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// Copyright 2015 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
package al
/*
#include <stdlib.h>
#include <string.h>
#include <dlfcn.h>
#include <jni.h>
#include <limits.h>
#include <AL/al.h>
#include <AL/alc.h>
void al_init(uintptr_t java_vm, uintptr_t jni_env, jobject context, void** handle) {
JavaVM* vm = (JavaVM*)java_vm;
JNIEnv* env = (JNIEnv*)jni_env;
jclass android_content_Context = (*env)->FindClass(env, "android/content/Context");
jmethodID get_application_info = (*env)->GetMethodID(env, android_content_Context, "getApplicationInfo", "()Landroid/content/pm/ApplicationInfo;");
jclass android_content_pm_ApplicationInfo = (*env)->FindClass(env, "android/content/pm/ApplicationInfo");
jfieldID native_library_dir = (*env)->GetFieldID(env, android_content_pm_ApplicationInfo, "nativeLibraryDir", "Ljava/lang/String;");
jobject app_info = (*env)->CallObjectMethod(env, context, get_application_info);
jstring native_dir = (*env)->GetObjectField(env, app_info, native_library_dir);
const char *cnative_dir = (*env)->GetStringUTFChars(env, native_dir, 0);
char lib_path[PATH_MAX] = "";
strlcat(lib_path, cnative_dir, sizeof(lib_path));
strlcat(lib_path, "/libopenal.so", sizeof(lib_path));
*handle = dlopen(lib_path, RTLD_LAZY);
(*env)->ReleaseStringUTFChars(env, native_dir, cnative_dir);
}
void call_alEnable(LPALENABLE fn, ALenum capability) {
fn(capability);
}
void call_alDisable(LPALDISABLE fn, ALenum capability) {
fn(capability);
}
ALboolean call_alIsEnabled(LPALISENABLED fn, ALenum capability) {
return fn(capability);
}
ALint call_alGetInteger(LPALGETINTEGER fn, ALenum p) {
return fn(p);
}
void call_alGetIntegerv(LPALGETINTEGERV fn, ALenum p, ALint* v) {
fn(p, v);
}
ALfloat call_alGetFloat(LPALGETFLOAT fn, ALenum p) {
return fn(p);
}
void call_alGetFloatv(LPALGETFLOATV fn, ALenum p, ALfloat* v) {
fn(p, v);
}
ALboolean call_alGetBoolean(LPALGETBOOLEAN fn, ALenum p) {
return fn(p);
}
void call_alGetBooleanv(LPALGETBOOLEANV fn, ALenum p, ALboolean* v) {
fn(p, v);
}
const char* call_alGetString(LPALGETSTRING fn, ALenum p) {
return fn(p);
}
void call_alDistanceModel(LPALDISTANCEMODEL fn, ALenum v) {
fn(v);
}
void call_alDopplerFactor(LPALDOPPLERFACTOR fn, ALfloat v) {
fn(v);
}
void call_alDopplerVelocity(LPALDOPPLERVELOCITY fn, ALfloat v) {
fn(v);
}
void call_alSpeedOfSound(LPALSPEEDOFSOUND fn, ALfloat v) {
fn(v);
}
ALint call_alGetError(LPALGETERROR fn) {
return fn();
}
void call_alGenSources(LPALGENSOURCES fn, ALsizei n, ALuint* s) {
fn(n, s);
}
void call_alSourcePlayv(LPALSOURCEPLAYV fn, ALsizei n, const ALuint* s) {
fn(n, s);
}
void call_alSourcePausev(LPALSOURCEPAUSEV fn, ALsizei n, const ALuint* s) {
fn(n, s);
}
void call_alSourceStopv(LPALSOURCESTOPV fn, ALsizei n, const ALuint* s) {
fn(n, s);
}
void call_alSourceRewindv(LPALSOURCEREWINDV fn, ALsizei n, const ALuint* s) {
