| // Copyright 2014 The Go Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style |
| // license that can be found in the LICENSE file. |
| |
| // Generated from gl.go using go generate. DO NOT EDIT. |
| // See doc.go for details. |
| |
| // +build linux darwin windows |
| // +build gldebug |
| |
| package gl |
| |
| import ( |
| "fmt" |
| "log" |
| "math" |
| "sync/atomic" |
| "unsafe" |
| ) |
| |
| func (ctx *context) errDrain() string { |
| var errs []Enum |
| for { |
| e := ctx.GetError() |
| if e == 0 { |
| break |
| } |
| errs = append(errs, e) |
| } |
| if len(errs) > 0 { |
| return fmt.Sprintf(" error: %v", errs) |
| } |
| return "" |
| } |
| |
| func (ctx *context) enqueueDebug(c call) uintptr { |
| numCalls := atomic.AddInt32(&ctx.debug, 1) |
| if numCalls > 1 { |
| panic("concurrent calls made to the same GL context") |
| } |
| defer func() { |
| if atomic.AddInt32(&ctx.debug, -1) > 0 { |
| select {} // block so you see us in the panic |
| } |
| }() |
| |
| return ctx.enqueue(c) |
| } |
| |
| func (v Enum) String() string { |
| switch v { |
| case 0x0: |
| return "0" |
| case 0x1: |
| return "1" |
| case 0x2: |
| return "2" |
| case 0x3: |
| return "LINE_STRIP" |
| case 0x4: |
| return "4" |
| case 0x5: |
| return "TRIANGLE_STRIP" |
| case 0x6: |
| return "TRIANGLE_FAN" |
| case 0x300: |
| return "SRC_COLOR" |
| case 0x301: |
| return "ONE_MINUS_SRC_COLOR" |
| case 0x302: |
| return "SRC_ALPHA" |
| case 0x303: |
| return "ONE_MINUS_SRC_ALPHA" |
| case 0x304: |
| return "DST_ALPHA" |
| case 0x305: |
| return "ONE_MINUS_DST_ALPHA" |
| case 0x306: |
| return "DST_COLOR" |
| case 0x307: |
| return "ONE_MINUS_DST_COLOR" |
| case 0x308: |
| return "SRC_ALPHA_SATURATE" |
| case 0x8006: |
| return "FUNC_ADD" |
| case 0x8009: |
| return "32777" |
| case 0x883d: |
| return "BLEND_EQUATION_ALPHA" |
| case 0x800a: |
| return "FUNC_SUBTRACT" |
| case 0x800b: |
| return "FUNC_REVERSE_SUBTRACT" |
| case 0x80c8: |
| return "BLEND_DST_RGB" |
| case 0x80c9: |
| return "BLEND_SRC_RGB" |
| case 0x80ca: |
| return "BLEND_DST_ALPHA" |
| case 0x80cb: |
| return "BLEND_SRC_ALPHA" |
| case 0x8001: |
| return "CONSTANT_COLOR" |
| case 0x8002: |
| return "ONE_MINUS_CONSTANT_COLOR" |
| case 0x8003: |
| return "CONSTANT_ALPHA" |
| case 0x8004: |
| return "ONE_MINUS_CONSTANT_ALPHA" |
| case 0x8005: |
| return "BLEND_COLOR" |
| case 0x8892: |
| return "ARRAY_BUFFER" |
| case 0x8893: |
| return "ELEMENT_ARRAY_BUFFER" |
| case 0x8894: |
| return "ARRAY_BUFFER_BINDING" |
| case 0x8895: |
| return "ELEMENT_ARRAY_BUFFER_BINDING" |
| case 0x88e0: |
| return "STREAM_DRAW" |
| case 0x88e4: |
| return "STATIC_DRAW" |
| case 0x88e8: |
| return "DYNAMIC_DRAW" |
| case 0x8764: |
| return "BUFFER_SIZE" |
| case 0x8765: |
| return "BUFFER_USAGE" |
| case 0x8626: |
| return "CURRENT_VERTEX_ATTRIB" |
| case 0x404: |
| return "FRONT" |
| case 0x405: |
| return "BACK" |
| case 0x408: |
| return "FRONT_AND_BACK" |
| case 0xde1: |
| return "TEXTURE_2D" |
| case 0xb44: |
| return "CULL_FACE" |
| case 0xbe2: |
| return "BLEND" |
| case 0xbd0: |
| return "DITHER" |
| case 0xb90: |
| return "STENCIL_TEST" |
| case 0xb71: |
| return "DEPTH_TEST" |
| case 0xc11: |
| return "SCISSOR_TEST" |
| case 0x8037: |
| return "POLYGON_OFFSET_FILL" |
| case 0x809e: |
| return "SAMPLE_ALPHA_TO_COVERAGE" |
| case 0x80a0: |
| return "SAMPLE_COVERAGE" |
| case 0x500: |
| return "INVALID_ENUM" |
| case 0x501: |
| return "INVALID_VALUE" |
| case 0x502: |
| return "INVALID_OPERATION" |
| case 0x505: |
| return "OUT_OF_MEMORY" |
| case 0x900: |
| return "CW" |
| case 0x901: |
| return "CCW" |
| case 0xb21: |
| return "LINE_WIDTH" |
| case 0x846d: |
| return "ALIASED_POINT_SIZE_RANGE" |
| case 0x846e: |
| return "ALIASED_LINE_WIDTH_RANGE" |
| case 0xb45: |
| return "CULL_FACE_MODE" |
| case 0xb46: |
| return "FRONT_FACE" |
| case 0xb70: |
| return "DEPTH_RANGE" |
| case 0xb72: |
| return "DEPTH_WRITEMASK" |
| case 0xb73: |
| return "DEPTH_CLEAR_VALUE" |
| case 0xb74: |
| return "DEPTH_FUNC" |
| case 0xb91: |
| return "STENCIL_CLEAR_VALUE" |
| case 0xb92: |
| return "STENCIL_FUNC" |
| case 0xb94: |
| return "STENCIL_FAIL" |
| case 0xb95: |
| return "STENCIL_PASS_DEPTH_FAIL" |
| case 0xb96: |
| return "STENCIL_PASS_DEPTH_PASS" |
| case 0xb97: |
| return "STENCIL_REF" |
| case 0xb93: |
| return "STENCIL_VALUE_MASK" |
| case 0xb98: |
| return "STENCIL_WRITEMASK" |
| case 0x8800: |
| return "STENCIL_BACK_FUNC" |
| case 0x8801: |
| return "STENCIL_BACK_FAIL" |
| case 0x8802: |
| return "STENCIL_BACK_PASS_DEPTH_FAIL" |
| case 0x8803: |
| return "STENCIL_BACK_PASS_DEPTH_PASS" |
| case 0x8ca3: |
| return "STENCIL_BACK_REF" |
| case 0x8ca4: |
| return "STENCIL_BACK_VALUE_MASK" |
| case 0x8ca5: |
| return "STENCIL_BACK_WRITEMASK" |
| case 0xba2: |
| return "VIEWPORT" |
| case 0xc10: |
| return "SCISSOR_BOX" |
| case 0xc22: |
| return "COLOR_CLEAR_VALUE" |
| case 0xc23: |
| return "COLOR_WRITEMASK" |
| case 0xcf5: |
| return "UNPACK_ALIGNMENT" |
| case 0xd05: |
| return "PACK_ALIGNMENT" |
| case 0xd33: |
| return "MAX_TEXTURE_SIZE" |
| case 0xd3a: |
| return "MAX_VIEWPORT_DIMS" |
| case 0xd50: |
| return "SUBPIXEL_BITS" |
| case 0xd52: |
| return "RED_BITS" |
| case 0xd53: |
| return "GREEN_BITS" |
| case 0xd54: |
| return "BLUE_BITS" |
| case 0xd55: |
| return "ALPHA_BITS" |
| case 0xd56: |
| return "DEPTH_BITS" |
| case 0xd57: |
| return "STENCIL_BITS" |
| case 0x2a00: |
| return "POLYGON_OFFSET_UNITS" |
| case 0x8038: |
| return "POLYGON_OFFSET_FACTOR" |
| case 0x8069: |
| return "TEXTURE_BINDING_2D" |
| case 0x80a8: |
| return "SAMPLE_BUFFERS" |
| case 0x80a9: |
| return "SAMPLES" |
| case 0x80aa: |
| return "SAMPLE_COVERAGE_VALUE" |
| case 0x80ab: |
| return "SAMPLE_COVERAGE_INVERT" |
| case 0x86a2: |
| return "NUM_COMPRESSED_TEXTURE_FORMATS" |
| case 0x86a3: |
| return "COMPRESSED_TEXTURE_FORMATS" |
| case 0x1100: |
| return "DONT_CARE" |
| case 0x1101: |
| return "FASTEST" |
| case 0x1102: |
| return "NICEST" |
| case 0x8192: |
| return "GENERATE_MIPMAP_HINT" |
| case 0x1400: |
| return "BYTE" |
| case 0x1401: |
| return "UNSIGNED_BYTE" |
| case 0x1402: |
| return "SHORT" |
| case 0x1403: |
| return "UNSIGNED_SHORT" |
| case 0x1404: |
| return "INT" |
| case 0x1405: |
| return "UNSIGNED_INT" |
| case 0x1406: |
| return "FLOAT" |
| case 0x140c: |
| return "FIXED" |
| case 0x1902: |
| return "DEPTH_COMPONENT" |
| case 0x1906: |
| return "ALPHA" |
| case 0x1907: |
| return "RGB" |
| case 0x1908: |
| return "RGBA" |
| case 0x1909: |
| return "LUMINANCE" |
| case 0x190a: |
| return "LUMINANCE_ALPHA" |
| case 0x8033: |
| return "UNSIGNED_SHORT_4_4_4_4" |
| case 0x8034: |
| return "UNSIGNED_SHORT_5_5_5_1" |
| case 0x8363: |
| return "UNSIGNED_SHORT_5_6_5" |
| case 0x8869: |
| return "MAX_VERTEX_ATTRIBS" |
| case 0x8dfb: |
| return "MAX_VERTEX_UNIFORM_VECTORS" |
| case 0x8dfc: |
| return "MAX_VARYING_VECTORS" |
| case 0x8b4d: |
| return "MAX_COMBINED_TEXTURE_IMAGE_UNITS" |
| case 0x8b4c: |
| return "MAX_VERTEX_TEXTURE_IMAGE_UNITS" |
| case 0x8872: |
| return "MAX_TEXTURE_IMAGE_UNITS" |
| case 0x8dfd: |
| return "MAX_FRAGMENT_UNIFORM_VECTORS" |
| case 0x8b4f: |
| return "SHADER_TYPE" |
| case 0x8b80: |
| return "DELETE_STATUS" |
| case 0x8b82: |
| return "LINK_STATUS" |
| case 0x8b83: |
| return "VALIDATE_STATUS" |
| case 0x8b85: |
| return "ATTACHED_SHADERS" |
| case 0x8b86: |
| return "ACTIVE_UNIFORMS" |
| case 0x8b87: |
| return "ACTIVE_UNIFORM_MAX_LENGTH" |
| case 0x8b89: |
| return "ACTIVE_ATTRIBUTES" |
| case 0x8b8a: |
| return "ACTIVE_ATTRIBUTE_MAX_LENGTH" |
| case 0x8b8c: |
| return "SHADING_LANGUAGE_VERSION" |
| case 0x8b8d: |
| return "CURRENT_PROGRAM" |
| case 0x200: |
| return "NEVER" |
| case 0x201: |
| return "LESS" |
| case 0x202: |
| return "EQUAL" |
| case 0x203: |
| return "LEQUAL" |
| case 0x204: |
| return "GREATER" |
| case 0x205: |
| return "NOTEQUAL" |
| case 0x206: |
| return "GEQUAL" |
| case 0x207: |
| return "ALWAYS" |
| case 0x1e00: |
| return "KEEP" |
| case 0x1e01: |
| return "REPLACE" |
| case 0x1e02: |
| return "INCR" |
| case 0x1e03: |
| return "DECR" |
| case 0x150a: |
| return "INVERT" |
| case 0x8507: |
| return "INCR_WRAP" |
| case 0x8508: |
| return "DECR_WRAP" |
| case 0x1f00: |
| return "VENDOR" |
| case 0x1f01: |
| return "RENDERER" |
| case 0x1f02: |
| return "VERSION" |
| case 0x1f03: |
| return "EXTENSIONS" |
| case 0x2600: |
| return "NEAREST" |
| case 0x2601: |
| return "LINEAR" |
| case 0x2700: |
| return "NEAREST_MIPMAP_NEAREST" |
| case 0x2701: |
| return "LINEAR_MIPMAP_NEAREST" |
| case 0x2702: |
| return "NEAREST_MIPMAP_LINEAR" |
| case 0x2703: |
| return "LINEAR_MIPMAP_LINEAR" |
| case 0x2800: |
| return "TEXTURE_MAG_FILTER" |
| case 0x2801: |
| return "TEXTURE_MIN_FILTER" |
| case 0x2802: |
| return "TEXTURE_WRAP_S" |
| case 0x2803: |
| return "TEXTURE_WRAP_T" |
| case 0x1702: |
| return "TEXTURE" |
| case 0x8513: |
| return "TEXTURE_CUBE_MAP" |
| case 0x8514: |
| return "TEXTURE_BINDING_CUBE_MAP" |
| case 0x8515: |
| return "TEXTURE_CUBE_MAP_POSITIVE_X" |
| case 0x8516: |
| return "TEXTURE_CUBE_MAP_NEGATIVE_X" |
| case 0x8517: |
| return "TEXTURE_CUBE_MAP_POSITIVE_Y" |
| case 0x8518: |
| return "TEXTURE_CUBE_MAP_NEGATIVE_Y" |
| case 0x8519: |
| return "TEXTURE_CUBE_MAP_POSITIVE_Z" |
| case 0x851a: |
| return "TEXTURE_CUBE_MAP_NEGATIVE_Z" |
| case 0x851c: |
| return "MAX_CUBE_MAP_TEXTURE_SIZE" |
| case 0x84c0: |
| return "TEXTURE0" |
| case 0x84c1: |
| return "TEXTURE1" |
| case 0x84c2: |
| return "TEXTURE2" |
| case 0x84c3: |
| return "TEXTURE3" |
| case 0x84c4: |
| return "TEXTURE4" |
| case 0x84c5: |
| return "TEXTURE5" |
| case 0x84c6: |
| return "TEXTURE6" |
| case 0x84c7: |
| return "TEXTURE7" |
| case 0x84c8: |
| return "TEXTURE8" |
| case 0x84c9: |
| return "TEXTURE9" |
| case 0x84ca: |
| return "TEXTURE10" |
| case 0x84cb: |
| return "TEXTURE11" |
| case 0x84cc: |
| return "TEXTURE12" |
| case 0x84cd: |
| return "TEXTURE13" |
| case 0x84ce: |
| return "TEXTURE14" |
| case 0x84cf: |
| return "TEXTURE15" |
| case 0x84d0: |
| return "TEXTURE16" |
| case 0x84d1: |
| return "TEXTURE17" |
| case 0x84d2: |
| return "TEXTURE18" |
| case 0x84d3: |
| return "TEXTURE19" |
| case 0x84d4: |
| return "TEXTURE20" |
| case 0x84d5: |
| return "TEXTURE21" |
| case 0x84d6: |
| return "TEXTURE22" |
| case 0x84d7: |
| return "TEXTURE23" |
| case 0x84d8: |
| return "TEXTURE24" |
| case 0x84d9: |
| return "TEXTURE25" |
| case 0x84da: |
| return "TEXTURE26" |
| case 0x84db: |
| return "TEXTURE27" |
