go:[0-9]+(:[0-9]+)?\]`)
var cgoTypeSigRe = regexp.MustCompile(`\b_C2?(type|func|var|macro)_\B`)
// run runs the command given by cmdline in the directory dir.
// If the command fails, run prints information about the failure
// and returns a non-nil error.
func (b *Builder) run(a *Action, dir string, desc string, env []string, cmdargs ...interface{}) error {
out, err := b.runOut(dir, env, cmdargs...)
if len(out) > 0 {
if desc == "" {
desc = b.fmtcmd(dir, "%s", strings.Join(str.StringList(cmdargs...), " "))
}
b.showOutput(a, dir, desc, b.processOutput(out))
if err != nil {
err = errPrintedOutput
}
}
return err
}
// processOutput prepares the output of runOut to be output to the console.
func (b *Builder) processOutput(out []byte) string {
if out[len(out)-1] != '\n' {
out = append(out, '\n')
}
messages := string(out)
// Fix up output referring to cgo-generated code to be more readable.
// Replace x.go:19[/tmp/.../x.cgo1.go:18] with x.go:19.
// Replace *[100]_Ctype_foo with *[100]C.foo.
// If we're using -x, assume we're debugging and want the full dump, so disable the rewrite.
if !cfg.BuildX && cgoLine.MatchString(messages) {
messages = cgoLine.ReplaceAllString(messages, "")
messages = cgoTypeSigRe.ReplaceAllString(messages, "C.")
}
return messages
}
// runOut runs the command given by cmdline in the directory dir.
// It returns the command output and any errors that occurred.
func (b *Builder) runOut(dir string, env []string, cmdargs ...interface{}) ([]byte, error) {
cmdline := str.StringList(cmdargs...)
for _, arg := range cmdline {
// GNU binutils commands, including gcc and gccgo, interpret an argument
// @foo anywhere in the command line (even following --) as meaning
// "read and insert arguments from the file named foo."
// Don't say anything that might be misinterpreted that way.
if strings.HasPrefix(arg, "@") {
return nil, fmt.Errorf("invalid command-line argument %s in command: %s", arg, joinUnambiguously(cmdline))
}
}
if cfg.BuildN || cfg.BuildX {
var envcmdline string
for _, e := range env {
if j := strings.IndexByte(e, '='); j != -1 {
if strings.ContainsRune(e[j+1:], '\'') {
envcmdline += fmt.Sprintf("%s=%q", e[:j], e[j+1:])
} else {
envcmdline += fmt.Sprintf("%s='%s'", e[:j], e[j+1:])
}
envcmdline += " "
}
}
envcmdline += joinUnambiguously(cmdline)
b.Showcmd(dir, "%s", envcmdline)
if cfg.BuildN {
return nil, nil
}
}
var buf bytes.Buffer
cmd := exec.Command(cmdline[0], cmdline[1:]...)
cmd.Stdout = &buf
cmd.Stderr = &buf
cleanup := passLongArgsInResponseFiles(cmd)
defer cleanup()
cmd.Dir = dir
cmd.Env = base.MergeEnvLists(env, base.EnvForDir(cmd.Dir, os.Environ()))
err := cmd.Run()
// err can be something like 'exit status 1'.
// Add information about what program was running.
// Note that if buf.Bytes() is non-empty, the caller usually
// shows buf.Bytes() and does not print err at all, so the
// prefix here does not make most output any more verbose.
if err != nil {
err = errors.New(cmdline[0] + ": " + err.Error())
}
return buf.Bytes(), err
}
// joinUnambiguously prints the slice, quoting where necessary to make the
// output unambiguous.
// TODO: See issue 5279. The printing of commands needs a complete redo.
func joinUnambiguously(a []string) string {
var buf bytes.Buffer
for i, s := range a {
if i > 0 {
buf.WriteByte(' ')
}
q := strconv.Quote(s)
// A gccgo command line can contain -( and -).
// Make sure we quote them since they are special to the shell.
if s == "" || strings.ContainsAny(s, " ()") || len(q) > len(s)+2 {
buf.WriteString(q)
} else {
buf.WriteString(s)
}
}
return buf.String()
}
// mkdir makes the named directory.
func (b *Builder) Mkdir(dir string) error {
// Make Mkdir(a.Objdir) a no-op instead of an error when a.Objdir == "".
if dir == "" {
return nil
}
b.exec.Lock()
defer b.exec.Unlock()
// We can be a little aggressive about being
// sure directories exist. Skip repeated calls.
if b.mkdirCache[dir] {
return nil
}
b.mkdirCache[dir] = true
if cfg.BuildN || cfg.BuildX {
b.Showcmd("", "mkdir -p %s", dir)
if cfg.BuildN {
return nil
}
}
if err := os.MkdirAll(dir, 0777); err != nil {
return err
}
return nil
}
// symlink creates a symlink newname -> oldname.
func (b *Builder) Symlink(oldname, newname string) error {
// It's not an error to try to recreate an existing symlink.
if link, err := os.Readlink(newname); err == nil && link == oldname {
return nil
}
if cfg.BuildN || cfg.BuildX {
b.Showcmd("", "ln -s %s %s", oldname, newname)
if cfg.BuildN {
return nil
}
}
return os.Symlink(oldname, newname)
}
// mkAbs returns an absolute path corresponding to
// evaluating f in the directory dir.