fn(n, s);
}
void call_alDeleteSources(LPALDELETESOURCES fn, ALsizei n, const ALuint* s) {
fn(n, s);
}
void call_alGetSourcei(LPALGETSOURCEI fn, ALuint s, ALenum k, ALint* v) {
fn(s, k, v);
}
void call_alGetSourcef(LPALGETSOURCEF fn, ALuint s, ALenum k, ALfloat* v) {
fn(s, k, v);
}
void call_alGetSourcefv(LPALGETSOURCEFV fn, ALuint s, ALenum k, ALfloat* v) {
fn(s, k, v);
}
void call_alSourcei(LPALSOURCEI fn, ALuint s, ALenum k, ALint v) {
fn(s, k, v);
}
void call_alSourcef(LPALSOURCEF fn, ALuint s, ALenum k, ALfloat v) {
fn(s, k, v);
}
void call_alSourcefv(LPALSOURCEFV fn, ALuint s, ALenum k, const ALfloat* v) {
fn(s, k, v);
}
void call_alSourceQueueBuffers(LPALSOURCEQUEUEBUFFERS fn, ALuint s, ALsizei n, const ALuint* b) {
fn(s, n, b);
}
void call_alSourceUnqueueBuffers(LPALSOURCEUNQUEUEBUFFERS fn, ALuint s, ALsizei n, ALuint* b) {
fn(s, n, b);
}
void call_alGetListenerf(LPALGETLISTENERF fn, ALenum k, ALfloat* v) {
fn(k, v);
}
void call_alGetListenerfv(LPALLISTENERFV fn, ALenum k, ALfloat* v) {
fn(k, v);
}
void call_alListenerf(LPALLISTENERF fn, ALenum k, ALfloat v) {
fn(k, v);
}
void call_alListenerfv(LPALLISTENERFV fn, ALenum k, const ALfloat* v) {
fn(k, v);
}
void call_alGenBuffers(LPALGENBUFFERS fn, ALsizei n, ALuint* v) {
fn(n, v);
}
void call_alDeleteBuffers(LPALDELETEBUFFERS fn, ALsizei n, ALuint* v) {
fn(n, v);
}
void call_alGetBufferi(LPALGETBUFFERI fn, ALuint b, ALenum k, ALint* v) {
fn(b, k, v);
}
void call_alBufferData(LPALBUFFERDATA fn, ALuint b, ALenum format, const ALvoid* data, ALsizei size, ALsizei freq) {
fn(b, format, data, size, freq);
}
ALboolean call_alIsBuffer(LPALISBUFFER fn, ALuint b) {
return fn(b);
}
*/
import "C"
import (
"errors"
"log"
"unsafe"
"golang.org/x/mobile/internal/mobileinit"
)
var (
alHandle unsafe.Pointer
alEnableFunc C.LPALENABLE
alDisableFunc C.LPALDISABLE
alIsEnabledFunc C.LPALISENABLED
alGetIntegerFunc C.LPALGETINTEGER
alGetIntegervFunc C.LPALGETINTEGERV
alGetFloatFunc C.LPALGETFLOAT
alGetFloatvFunc C.LPALGETFLOATV
alGetBooleanFunc C.LPALGETBOOLEAN
alGetBooleanvFunc C.LPALGETBOOLEANV
alGetStringFunc C.LPALGETSTRING
alDistanceModelFunc C.LPALDISTANCEMODEL
alDopplerFactorFunc C.LPALDOPPLERFACTOR
alDopplerVelocityFunc C.LPALDOPPLERVELOCITY
alSpeedOfSoundFunc C.LPALSPEEDOFSOUND
alGetErrorFunc C.LPALGETERROR
alGenSourcesFunc C.LPALGENSOURCES
alSourcePlayvFunc C.LPALSOURCEPLAYV
alSourcePausevFunc C.LPALSOURCEPAUSEV
alSourceStopvFunc C.LPALSOURCESTOPV
alSourceRewindvFunc C.LPALSOURCEREWINDV
alDeleteSourcesFunc C.LPALDELETESOURCES
alGetSourceiFunc C.LPALGETSOURCEI
alGetSourcefFunc C.LPALGETSOURCEF
alGetSourcefvFunc C.LPALGETSOURCEFV
alSourceiFunc C.LPALSOURCEI
alSourcefFunc C.LPALSOURCEF
alSourcefvFunc C.LPALSOURCEFV
alSourceQueueBuffersFunc C.LPALSOURCEQUEUEBUFFERS
alSourceUnqueueBuffersFunc C.LPALSOURCEUNQUEUEBUFFERS