| case 0x84dc: |
| return "TEXTURE28" |
| case 0x84dd: |
| return "TEXTURE29" |
| case 0x84de: |
| return "TEXTURE30" |
| case 0x84df: |
| return "TEXTURE31" |
| case 0x84e0: |
| return "ACTIVE_TEXTURE" |
| case 0x2901: |
| return "REPEAT" |
| case 0x812f: |
| return "CLAMP_TO_EDGE" |
| case 0x8370: |
| return "MIRRORED_REPEAT" |
| case 0x8622: |
| return "VERTEX_ATTRIB_ARRAY_ENABLED" |
| case 0x8623: |
| return "VERTEX_ATTRIB_ARRAY_SIZE" |
| case 0x8624: |
| return "VERTEX_ATTRIB_ARRAY_STRIDE" |
| case 0x8625: |
| return "VERTEX_ATTRIB_ARRAY_TYPE" |
| case 0x886a: |
| return "VERTEX_ATTRIB_ARRAY_NORMALIZED" |
| case 0x8645: |
| return "VERTEX_ATTRIB_ARRAY_POINTER" |
| case 0x889f: |
| return "VERTEX_ATTRIB_ARRAY_BUFFER_BINDING" |
| case 0x8b9a: |
| return "IMPLEMENTATION_COLOR_READ_TYPE" |
| case 0x8b9b: |
| return "IMPLEMENTATION_COLOR_READ_FORMAT" |
| case 0x8b81: |
| return "COMPILE_STATUS" |
| case 0x8b84: |
| return "INFO_LOG_LENGTH" |
| case 0x8b88: |
| return "SHADER_SOURCE_LENGTH" |
| case 0x8dfa: |
| return "SHADER_COMPILER" |
| case 0x8df8: |
| return "SHADER_BINARY_FORMATS" |
| case 0x8df9: |
| return "NUM_SHADER_BINARY_FORMATS" |
| case 0x8df0: |
| return "LOW_FLOAT" |
| case 0x8df1: |
| return "MEDIUM_FLOAT" |
| case 0x8df2: |
| return "HIGH_FLOAT" |
| case 0x8df3: |
| return "LOW_INT" |
| case 0x8df4: |
| return "MEDIUM_INT" |
| case 0x8df5: |
| return "HIGH_INT" |
| case 0x8d40: |
| return "FRAMEBUFFER" |
| case 0x8d41: |
| return "RENDERBUFFER" |
| case 0x8056: |
| return "RGBA4" |
| case 0x8057: |
| return "RGB5_A1" |
| case 0x8d62: |
| return "RGB565" |
| case 0x81a5: |
| return "DEPTH_COMPONENT16" |
| case 0x8d48: |
| return "STENCIL_INDEX8" |
| case 0x8d42: |
| return "RENDERBUFFER_WIDTH" |
| case 0x8d43: |
| return "RENDERBUFFER_HEIGHT" |
| case 0x8d44: |
| return "RENDERBUFFER_INTERNAL_FORMAT" |
| case 0x8d50: |
| return "RENDERBUFFER_RED_SIZE" |
| case 0x8d51: |
| return "RENDERBUFFER_GREEN_SIZE" |
| case 0x8d52: |
| return "RENDERBUFFER_BLUE_SIZE" |
| case 0x8d53: |
| return "RENDERBUFFER_ALPHA_SIZE" |
| case 0x8d54: |
| return "RENDERBUFFER_DEPTH_SIZE" |
| case 0x8d55: |
| return "RENDERBUFFER_STENCIL_SIZE" |
| case 0x8cd0: |
| return "FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE" |
| case 0x8cd1: |
| return "FRAMEBUFFER_ATTACHMENT_OBJECT_NAME" |
| case 0x8cd2: |
| return "FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL" |
| case 0x8cd3: |
| return "FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE" |
| case 0x8ce0: |
| return "COLOR_ATTACHMENT0" |
| case 0x8d00: |
| return "DEPTH_ATTACHMENT" |
| case 0x8d20: |
| return "STENCIL_ATTACHMENT" |
| case 0x8cd5: |
| return "FRAMEBUFFER_COMPLETE" |
| case 0x8cd6: |
| return "FRAMEBUFFER_INCOMPLETE_ATTACHMENT" |
| case 0x8cd7: |
| return "FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT" |
| case 0x8cd9: |
| return "FRAMEBUFFER_INCOMPLETE_DIMENSIONS" |
| case 0x8cdd: |
| return "FRAMEBUFFER_UNSUPPORTED" |
| case 0x8ca6: |
| return "36006" |
| case 0x8ca7: |
| return "RENDERBUFFER_BINDING" |
| case 0x84e8: |
| return "MAX_RENDERBUFFER_SIZE" |
| case 0x506: |
| return "INVALID_FRAMEBUFFER_OPERATION" |
| case 0x100: |
| return "DEPTH_BUFFER_BIT" |
| case 0x400: |
| return "STENCIL_BUFFER_BIT" |
| case 0x4000: |
| return "COLOR_BUFFER_BIT" |
| case 0x8b50: |
| return "FLOAT_VEC2" |
| case 0x8b51: |
| return "FLOAT_VEC3" |
| case 0x8b52: |
| return "FLOAT_VEC4" |
| case 0x8b53: |
| return "INT_VEC2" |
| case 0x8b54: |
| return "INT_VEC3" |
| case 0x8b55: |
| return "INT_VEC4" |
| case 0x8b56: |
| return "BOOL" |
| case 0x8b57: |
| return "BOOL_VEC2" |
| case 0x8b58: |
| return "BOOL_VEC3" |
| case 0x8b59: |
| return "BOOL_VEC4" |
| case 0x8b5a: |
| return "FLOAT_MAT2" |
| case 0x8b5b: |
| return "FLOAT_MAT3" |
| case 0x8b5c: |
| return "FLOAT_MAT4" |
| case 0x8b5e: |
| return "SAMPLER_2D" |
| case 0x8b60: |
| return "SAMPLER_CUBE" |
| case 0x8b30: |
| return "FRAGMENT_SHADER" |
| case 0x8b31: |
| return "VERTEX_SHADER" |
| case 0x8a35: |
| return "ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH" |
| case 0x8a36: |
| return "ACTIVE_UNIFORM_BLOCKS" |
| case 0x911a: |
| return "ALREADY_SIGNALED" |
| case 0x8c2f: |
| return "ANY_SAMPLES_PASSED" |
| case 0x8d6a: |
| return "ANY_SAMPLES_PASSED_CONSERVATIVE" |
| case 0x1905: |
| return "BLUE" |
| case 0x911f: |
| return "BUFFER_ACCESS_FLAGS" |
| case 0x9120: |
| return "BUFFER_MAP_LENGTH" |
| case 0x9121: |
| return "BUFFER_MAP_OFFSET" |
| case 0x88bc: |
| return "BUFFER_MAPPED" |
| case 0x88bd: |
| return "BUFFER_MAP_POINTER" |
| case 0x1800: |
| return "COLOR" |
| case 0x8cea: |
| return "COLOR_ATTACHMENT10" |
| case 0x8ce1: |
| return "COLOR_ATTACHMENT1" |
| case 0x8ceb: |
| return "COLOR_ATTACHMENT11" |
| case 0x8cec: |
| return "COLOR_ATTACHMENT12" |
| case 0x8ced: |
| return "COLOR_ATTACHMENT13" |
| case 0x8cee: |
| return "COLOR_ATTACHMENT14" |
| case 0x8cef: |
| return "COLOR_ATTACHMENT15" |
| case 0x8ce2: |
| return "COLOR_ATTACHMENT2" |
| case 0x8ce3: |
| return "COLOR_ATTACHMENT3" |
| case 0x8ce4: |
| return "COLOR_ATTACHMENT4" |
| case 0x8ce5: |
| return "COLOR_ATTACHMENT5" |
| case 0x8ce6: |
| return "COLOR_ATTACHMENT6" |
| case 0x8ce7: |
| return "COLOR_ATTACHMENT7" |
| case 0x8ce8: |
| return "COLOR_ATTACHMENT8" |
| case 0x8ce9: |
| return "COLOR_ATTACHMENT9" |
| case 0x884e: |
| return "COMPARE_REF_TO_TEXTURE" |
| case 0x9270: |
| return "COMPRESSED_R11_EAC" |
| case 0x9272: |
| return "COMPRESSED_RG11_EAC" |
| case 0x9274: |
| return "COMPRESSED_RGB8_ETC2" |
| case 0x9276: |
| return "COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2" |
| case 0x9278: |
| return "COMPRESSED_RGBA8_ETC2_EAC" |
| case 0x9271: |
| return "COMPRESSED_SIGNED_R11_EAC" |
| case 0x9273: |
| return "COMPRESSED_SIGNED_RG11_EAC" |
| case 0x9279: |
| return "COMPRESSED_SRGB8_ALPHA8_ETC2_EAC" |
| case 0x9275: |
| return "COMPRESSED_SRGB8_ETC2" |
| case 0x9277: |
| return "COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2" |
| case 0x911c: |
| return "CONDITION_SATISFIED" |
| case 0x8f36: |
| return "36662" |
| case 0x8f37: |
| return "36663" |
| case 0x8865: |
| return "CURRENT_QUERY" |
| case 0x1801: |
| return "DEPTH" |
| case 0x88f0: |
| return "DEPTH24_STENCIL8" |
| case 0x8cad: |
| return "DEPTH32F_STENCIL8" |
| case 0x81a6: |
| return "DEPTH_COMPONENT24" |
| case 0x8cac: |
| return "DEPTH_COMPONENT32F" |
| case 0x84f9: |
| return "DEPTH_STENCIL" |
| case 0x821a: |
| return "DEPTH_STENCIL_ATTACHMENT" |
| case 0x8825: |
| return "DRAW_BUFFER0" |
| case 0x882f: |
| return "DRAW_BUFFER10" |
| case 0x8826: |
| return "DRAW_BUFFER1" |
| case 0x8830: |
| return "DRAW_BUFFER11" |
| case 0x8831: |
| return "DRAW_BUFFER12" |
| case 0x8832: |
| return "DRAW_BUFFER13" |
| case 0x8833: |
| return "DRAW_BUFFER14" |
| case 0x8834: |
| return "DRAW_BUFFER15" |
| case 0x8827: |
| return "DRAW_BUFFER2" |
| case 0x8828: |
| return "DRAW_BUFFER3" |
| case 0x8829: |
| return "DRAW_BUFFER4" |
| case 0x882a: |
| return "DRAW_BUFFER5" |
| case 0x882b: |
| return "DRAW_BUFFER6" |
| case 0x882c: |
| return "DRAW_BUFFER7" |
| case 0x882d: |
| return "DRAW_BUFFER8" |
| case 0x882e: |
| return "DRAW_BUFFER9" |
| case 0x8ca9: |
| return "DRAW_FRAMEBUFFER" |
| case 0x88ea: |
| return "DYNAMIC_COPY" |
| case 0x88e9: |
| return "DYNAMIC_READ" |
| case 0x8dad: |
| return "FLOAT_32_UNSIGNED_INT_24_8_REV" |
| case 0x8b65: |
| return "FLOAT_MAT2x3" |
| case 0x8b66: |
| return "FLOAT_MAT2x4" |
| case 0x8b67: |
| return "FLOAT_MAT3x2" |
| case 0x8b68: |
| return "FLOAT_MAT3x4" |
| case 0x8b69: |
| return "FLOAT_MAT4x2" |
| case 0x8b6a: |
| return "FLOAT_MAT4x3" |
| case 0x8b8b: |
| return "FRAGMENT_SHADER_DERIVATIVE_HINT" |
| case 0x8215: |
| return "FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE" |
| case 0x8214: |
| return "FRAMEBUFFER_ATTACHMENT_BLUE_SIZE" |
| case 0x8210: |
| return "FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING" |
| case 0x8211: |
| return "FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE" |
| case 0x8216: |
| return "FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE" |
| case 0x8213: |
| return "FRAMEBUFFER_ATTACHMENT_GREEN_SIZE" |
| case 0x8212: |
| return "FRAMEBUFFER_ATTACHMENT_RED_SIZE" |
| case 0x8217: |
| return "FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE" |
| case 0x8cd4: |
| return "FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER" |
| case 0x8218: |
| return "FRAMEBUFFER_DEFAULT" |
| case 0x8d56: |
| return "FRAMEBUFFER_INCOMPLETE_MULTISAMPLE" |
| case 0x8219: |
| return "FRAMEBUFFER_UNDEFINED" |
| case 0x1904: |
| return "GREEN" |
| case 0x140b: |
| return "HALF_FLOAT" |
| case 0x8d9f: |
| return "INT_2_10_10_10_REV" |
| case 0x8c8c: |
| return "INTERLEAVED_ATTRIBS" |
| case 0x8dca: |
| return "INT_SAMPLER_2D" |
| case 0x8dcf: |
| return "INT_SAMPLER_2D_ARRAY" |
| case 0x8dcb: |
| return "INT_SAMPLER_3D" |
| case 0x8dcc: |
| return "INT_SAMPLER_CUBE" |
| case 0xffffffff: |
| return "INVALID_INDEX" |
| case 0x821b: |
| return "MAJOR_VERSION" |
| case 0x10: |
| return "MAP_FLUSH_EXPLICIT_BIT" |
| case 0x8: |
| return "MAP_INVALIDATE_BUFFER_BIT" |
| case 0x20: |
| return "MAP_UNSYNCHRONIZED_BIT" |
| case 0x8008: |
| return "MAX" |
| case 0x8073: |
| return "MAX_3D_TEXTURE_SIZE" |
| case 0x88ff: |
| return "MAX_ARRAY_TEXTURE_LAYERS" |
| case 0x8cdf: |
| return "MAX_COLOR_ATTACHMENTS" |
| case 0x8a33: |
| return "MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS" |
| case 0x8a2e: |
| return "MAX_COMBINED_UNIFORM_BLOCKS" |
| case 0x8a31: |
| return "MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS" |
| case 0x8824: |
| return "MAX_DRAW_BUFFERS" |
| case 0x8d6b: |
| return "MAX_ELEMENT_INDEX" |
| case 0x80e9: |
| return "MAX_ELEMENTS_INDICES" |
| case 0x80e8: |
| return "MAX_ELEMENTS_VERTICES" |
| case 0x9125: |
| return "MAX_FRAGMENT_INPUT_COMPONENTS" |
| case 0x8a2d: |
| return "MAX_FRAGMENT_UNIFORM_BLOCKS" |
| case 0x8b49: |
| return "MAX_FRAGMENT_UNIFORM_COMPONENTS" |
| case 0x8905: |
| return "MAX_PROGRAM_TEXEL_OFFSET" |
| case 0x8d57: |
| return "MAX_SAMPLES" |
| case 0x9111: |
| return "MAX_SERVER_WAIT_TIMEOUT" |
| case 0x84fd: |
| return "MAX_TEXTURE_LOD_BIAS" |
| case 0x8c8a: |
| return "MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS" |
| case 0x8c8b: |
| return "MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS" |
| case 0x8c80: |
| return "MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS" |
| case 0x8a30: |