// We always pass absolute paths of source files so that
// the error messages will include the full path to a file
// in need of attention.
func mkAbs(dir, f string) string {
// Leave absolute paths alone.
// Also, during -n mode we use the pseudo-directory $WORK
// instead of creating an actual work directory that won't be used.
// Leave paths beginning with $WORK alone too.
if filepath.IsAbs(f) || strings.HasPrefix(f, "$WORK") {
return f
}
return filepath.Join(dir, f)
}
type toolchain interface {
// gc runs the compiler in a specific directory on a set of files
// and returns the name of the generated output file.
gc(b *Builder, a *Action, archive string, importcfg []byte, asmhdr bool, gofiles []string) (ofile string, out []byte, err error)
// cc runs the toolchain's C compiler in a directory on a C file
// to produce an output file.
cc(b *Builder, a *Action, ofile, cfile string) error
// asm runs the assembler in a specific directory on specific files
// and returns a list of named output files.
asm(b *Builder, a *Action, sfiles []string) ([]string, error)
// pack runs the archive packer in a specific directory to create
// an archive from a set of object files.
// typically it is run in the object directory.
pack(b *Builder, a *Action, afile string, ofiles []string) error
// ld runs the linker to create an executable starting at mainpkg.
ld(b *Builder, root *Action, out, importcfg, mainpkg string) error
// ldShared runs the linker to create a shared library containing the pkgs built by toplevelactions
ldShared(b *Builder, root *Action, toplevelactions []*Action, out, importcfg string, allactions []*Action) error
compiler() string
linker() string
}
type noToolchain struct{}
func noCompiler() error {
log.Fatalf("unknown compiler %q", cfg.BuildContext.Compiler)
return nil
}
func (noToolchain) compiler() string {
noCompiler()
return ""
}
func (noToolchain) linker() string {
noCompiler()
return ""
}
func (noToolchain) gc(b *Builder, a *Action, archive string, importcfg []byte, asmhdr bool, gofiles []string) (ofile string, out []byte, err error) {
return "", nil, noCompiler()
}
func (noToolchain) asm(b *Builder, a *Action, sfiles []string) ([]string, error) {
return nil, noCompiler()
}
func (noToolchain) pack(b *Builder, a *Action, afile string, ofiles []string) error {
return noCompiler()
}
func (noToolchain) ld(b *Builder, root *Action, out, importcfg, mainpkg string) error {
return noCompiler()
}
func (noToolchain) ldShared(b *Builder, root *Action, toplevelactions []*Action, out, importcfg string, allactions []*Action) error {
return noCompiler()
}
func (noToolchain) cc(b *Builder, a *Action, ofile, cfile string) error {
return noCompiler()
}
// gcc runs the gcc C compiler to create an object from a single C file.
func (b *Builder) gcc(a *Action, p *load.Package, workdir, out string, flags []string, cfile string) error {
return b.ccompile(a, p, out, flags, cfile, b.GccCmd(p.Dir, workdir))
}
// gxx runs the g++ C++ compiler to create an object from a single C++ file.
func (b *Builder) gxx(a *Action, p *load.Package, workdir, out string, flags []string, cxxfile string) error {
return b.ccompile(a, p, out, flags, cxxfile, b.GxxCmd(p.Dir, workdir))
}
// gfortran runs the gfortran Fortran compiler to create an object from a single Fortran file.
func (b *Builder) gfortran(a *Action, p *load.Package, workdir, out string, flags []string, ffile string) error {
return b.ccompile(a, p, out, flags, ffile, b.gfortranCmd(p.Dir, workdir))
}
// ccompile runs the given C or C++ compiler and creates an object from a single source file.
func (b *Builder) ccompile(a *Action, p *load.Package, outfile string, flags []string, file string, compiler []string) error {
file = mkAbs(p.Dir, file)
desc := p.ImportPath
if !filepath.IsAbs(outfile) {
outfile = filepath.Join(p.Dir, outfile)
}
output, err := b.runOut(filepath.Dir(file), nil, compiler, flags, "-o", outfile, "-c", filepath.Base(file))
if len(output) > 0 {
// On FreeBSD 11, when we pass -g to clang 3.8 it
// invokes its internal assembler with -dwarf-version=2.