alGetListenerfFunc C.LPALGETLISTENERF
alGetListenerfvFunc C.LPALGETLISTENERFV
alListenerfFunc C.LPALLISTENERF
alListenerfvFunc C.LPALLISTENERFV
alGenBuffersFunc C.LPALGENBUFFERS
alDeleteBuffersFunc C.LPALDELETEBUFFERS
alGetBufferiFunc C.LPALGETBUFFERI
alBufferDataFunc C.LPALBUFFERDATA
alIsBufferFunc C.LPALISBUFFER
alcGetErrorFunc C.LPALCGETERROR
alcOpenDeviceFunc C.LPALCOPENDEVICE
alcCloseDeviceFunc C.LPALCCLOSEDEVICE
alcCreateContextFunc C.LPALCCREATECONTEXT
alcMakeContextCurrentFunc C.LPALCMAKECONTEXTCURRENT
alcDestroyContextFunc C.LPALCDESTROYCONTEXT
)
func initAL() {
err := mobileinit.RunOnJVM(func(vm, env, ctx uintptr) error {
C.al_init(C.uintptr_t(vm), C.uintptr_t(env), C.jobject(ctx), &alHandle)
if alHandle == nil {
return errors.New("al: cannot load libopenal.so")
}
return nil
})
if err != nil {
log.Fatalf("al: %v", err)
}
alEnableFunc = C.LPALENABLE(fn("alEnable"))
alDisableFunc = C.LPALDISABLE(fn("alDisable"))
alIsEnabledFunc = C.LPALISENABLED(fn("alIsEnabled"))
alGetIntegerFunc = C.LPALGETINTEGER(fn("alGetInteger"))
alGetIntegervFunc = C.LPALGETINTEGERV(fn("alGetIntegerv"))
alGetFloatFunc = C.LPALGETFLOAT(fn("alGetFloat"))
alGetFloatvFunc = C.LPALGETFLOATV(fn("alGetFloatv"))
alGetBooleanFunc = C.LPALGETBOOLEAN(fn("alGetBoolean"))
alGetBooleanvFunc = C.LPALGETBOOLEANV(fn("alGetBooleanv"))
alGetStringFunc = C.LPALGETSTRING(fn("alGetString"))
alDistanceModelFunc = C.LPALDISTANCEMODEL(fn("alDistanceModel"))
alDopplerFactorFunc = C.LPALDOPPLERFACTOR(fn("alDopplerFactor"))
alDopplerVelocityFunc = C.LPALDOPPLERVELOCITY(fn("alDopplerVelocity"))
alSpeedOfSoundFunc = C.LPALSPEEDOFSOUND(fn("alSpeedOfSound"))
alGetErrorFunc = C.LPALGETERROR(fn("alGetError"))
alGenSourcesFunc = C.LPALGENSOURCES(fn("alGenSources"))
alSourcePlayvFunc = C.LPALSOURCEPLAYV(fn("alSourcePlayv"))
alSourcePausevFunc = C.LPALSOURCEPAUSEV(fn("alSourcePausev"))
alSourceStopvFunc = C.LPALSOURCESTOPV(fn("alSourceStopv"))
alSourceRewindvFunc = C.LPALSOURCEREWINDV(fn("alSourceRewindv"))
alDeleteSourcesFunc = C.LPALDELETESOURCES(fn("alDeleteSources"))
alGetSourceiFunc = C.LPALGETSOURCEI(fn("alGetSourcei"))
alGetSourcefFunc = C.LPALGETSOURCEF(fn("alGetSourcef"))
alGetSourcefvFunc = C.LPALGETSOURCEFV(fn("alGetSourcefv"))
alSourceiFunc = C.LPALSOURCEI(fn("alSourcei"))
alSourcefFunc = C.LPALSOURCEF(fn("alSourcef"))
alSourcefvFunc = C.LPALSOURCEFV(fn("alSourcefv"))
alSourceQueueBuffersFunc = C.LPALSOURCEQUEUEBUFFERS(fn("alSourceQueueBuffers"))
alSourceUnqueueBuffersFunc = C.LPALSOURCEUNQUEUEBUFFERS(fn("alSourceUnqueueBuffers"))
alGetListenerfFunc = C.LPALGETLISTENERF(fn("alGetListenerf"))
alGetListenerfvFunc = C.LPALGETLISTENERFV(fn("alGetListenerfv"))
alListenerfFunc = C.LPALLISTENERF(fn("alListenerf"))
alListenerfvFunc = C.LPALLISTENERFV(fn("alListenerfv"))
alGenBuffersFunc = C.LPALGENBUFFERS(fn("alGenBuffers"))
alDeleteBuffersFunc = C.LPALDELETEBUFFERS(fn("alDeleteBuffers"))