| return "MAX_UNIFORM_BLOCK_SIZE" |
| case 0x8a2f: |
| return "MAX_UNIFORM_BUFFER_BINDINGS" |
| case 0x8b4b: |
| return "MAX_VARYING_COMPONENTS" |
| case 0x9122: |
| return "MAX_VERTEX_OUTPUT_COMPONENTS" |
| case 0x8a2b: |
| return "MAX_VERTEX_UNIFORM_BLOCKS" |
| case 0x8b4a: |
| return "MAX_VERTEX_UNIFORM_COMPONENTS" |
| case 0x8007: |
| return "MIN" |
| case 0x821c: |
| return "MINOR_VERSION" |
| case 0x8904: |
| return "MIN_PROGRAM_TEXEL_OFFSET" |
| case 0x821d: |
| return "NUM_EXTENSIONS" |
| case 0x87fe: |
| return "NUM_PROGRAM_BINARY_FORMATS" |
| case 0x9380: |
| return "NUM_SAMPLE_COUNTS" |
| case 0x9112: |
| return "OBJECT_TYPE" |
| case 0xd02: |
| return "PACK_ROW_LENGTH" |
| case 0xd04: |
| return "PACK_SKIP_PIXELS" |
| case 0xd03: |
| return "PACK_SKIP_ROWS" |
| case 0x88eb: |
| return "PIXEL_PACK_BUFFER" |
| case 0x88ed: |
| return "PIXEL_PACK_BUFFER_BINDING" |
| case 0x88ec: |
| return "PIXEL_UNPACK_BUFFER" |
| case 0x88ef: |
| return "PIXEL_UNPACK_BUFFER_BINDING" |
| case 0x8d69: |
| return "PRIMITIVE_RESTART_FIXED_INDEX" |
| case 0x87ff: |
| return "PROGRAM_BINARY_FORMATS" |
| case 0x8741: |
| return "PROGRAM_BINARY_LENGTH" |
| case 0x8257: |
| return "PROGRAM_BINARY_RETRIEVABLE_HINT" |
| case 0x8866: |
| return "QUERY_RESULT" |
| case 0x8867: |
| return "QUERY_RESULT_AVAILABLE" |
| case 0x8c3a: |
| return "R11F_G11F_B10F" |
| case 0x822d: |
| return "R16F" |
| case 0x8233: |
| return "R16I" |
| case 0x8234: |
| return "R16UI" |
| case 0x822e: |
| return "R32F" |
| case 0x8235: |
| return "R32I" |
| case 0x8236: |
| return "R32UI" |
| case 0x8229: |
| return "R8" |
| case 0x8231: |
| return "R8I" |
| case 0x8f94: |
| return "R8_SNORM" |
| case 0x8232: |
| return "R8UI" |
| case 0x8c89: |
| return "RASTERIZER_DISCARD" |
| case 0xc02: |
| return "READ_BUFFER" |
| case 0x8ca8: |
| return "READ_FRAMEBUFFER" |
| case 0x8caa: |
| return "READ_FRAMEBUFFER_BINDING" |
| case 0x1903: |
| return "RED" |
| case 0x8d94: |
| return "RED_INTEGER" |
| case 0x8cab: |
| return "RENDERBUFFER_SAMPLES" |
| case 0x8227: |
| return "RG" |
| case 0x822f: |
| return "RG16F" |
| case 0x8239: |
| return "RG16I" |
| case 0x823a: |
| return "RG16UI" |
| case 0x8230: |
| return "RG32F" |
| case 0x823b: |
| return "RG32I" |
| case 0x823c: |
| return "RG32UI" |
| case 0x822b: |
| return "RG8" |
| case 0x8237: |
| return "RG8I" |
| case 0x8f95: |
| return "RG8_SNORM" |
| case 0x8238: |
| return "RG8UI" |
| case 0x8059: |
| return "RGB10_A2" |
| case 0x906f: |
| return "RGB10_A2UI" |
| case 0x881b: |
| return "RGB16F" |
| case 0x8d89: |
| return "RGB16I" |
| case 0x8d77: |
| return "RGB16UI" |
| case 0x8815: |
| return "RGB32F" |
| case 0x8d83: |
| return "RGB32I" |
| case 0x8d71: |
| return "RGB32UI" |
| case 0x8051: |
| return "RGB8" |
| case 0x8d8f: |
| return "RGB8I" |
| case 0x8f96: |
| return "RGB8_SNORM" |
| case 0x8d7d: |
| return "RGB8UI" |
| case 0x8c3d: |
| return "RGB9_E5" |
| case 0x881a: |
| return "RGBA16F" |
| case 0x8d88: |
| return "RGBA16I" |
| case 0x8d76: |
| return "RGBA16UI" |
| case 0x8814: |
| return "RGBA32F" |
| case 0x8d82: |
| return "RGBA32I" |
| case 0x8d70: |
| return "RGBA32UI" |
| case 0x8058: |
| return "RGBA8" |
| case 0x8d8e: |
| return "RGBA8I" |
| case 0x8f97: |
| return "RGBA8_SNORM" |
| case 0x8d7c: |
| return "RGBA8UI" |
| case 0x8d99: |
| return "RGBA_INTEGER" |
| case 0x8d98: |
| return "RGB_INTEGER" |
| case 0x8228: |
| return "RG_INTEGER" |
| case 0x8dc1: |
| return "SAMPLER_2D_ARRAY" |
| case 0x8dc4: |
| return "SAMPLER_2D_ARRAY_SHADOW" |
| case 0x8b62: |
| return "SAMPLER_2D_SHADOW" |
| case 0x8b5f: |
| return "SAMPLER_3D" |
| case 0x8919: |
| return "SAMPLER_BINDING" |
| case 0x8dc5: |
| return "SAMPLER_CUBE_SHADOW" |
| case 0x8c8d: |
| return "SEPARATE_ATTRIBS" |
| case 0x9119: |
| return "SIGNALED" |
| case 0x8f9c: |
| return "SIGNED_NORMALIZED" |
| case 0x8c40: |
| return "SRGB" |
| case 0x8c41: |
| return "SRGB8" |
| case 0x8c43: |
| return "SRGB8_ALPHA8" |
| case 0x88e6: |
| return "STATIC_COPY" |
| case 0x88e5: |
| return "STATIC_READ" |
| case 0x1802: |
| return "STENCIL" |
| case 0x88e2: |
| return "STREAM_COPY" |
| case 0x88e1: |
| return "STREAM_READ" |
| case 0x9113: |
| return "SYNC_CONDITION" |
| case 0x9116: |
| return "SYNC_FENCE" |
| case 0x9115: |
| return "SYNC_FLAGS" |
| case 0x9117: |
| return "SYNC_GPU_COMMANDS_COMPLETE" |
| case 0x9114: |
| return "SYNC_STATUS" |
| case 0x8c1a: |
| return "TEXTURE_2D_ARRAY" |
| case 0x806f: |
| return "TEXTURE_3D" |
| case 0x813c: |
| return "TEXTURE_BASE_LEVEL" |
| case 0x8c1d: |
| return "TEXTURE_BINDING_2D_ARRAY" |
| case 0x806a: |
| return "TEXTURE_BINDING_3D" |
| case 0x884d: |
| return "TEXTURE_COMPARE_FUNC" |
| case 0x884c: |
| return "TEXTURE_COMPARE_MODE" |
| case 0x912f: |
| return "TEXTURE_IMMUTABLE_FORMAT" |
| case 0x82df: |
| return "TEXTURE_IMMUTABLE_LEVELS" |
| case 0x813d: |
| return "TEXTURE_MAX_LEVEL" |
| case 0x813b: |
| return "TEXTURE_MAX_LOD" |
| case 0x813a: |
| return "TEXTURE_MIN_LOD" |
| case 0x8e45: |
| return "TEXTURE_SWIZZLE_A" |
| case 0x8e44: |
| return "TEXTURE_SWIZZLE_B" |
| case 0x8e43: |
| return "TEXTURE_SWIZZLE_G" |
| case 0x8e42: |
| return "TEXTURE_SWIZZLE_R" |
| case 0x8072: |
| return "TEXTURE_WRAP_R" |
| case 0x911b: |
| return "TIMEOUT_EXPIRED" |
| case 0x8e22: |
| return "TRANSFORM_FEEDBACK" |
| case 0x8e24: |
| return "TRANSFORM_FEEDBACK_ACTIVE" |
| case 0x8e25: |
| return "TRANSFORM_FEEDBACK_BINDING" |
| case 0x8c8e: |
| return "TRANSFORM_FEEDBACK_BUFFER" |
| case 0x8c8f: |
| return "TRANSFORM_FEEDBACK_BUFFER_BINDING" |
| case 0x8c7f: |
| return "TRANSFORM_FEEDBACK_BUFFER_MODE" |
| case 0x8c85: |
| return "TRANSFORM_FEEDBACK_BUFFER_SIZE" |
| case 0x8c84: |
| return "TRANSFORM_FEEDBACK_BUFFER_START" |
| case 0x8e23: |
| return "TRANSFORM_FEEDBACK_PAUSED" |
| case 0x8c88: |
| return "TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN" |
| case 0x8c76: |
| return "TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH" |
| case 0x8c83: |
| return "TRANSFORM_FEEDBACK_VARYINGS" |
| case 0x8a3c: |
| return "UNIFORM_ARRAY_STRIDE" |
| case 0x8a43: |
| return "UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES" |
| case 0x8a42: |
| return "UNIFORM_BLOCK_ACTIVE_UNIFORMS" |
| case 0x8a3f: |
| return "UNIFORM_BLOCK_BINDING" |
| case 0x8a40: |
| return "UNIFORM_BLOCK_DATA_SIZE" |
| case 0x8a3a: |
| return "UNIFORM_BLOCK_INDEX" |
| case 0x8a41: |
| return "UNIFORM_BLOCK_NAME_LENGTH" |
| case 0x8a46: |
| return "UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER" |
| case 0x8a44: |
| return "UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER" |
| case 0x8a11: |
| return "UNIFORM_BUFFER" |
| case 0x8a28: |
| return "UNIFORM_BUFFER_BINDING" |
| case 0x8a34: |
| return "UNIFORM_BUFFER_OFFSET_ALIGNMENT" |
| case 0x8a2a: |
| return "UNIFORM_BUFFER_SIZE" |
| case 0x8a29: |
| return "UNIFORM_BUFFER_START" |
| case 0x8a3e: |
| return "UNIFORM_IS_ROW_MAJOR" |
| case 0x8a3d: |
| return "UNIFORM_MATRIX_STRIDE" |
| case 0x8a39: |
| return "UNIFORM_NAME_LENGTH" |
| case 0x8a3b: |
| return "UNIFORM_OFFSET" |
| case 0x8a38: |
| return "UNIFORM_SIZE" |
| case 0x8a37: |
| return "UNIFORM_TYPE" |
| case 0x806e: |
| return "UNPACK_IMAGE_HEIGHT" |
| case 0xcf2: |
| return "UNPACK_ROW_LENGTH" |
| case 0x806d: |
| return "UNPACK_SKIP_IMAGES" |
| case 0xcf4: |
| return "UNPACK_SKIP_PIXELS" |
| case 0xcf3: |
| return "UNPACK_SKIP_ROWS" |
| case 0x9118: |
| return "UNSIGNALED" |
| case 0x8c3b: |
| return "UNSIGNED_INT_10F_11F_11F_REV" |
| case 0x8368: |
| return "UNSIGNED_INT_2_10_10_10_REV" |
| case 0x84fa: |
| return "UNSIGNED_INT_24_8" |
| case 0x8c3e: |
| return "UNSIGNED_INT_5_9_9_9_REV" |
| case 0x8dd2: |
| return "UNSIGNED_INT_SAMPLER_2D" |
| case 0x8dd7: |
| return "UNSIGNED_INT_SAMPLER_2D_ARRAY" |
| case 0x8dd3: |
| return "UNSIGNED_INT_SAMPLER_3D" |
| case 0x8dd4: |
| return "UNSIGNED_INT_SAMPLER_CUBE" |
| case 0x8dc6: |
| return "UNSIGNED_INT_VEC2" |
| case 0x8dc7: |
| return "UNSIGNED_INT_VEC3" |
| case 0x8dc8: |
| return "UNSIGNED_INT_VEC4" |
| case 0x8c17: |
| return "UNSIGNED_NORMALIZED" |
| case 0x85b5: |
| return "VERTEX_ARRAY_BINDING" |
| case 0x88fe: |
| return "VERTEX_ATTRIB_ARRAY_DIVISOR" |
| case 0x88fd: |
| return "VERTEX_ATTRIB_ARRAY_INTEGER" |
| case 0x911d: |
| return "WAIT_FAILED" |
| default: |
| return fmt.Sprintf("gl.Enum(0x%x)", uint32(v)) |
| } |
| } |
| |
| func (ctx *context) ActiveTexture(texture Enum) { |
| defer func() { |
| errstr := ctx.errDrain() |
| log.Printf("gl.ActiveTexture(%v) %v", texture, errstr) |
| }() |
| ctx.enqueueDebug(call{ |
| args: fnargs{ |
| fn: glfnActiveTexture, |
| a0: texture.c(), |
| }, |
| blocking: true}) |
| } |
| |
| func (ctx *context) AttachShader(p Program, s Shader) { |
| defer func() { |
| errstr := ctx.errDrain() |
| log.Printf("gl.AttachShader(%v, %v) %v", p, s, errstr) |
| }() |
| ctx.enqueueDebug(call{ |
| args: fnargs{ |
| fn: glfnAttachShader, |
| a0: p.c(), |
| a1: s.c(), |
| }, |
| blocking: true}) |
| } |
| |
| func (ctx *context) BindAttribLocation(p Program, a Attrib, name string) { |
| defer func() { |
| errstr := ctx.errDrain() |
| log.Printf("gl.BindAttribLocation(%v, %v, %v) %v", p, a, name, errstr) |
| }() |
| s, free := ctx.cString(name) |
| defer free() |
| ctx.enqueueDebug(call{ |
| args: fnargs{ |
| fn: glfnBindAttribLocation, |
| a0: p.c(), |
| a1: a.c(), |
| a2: s, |
| }, |
| blocking: true, |
| }) |
| } |
| |
| func (ctx *context) BindBuffer(target Enum, b Buffer) { |
| defer func() { |
| errstr := ctx.errDrain() |
| log.Printf("gl.BindBuffer(%v, %v) %v", target, b, errstr) |
| }() |
| ctx.enqueueDebug(call{ |
| args: fnargs{ |
| fn: glfnBindBuffer, |
| a0: target.c(), |
| a1: b.c(), |
| }, |
| blocking: true}) |
| } |
| |
| func (ctx *context) BindFramebuffer(target Enum, fb Framebuffer) { |
| defer func() { |
| errstr := ctx.errDrain() |
| log.Printf("gl.BindFramebuffer(%v, %v) %v", target, fb, errstr) |
| }() |
| ctx.enqueueDebug(call{ |
| args: fnargs{ |
| fn: glfnBindFramebuffer, |
| a0: target.c(), |
| a1: fb.c(), |
| }, |
| blocking: true}) |
| } |
| |
| func (ctx *context) BindRenderbuffer(target Enum, rb Renderbuffer) { |
| defer func() { |
| errstr := ctx.errDrain() |
| log.Printf("gl.BindRenderbuffer(%v, %v) %v", target, rb, errstr) |
| }() |
| ctx.enqueueDebug(call{ |
| args: fnargs{ |
| fn: glfnBindRenderbuffer, |
| a0: target.c(), |
| a1: rb.c(), |
| }, |
| blocking: true}) |
| } |
| |
| func (ctx *context) BindTexture(target Enum, t Texture) { |