// When it sees .section .note.GNU-stack, it warns
// "DWARF2 only supports one section per compilation unit".
// This warning makes no sense, since the section is empty,
// but it confuses people.
// We work around the problem by detecting the warning
// and dropping -g and trying again.
if bytes.Contains(output, []byte("DWARF2 only supports one section per compilation unit")) {
newFlags := make([]string, 0, len(flags))
for _, f := range flags {
if !strings.HasPrefix(f, "-g") {
newFlags = append(newFlags, f)
}
}
if len(newFlags) < len(flags) {
return b.ccompile(a, p, outfile, newFlags, file, compiler)
}
}
b.showOutput(a, p.Dir, desc, b.processOutput(output))
if err != nil {
err = errPrintedOutput
} else if os.Getenv("GO_BUILDER_NAME") != "" {
return errors.New("C compiler warning promoted to error on Go builders")
}
}
return err
}
// gccld runs the gcc linker to create an executable from a set of object files.
func (b *Builder) gccld(p *load.Package, objdir, out string, flags []string, objs []string) error {
var cmd []string
if len(p.CXXFiles) > 0 || len(p.SwigCXXFiles) > 0 {
cmd = b.GxxCmd(p.Dir, objdir)
} else {
cmd = b.GccCmd(p.Dir, objdir)
}
return b.run(nil, p.Dir, p.ImportPath, nil, cmd, "-o", out, objs, flags)
}
// Grab these before main helpfully overwrites them.
var (
origCC = os.Getenv("CC")
origCXX = os.Getenv("CXX")
)
// gccCmd returns a gcc command line prefix
// defaultCC is defined in zdefaultcc.go, written by cmd/dist.
func (b *Builder) GccCmd(incdir, workdir string) []string {
return b.compilerCmd(b.ccExe(), incdir, workdir)
}
// gxxCmd returns a g++ command line prefix
// defaultCXX is defined in zdefaultcc.go, written by cmd/dist.
func (b *Builder) GxxCmd(incdir, workdir string) []string {
return b.compilerCmd(b.cxxExe(), incdir, workdir)
}
// gfortranCmd returns a gfortran command line prefix.
func (b *Builder) gfortranCmd(incdir, workdir string) []string {
return b.compilerCmd(b.fcExe(), incdir, workdir)
}
// ccExe returns the CC compiler setting without all the extra flags we add implicitly.
func (b *Builder) ccExe() []string {
return b.compilerExe(origCC, cfg.DefaultCC(cfg.Goos, cfg.Goarch))
}
// cxxExe returns the CXX compiler setting without all the extra flags we add implicitly.
func (b *Builder) cxxExe() []string {
return b.compilerExe(origCXX, cfg.DefaultCXX(cfg.Goos, cfg.Goarch))
}
// fcExe returns the FC compiler setting without all the extra flags we add implicitly.
func (b *Builder) fcExe() []string {
return b.compilerExe(os.Getenv("FC"), "gfortran")
}
// compilerExe returns the compiler to use given an
// environment variable setting (the value not the name)
// and a default. The resulting slice is usually just the name
// of the compiler but can have additional arguments if they
// were present in the environment value.
// For example if CC="gcc -DGOPHER" then the result is ["gcc", "-DGOPHER"].
func (b *Builder) compilerExe(envValue string, def string) []string {
compiler := strings.Fields(envValue)
if len(compiler) == 0 {
compiler = []string{def}
}
return compiler
}
// compilerCmd returns a command line prefix for the given environment
// variable and using the default command when the variable is empty.
func (b *Builder) compilerCmd(compiler []string, incdir, workdir string) []string {
// NOTE: env.go's mkEnv knows that the first three
// strings returned are "gcc", "-I", incdir (and cuts them off).
a := []string{compiler[0], "-I", incdir}
a = append(a, compiler[1:]...)
// Definitely want -fPIC but on Windows gcc complains
// "-fPIC ignored for target (all code is position independent)"
if cfg.Goos != "windows" {
a = append(a, "-fPIC")
}
a = append(a, b.gccArchArgs()...)