alGetBufferiFunc = C.LPALGETBUFFERI(fn("alGetBufferi"))
alBufferDataFunc = C.LPALBUFFERDATA(fn("alBufferData"))
alIsBufferFunc = C.LPALISBUFFER(fn("alIsBuffer"))
alcGetErrorFunc = C.LPALCGETERROR(fn("alcGetError"))
alcOpenDeviceFunc = C.LPALCOPENDEVICE(fn("alcOpenDevice"))
alcCloseDeviceFunc = C.LPALCCLOSEDEVICE(fn("alcCloseDevice"))
alcCreateContextFunc = C.LPALCCREATECONTEXT(fn("alcCreateContext"))
alcMakeContextCurrentFunc = C.LPALCMAKECONTEXTCURRENT(fn("alcMakeContextCurrent"))
alcDestroyContextFunc = C.LPALCDESTROYCONTEXT(fn("alcDestroyContext"))
}
func fn(fname string) unsafe.Pointer {
name := C.CString(fname)
defer C.free(unsafe.Pointer(name))
p := C.dlsym(alHandle, name)
if uintptr(p) == 0 {
log.Fatalf("al: couldn't dlsym %q", fname)
}
return p
}
func alEnable(capability int32) {
C.call_alEnable(alEnableFunc, C.ALenum(capability))
}
func alDisable(capability int32) {
C.call_alDisable(alDisableFunc, C.ALenum(capability))
}
func alIsEnabled(capability int32) bool {
return C.call_alIsEnabled(alIsEnabledFunc, C.ALenum(capability)) == C.AL_TRUE
}
func alGetInteger(k int) int32 {
return int32(C.call_alGetInteger(alGetIntegerFunc, C.ALenum(k)))
}
func alGetIntegerv(k int, v []int32) {
C.call_alGetIntegerv(alGetIntegervFunc, C.ALenum(k), (*C.ALint)(unsafe.Pointer(&v[0])))
}
func alGetFloat(k int) float32 {
return float32(C.call_alGetFloat(alGetFloatFunc, C.ALenum(k)))
}
func alGetFloatv(k int, v []float32) {
C.call_alGetFloatv(alGetFloatvFunc, C.ALenum(k), (*C.ALfloat)(unsafe.Pointer(&v[0])))
}
func alGetBoolean(k int) bool {
return C.call_alGetBoolean(alGetBooleanFunc, C.ALenum(k)) == C.AL_TRUE
}
func alGetBooleanv(k int, v []bool) {
val := make([]C.ALboolean, len(v))
for i, bv := range v {
if bv {
val[i] = C.AL_TRUE
} else {
val[i] = C.AL_FALSE
}
}
C.call_alGetBooleanv(alGetBooleanvFunc, C.ALenum(k), &val[0])
}
func alGetString(v int) string {
value := C.call_alGetString(alGetStringFunc, C.ALenum(v))
return C.GoString(value)
}
func alDistanceModel(v int32) {
C.call_alDistanceModel(alDistanceModelFunc, C.ALenum(v))
}
func alDopplerFactor(v float32) {
C.call_alDopplerFactor(alDopplerFactorFunc, C.ALfloat(v))
}
func alDopplerVelocity(v float32) {
C.call_alDopplerVelocity(alDopplerVelocityFunc, C.ALfloat(v))
}
func alSpeedOfSound(v float32) {
C.call_alSpeedOfSound(alSpeedOfSoundFunc, C.ALfloat(v))
}
func alGetError() int32 {
return int32(C.call_alGetError(alGetErrorFunc))
}
func alGenSources(n int) []Source {
s := make([]Source, n)
C.call_alGenSources(alGenSourcesFunc, C.ALsizei(n), (*C.ALuint)(unsafe.Pointer(&s[0])))
return s
}
func alSourcePlayv(s []Source) {
C.call_alSourcePlayv(alSourcePlayvFunc, C.ALsizei(len(s)), (*C.ALuint)(unsafe.Pointer(&s[0])))
}
func alSourcePausev(s []Source) {
C.call_alSourcePausev(alSourcePausevFunc, C.ALsizei(len(s)), (*C.ALuint)(unsafe.Pointer(&s[0])))