| defer func() { |
| errstr := ctx.errDrain() |
| log.Printf("gl.BindTexture(%v, %v) %v", target, t, errstr) |
| }() |
| ctx.enqueueDebug(call{ |
| args: fnargs{ |
| fn: glfnBindTexture, |
| a0: target.c(), |
| a1: t.c(), |
| }, |
| blocking: true}) |
| } |
| |
| func (ctx *context) BlendColor(red, green, blue, alpha float32) { |
| defer func() { |
| errstr := ctx.errDrain() |
| log.Printf("gl.BlendColor(%v, %v, %v, %v) %v", red, green, blue, alpha, errstr) |
| }() |
| ctx.enqueueDebug(call{ |
| args: fnargs{ |
| fn: glfnBlendColor, |
| a0: uintptr(math.Float32bits(red)), |
| a1: uintptr(math.Float32bits(green)), |
| a2: uintptr(math.Float32bits(blue)), |
| a3: uintptr(math.Float32bits(alpha)), |
| }, |
| blocking: true}) |
| } |
| |
| func (ctx *context) BlendEquation(mode Enum) { |
| defer func() { |
| errstr := ctx.errDrain() |
| log.Printf("gl.BlendEquation(%v) %v", mode, errstr) |
| }() |
| ctx.enqueueDebug(call{ |
| args: fnargs{ |
| fn: glfnBlendEquation, |
| a0: mode.c(), |
| }, |
| blocking: true}) |
| } |
| |
| func (ctx *context) BlendEquationSeparate(modeRGB, modeAlpha Enum) { |
| defer func() { |
| errstr := ctx.errDrain() |
| log.Printf("gl.BlendEquationSeparate(%v, %v) %v", modeRGB, modeAlpha, errstr) |
| }() |
| ctx.enqueueDebug(call{ |
| args: fnargs{ |
| fn: glfnBlendEquationSeparate, |
| a0: modeRGB.c(), |
| a1: modeAlpha.c(), |
| }, |
| blocking: true}) |
| } |
| |
| func (ctx *context) BlendFunc(sfactor, dfactor Enum) { |
| defer func() { |
| errstr := ctx.errDrain() |
| log.Printf("gl.BlendFunc(%v, %v) %v", sfactor, dfactor, errstr) |
| }() |
| ctx.enqueueDebug(call{ |
| args: fnargs{ |
| fn: glfnBlendFunc, |
| a0: sfactor.c(), |
| a1: dfactor.c(), |
| }, |
| blocking: true}) |
| } |
| |
| func (ctx *context) BlendFuncSeparate(sfactorRGB, dfactorRGB, sfactorAlpha, dfactorAlpha Enum) { |
| defer func() { |
| errstr := ctx.errDrain() |
| log.Printf("gl.BlendFuncSeparate(%v, %v, %v, %v) %v", sfactorRGB, dfactorRGB, sfactorAlpha, dfactorAlpha, errstr) |
| }() |
| ctx.enqueueDebug(call{ |
| args: fnargs{ |
| fn: glfnBlendFuncSeparate, |
| a0: sfactorRGB.c(), |
| a1: dfactorRGB.c(), |
| a2: sfactorAlpha.c(), |
| a3: dfactorAlpha.c(), |
| }, |
| blocking: true}) |
| } |
| |
| func (ctx *context) BufferData(target Enum, src []byte, usage Enum) { |
| defer func() { |
| errstr := ctx.errDrain() |
| log.Printf("gl.BufferData(%v, len(%d), %v) %v", target, len(src), usage, errstr) |
| }() |
| parg := unsafe.Pointer(nil) |
| if len(src) > 0 { |
| parg = unsafe.Pointer(&src[0]) |
| } |
| ctx.enqueueDebug(call{ |
| args: fnargs{ |
| fn: glfnBufferData, |
| a0: target.c(), |
| a1: uintptr(len(src)), |
| a2: usage.c(), |
| }, |
| parg: parg, |
| blocking: true, |
| }) |
| } |
| |
| func (ctx *context) BufferInit(target Enum, size int, usage Enum) { |
| defer func() { |
| errstr := ctx.errDrain() |
| log.Printf("gl.BufferInit(%v, %v, %v) %v", target, size, usage, errstr) |
| }() |
| ctx.enqueueDebug(call{ |
| args: fnargs{ |
| fn: glfnBufferData, |
| a0: target.c(), |
| a1: uintptr(size), |
| a2: usage.c(), |
| }, |
| parg: unsafe.Pointer(nil), |
| blocking: true}) |
| } |
| |
| func (ctx *context) BufferSubData(target Enum, offset int, data []byte) { |
| defer func() { |
| errstr := ctx.errDrain() |
| log.Printf("gl.BufferSubData(%v, %v, len(%d)) %v", target, offset, len(data), errstr) |
| }() |
| ctx.enqueueDebug(call{ |
| args: fnargs{ |
| fn: glfnBufferSubData, |
| a0: target.c(), |
| a1: uintptr(offset), |
| a2: uintptr(len(data)), |
| }, |
| parg: unsafe.Pointer(&data[0]), |
| blocking: true, |
| }) |
| } |
| |
| func (ctx *context) CheckFramebufferStatus(target Enum) (r0 Enum) { |
| defer func() { |
| errstr := ctx.errDrain() |
| log.Printf("gl.CheckFramebufferStatus(%v) %v%v", target, r0, errstr) |
| }() |
| return Enum(ctx.enqueue(call{ |
| args: fnargs{ |
| fn: glfnCheckFramebufferStatus, |
| a0: target.c(), |
| }, |
| blocking: true, |
| })) |
| } |
| |
| func (ctx *context) Clear(mask Enum) { |
| defer func() { |
| errstr := ctx.errDrain() |
| log.Printf("gl.Clear(%v) %v", mask, errstr) |
| }() |
| ctx.enqueueDebug(call{ |
| args: fnargs{ |
| fn: glfnClear, |
| a0: uintptr(mask), |
| }, |
| blocking: true}) |
| } |
| |
| func (ctx *context) ClearColor(red, green, blue, alpha float32) { |
| defer func() { |
| errstr := ctx.errDrain() |
| log.Printf("gl.ClearColor(%v, %v, %v, %v) %v", red, green, blue, alpha, errstr) |
| }() |
| ctx.enqueueDebug(call{ |
| args: fnargs{ |
| fn: glfnClearColor, |
| a0: uintptr(math.Float32bits(red)), |
| a1: uintptr(math.Float32bits(green)), |
| a2: uintptr(math.Float32bits(blue)), |
| a3: uintptr(math.Float32bits(alpha)), |
| }, |
| blocking: true}) |
| } |
| |
| func (ctx *context) ClearDepthf(d float32) { |
| defer func() { |
| errstr := ctx.errDrain() |
| log.Printf("gl.ClearDepthf(%v) %v", d, errstr) |
| }() |
| ctx.enqueueDebug(call{ |
| args: fnargs{ |
| fn: glfnClearDepthf, |
| a0: uintptr(math.Float32bits(d)), |
| }, |
| blocking: true}) |
| } |
| |
| func (ctx *context) ClearStencil(s int) { |
| defer func() { |
| errstr := ctx.errDrain() |
| log.Printf("gl.ClearStencil(%v) %v", s, errstr) |
| }() |
| ctx.enqueueDebug(call{ |
| args: fnargs{ |
| fn: glfnClearStencil, |
| a0: uintptr(s), |
| }, |
| blocking: true}) |
| } |
| |
| func (ctx *context) ColorMask(red, green, blue, alpha bool) { |
| defer func() { |
| errstr := ctx.errDrain() |
| log.Printf("gl.ColorMask(%v, %v, %v, %v) %v", red, green, blue, alpha, errstr) |
| }() |
| ctx.enqueueDebug(call{ |
| args: fnargs{ |
| fn: glfnColorMask, |
| a0: glBoolean(red), |
| a1: glBoolean(green), |
| a2: glBoolean(blue), |
| a3: glBoolean(alpha), |
| }, |
| blocking: true}) |
| } |
| |
| func (ctx *context) CompileShader(s Shader) { |
| defer func() { |
| errstr := ctx.errDrain() |
| log.Printf("gl.CompileShader(%v) %v", s, errstr) |
| }() |
| ctx.enqueueDebug(call{ |
| args: fnargs{ |
| fn: glfnCompileShader, |
| a0: s.c(), |
| }, |
| blocking: true}) |
| } |
| |
| func (ctx *context) CompressedTexImage2D(target Enum, level int, internalformat Enum, width, height, border int, data []byte) { |
| defer func() { |
| errstr := ctx.errDrain() |
| log.Printf("gl.CompressedTexImage2D(%v, %v, %v, %v, %v, %v, len(%d)) %v", target, level, internalformat, width, height, border, len(data), errstr) |
| }() |
| ctx.enqueueDebug(call{ |
| args: fnargs{ |
| fn: glfnCompressedTexImage2D, |
| a0: target.c(), |
| a1: uintptr(level), |
| a2: internalformat.c(), |
| a3: uintptr(width), |
| a4: uintptr(height), |
| a5: uintptr(border), |
| a6: uintptr(len(data)), |
| }, |
| parg: unsafe.Pointer(&data[0]), |
| blocking: true, |
| }) |
| } |
| |
| func (ctx *context) CompressedTexSubImage2D(target Enum, level, xoffset, yoffset, width, height int, format Enum, data []byte) { |
| defer func() { |
| errstr := ctx.errDrain() |
| log.Printf("gl.CompressedTexSubImage2D(%v, %v, %v, %v, %v, %v, %v, len(%d)) %v", target, level, xoffset, yoffset, width, height, format, len(data), errstr) |
| }() |
| ctx.enqueueDebug(call{ |
| args: fnargs{ |
| fn: glfnCompressedTexSubImage2D, |
| a0: target.c(), |
| a1: uintptr(level), |
| a2: uintptr(xoffset), |
| a3: uintptr(yoffset), |
| a4: uintptr(width), |
| a5: uintptr(height), |
| a6: format.c(), |
| a7: uintptr(len(data)), |
| }, |
| parg: unsafe.Pointer(&data[0]), |
| blocking: true, |
| }) |
| } |
| |
| func (ctx *context) CopyTexImage2D(target Enum, level int, internalformat Enum, x, y, width, height, border int) { |
| defer func() { |
| errstr := ctx.errDrain() |
| log.Printf("gl.CopyTexImage2D(%v, %v, %v, %v, %v, %v, %v, %v) %v", target, level, internalformat, x, y, width, height, border, errstr) |
| }() |
| ctx.enqueueDebug(call{ |
| args: fnargs{ |
| fn: glfnCopyTexImage2D, |
| a0: target.c(), |
| a1: uintptr(level), |
| a2: internalformat.c(), |
| a3: uintptr(x), |
| a4: uintptr(y), |
| a5: uintptr(width), |
| a6: uintptr(height), |
| a7: uintptr(border), |
| }, |
| blocking: true}) |
| } |
| |
| func (ctx *context) CopyTexSubImage2D(target Enum, level, xoffset, yoffset, x, y, width, height int) { |
| defer func() { |
| errstr := ctx.errDrain() |
| log.Printf("gl.CopyTexSubImage2D(%v, %v, %v, %v, %v, %v, %v, %v) %v", target, level, xoffset, yoffset, x, y, width, height, errstr) |
| }() |
| ctx.enqueueDebug(call{ |
| args: fnargs{ |
| fn: glfnCopyTexSubImage2D, |
| a0: target.c(), |
| a1: uintptr(level), |
| a2: uintptr(xoffset), |
| a3: uintptr(yoffset), |
| a4: uintptr(x), |
| a5: uintptr(y), |
| a6: uintptr(width), |
| a7: uintptr(height), |
| }, |
| blocking: true}) |
| } |
| |
| func (ctx *context) CreateBuffer() (r0 Buffer) { |
| defer func() { |
| errstr := ctx.errDrain() |
| log.Printf("gl.CreateBuffer() %v%v", r0, errstr) |
| }() |
| return Buffer{Value: uint32(ctx.enqueue(call{ |
| args: fnargs{ |
| fn: glfnGenBuffer, |
| }, |
| blocking: true, |
| }))} |
| } |
| |
| func (ctx *context) CreateFramebuffer() (r0 Framebuffer) { |
| defer func() { |
| errstr := ctx.errDrain() |
| log.Printf("gl.CreateFramebuffer() %v%v", r0, errstr) |
| }() |
| return Framebuffer{Value: uint32(ctx.enqueue(call{ |
| args: fnargs{ |
| fn: glfnGenFramebuffer, |
| }, |
| blocking: true, |
| }))} |
| } |
| |
| func (ctx *context) CreateProgram() (r0 Program) { |
| defer func() { |
| errstr := ctx.errDrain() |
| log.Printf("gl.CreateProgram() %v%v", r0, errstr) |
| }() |
| return Program{ |
| Init: true, |
| Value: uint32(ctx.enqueue(call{ |
| args: fnargs{ |
| fn: glfnCreateProgram, |
| }, |
| blocking: true, |
| }, |
| ))} |
| } |
| |
| func (ctx *context) CreateRenderbuffer() (r0 Renderbuffer) { |
| defer func() { |
| errstr := ctx.errDrain() |
| log.Printf("gl.CreateRenderbuffer() %v%v", r0, errstr) |
| }() |
| return Renderbuffer{Value: uint32(ctx.enqueue(call{ |
| args: fnargs{ |
| fn: glfnGenRenderbuffer, |
| }, |
| blocking: true, |
| }))} |
| } |
| |
| func (ctx *context) CreateShader(ty Enum) (r0 Shader) { |
| defer func() { |
| errstr := ctx.errDrain() |
| log.Printf("gl.CreateShader(%v) %v%v", ty, r0, errstr) |
| }() |
| return Shader{Value: uint32(ctx.enqueue(call{ |
| args: fnargs{ |
| fn: glfnCreateShader, |
| a0: uintptr(ty), |
| }, |
| blocking: true, |
| }))} |
| } |
| |
| func (ctx *context) CreateTexture() (r0 Texture) { |
| defer func() { |
| errstr := ctx.errDrain() |
| log.Printf("gl.CreateTexture() %v%v", r0, errstr) |
| }() |
| return Texture{Value: uint32(ctx.enqueue(call{ |
| args: fnargs{ |
| fn: glfnGenTexture, |