// gcc-4.5 and beyond require explicit "-pthread" flag
// for multithreading with pthread library.
if cfg.BuildContext.CgoEnabled {
switch cfg.Goos {
case "windows":
a = append(a, "-mthreads")
default:
a = append(a, "-pthread")
}
}
// disable ASCII art in clang errors, if possible
if b.gccSupportsFlag(compiler, "-fno-caret-diagnostics") {
a = append(a, "-fno-caret-diagnostics")
}
// clang is too smart about command-line arguments
if b.gccSupportsFlag(compiler, "-Qunused-arguments") {
a = append(a, "-Qunused-arguments")
}
// disable word wrapping in error messages
a = append(a, "-fmessage-length=0")
// Tell gcc not to include the work directory in object files.
if b.gccSupportsFlag(compiler, "-fdebug-prefix-map=a=b") {
if workdir == "" {
workdir = b.WorkDir
}
workdir = strings.TrimSuffix(workdir, string(filepath.Separator))
a = append(a, "-fdebug-prefix-map="+workdir+"=/tmp/go-build")
}
// Tell gcc not to include flags in object files, which defeats the
// point of -fdebug-prefix-map above.
if b.gccSupportsFlag(compiler, "-gno-record-gcc-switches") {
a = append(a, "-gno-record-gcc-switches")
}
// On OS X, some of the compilers behave as if -fno-common
// is always set, and the Mach-O linker in 6l/8l assumes this.
// See https://golang.org/issue/3253.
if cfg.Goos == "darwin" {
a = append(a, "-fno-common")
}
return a
}
// gccNoPie returns the flag to use to request non-PIE. On systems
// with PIE (position independent executables) enabled by default,
// -no-pie must be passed when doing a partial link with -Wl,-r.
// But -no-pie is not supported by all compilers, and clang spells it -nopie.
func (b *Builder) gccNoPie(linker []string) string {
if b.gccSupportsFlag(linker, "-no-pie") {
return "-no-pie"
}
if b.gccSupportsFlag(linker, "-nopie") {
return "-nopie"
}
return ""
}
// gccSupportsFlag checks to see if the compiler supports a flag.
func (b *Builder) gccSupportsFlag(compiler []string, flag string) bool {
key := [2]string{compiler[0], flag}
b.exec.Lock()
defer b.exec.Unlock()
if b, ok := b.flagCache[key]; ok {
return b
}
if b.flagCache == nil {
b.flagCache = make(map[[2]string]bool)
}
// We used to write an empty C file, but that gets complicated with
// go build -n. We tried using a file that does not exist, but that
// fails on systems with GCC version 4.2.1; that is the last GPLv2
// version of GCC, so some systems have frozen on it.
// Now we pass an empty file on stdin, which should work at least for
// GCC and clang.
cmdArgs := str.StringList(compiler, flag, "-c", "-x", "c", "-")
if cfg.BuildN || cfg.BuildX {
b.Showcmd(b.WorkDir, "%s || true", joinUnambiguously(cmdArgs))
if cfg.BuildN {
return false
}
}
cmd := exec.Command(cmdArgs[0], cmdArgs[1:]...)
cmd.Dir = b.WorkDir
cmd.Env = base.MergeEnvLists([]string{"LC_ALL=C"}, base.EnvForDir(cmd.Dir, os.Environ()))
out, _ := cmd.CombinedOutput()
// GCC says "unrecognized command line option".
// clang says "unknown argument".
// Older versions of GCC say "unrecognised debug output level".
// For -fsplit-stack GCC says "'-fsplit-stack' is not supported".
supported := !bytes.Contains(out, []byte("unrecognized")) &&
!bytes.Contains(out, []byte("unknown")) &&
!bytes.Contains(out, []byte("unrecognised")) &&
!bytes.Contains(out, []byte("is not supported"))
b.flagCache[key] = supported
return supported
}
// gccArchArgs returns arguments to pass to gcc based on the architecture.
func (b *Builder) gccArchArgs() []string {
switch cfg.Goarch {
case "386":
return []string{"-m32"}
case "amd64", "amd64p32":
return []string{"-m64"}
case "arm":
return []string{"-marm"} // not thumb
case "s390x":
return []string{"-m64", "-march=z196"}
case "mips64", "mips64le":
return []string{"-mabi=64"}
case "mips", "mipsle":
return []string{"-mabi=32", "-march=mips32"}
}
return nil
}
// envList returns the value of the given environment variable broken
// into fields, using the default value when the variable is empty.
func envList(key, def string) []string {
v := os.Getenv(key)
if v == "" {
v = def
}
return strings.Fields(v)
}
// CFlags returns the flags to use when invoking the C, C++ or Fortran compilers, or cgo.