}
func alSourceStopv(s []Source) {
C.call_alSourceStopv(alSourceStopvFunc, C.ALsizei(len(s)), (*C.ALuint)(unsafe.Pointer(&s[0])))
}
func alSourceRewindv(s []Source) {
C.call_alSourceRewindv(alSourceRewindvFunc, C.ALsizei(len(s)), (*C.ALuint)(unsafe.Pointer(&s[0])))
}
func alDeleteSources(s []Source) {
C.call_alDeleteSources(alDeleteSourcesFunc, C.ALsizei(len(s)), (*C.ALuint)(unsafe.Pointer(&s[0])))
}
func alGetSourcei(s Source, k int) int32 {
var v C.ALint
C.call_alGetSourcei(alGetSourceiFunc, C.ALuint(s), C.ALenum(k), &v)
return int32(v)
}
func alGetSourcef(s Source, k int) float32 {
var v C.ALfloat
C.call_alGetSourcef(alGetSourcefFunc, C.ALuint(s), C.ALenum(k), &v)
return float32(v)
}
func alGetSourcefv(s Source, k int, v []float32) {
C.call_alGetSourcefv(alGetSourcefvFunc, C.ALuint(s), C.ALenum(k), (*C.ALfloat)(unsafe.Pointer(&v[0])))
}
func alSourcei(s Source, k int, v int32) {
C.call_alSourcei(alSourcefFunc, C.ALuint(s), C.ALenum(k), C.ALint(v))
}
func alSourcef(s Source, k int, v float32) {
C.call_alSourcef(alSourcefFunc, C.ALuint(s), C.ALenum(k), C.ALfloat(v))
}
func alSourcefv(s Source, k int, v []float32) {
C.call_alSourcefv(alSourcefvFunc, C.ALuint(s), C.ALenum(k), (*C.ALfloat)(unsafe.Pointer(&v[0])))
}
func alSourceQueueBuffers(s Source, b []Buffer) {
C.call_alSourceQueueBuffers(alSourceQueueBuffersFunc, C.ALuint(s), C.ALsizei(len(b)), (*C.ALuint)(unsafe.Pointer(&b[0])))
}
func alSourceUnqueueBuffers(s Source, b []Buffer) {
C.call_alSourceUnqueueBuffers(alSourceUnqueueBuffersFunc, C.ALuint(s), C.ALsizei(len(b)), (*C.ALuint)(unsafe.Pointer(&b[0])))
}
func alGetListenerf(k int) float32 {
var v C.ALfloat
C.call_alGetListenerf(alListenerfFunc, C.ALenum(k), &v)
return float32(v)
}
func alGetListenerfv(k int, v []float32) {
C.call_alGetListenerfv(alGetListenerfvFunc, C.ALenum(k), (*C.ALfloat)(unsafe.Pointer(&v[0])))
}
func alListenerf(k int, v float32) {
C.call_alListenerf(alListenerfFunc, C.ALenum(k), C.ALfloat(v))
}
func alListenerfv(k int, v []float32) {
C.call_alListenerfv(alListenerfvFunc, C.ALenum(k), (*C.ALfloat)(unsafe.Pointer(&v[0])))
}
func alGenBuffers(n int) []Buffer {
s := make([]Buffer, n)
C.call_alGenBuffers(alGenBuffersFunc, C.ALsizei(n), (*C.ALuint)(unsafe.Pointer(&s[0])))
return s
}
func alDeleteBuffers(b []Buffer) {
C.call_alDeleteBuffers(alDeleteBuffersFunc, C.ALsizei(len(b)), (*C.ALuint)(unsafe.Pointer(&b[0])))
}
func alGetBufferi(b Buffer, k int) int32 {
var v C.ALint
C.call_alGetBufferi(alGetBufferiFunc, C.ALuint(b), C.ALenum(k), &v)
return int32(v)
}
func alBufferData(b Buffer, format uint32, data []byte, freq int32) {
C.call_alBufferData(alBufferDataFunc, C.ALuint(b), C.ALenum(format), unsafe.Pointer(&data[0]), C.ALsizei(len(data)), C.ALsizei(freq))
}
func alIsBuffer(b Buffer) bool {
return C.call_alIsBuffer(alIsBufferFunc, C.ALuint(b)) == C.AL_TRUE
}