| }, |
| blocking: true, |
| }))} |
| } |
| |
| func (ctx *context) CullFace(mode Enum) { |
| defer func() { |
| errstr := ctx.errDrain() |
| log.Printf("gl.CullFace(%v) %v", mode, errstr) |
| }() |
| ctx.enqueueDebug(call{ |
| args: fnargs{ |
| fn: glfnCullFace, |
| a0: mode.c(), |
| }, |
| blocking: true}) |
| } |
| |
| func (ctx *context) DeleteBuffer(v Buffer) { |
| defer func() { |
| errstr := ctx.errDrain() |
| log.Printf("gl.DeleteBuffer(%v) %v", v, errstr) |
| }() |
| ctx.enqueueDebug(call{ |
| args: fnargs{ |
| fn: glfnDeleteBuffer, |
| a0: uintptr(v.Value), |
| }, |
| blocking: true}) |
| } |
| |
| func (ctx *context) DeleteFramebuffer(v Framebuffer) { |
| defer func() { |
| errstr := ctx.errDrain() |
| log.Printf("gl.DeleteFramebuffer(%v) %v", v, errstr) |
| }() |
| ctx.enqueueDebug(call{ |
| args: fnargs{ |
| fn: glfnDeleteFramebuffer, |
| a0: uintptr(v.Value), |
| }, |
| blocking: true}) |
| } |
| |
| func (ctx *context) DeleteProgram(p Program) { |
| defer func() { |
| errstr := ctx.errDrain() |
| log.Printf("gl.DeleteProgram(%v) %v", p, errstr) |
| }() |
| ctx.enqueueDebug(call{ |
| args: fnargs{ |
| fn: glfnDeleteProgram, |
| a0: p.c(), |
| }, |
| blocking: true}) |
| } |
| |
| func (ctx *context) DeleteRenderbuffer(v Renderbuffer) { |
| defer func() { |
| errstr := ctx.errDrain() |
| log.Printf("gl.DeleteRenderbuffer(%v) %v", v, errstr) |
| }() |
| ctx.enqueueDebug(call{ |
| args: fnargs{ |
| fn: glfnDeleteRenderbuffer, |
| a0: v.c(), |
| }, |
| blocking: true}) |
| } |
| |
| func (ctx *context) DeleteShader(s Shader) { |
| defer func() { |
| errstr := ctx.errDrain() |
| log.Printf("gl.DeleteShader(%v) %v", s, errstr) |
| }() |
| ctx.enqueueDebug(call{ |
| args: fnargs{ |
| fn: glfnDeleteShader, |
| a0: s.c(), |
| }, |
| blocking: true}) |
| } |
| |
| func (ctx *context) DeleteTexture(v Texture) { |
| defer func() { |
| errstr := ctx.errDrain() |
| log.Printf("gl.DeleteTexture(%v) %v", v, errstr) |
| }() |
| ctx.enqueueDebug(call{ |
| args: fnargs{ |
| fn: glfnDeleteTexture, |
| a0: v.c(), |
| }, |
| blocking: true}) |
| } |
| |
| func (ctx *context) DepthFunc(fn Enum) { |
| defer func() { |
| errstr := ctx.errDrain() |
| log.Printf("gl.DepthFunc(%v) %v", fn, errstr) |
| }() |
| ctx.enqueueDebug(call{ |
| args: fnargs{ |
| fn: glfnDepthFunc, |
| a0: fn.c(), |
| }, |
| blocking: true}) |
| } |
| |
| func (ctx *context) DepthMask(flag bool) { |
| defer func() { |
| errstr := ctx.errDrain() |
| log.Printf("gl.DepthMask(%v) %v", flag, errstr) |
| }() |
| ctx.enqueueDebug(call{ |
| args: fnargs{ |
| fn: glfnDepthMask, |
| a0: glBoolean(flag), |
| }, |
| blocking: true}) |
| } |
| |
| func (ctx *context) DepthRangef(n, f float32) { |
| defer func() { |
| errstr := ctx.errDrain() |
| log.Printf("gl.DepthRangef(%v, %v) %v", n, f, errstr) |
| }() |
| ctx.enqueueDebug(call{ |
| args: fnargs{ |
| fn: glfnDepthRangef, |
| a0: uintptr(math.Float32bits(n)), |
| a1: uintptr(math.Float32bits(f)), |
| }, |
| blocking: true}) |
| } |
| |
| func (ctx *context) DetachShader(p Program, s Shader) { |
| defer func() { |
| errstr := ctx.errDrain() |
| log.Printf("gl.DetachShader(%v, %v) %v", p, s, errstr) |
| }() |
| ctx.enqueueDebug(call{ |
| args: fnargs{ |
| fn: glfnDetachShader, |
| a0: p.c(), |
| a1: s.c(), |
| }, |
| blocking: true}) |
| } |
| |
| func (ctx *context) Disable(cap Enum) { |
| defer func() { |
| errstr := ctx.errDrain() |
| log.Printf("gl.Disable(%v) %v", cap, errstr) |
| }() |
| ctx.enqueueDebug(call{ |
| args: fnargs{ |
| fn: glfnDisable, |
| a0: cap.c(), |
| }, |
| blocking: true}) |
| } |
| |
| func (ctx *context) DisableVertexAttribArray(a Attrib) { |
| defer func() { |
| errstr := ctx.errDrain() |
| log.Printf("gl.DisableVertexAttribArray(%v) %v", a, errstr) |
| }() |
| ctx.enqueueDebug(call{ |
| args: fnargs{ |
| fn: glfnDisableVertexAttribArray, |
| a0: a.c(), |
| }, |
| blocking: true}) |
| } |
| |
| func (ctx *context) DrawArrays(mode Enum, first, count int) { |
| defer func() { |
| errstr := ctx.errDrain() |
| log.Printf("gl.DrawArrays(%v, %v, %v) %v", mode, first, count, errstr) |
| }() |
| ctx.enqueueDebug(call{ |
| args: fnargs{ |
| fn: glfnDrawArrays, |
| a0: mode.c(), |
| a1: uintptr(first), |
| a2: uintptr(count), |
| }, |
| blocking: true}) |
| } |
| |
| func (ctx *context) DrawElements(mode Enum, count int, ty Enum, offset int) { |
| defer func() { |
| errstr := ctx.errDrain() |
| log.Printf("gl.DrawElements(%v, %v, %v, %v) %v", mode, count, ty, offset, errstr) |
| }() |
| ctx.enqueueDebug(call{ |
| args: fnargs{ |
| fn: glfnDrawElements, |
| a0: mode.c(), |
| a1: uintptr(count), |
| a2: ty.c(), |
| a3: uintptr(offset), |
| }, |
| blocking: true}) |
| } |
| |
| func (ctx *context) Enable(cap Enum) { |
| defer func() { |
| errstr := ctx.errDrain() |
| log.Printf("gl.Enable(%v) %v", cap, errstr) |
| }() |
| ctx.enqueueDebug(call{ |
| args: fnargs{ |
| fn: glfnEnable, |
| a0: cap.c(), |
| }, |
| blocking: true}) |
| } |
| |
| func (ctx *context) EnableVertexAttribArray(a Attrib) { |
| defer func() { |
| errstr := ctx.errDrain() |
| log.Printf("gl.EnableVertexAttribArray(%v) %v", a, errstr) |
| }() |
| ctx.enqueueDebug(call{ |
| args: fnargs{ |
| fn: glfnEnableVertexAttribArray, |
| a0: a.c(), |
| }, |
| blocking: true}) |
| } |
| |
| func (ctx *context) Finish() { |
| defer func() { |
| errstr := ctx.errDrain() |
| log.Printf("gl.Finish() %v", errstr) |
| }() |
| ctx.enqueueDebug(call{ |
| args: fnargs{ |
| fn: glfnFinish, |
| }, |
| blocking: true, |
| }) |
| } |
| |
| func (ctx *context) Flush() { |
| defer func() { |
| errstr := ctx.errDrain() |
| log.Printf("gl.Flush() %v", errstr) |
| }() |
| ctx.enqueueDebug(call{ |
| args: fnargs{ |
| fn: glfnFlush, |
| }, |
| blocking: true, |
| }) |
| } |
| |
| func (ctx *context) FramebufferRenderbuffer(target, attachment, rbTarget Enum, rb Renderbuffer) { |
| defer func() { |
| errstr := ctx.errDrain() |
| log.Printf("gl.FramebufferRenderbuffer(%v, %v, %v, %v) %v", target, attachment, rbTarget, rb, errstr) |
| }() |
| ctx.enqueueDebug(call{ |
| args: fnargs{ |
| fn: glfnFramebufferRenderbuffer, |
| a0: target.c(), |
| a1: attachment.c(), |
| a2: rbTarget.c(), |
| a3: rb.c(), |
| }, |
| blocking: true}) |
| } |
| |
| func (ctx *context) FramebufferTexture2D(target, attachment, texTarget Enum, t Texture, level int) { |
| defer func() { |
| errstr := ctx.errDrain() |
| log.Printf("gl.FramebufferTexture2D(%v, %v, %v, %v, %v) %v", target, attachment, texTarget, t, level, errstr) |
| }() |
| ctx.enqueueDebug(call{ |
| args: fnargs{ |
| fn: glfnFramebufferTexture2D, |
| a0: target.c(), |
| a1: attachment.c(), |
| a2: texTarget.c(), |
| a3: t.c(), |
| a4: uintptr(level), |
| }, |
| blocking: true}) |
| } |
| |
| func (ctx *context) FrontFace(mode Enum) { |
| defer func() { |
| errstr := ctx.errDrain() |
| log.Printf("gl.FrontFace(%v) %v", mode, errstr) |
| }() |
| ctx.enqueueDebug(call{ |
| args: fnargs{ |
| fn: glfnFrontFace, |
| a0: mode.c(), |
| }, |
| blocking: true}) |
| } |
| |
| func (ctx *context) GenerateMipmap(target Enum) { |
| defer func() { |
| errstr := ctx.errDrain() |
| log.Printf("gl.GenerateMipmap(%v) %v", target, errstr) |
| }() |
| ctx.enqueueDebug(call{ |
| args: fnargs{ |
| fn: glfnGenerateMipmap, |
| a0: target.c(), |
| }, |
| blocking: true}) |
| } |
| |
| func (ctx *context) GetActiveAttrib(p Program, index uint32) (name string, size int, ty Enum) { |
| defer func() { |
| errstr := ctx.errDrain() |
| log.Printf("gl.GetActiveAttrib(%v, %v) (%v, %v, %v) %v", p, index, name, size, ty, errstr) |
| }() |
| bufSize := ctx.GetProgrami(p, ACTIVE_ATTRIBUTE_MAX_LENGTH) |
| buf := make([]byte, bufSize) |
| var cType int |
| cSize := ctx.enqueue(call{ |
| args: fnargs{ |
| fn: glfnGetActiveAttrib, |
| a0: p.c(), |
| a1: uintptr(index), |
| a2: uintptr(bufSize), |
| a3: uintptr(unsafe.Pointer(&cType)), |
| }, |
| parg: unsafe.Pointer(&buf[0]), |
| blocking: true, |
| }) |
| return goString(buf), int(cSize), Enum(cType) |
| } |
| |
| func (ctx *context) GetActiveUniform(p Program, index uint32) (name string, size int, ty Enum) { |
| defer func() { |
| errstr := ctx.errDrain() |
| log.Printf("gl.GetActiveUniform(%v, %v) (%v, %v, %v) %v", p, index, name, size, ty, errstr) |
| }() |
| bufSize := ctx.GetProgrami(p, ACTIVE_UNIFORM_MAX_LENGTH) |
| buf := make([]byte, bufSize+8) |
| var cType int |
| cSize := ctx.enqueue(call{ |
| args: fnargs{ |
| fn: glfnGetActiveUniform, |
| a0: p.c(), |
| a1: uintptr(index), |
| a2: uintptr(bufSize), |
| a3: uintptr(unsafe.Pointer(&cType)), |
| }, |
| parg: unsafe.Pointer(&buf[0]), |
| blocking: true, |
| }) |
| return goString(buf), int(cSize), Enum(cType) |
| } |
| |
| func (ctx *context) GetAttachedShaders(p Program) (r0 []Shader) { |
| defer func() { |
| errstr := ctx.errDrain() |
| log.Printf("gl.GetAttachedShaders(%v) %v%v", p, r0, errstr) |
| }() |
| shadersLen := ctx.GetProgrami(p, ATTACHED_SHADERS) |
| if shadersLen == 0 { |
| return nil |
| } |
| buf := make([]uint32, shadersLen) |
| n := int(ctx.enqueue(call{ |
| args: fnargs{ |
| fn: glfnGetAttachedShaders, |
| a0: p.c(), |
| a1: uintptr(shadersLen), |
| }, |
| parg: unsafe.Pointer(&buf[0]), |
| blocking: true, |
| })) |
| buf = buf[:int(n)] |
| shaders := make([]Shader, len(buf)) |
| for i, s := range buf { |
| shaders[i] = Shader{Value: uint32(s)} |
| } |
| return shaders |
| } |
| |
| func (ctx *context) GetAttribLocation(p Program, name string) (r0 Attrib) { |
| defer func() { |
| errstr := ctx.errDrain() |
| r0.name = name |
| log.Printf("gl.GetAttribLocation(%v, %v) %v%v", p, name, r0, errstr) |
| }() |
| s, free := ctx.cString(name) |
| defer free() |
| return Attrib{Value: uint(ctx.enqueue(call{ |
| args: fnargs{ |
| fn: glfnGetAttribLocation, |
| a0: p.c(), |
| a1: s, |
| }, |
| blocking: true, |
| }))} |
| } |
| |
| func (ctx *context) GetBooleanv(dst []bool, pname Enum) { |
| defer func() { |
| errstr := ctx.errDrain() |
| log.Printf("gl.GetBooleanv(%v, %v) %v", dst, pname, errstr) |
| }() |
| buf := make([]int32, len(dst)) |
| ctx.enqueueDebug(call{ |
| args: fnargs{ |
| fn: glfnGetBooleanv, |
| a0: pname.c(), |
| }, |
| parg: unsafe.Pointer(&buf[0]), |
| blocking: true, |
| }) |
| for i, v := range buf { |
| dst[i] = v != 0 |
| } |
| } |
| |
| func (ctx *context) GetFloatv(dst []float32, pname Enum) { |
| defer func() { |
| errstr := ctx.errDrain() |
| log.Printf("gl.GetFloatv(len(%d), %v) %v", len(dst), pname, errstr) |
| }() |
| ctx.enqueueDebug(call{ |
| args: fnargs{ |