func (b *Builder) CFlags(p *load.Package) (cppflags, cflags, cxxflags, fflags, ldflags []string, err error) {
defaults := "-g -O2"
if cppflags, err = buildFlags("CPPFLAGS", "", p.CgoCPPFLAGS, checkCompilerFlags); err != nil {
return
}
if cflags, err = buildFlags("CFLAGS", defaults, p.CgoCFLAGS, checkCompilerFlags); err != nil {
return
}
if cxxflags, err = buildFlags("CXXFLAGS", defaults, p.CgoCXXFLAGS, checkCompilerFlags); err != nil {
return
}
if fflags, err = buildFlags("FFLAGS", defaults, p.CgoFFLAGS, checkCompilerFlags); err != nil {
return
}
if ldflags, err = buildFlags("LDFLAGS", defaults, p.CgoLDFLAGS, checkLinkerFlags); err != nil {
return
}
return
}
func buildFlags(name, defaults string, fromPackage []string, check func(string, string, []string) error) ([]string, error) {
if err := check(name, "#cgo "+name, fromPackage); err != nil {
return nil, err
}
return str.StringList(envList("CGO_"+name, defaults), fromPackage), nil
}
var cgoRe = regexp.MustCompile(`[/\\:]`)
func (b *Builder) cgo(a *Action, cgoExe, objdir string, pcCFLAGS, pcLDFLAGS, cgofiles, gccfiles, gxxfiles, mfiles, ffiles []string) (outGo, outObj []string, err error) {
p := a.Package
cgoCPPFLAGS, cgoCFLAGS, cgoCXXFLAGS, cgoFFLAGS, cgoLDFLAGS, err := b.CFlags(p)
if err != nil {
return nil, nil, err
}
cgoCPPFLAGS = append(cgoCPPFLAGS, pcCFLAGS...)
cgoLDFLAGS = append(cgoLDFLAGS, pcLDFLAGS...)
// If we are compiling Objective-C code, then we need to link against libobjc
if len(mfiles) > 0 {
cgoLDFLAGS = append(cgoLDFLAGS, "-lobjc")
}
// Likewise for Fortran, except there are many Fortran compilers.
// Support gfortran out of the box and let others pass the correct link options
// via CGO_LDFLAGS
if len(ffiles) > 0 {
fc := os.Getenv("FC")
if fc == "" {
fc = "gfortran"
}
if strings.Contains(fc, "gfortran") {
cgoLDFLAGS = append(cgoLDFLAGS, "-lgfortran")
}
}
if cfg.BuildMSan {
cgoCFLAGS = append([]string{"-fsanitize=memory"}, cgoCFLAGS...)
cgoLDFLAGS = append([]string{"-fsanitize=memory"}, cgoLDFLAGS...)
}
// Allows including _cgo_export.h from .[ch] files in the package.
cgoCPPFLAGS = append(cgoCPPFLAGS, "-I", objdir)
// cgo
// TODO: CGO_FLAGS?
gofiles := []string{objdir + "_cgo_gotypes.go"}
cfiles := []string{"_cgo_export.c"}
for _, fn := range cgofiles {
f := strings.TrimSuffix(filepath.Base(fn), ".go")
gofiles = append(gofiles, objdir+f+".cgo1.go")
cfiles = append(cfiles, f+".cgo2.c")
}
// TODO: make cgo not depend on $GOARCH?
cgoflags := []string{}
if p.Standard && p.ImportPath == "runtime/cgo" {
cgoflags = append(cgoflags, "-import_runtime_cgo=false")
}
if p.Standard && (p.ImportPath == "runtime/race" || p.ImportPath == "runtime/msan" || p.ImportPath == "runtime/cgo") {
cgoflags = append(cgoflags, "-import_syscall=false")
}
// Update $CGO_LDFLAGS with p.CgoLDFLAGS.
// These flags are recorded in the generated _cgo_gotypes.go file
// using //go:cgo_ldflag directives, the compiler records them in the
// object file for the package, and then the Go linker passes them
// along to the host linker. At this point in the code, cgoLDFLAGS
// consists of the original $CGO_LDFLAGS (unchecked) and all the
// flags put together from source code (checked).
var cgoenv []string
if len(cgoLDFLAGS) > 0 {
flags := make([]string, len(cgoLDFLAGS))
for i, f := range cgoLDFLAGS {
flags[i] = strconv.Quote(f)
}
cgoenv = []string{"CGO_LDFLAGS=" + strings.Join(flags, " ")}
}
if cfg.BuildToolchainName == "gccgo" {
switch cfg.Goarch {
case "386", "amd64":
cgoCFLAGS = append(cgoCFLAGS, "-fsplit-stack")
}
cgoflags = append(cgoflags, "-gccgo")
if pkgpath := gccgoPkgpath(p); pkgpath != "" {
cgoflags = append(cgoflags, "-gccgopkgpath="+pkgpath)
}
}
switch cfg.BuildBuildmode {
case "c-archive", "c-shared":
// Tell cgo that if there are any exported functions
// it should generate a header file that C code can
// #include.
cgoflags = append(cgoflags, "-exportheader="+objdir+"_cgo_install.h")
}
if err := b.run(a, p.Dir, p.ImportPath, cgoenv, cfg.BuildToolexec, cgoExe, "-objdir", objdir, "-importpath", p.ImportPath, cgoflags, "--", cgoCPPFLAGS, cgoCFLAGS, cgofiles); err != nil {
return nil, nil, err
}
outGo = append(outGo, gofiles...)
