| // Copyright 2015 The Go Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style |
| // license that can be found in the LICENSE file. |
| |
| package asset |
| |
| /* |
| #cgo LDFLAGS: -landroid |
| #include <android/asset_manager.h> |
| #include <android/asset_manager_jni.h> |
| #include <jni.h> |
| #include <stdlib.h> |
| |
| static AAssetManager* asset_manager_init(uintptr_t java_vm, uintptr_t jni_env, jobject ctx) { |
| JavaVM* vm = (JavaVM*)java_vm; |
| JNIEnv* env = (JNIEnv*)jni_env; |
| |
| // Equivalent to: |
| // assetManager = ctx.getResources().getAssets(); |
| jclass ctx_clazz = (*env)->FindClass(env, "android/content/Context"); |
| jmethodID getres_id = (*env)->GetMethodID(env, ctx_clazz, "getResources", "()Landroid/content/res/Resources;"); |
| jobject res = (*env)->CallObjectMethod(env, ctx, getres_id); |
| jclass res_clazz = (*env)->FindClass(env, "android/content/res/Resources"); |
| jmethodID getam_id = (*env)->GetMethodID(env, res_clazz, "getAssets", "()Landroid/content/res/AssetManager;"); |
| jobject am = (*env)->CallObjectMethod(env, res, getam_id); |
| |
| // Pin the AssetManager and load an AAssetManager from it. |
| am = (*env)->NewGlobalRef(env, am); |
| return AAssetManager_fromJava(env, am); |
| } |
| */ |
| import "C" |
| import ( |
| "fmt" |
| "io" |
| "log" |
| "os" |
| "sync" |
| "unsafe" |
| |
| "golang.org/x/mobile/internal/mobileinit" |
| ) |
| |
| var assetOnce sync.Once |
| |
| // asset_manager is the asset manager of the app. |
| var assetManager *C.AAssetManager |
| |
| func assetInit() { |
| err := mobileinit.RunOnJVM(func(vm, env, ctx uintptr) error { |
| assetManager = C.asset_manager_init(C.uintptr_t(vm), C.uintptr_t(env), C.jobject(ctx)) |
| return nil |
| }) |
| if err != nil { |
| log.Fatalf("asset: %v", err) |
| } |
| } |
| |
| func openAsset(name string) (File, error) { |
| assetOnce.Do(assetInit) |
| cname := C.CString(name) |
| defer C.free(unsafe.Pointer(cname)) |
| a := &asset{ |
| ptr: C.AAssetManager_open(assetManager, cname, C.AASSET_MODE_UNKNOWN), |
| name: name, |
| } |
| if a.ptr == nil { |
| return nil, a.errorf("open", "bad asset") |
| } |
| return a, nil |
| } |
| |
| type asset struct { |
| ptr *C.AAsset |
| name string |
| } |
| |
| func (a *asset) errorf(op string, format string, v ...interface{}) error { |
| return &os.PathError{ |
| Op: op, |
| Path: a.name, |
| Err: fmt.Errorf(format, v...), |
| } |
| } |
| |
| func (a *asset) Read(p []byte) (n int, err error) { |
| n = int(C.AAsset_read(a.ptr, unsafe.Pointer(&p[0]), C.size_t(len(p)))) |
| if n == 0 && len(p) > 0 { |
| return 0, io.EOF |
| } |
| if n < 0 { |
| return 0, a.errorf("read", "negative bytes: %d", n) |
| } |
| return n, nil |
| } |
| |
| func (a *asset) Seek(offset int64, whence int) (int64, error) { |
| // TODO(crawshaw): use AAsset_seek64 if it is available. |
| off := C.AAsset_seek(a.ptr, C.off_t(offset), C.int(whence)) |
| if off == -1 { |
| return 0, a.errorf("seek", "bad result for offset=%d, whence=%d", offset, whence) |
| } |
| return int64(off), nil |
| } |
| |
| func (a *asset) Close() error { |
| C.AAsset_close(a.ptr) |
| return nil |
| } |