| fn: glfnGetFloatv, |
| a0: pname.c(), |
| }, |
| parg: unsafe.Pointer(&dst[0]), |
| blocking: true, |
| }) |
| } |
| |
| func (ctx *context) GetIntegerv(dst []int32, pname Enum) { |
| defer func() { |
| errstr := ctx.errDrain() |
| log.Printf("gl.GetIntegerv(%v, %v) %v", dst, pname, errstr) |
| }() |
| ctx.enqueueDebug(call{ |
| args: fnargs{ |
| fn: glfnGetIntegerv, |
| a0: pname.c(), |
| }, |
| parg: unsafe.Pointer(&dst[0]), |
| blocking: true, |
| }) |
| } |
| |
| func (ctx *context) GetInteger(pname Enum) (r0 int) { |
| defer func() { |
| errstr := ctx.errDrain() |
| log.Printf("gl.GetInteger(%v) %v%v", pname, r0, errstr) |
| }() |
| var v [1]int32 |
| ctx.GetIntegerv(v[:], pname) |
| return int(v[0]) |
| } |
| |
| func (ctx *context) GetBufferParameteri(target, value Enum) (r0 int) { |
| defer func() { |
| errstr := ctx.errDrain() |
| log.Printf("gl.GetBufferParameteri(%v, %v) %v%v", target, value, r0, errstr) |
| }() |
| return int(ctx.enqueue(call{ |
| args: fnargs{ |
| fn: glfnGetBufferParameteri, |
| a0: target.c(), |
| a1: value.c(), |
| }, |
| blocking: true, |
| })) |
| } |
| |
| func (ctx *context) GetError() (r0 Enum) { |
| return Enum(ctx.enqueue(call{ |
| args: fnargs{ |
| fn: glfnGetError, |
| }, |
| blocking: true, |
| })) |
| } |
| |
| func (ctx *context) GetFramebufferAttachmentParameteri(target, attachment, pname Enum) (r0 int) { |
| defer func() { |
| errstr := ctx.errDrain() |
| log.Printf("gl.GetFramebufferAttachmentParameteri(%v, %v, %v) %v%v", target, attachment, pname, r0, errstr) |
| }() |
| return int(ctx.enqueue(call{ |
| args: fnargs{ |
| fn: glfnGetFramebufferAttachmentParameteriv, |
| a0: target.c(), |
| a1: attachment.c(), |
| a2: pname.c(), |
| }, |
| blocking: true, |
| })) |
| } |
| |
| func (ctx *context) GetProgrami(p Program, pname Enum) (r0 int) { |
| defer func() { |
| errstr := ctx.errDrain() |
| log.Printf("gl.GetProgrami(%v, %v) %v%v", p, pname, r0, errstr) |
| }() |
| return int(ctx.enqueue(call{ |
| args: fnargs{ |
| fn: glfnGetProgramiv, |
| a0: p.c(), |
| a1: pname.c(), |
| }, |
| blocking: true, |
| })) |
| } |
| |
| func (ctx *context) GetProgramInfoLog(p Program) (r0 string) { |
| defer func() { |
| errstr := ctx.errDrain() |
| log.Printf("gl.GetProgramInfoLog(%v) %v%v", p, r0, errstr) |
| }() |
| infoLen := ctx.GetProgrami(p, INFO_LOG_LENGTH) |
| if infoLen == 0 { |
| return "" |
| } |
| buf := make([]byte, infoLen) |
| ctx.enqueueDebug(call{ |
| args: fnargs{ |
| fn: glfnGetProgramInfoLog, |
| a0: p.c(), |
| a1: uintptr(infoLen), |
| }, |
| parg: unsafe.Pointer(&buf[0]), |
| blocking: true, |
| }) |
| return goString(buf) |
| } |
| |
| func (ctx *context) GetRenderbufferParameteri(target, pname Enum) (r0 int) { |
| defer func() { |
| errstr := ctx.errDrain() |
| log.Printf("gl.GetRenderbufferParameteri(%v, %v) %v%v", target, pname, r0, errstr) |
| }() |
| return int(ctx.enqueue(call{ |
| args: fnargs{ |
| fn: glfnGetRenderbufferParameteriv, |
| a0: target.c(), |
| a1: pname.c(), |
| }, |
| blocking: true, |
| })) |
| } |
| |
| func (ctx *context) GetShaderi(s Shader, pname Enum) (r0 int) { |
| defer func() { |
| errstr := ctx.errDrain() |
| log.Printf("gl.GetShaderi(%v, %v) %v%v", s, pname, r0, errstr) |
| }() |
| return int(ctx.enqueue(call{ |
| args: fnargs{ |
| fn: glfnGetShaderiv, |
| a0: s.c(), |
| a1: pname.c(), |
| }, |
| blocking: true, |
| })) |
| } |
| |
| func (ctx *context) GetShaderInfoLog(s Shader) (r0 string) { |
| defer func() { |
| errstr := ctx.errDrain() |
| log.Printf("gl.GetShaderInfoLog(%v) %v%v", s, r0, errstr) |
| }() |
| infoLen := ctx.GetShaderi(s, INFO_LOG_LENGTH) |
| if infoLen == 0 { |
| return "" |
| } |
| buf := make([]byte, infoLen) |
| ctx.enqueueDebug(call{ |
| args: fnargs{ |
| fn: glfnGetShaderInfoLog, |
| a0: s.c(), |
| a1: uintptr(infoLen), |
| }, |
| parg: unsafe.Pointer(&buf[0]), |
| blocking: true, |
| }) |
| return goString(buf) |
| } |
| |
| func (ctx *context) GetShaderPrecisionFormat(shadertype, precisiontype Enum) (rangeLow, rangeHigh, precision int) { |
| defer func() { |
| errstr := ctx.errDrain() |
| log.Printf("gl.GetShaderPrecisionFormat(%v, %v) (%v, %v, %v) %v", shadertype, precisiontype, rangeLow, rangeHigh, precision, errstr) |
| }() |
| var rangeAndPrec [3]int32 |
| ctx.enqueueDebug(call{ |
| args: fnargs{ |
| fn: glfnGetShaderPrecisionFormat, |
| a0: shadertype.c(), |
| a1: precisiontype.c(), |
| }, |
| parg: unsafe.Pointer(&rangeAndPrec[0]), |
| blocking: true, |
| }) |
| return int(rangeAndPrec[0]), int(rangeAndPrec[1]), int(rangeAndPrec[2]) |
| } |
| |
| func (ctx *context) GetShaderSource(s Shader) (r0 string) { |
| defer func() { |
| errstr := ctx.errDrain() |
| log.Printf("gl.GetShaderSource(%v) %v%v", s, r0, errstr) |
| }() |
| sourceLen := ctx.GetShaderi(s, SHADER_SOURCE_LENGTH) |
| if sourceLen == 0 { |
| return "" |
| } |
| buf := make([]byte, sourceLen) |
| ctx.enqueueDebug(call{ |
| args: fnargs{ |
| fn: glfnGetShaderSource, |
| a0: s.c(), |
| a1: uintptr(sourceLen), |
| }, |
| parg: unsafe.Pointer(&buf[0]), |
| blocking: true, |
| }) |
| return goString(buf) |
| } |
| |
| func (ctx *context) GetString(pname Enum) (r0 string) { |
| defer func() { |
| errstr := ctx.errDrain() |
| log.Printf("gl.GetString(%v) %v%v", pname, r0, errstr) |
| }() |
| ret := ctx.enqueue(call{ |
| args: fnargs{ |
| fn: glfnGetString, |
| a0: pname.c(), |
| }, |
| blocking: true, |
| }) |
| retp := unsafe.Pointer(ret) |
| buf := (*[1 << 24]byte)(retp)[:] |
| return goString(buf) |
| } |
| |
| func (ctx *context) GetTexParameterfv(dst []float32, target, pname Enum) { |
| defer func() { |
| errstr := ctx.errDrain() |
| log.Printf("gl.GetTexParameterfv(len(%d), %v, %v) %v", len(dst), target, pname, errstr) |
| }() |
| ctx.enqueueDebug(call{ |
| args: fnargs{ |
| fn: glfnGetTexParameterfv, |
| a0: target.c(), |
| a1: pname.c(), |
| }, |
| parg: unsafe.Pointer(&dst[0]), |
| blocking: true, |
| }) |
| } |
| |
| func (ctx *context) GetTexParameteriv(dst []int32, target, pname Enum) { |
| defer func() { |
| errstr := ctx.errDrain() |
| log.Printf("gl.GetTexParameteriv(%v, %v, %v) %v", dst, target, pname, errstr) |
| }() |
| ctx.enqueueDebug(call{ |
| args: fnargs{ |
| fn: glfnGetTexParameteriv, |
| a0: target.c(), |
| a1: pname.c(), |
| }, |
| blocking: true, |
| }) |
| } |
| |
| func (ctx *context) GetUniformfv(dst []float32, src Uniform, p Program) { |
| defer func() { |
| errstr := ctx.errDrain() |
| log.Printf("gl.GetUniformfv(len(%d), %v, %v) %v", len(dst), src, p, errstr) |
| }() |
| ctx.enqueueDebug(call{ |
| args: fnargs{ |
| fn: glfnGetUniformfv, |
| a0: p.c(), |
| a1: src.c(), |
| }, |
| parg: unsafe.Pointer(&dst[0]), |
| blocking: true, |
| }) |
| } |
| |
| func (ctx *context) GetUniformiv(dst []int32, src Uniform, p Program) { |
| defer func() { |
| errstr := ctx.errDrain() |
| log.Printf("gl.GetUniformiv(%v, %v, %v) %v", dst, src, p, errstr) |
| }() |
| ctx.enqueueDebug(call{ |
| args: fnargs{ |
| fn: glfnGetUniformiv, |
| a0: p.c(), |
| a1: src.c(), |
| }, |
| parg: unsafe.Pointer(&dst[0]), |
| blocking: true, |
| }) |
| } |
| |
| func (ctx *context) GetUniformLocation(p Program, name string) (r0 Uniform) { |
| defer func() { |
| errstr := ctx.errDrain() |
| r0.name = name |
| log.Printf("gl.GetUniformLocation(%v, %v) %v%v", p, name, r0, errstr) |
| }() |
| s, free := ctx.cString(name) |
| defer free() |
| return Uniform{Value: int32(ctx.enqueue(call{ |
| args: fnargs{ |
| fn: glfnGetUniformLocation, |
| a0: p.c(), |
| a1: s, |
| }, |
| blocking: true, |
| }))} |
| } |
| |
| func (ctx *context) GetVertexAttribf(src Attrib, pname Enum) (r0 float32) { |
| defer func() { |
| errstr := ctx.errDrain() |
| log.Printf("gl.GetVertexAttribf(%v, %v) %v%v", src, pname, r0, errstr) |
| }() |
| var params [1]float32 |
| ctx.GetVertexAttribfv(params[:], src, pname) |
| return params[0] |
| } |
| |
| func (ctx *context) GetVertexAttribfv(dst []float32, src Attrib, pname Enum) { |
| defer func() { |
| errstr := ctx.errDrain() |
| log.Printf("gl.GetVertexAttribfv(len(%d), %v, %v) %v", len(dst), src, pname, errstr) |
| }() |
| ctx.enqueueDebug(call{ |
| args: fnargs{ |
| fn: glfnGetVertexAttribfv, |
| a0: src.c(), |
| a1: pname.c(), |
| }, |
| parg: unsafe.Pointer(&dst[0]), |
| blocking: true, |
| }) |
| } |
| |
| func (ctx *context) GetVertexAttribi(src Attrib, pname Enum) (r0 int32) { |
| defer func() { |
| errstr := ctx.errDrain() |
| log.Printf("gl.GetVertexAttribi(%v, %v) %v%v", src, pname, r0, errstr) |
| }() |
| var params [1]int32 |
| ctx.GetVertexAttribiv(params[:], src, pname) |
| return params[0] |
| } |
| |
| func (ctx *context) GetVertexAttribiv(dst []int32, src Attrib, pname Enum) { |
| defer func() { |
| errstr := ctx.errDrain() |
| log.Printf("gl.GetVertexAttribiv(%v, %v, %v) %v", dst, src, pname, errstr) |
| }() |
| ctx.enqueueDebug(call{ |
| args: fnargs{ |
| fn: glfnGetVertexAttribiv, |
| a0: src.c(), |
| a1: pname.c(), |
| }, |
| parg: unsafe.Pointer(&dst[0]), |
| blocking: true, |
| }) |
| } |
| |
| func (ctx *context) Hint(target, mode Enum) { |
| defer func() { |
| errstr := ctx.errDrain() |
| log.Printf("gl.Hint(%v, %v) %v", target, mode, errstr) |
| }() |
| ctx.enqueueDebug(call{ |
| args: fnargs{ |
| fn: glfnHint, |
| a0: target.c(), |
| a1: mode.c(), |
| }, |
| blocking: true}) |
| } |
| |
| func (ctx *context) IsBuffer(b Buffer) (r0 bool) { |
| defer func() { |
| errstr := ctx.errDrain() |
| log.Printf("gl.IsBuffer(%v) %v%v", b, r0, errstr) |
| }() |
| return 0 != ctx.enqueue(call{ |
| args: fnargs{ |
| fn: glfnIsBuffer, |
| a0: b.c(), |
| }, |
| blocking: true, |
| }) |
| } |
| |
| func (ctx *context) IsEnabled(cap Enum) (r0 bool) { |
| defer func() { |
| errstr := ctx.errDrain() |
| log.Printf("gl.IsEnabled(%v) %v%v", cap, r0, errstr) |
| }() |
| return 0 != ctx.enqueue(call{ |
| args: fnargs{ |
| fn: glfnIsEnabled, |
| a0: cap.c(), |
| }, |
| blocking: true, |
| }) |
| } |
| |
| func (ctx *context) IsFramebuffer(fb Framebuffer) (r0 bool) { |
| defer func() { |
| errstr := ctx.errDrain() |
| log.Printf("gl.IsFramebuffer(%v) %v%v", fb, r0, errstr) |
| }() |
| return 0 != ctx.enqueue(call{ |
| args: fnargs{ |
| fn: glfnIsFramebuffer, |
| a0: fb.c(), |
| }, |
| blocking: true, |
| }) |
| } |
| |
| func (ctx *context) IsProgram(p Program) (r0 bool) { |
| defer func() { |
| errstr := ctx.errDrain() |
| log.Printf("gl.IsProgram(%v) %v%v", p, r0, errstr) |
| }() |
| return 0 != ctx.enqueue(call{ |
| args: fnargs{ |
| fn: glfnIsProgram, |