// Use sequential object file names to keep them distinct
// and short enough to fit in the .a header file name slots.
// We no longer collect them all into _all.o, and we'd like
// tools to see both the .o suffix and unique names, so
// we need to make them short enough not to be truncated
// in the final archive.
oseq := 0
nextOfile := func() string {
oseq++
return objdir + fmt.Sprintf("_x%03d.o", oseq)
}
// gcc
cflags := str.StringList(cgoCPPFLAGS, cgoCFLAGS)
for _, cfile := range cfiles {
ofile := nextOfile()
if err := b.gcc(a, p, a.Objdir, ofile, cflags, objdir+cfile); err != nil {
return nil, nil, err
}
outObj = append(outObj, ofile)
}
for _, file := range gccfiles {
ofile := nextOfile()
if err := b.gcc(a, p, a.Objdir, ofile, cflags, file); err != nil {
return nil, nil, err
}
outObj = append(outObj, ofile)
}
cxxflags := str.StringList(cgoCPPFLAGS, cgoCXXFLAGS)
for _, file := range gxxfiles {
ofile := nextOfile()
if err := b.gxx(a, p, a.Objdir, ofile, cxxflags, file); err != nil {
return nil, nil, err
}
outObj = append(outObj, ofile)
}
for _, file := range mfiles {
ofile := nextOfile()
if err := b.gcc(a, p, a.Objdir, ofile, cflags, file); err != nil {
return nil, nil, err
}
outObj = append(outObj, ofile)
}
fflags := str.StringList(cgoCPPFLAGS, cgoFFLAGS)
for _, file := range ffiles {
ofile := nextOfile()
if err := b.gfortran(a, p, a.Objdir, ofile, fflags, file); err != nil {
return nil, nil, err
}
outObj = append(outObj, ofile)
}
switch cfg.BuildToolchainName {
case "gc":
importGo := objdir + "_cgo_import.go"
if err := b.dynimport(a, p, objdir, importGo, cgoExe, cflags, cgoLDFLAGS, outObj); err != nil {
return nil, nil, err
}
outGo = append(outGo, importGo)
case "gccgo":
defunC := objdir + "_cgo_defun.c"
defunObj := objdir + "_cgo_defun.o"
if err := BuildToolchain.cc(b, a, defunObj, defunC); err != nil {
return nil, nil, err
}
outObj = append(outObj, defunObj)
default:
noCompiler()
}
return outGo, outObj, nil
}
// dynimport creates a Go source file named importGo containing
// //go:cgo_import_dynamic directives for each symbol or library
// dynamically imported by the object files outObj.
func (b *Builder) dynimport(a *Action, p *load.Package, objdir, importGo, cgoExe string, cflags, cgoLDFLAGS, outObj []string) error {
cfile := objdir + "_cgo_main.c"
ofile := objdir + "_cgo_main.o"
if err := b.gcc(a, p, objdir, ofile, cflags, cfile); err != nil {
return err
}
linkobj := str.StringList(ofile, outObj, p.SysoFiles)
dynobj := objdir + "_cgo_.o"
// we need to use -pie for Linux/ARM to get accurate imported sym
ldflags := cgoLDFLAGS
if (cfg.Goarch == "arm" && cfg.Goos == "linux") || cfg.Goos == "android" {
ldflags = append(ldflags, "-pie")
}
if err := b.gccld(p, objdir, dynobj, ldflags, linkobj); err != nil {
return err
}
// cgo -dynimport
var cgoflags []string
if p.Standard && p.ImportPath == "runtime/cgo" {
cgoflags = []string{"-dynlinker"} // record path to dynamic linker
}
return b.run(a, p.Dir, p.ImportPath, nil, cfg.BuildToolexec, cgoExe, "-dynpackage", p.Name, "-dynimport", dynobj, "-dynout", importGo, cgoflags)
}
// Run SWIG on all SWIG input files.
// TODO: Don't build a shared library, once SWIG emits the necessary
// pragmas for external linking.
func (b *Builder) swig(a *Action, p *load.Package, objdir string, pcCFLAGS []string) (outGo, outC, outCXX []string, err error) {
if err := b.swigVersionCheck(); err != nil {
return nil, nil, nil, err
}
intgosize, err := b.swigIntSize(objdir)
if err != nil {
return nil, nil, nil, err
}
for _, f := range p.SwigFiles {
goFile, cFile, err := b.swigOne(a, p, f, objdir, pcCFLAGS, false, intgosize)
if err != nil {
return nil, nil, nil, err
}
if goFile != "" {
outGo = append(outGo, goFile)
}
if cFile != "" {
outC = append(outC, cFile)
}
}
for _, f := range p.SwigCXXFiles {
goFile, cxxFile, err := b.swigOne(a, p, f, objdir, pcCFLAGS, true, intgosize)
if err != nil {
return nil, nil, nil, err
}
if goFile != "" {
outGo = append(outGo, goFile)
}
if cxxFile != "" {
outCXX = append(outCXX, cxxFile)
}
}
return outGo, outC, outCXX, nil
}
// Make sure SWIG is new enough.
var (
swigCheckOnce sync.Once
swigCheck error
)
func (b *Builder) swigDoVersionCheck() error {
out, err := b.runOut("", nil, "swig", "-version")
if err != nil {
return err
}
re := regexp.MustCompile(`[vV]ersion +([\d]+)([.][\d]+)?([.][\d]+)?`)
matches := re.FindSubmatch(out)
if matches == nil {
// Can't find version number; hope for the best.
return nil
}
major, err := strconv.Atoi(string(matches[1]))
if err != nil {
// Can't find version number; hope for the best.
return nil
}
const errmsg = "must have SWIG version >= 3.0.6"
if major < 3 {
return errors.New(errmsg)
}
if major > 3 {
// 4.0 or later
return nil
}
// We have SWIG version 3.x.
if len(matches[2]) > 0 {
minor, err := strconv.Atoi(string(matches[2][1:]))
if err != nil {
return nil
}
if minor > 0 {
// 3.1 or later
return nil
}
}
// We have SWIG version 3.0.x.
if len(matches[3]) > 0 {
patch, err := strconv.Atoi(string(matches[3][1:]))
if err != nil {
return nil
}
if patch < 6 {
// Before 3.0.6.
return errors.New(errmsg)
}
}
return nil
}
func (b *Builder) swigVersionCheck() error {
swigCheckOnce.Do(func() {
swigCheck = b.swigDoVersionCheck()
})
return swigCheck
}
// Find the value to pass for the -intgosize option to swig.
var (
swigIntSizeOnce sync.Once
swigIntSize string
swigIntSizeError error
)
// This code fails to build if sizeof(int) <= 32
const swigIntSizeCode = `
package main
const i int = 1 << 32
`
// Determine the size of int on the target system for the -intgosize option
// of swig >= 2.0.9. Run only once.
func (b *Builder) swigDoIntSize(objdir string) (intsize string, err error) {
if cfg.BuildN {
return "$INTBITS", nil
}
src := filepath.Join(b.WorkDir, "swig_intsize.go")
if err = ioutil.WriteFile(src, []byte(swigIntSizeCode), 0666); err != nil {
return
}
srcs := []string{src}
p := load.GoFilesPackage(srcs)
if _, _, e := BuildToolchain.gc(b, &Action{Mode: "swigDoIntSize", Package: p, Objdir: objdir}, "", nil, false, srcs); e != nil {
return "32", nil
}
return "64", nil
}
// Determine the size of int on the target system for the -intgosize option
// of swig >= 2.0.9.
func (b *Builder) swigIntSize(objdir string) (intsize string, err error) {
swigIntSizeOnce.Do(func() {
swigIntSize, swigIntSizeError = b.swigDoIntSize(objdir)
})
return swigIntSize, swigIntSizeError
}
// Run SWIG on one SWIG input file.
func (b *Builder) swigOne(a *Action, p *load.Package, file, objdir string, pcCFLAGS []string, cxx bool, intgosize string) (outGo, outC string, err error) {
cgoCPPFLAGS, cgoCFLAGS, cgoCXXFLAGS, _, _, err := b.CFlags(p)
if err != nil {
return "", "", err
}
var cflags []string
if cxx {
cflags = str.StringList(cgoCPPFLAGS, pcCFLAGS, cgoCXXFLAGS)
} else {
cflags = str.StringList(cgoCPPFLAGS, pcCFLAGS, cgoCFLAGS)
}
n := 5 // length of ".swig"
if cxx {
n = 8 // length of ".swigcxx"
}
base := file[:len(file)-n]
goFile := base + ".go"
gccBase := base + "_wrap."