| a0: p.c(), |
| }, |
| blocking: true, |
| }) |
| } |
| |
| func (ctx *context) IsRenderbuffer(rb Renderbuffer) (r0 bool) { |
| defer func() { |
| errstr := ctx.errDrain() |
| log.Printf("gl.IsRenderbuffer(%v) %v%v", rb, r0, errstr) |
| }() |
| return 0 != ctx.enqueue(call{ |
| args: fnargs{ |
| fn: glfnIsRenderbuffer, |
| a0: rb.c(), |
| }, |
| blocking: true, |
| }) |
| } |
| |
| func (ctx *context) IsShader(s Shader) (r0 bool) { |
| defer func() { |
| errstr := ctx.errDrain() |
| log.Printf("gl.IsShader(%v) %v%v", s, r0, errstr) |
| }() |
| return 0 != ctx.enqueue(call{ |
| args: fnargs{ |
| fn: glfnIsShader, |
| a0: s.c(), |
| }, |
| blocking: true, |
| }) |
| } |
| |
| func (ctx *context) IsTexture(t Texture) (r0 bool) { |
| defer func() { |
| errstr := ctx.errDrain() |
| log.Printf("gl.IsTexture(%v) %v%v", t, r0, errstr) |
| }() |
| return 0 != ctx.enqueue(call{ |
| args: fnargs{ |
| fn: glfnIsTexture, |
| a0: t.c(), |
| }, |
| blocking: true, |
| }) |
| } |
| |
| func (ctx *context) LineWidth(width float32) { |
| defer func() { |
| errstr := ctx.errDrain() |
| log.Printf("gl.LineWidth(%v) %v", width, errstr) |
| }() |
| ctx.enqueueDebug(call{ |
| args: fnargs{ |
| fn: glfnLineWidth, |
| a0: uintptr(math.Float32bits(width)), |
| }, |
| blocking: true}) |
| } |
| |
| func (ctx *context) LinkProgram(p Program) { |
| defer func() { |
| errstr := ctx.errDrain() |
| log.Printf("gl.LinkProgram(%v) %v", p, errstr) |
| }() |
| ctx.enqueueDebug(call{ |
| args: fnargs{ |
| fn: glfnLinkProgram, |
| a0: p.c(), |
| }, |
| blocking: true}) |
| } |
| |
| func (ctx *context) PixelStorei(pname Enum, param int32) { |
| defer func() { |
| errstr := ctx.errDrain() |
| log.Printf("gl.PixelStorei(%v, %v) %v", pname, param, errstr) |
| }() |
| ctx.enqueueDebug(call{ |
| args: fnargs{ |
| fn: glfnPixelStorei, |
| a0: pname.c(), |
| a1: uintptr(param), |
| }, |
| blocking: true}) |
| } |
| |
| func (ctx *context) PolygonOffset(factor, units float32) { |
| defer func() { |
| errstr := ctx.errDrain() |
| log.Printf("gl.PolygonOffset(%v, %v) %v", factor, units, errstr) |
| }() |
| ctx.enqueueDebug(call{ |
| args: fnargs{ |
| fn: glfnPolygonOffset, |
| a0: uintptr(math.Float32bits(factor)), |
| a1: uintptr(math.Float32bits(units)), |
| }, |
| blocking: true}) |
| } |
| |
| func (ctx *context) ReadPixels(dst []byte, x, y, width, height int, format, ty Enum) { |
| defer func() { |
| errstr := ctx.errDrain() |
| log.Printf("gl.ReadPixels(len(%d), %v, %v, %v, %v, %v, %v) %v", len(dst), x, y, width, height, format, ty, errstr) |
| }() |
| ctx.enqueueDebug(call{ |
| args: fnargs{ |
| fn: glfnReadPixels, |
| |
| a0: uintptr(x), |
| a1: uintptr(y), |
| a2: uintptr(width), |
| a3: uintptr(height), |
| a4: format.c(), |
| a5: ty.c(), |
| }, |
| parg: unsafe.Pointer(&dst[0]), |
| blocking: true, |
| }) |
| } |
| |
| func (ctx *context) ReleaseShaderCompiler() { |
| defer func() { |
| errstr := ctx.errDrain() |
| log.Printf("gl.ReleaseShaderCompiler() %v", errstr) |
| }() |
| ctx.enqueueDebug(call{ |
| args: fnargs{ |
| fn: glfnReleaseShaderCompiler, |
| }, |
| blocking: true}) |
| } |
| |
| func (ctx *context) RenderbufferStorage(target, internalFormat Enum, width, height int) { |
| defer func() { |
| errstr := ctx.errDrain() |
| log.Printf("gl.RenderbufferStorage(%v, %v, %v, %v) %v", target, internalFormat, width, height, errstr) |
| }() |
| ctx.enqueueDebug(call{ |
| args: fnargs{ |
| fn: glfnRenderbufferStorage, |
| a0: target.c(), |
| a1: internalFormat.c(), |
| a2: uintptr(width), |
| a3: uintptr(height), |
| }, |
| blocking: true}) |
| } |
| |
| func (ctx *context) SampleCoverage(value float32, invert bool) { |
| defer func() { |
| errstr := ctx.errDrain() |
| log.Printf("gl.SampleCoverage(%v, %v) %v", value, invert, errstr) |
| }() |
| ctx.enqueueDebug(call{ |
| args: fnargs{ |
| fn: glfnSampleCoverage, |
| a0: uintptr(math.Float32bits(value)), |
| a1: glBoolean(invert), |
| }, |
| blocking: true}) |
| } |
| |
| func (ctx *context) Scissor(x, y, width, height int32) { |
| defer func() { |
| errstr := ctx.errDrain() |
| log.Printf("gl.Scissor(%v, %v, %v, %v) %v", x, y, width, height, errstr) |
| }() |
| ctx.enqueueDebug(call{ |
| args: fnargs{ |
| fn: glfnScissor, |
| a0: uintptr(x), |
| a1: uintptr(y), |
| a2: uintptr(width), |
| a3: uintptr(height), |
| }, |
| blocking: true}) |
| } |
| |
| func (ctx *context) ShaderSource(s Shader, src string) { |
| defer func() { |
| errstr := ctx.errDrain() |
| log.Printf("gl.ShaderSource(%v, %v) %v", s, src, errstr) |
| }() |
| strp, free := ctx.cStringPtr(src) |
| defer free() |
| ctx.enqueueDebug(call{ |
| args: fnargs{ |
| fn: glfnShaderSource, |
| a0: s.c(), |
| a1: 1, |
| a2: strp, |
| }, |
| blocking: true, |
| }) |
| } |
| |
| func (ctx *context) StencilFunc(fn Enum, ref int, mask uint32) { |
| defer func() { |
| errstr := ctx.errDrain() |
| log.Printf("gl.StencilFunc(%v, %v, %v) %v", fn, ref, mask, errstr) |
| }() |
| ctx.enqueueDebug(call{ |
| args: fnargs{ |
| fn: glfnStencilFunc, |
| a0: fn.c(), |
| a1: uintptr(ref), |
| a2: uintptr(mask), |
| }, |
| blocking: true}) |
| } |
| |
| func (ctx *context) StencilFuncSeparate(face, fn Enum, ref int, mask uint32) { |
| defer func() { |
| errstr := ctx.errDrain() |
| log.Printf("gl.StencilFuncSeparate(%v, %v, %v, %v) %v", face, fn, ref, mask, errstr) |
| }() |
| ctx.enqueueDebug(call{ |
| args: fnargs{ |
| fn: glfnStencilFuncSeparate, |
| a0: face.c(), |
| a1: fn.c(), |
| a2: uintptr(ref), |
| a3: uintptr(mask), |
| }, |
| blocking: true}) |
| } |
| |
| func (ctx *context) StencilMask(mask uint32) { |
| defer func() { |
| errstr := ctx.errDrain() |
| log.Printf("gl.StencilMask(%v) %v", mask, errstr) |
| }() |
| ctx.enqueueDebug(call{ |
| args: fnargs{ |
| fn: glfnStencilMask, |
| a0: uintptr(mask), |
| }, |
| blocking: true}) |
| } |
| |
| func (ctx *context) StencilMaskSeparate(face Enum, mask uint32) { |
| defer func() { |
| errstr := ctx.errDrain() |
| log.Printf("gl.StencilMaskSeparate(%v, %v) %v", face, mask, errstr) |
| }() |
| ctx.enqueueDebug(call{ |
| args: fnargs{ |
| fn: glfnStencilMaskSeparate, |
| a0: face.c(), |
| a1: uintptr(mask), |
| }, |
| blocking: true}) |
| } |
| |
| func (ctx *context) StencilOp(fail, zfail, zpass Enum) { |
| defer func() { |
| errstr := ctx.errDrain() |
| log.Printf("gl.StencilOp(%v, %v, %v) %v", fail, zfail, zpass, errstr) |
| }() |
| ctx.enqueueDebug(call{ |
| args: fnargs{ |
| fn: glfnStencilOp, |
| a0: fail.c(), |
| a1: zfail.c(), |
| a2: zpass.c(), |
| }, |
| blocking: true}) |
| } |
| |
| func (ctx *context) StencilOpSeparate(face, sfail, dpfail, dppass Enum) { |
| defer func() { |
| errstr := ctx.errDrain() |
| log.Printf("gl.StencilOpSeparate(%v, %v, %v, %v) %v", face, sfail, dpfail, dppass, errstr) |
| }() |
| ctx.enqueueDebug(call{ |
| args: fnargs{ |
| fn: glfnStencilOpSeparate, |
| a0: face.c(), |
| a1: sfail.c(), |
| a2: dpfail.c(), |
| a3: dppass.c(), |
| }, |
| blocking: true}) |
| } |
| |
| func (ctx *context) TexImage2D(target Enum, level int, width, height int, format Enum, ty Enum, data []byte) { |
| defer func() { |
| errstr := ctx.errDrain() |
| log.Printf("gl.TexImage2D(%v, %v, %v, %v, %v, %v, len(%d)) %v", target, level, width, height, format, ty, len(data), errstr) |
| }() |
| parg := unsafe.Pointer(nil) |
| if len(data) > 0 { |
| parg = unsafe.Pointer(&data[0]) |
| } |
| ctx.enqueueDebug(call{ |
| args: fnargs{ |
| fn: glfnTexImage2D, |
| |
| a0: target.c(), |
| a1: uintptr(level), |
| a2: uintptr(format), |
| a3: uintptr(width), |
| a4: uintptr(height), |
| a5: format.c(), |
| a6: ty.c(), |
| }, |
| parg: parg, |
| blocking: true, |
| }) |
| } |
| |
| func (ctx *context) TexSubImage2D(target Enum, level int, x, y, width, height int, format, ty Enum, data []byte) { |
| defer func() { |
| errstr := ctx.errDrain() |
| log.Printf("gl.TexSubImage2D(%v, %v, %v, %v, %v, %v, %v, %v, len(%d)) %v", target, level, x, y, width, height, format, ty, len(data), errstr) |
| }() |
| ctx.enqueueDebug(call{ |
| args: fnargs{ |
| fn: glfnTexSubImage2D, |
| |
| a0: target.c(), |
| a1: uintptr(level), |
| a2: uintptr(x), |
| a3: uintptr(y), |
| a4: uintptr(width), |
| a5: uintptr(height), |
| a6: format.c(), |
| a7: ty.c(), |
| }, |
| parg: unsafe.Pointer(&data[0]), |
| blocking: true, |
| }) |
| } |
| |
| func (ctx *context) TexParameterf(target, pname Enum, param float32) { |
| defer func() { |
| errstr := ctx.errDrain() |
| log.Printf("gl.TexParameterf(%v, %v, %v) %v", target, pname, param, errstr) |
| }() |
| ctx.enqueueDebug(call{ |
| args: fnargs{ |
| fn: glfnTexParameterf, |
| a0: target.c(), |
| a1: pname.c(), |
| a2: uintptr(math.Float32bits(param)), |
| }, |
| blocking: true}) |
| } |
| |
| func (ctx *context) TexParameterfv(target, pname Enum, params []float32) { |
| defer func() { |
| errstr := ctx.errDrain() |
| log.Printf("gl.TexParameterfv(%v, %v, len(%d)) %v", target, pname, len(params), errstr) |
| }() |
| ctx.enqueueDebug(call{ |
| args: fnargs{ |
| fn: glfnTexParameterfv, |
| a0: target.c(), |
| a1: pname.c(), |
| }, |
| parg: unsafe.Pointer(¶ms[0]), |
| blocking: true, |
| }) |
| } |
| |
| func (ctx *context) TexParameteri(target, pname Enum, param int) { |
| defer func() { |
| errstr := ctx.errDrain() |
| log.Printf("gl.TexParameteri(%v, %v, %v) %v", target, pname, param, errstr) |
| }() |
| ctx.enqueueDebug(call{ |
| args: fnargs{ |
| fn: glfnTexParameteri, |
| a0: target.c(), |
| a1: pname.c(), |
| a2: uintptr(param), |
| }, |
| blocking: true}) |
| } |
| |
| func (ctx *context) TexParameteriv(target, pname Enum, params []int32) { |
| defer func() { |
| errstr := ctx.errDrain() |
| log.Printf("gl.TexParameteriv(%v, %v, %v) %v", target, pname, params, errstr) |
| }() |
| ctx.enqueueDebug(call{ |
| args: fnargs{ |
| fn: glfnTexParameteriv, |
| a0: target.c(), |
| a1: pname.c(), |
| }, |
| parg: unsafe.Pointer(¶ms[0]), |
| blocking: true, |
| }) |
| } |
| |
| func (ctx *context) Uniform1f(dst Uniform, v float32) { |
| defer func() { |
| errstr := ctx.errDrain() |
| log.Printf("gl.Uniform1f(%v, %v) %v", dst, v, errstr) |
| }() |
| ctx.enqueueDebug(call{ |
| args: fnargs{ |
| fn: glfnUniform1f, |
| a0: dst.c(), |
| a1: uintptr(math.Float32bits(v)), |
| }, |
| blocking: true}) |
| } |
| |
| func (ctx *context) Uniform1fv(dst Uniform, src []float32) { |
| defer func() { |
| errstr := ctx.errDrain() |
| log.Printf("gl.Uniform1fv(%v, len(%d)) %v", dst, len(src), errstr) |
| }() |
| ctx.enqueueDebug(call{ |
| args: fnargs{ |
| fn: glfnUniform1fv, |