gccExt := "c"
if cxx {
gccExt = "cxx"
}
gccgo := cfg.BuildToolchainName == "gccgo"
// swig
args := []string{
"-go",
"-cgo",
"-intgosize", intgosize,
"-module", base,
"-o", objdir + gccBase + gccExt,
"-outdir", objdir,
}
for _, f := range cflags {
if len(f) > 3 && f[:2] == "-I" {
args = append(args, f)
}
}
if gccgo {
args = append(args, "-gccgo")
if pkgpath := gccgoPkgpath(p); pkgpath != "" {
args = append(args, "-go-pkgpath", pkgpath)
}
}
if cxx {
args = append(args, "-c++")
}
out, err := b.runOut(p.Dir, nil, "swig", args, file)
if err != nil {
if len(out) > 0 {
if bytes.Contains(out, []byte("-intgosize")) || bytes.Contains(out, []byte("-cgo")) {
return "", "", errors.New("must have SWIG version >= 3.0.6")
}
b.showOutput(a, p.Dir, p.Desc(), b.processOutput(out)) // swig error
return "", "", errPrintedOutput
}
return "", "", err
}
if len(out) > 0 {
b.showOutput(a, p.Dir, p.Desc(), b.processOutput(out)) // swig warning
}
// If the input was x.swig, the output is x.go in the objdir.
// But there might be an x.go in the original dir too, and if it
// uses cgo as well, cgo will be processing both and will
// translate both into x.cgo1.go in the objdir, overwriting one.
// Rename x.go to _x_swig.go to avoid this problem.
// We ignore files in the original dir that begin with underscore
// so _x_swig.go cannot conflict with an original file we were
// going to compile.
goFile = objdir + goFile
newGoFile := objdir + "_" + base + "_swig.go"
if err := os.Rename(goFile, newGoFile); err != nil {
return "", "", err
}
return newGoFile, objdir + gccBase + gccExt, nil
}
// disableBuildID adjusts a linker command line to avoid creating a
// build ID when creating an object file rather than an executable or
// shared library. Some systems, such as Ubuntu, always add
// --build-id to every link, but we don't want a build ID when we are
// producing an object file. On some of those system a plain -r (not
// -Wl,-r) will turn off --build-id, but clang 3.0 doesn't support a
// plain -r. I don't know how to turn off --build-id when using clang
// other than passing a trailing --build-id=none. So that is what we
// do, but only on systems likely to support it, which is to say,
// systems that normally use gold or the GNU linker.
func (b *Builder) disableBuildID(ldflags []string) []string {
switch cfg.Goos {
case "android", "dragonfly", "linux", "netbsd":
ldflags = append(ldflags, "-Wl,--build-id=none")
}
return ldflags
}
// mkAbsFiles converts files into a list of absolute files,
// assuming they were originally relative to dir,
// and returns that new list.
func mkAbsFiles(dir string, files []string) []string {
abs := make([]string, len(files))
for i, f := range files {
if !filepath.IsAbs(f) {
f = filepath.Join(dir, f)
}
abs[i] = f
}
return abs
}
// passLongArgsInResponseFiles modifies cmd on Windows such that, for
// certain programs, long arguments are passed in "response files", a
// file on disk with the arguments, with one arg per line. An actual
// argument starting with '@' means that the rest of the argument is
// a filename of arguments to expand.
//
// See Issue 18468.
func passLongArgsInResponseFiles(cmd *exec.Cmd) (cleanup func()) {
cleanup = func() {} // no cleanup by default
var argLen int
for _, arg := range cmd.Args {
argLen += len(arg)
}
// If we're not approaching 32KB of args, just pass args normally.
// (use 30KB instead to be conservative; not sure how accounting is done)
if !useResponseFile(cmd.Path, argLen) {
return
}
tf, err := ioutil.TempFile("", "args")
if err != nil {
log.Fatalf("error writing long arguments to response file: %v", err)
}
cleanup = func() { os.Remove(tf.Name()) }
var buf bytes.Buffer
for _, arg := range cmd.Args[1:] {
fmt.Fprintf(&buf, "%s\n", arg)
}
if _, err := tf.Write(buf.Bytes()); err != nil {
tf.Close()
cleanup()
log.Fatalf("error writing long arguments to response file: %v", err)
}
if err := tf.Close(); err != nil {
cleanup()
log.Fatalf("error writing long arguments to response file: %v", err)
}
cmd.Args = []string{cmd.Args[0], "@" + tf.Name()}
return cleanup
}
func useResponseFile(path string, argLen int) bool {
// Unless we're on Windows, don't use response files.
if runtime.GOOS != "windows" {
return false
}
// Unless the program uses objabi.Flagparse, which understands
// response files, don't use response files.
// TODO: do we need more commands? asm? cgo? For now, no.
prog := strings.TrimSuffix(filepath.Base(path), ".exe")
switch prog {
case "compile", "link":
default:
return false
}
// Windows has a limit of 32 KB arguments. To be conservative and not
// worry about whether that includes spaces or not, just use 30 KB.
if argLen > (30 << 10) {
return true
}
// On the Go build system, use response files about 10% of the
// time, just to excercise this codepath.
isBuilder := os.Getenv("GO_BUILDER_NAME") != ""
if isBuilder && rand.Intn(10) == 0 {
return true
}
return false
}