| a0: dst.c(), |
| a1: uintptr(len(src)), |
| }, |
| parg: unsafe.Pointer(&src[0]), |
| blocking: true, |
| }) |
| } |
| |
| func (ctx *context) Uniform1i(dst Uniform, v int) { |
| defer func() { |
| errstr := ctx.errDrain() |
| log.Printf("gl.Uniform1i(%v, %v) %v", dst, v, errstr) |
| }() |
| ctx.enqueueDebug(call{ |
| args: fnargs{ |
| fn: glfnUniform1i, |
| a0: dst.c(), |
| a1: uintptr(v), |
| }, |
| blocking: true}) |
| } |
| |
| func (ctx *context) Uniform1iv(dst Uniform, src []int32) { |
| defer func() { |
| errstr := ctx.errDrain() |
| log.Printf("gl.Uniform1iv(%v, %v) %v", dst, src, errstr) |
| }() |
| ctx.enqueueDebug(call{ |
| args: fnargs{ |
| fn: glfnUniform1iv, |
| a0: dst.c(), |
| a1: uintptr(len(src)), |
| }, |
| parg: unsafe.Pointer(&src[0]), |
| blocking: true, |
| }) |
| } |
| |
| func (ctx *context) Uniform2f(dst Uniform, v0, v1 float32) { |
| defer func() { |
| errstr := ctx.errDrain() |
| log.Printf("gl.Uniform2f(%v, %v, %v) %v", dst, v0, v1, errstr) |
| }() |
| ctx.enqueueDebug(call{ |
| args: fnargs{ |
| fn: glfnUniform2f, |
| a0: dst.c(), |
| a1: uintptr(math.Float32bits(v0)), |
| a2: uintptr(math.Float32bits(v1)), |
| }, |
| blocking: true}) |
| } |
| |
| func (ctx *context) Uniform2fv(dst Uniform, src []float32) { |
| defer func() { |
| errstr := ctx.errDrain() |
| log.Printf("gl.Uniform2fv(%v, len(%d)) %v", dst, len(src), errstr) |
| }() |
| ctx.enqueueDebug(call{ |
| args: fnargs{ |
| fn: glfnUniform2fv, |
| a0: dst.c(), |
| a1: uintptr(len(src) / 2), |
| }, |
| parg: unsafe.Pointer(&src[0]), |
| blocking: true, |
| }) |
| } |
| |
| func (ctx *context) Uniform2i(dst Uniform, v0, v1 int) { |
| defer func() { |
| errstr := ctx.errDrain() |
| log.Printf("gl.Uniform2i(%v, %v, %v) %v", dst, v0, v1, errstr) |
| }() |
| ctx.enqueueDebug(call{ |
| args: fnargs{ |
| fn: glfnUniform2i, |
| a0: dst.c(), |
| a1: uintptr(v0), |
| a2: uintptr(v1), |
| }, |
| blocking: true}) |
| } |
| |
| func (ctx *context) Uniform2iv(dst Uniform, src []int32) { |
| defer func() { |
| errstr := ctx.errDrain() |
| log.Printf("gl.Uniform2iv(%v, %v) %v", dst, src, errstr) |
| }() |
| ctx.enqueueDebug(call{ |
| args: fnargs{ |
| fn: glfnUniform2iv, |
| a0: dst.c(), |
| a1: uintptr(len(src) / 2), |
| }, |
| parg: unsafe.Pointer(&src[0]), |
| blocking: true, |
| }) |
| } |
| |
| func (ctx *context) Uniform3f(dst Uniform, v0, v1, v2 float32) { |
| defer func() { |
| errstr := ctx.errDrain() |
| log.Printf("gl.Uniform3f(%v, %v, %v, %v) %v", dst, v0, v1, v2, errstr) |
| }() |
| ctx.enqueueDebug(call{ |
| args: fnargs{ |
| fn: glfnUniform3f, |
| a0: dst.c(), |
| a1: uintptr(math.Float32bits(v0)), |
| a2: uintptr(math.Float32bits(v1)), |
| a3: uintptr(math.Float32bits(v2)), |
| }, |
| blocking: true}) |
| } |
| |
| func (ctx *context) Uniform3fv(dst Uniform, src []float32) { |
| defer func() { |
| errstr := ctx.errDrain() |
| log.Printf("gl.Uniform3fv(%v, len(%d)) %v", dst, len(src), errstr) |
| }() |
| ctx.enqueueDebug(call{ |
| args: fnargs{ |
| fn: glfnUniform3fv, |
| a0: dst.c(), |
| a1: uintptr(len(src) / 3), |
| }, |
| parg: unsafe.Pointer(&src[0]), |
| blocking: true, |
| }) |
| } |
| |
| func (ctx *context) Uniform3i(dst Uniform, v0, v1, v2 int32) { |
| defer func() { |
| errstr := ctx.errDrain() |
| log.Printf("gl.Uniform3i(%v, %v, %v, %v) %v", dst, v0, v1, v2, errstr) |
| }() |
| ctx.enqueueDebug(call{ |
| args: fnargs{ |
| fn: glfnUniform3i, |
| a0: dst.c(), |
| a1: uintptr(v0), |
| a2: uintptr(v1), |
| a3: uintptr(v2), |
| }, |
| blocking: true}) |
| } |
| |
| func (ctx *context) Uniform3iv(dst Uniform, src []int32) { |
| defer func() { |
| errstr := ctx.errDrain() |
| log.Printf("gl.Uniform3iv(%v, %v) %v", dst, src, errstr) |
| }() |
| ctx.enqueueDebug(call{ |
| args: fnargs{ |
| fn: glfnUniform3iv, |
| a0: dst.c(), |
| a1: uintptr(len(src) / 3), |
| }, |
| parg: unsafe.Pointer(&src[0]), |
| blocking: true, |
| }) |
| } |
| |
| func (ctx *context) Uniform4f(dst Uniform, v0, v1, v2, v3 float32) { |
| defer func() { |
| errstr := ctx.errDrain() |
| log.Printf("gl.Uniform4f(%v, %v, %v, %v, %v) %v", dst, v0, v1, v2, v3, errstr) |
| }() |
| ctx.enqueueDebug(call{ |
| args: fnargs{ |
| fn: glfnUniform4f, |
| a0: dst.c(), |
| a1: uintptr(math.Float32bits(v0)), |
| a2: uintptr(math.Float32bits(v1)), |
| a3: uintptr(math.Float32bits(v2)), |
| a4: uintptr(math.Float32bits(v3)), |
| }, |
| blocking: true}) |
| } |
| |
| func (ctx *context) Uniform4fv(dst Uniform, src []float32) { |
| defer func() { |
| errstr := ctx.errDrain() |
| log.Printf("gl.Uniform4fv(%v, len(%d)) %v", dst, len(src), errstr) |
| }() |
| ctx.enqueueDebug(call{ |
| args: fnargs{ |
| fn: glfnUniform4fv, |
| a0: dst.c(), |
| a1: uintptr(len(src) / 4), |
| }, |
| parg: unsafe.Pointer(&src[0]), |
| blocking: true, |
| }) |
| } |
| |
| func (ctx *context) Uniform4i(dst Uniform, v0, v1, v2, v3 int32) { |
| defer func() { |
| errstr := ctx.errDrain() |
| log.Printf("gl.Uniform4i(%v, %v, %v, %v, %v) %v", dst, v0, v1, v2, v3, errstr) |
| }() |
| ctx.enqueueDebug(call{ |
| args: fnargs{ |
| fn: glfnUniform4i, |
| a0: dst.c(), |
| a1: uintptr(v0), |
| a2: uintptr(v1), |
| a3: uintptr(v2), |
| a4: uintptr(v3), |
| }, |
| blocking: true}) |
| } |
| |
| func (ctx *context) Uniform4iv(dst Uniform, src []int32) { |
| defer func() { |
| errstr := ctx.errDrain() |
| log.Printf("gl.Uniform4iv(%v, %v) %v", dst, src, errstr) |
| }() |
| ctx.enqueueDebug(call{ |
| args: fnargs{ |
| fn: glfnUniform4iv, |
| a0: dst.c(), |
| a1: uintptr(len(src) / 4), |
| }, |
| parg: unsafe.Pointer(&src[0]), |
| blocking: true, |
| }) |
| } |
| |
| func (ctx *context) UniformMatrix2fv(dst Uniform, src []float32) { |
| defer func() { |
| errstr := ctx.errDrain() |
| log.Printf("gl.UniformMatrix2fv(%v, len(%d)) %v", dst, len(src), errstr) |
| }() |
| ctx.enqueueDebug(call{ |
| args: fnargs{ |
| fn: glfnUniformMatrix2fv, |
| |
| a0: dst.c(), |
| a1: uintptr(len(src) / 4), |
| }, |
| parg: unsafe.Pointer(&src[0]), |
| blocking: true, |
| }) |
| } |
| |
| func (ctx *context) UniformMatrix3fv(dst Uniform, src []float32) { |
| defer func() { |
| errstr := ctx.errDrain() |
| log.Printf("gl.UniformMatrix3fv(%v, len(%d)) %v", dst, len(src), errstr) |
| }() |
| ctx.enqueueDebug(call{ |
| args: fnargs{ |
| fn: glfnUniformMatrix3fv, |
| a0: dst.c(), |
| a1: uintptr(len(src) / 9), |
| }, |
| parg: unsafe.Pointer(&src[0]), |
| blocking: true, |
| }) |
| } |
| |
| func (ctx *context) UniformMatrix4fv(dst Uniform, src []float32) { |
| defer func() { |
| errstr := ctx.errDrain() |
| log.Printf("gl.UniformMatrix4fv(%v, len(%d)) %v", dst, len(src), errstr) |
| }() |
| ctx.enqueueDebug(call{ |
| args: fnargs{ |
| fn: glfnUniformMatrix4fv, |
| a0: dst.c(), |
| a1: uintptr(len(src) / 16), |
| }, |
| parg: unsafe.Pointer(&src[0]), |
| blocking: true, |
| }) |
| } |
| |
| func (ctx *context) UseProgram(p Program) { |
| defer func() { |
| errstr := ctx.errDrain() |
| log.Printf("gl.UseProgram(%v) %v", p, errstr) |
| }() |
| ctx.enqueueDebug(call{ |
| args: fnargs{ |
| fn: glfnUseProgram, |
| a0: p.c(), |
| }, |
| blocking: true}) |
| } |
| |
| func (ctx *context) ValidateProgram(p Program) { |
| defer func() { |
| errstr := ctx.errDrain() |
| log.Printf("gl.ValidateProgram(%v) %v", p, errstr) |
| }() |
| ctx.enqueueDebug(call{ |
| args: fnargs{ |
| fn: glfnValidateProgram, |
| a0: p.c(), |
| }, |
| blocking: true}) |
| } |
| |
| func (ctx *context) VertexAttrib1f(dst Attrib, x float32) { |
| defer func() { |
| errstr := ctx.errDrain() |
| log.Printf("gl.VertexAttrib1f(%v, %v) %v", dst, x, errstr) |
| }() |
| ctx.enqueueDebug(call{ |
| args: fnargs{ |
| fn: glfnVertexAttrib1f, |
| a0: dst.c(), |
| a1: uintptr(math.Float32bits(x)), |
| }, |
| blocking: true}) |
| } |
| |
| func (ctx *context) VertexAttrib1fv(dst Attrib, src []float32) { |
| defer func() { |
| errstr := ctx.errDrain() |
| log.Printf("gl.VertexAttrib1fv(%v, len(%d)) %v", dst, len(src), errstr) |
| }() |
| ctx.enqueueDebug(call{ |
| args: fnargs{ |
| fn: glfnVertexAttrib1fv, |
| a0: dst.c(), |
| }, |
| parg: unsafe.Pointer(&src[0]), |
| blocking: true, |
| }) |
| } |
| |
| func (ctx *context) VertexAttrib2f(dst Attrib, x, y float32) { |
| defer func() { |
| errstr := ctx.errDrain() |
| log.Printf("gl.VertexAttrib2f(%v, %v, %v) %v", dst, x, y, errstr) |
| }() |
| ctx.enqueueDebug(call{ |
| args: fnargs{ |
| fn: glfnVertexAttrib2f, |
| a0: dst.c(), |
| a1: uintptr(math.Float32bits(x)), |
| a2: uintptr(math.Float32bits(y)), |
| }, |
| blocking: true}) |
| } |
| |
| func (ctx *context) VertexAttrib2fv(dst Attrib, src []float32) { |
| defer func() { |
| errstr := ctx.errDrain() |
| log.Printf("gl.VertexAttrib2fv(%v, len(%d)) %v", dst, len(src), errstr) |
| }() |
| ctx.enqueueDebug(call{ |
| args: fnargs{ |
| fn: glfnVertexAttrib2fv, |
| a0: dst.c(), |
| }, |
| parg: unsafe.Pointer(&src[0]), |
| blocking: true, |
| }) |
| } |
| |
| func (ctx *context) VertexAttrib3f(dst Attrib, x, y, z float32) { |
| defer func() { |
| errstr := ctx.errDrain() |
| log.Printf("gl.VertexAttrib3f(%v, %v, %v, %v) %v", dst, x, y, z, errstr) |
| }() |
| ctx.enqueueDebug(call{ |
| args: fnargs{ |
| fn: glfnVertexAttrib3f, |
| a0: dst.c(), |
| a1: uintptr(math.Float32bits(x)), |
| a2: uintptr(math.Float32bits(y)), |
| a3: uintptr(math.Float32bits(z)), |
| }, |
| blocking: true}) |
| } |
| |
| func (ctx *context) VertexAttrib3fv(dst Attrib, src []float32) { |
| defer func() { |
| errstr := ctx.errDrain() |
| log.Printf("gl.VertexAttrib3fv(%v, len(%d)) %v", dst, len(src), errstr) |
| }() |
| ctx.enqueueDebug(call{ |
| args: fnargs{ |
| fn: glfnVertexAttrib3fv, |
| a0: dst.c(), |
| }, |
| parg: unsafe.Pointer(&src[0]), |
| blocking: true, |
| }) |
| } |
| |
| func (ctx *context) VertexAttrib4f(dst Attrib, x, y, z, w float32) { |
| defer func() { |
| errstr := ctx.errDrain() |
| log.Printf("gl.VertexAttrib4f(%v, %v, %v, %v, %v) %v", dst, x, y, z, w, errstr) |
| }() |
| ctx.enqueueDebug(call{ |
| args: fnargs{ |
| fn: glfnVertexAttrib4f, |
| a0: dst.c(), |
| a1: uintptr(math.Float32bits(x)), |
| a2: uintptr(math.Float32bits(y)), |
| a3: uintptr(math.Float32bits(z)), |
| a4: uintptr(math.Float32bits(w)), |
| }, |
| blocking: true}) |
| } |
| |
| func (ctx *context) VertexAttrib4fv(dst Attrib, src []float32) { |
| defer func() { |
| errstr := ctx.errDrain() |
| log.Printf("gl.VertexAttrib4fv(%v, len(%d)) %v", dst, len(src), errstr) |
| }() |
| ctx.enqueueDebug(call{ |
| args: fnargs{ |
| fn: glfnVertexAttrib4fv, |
| a0: dst.c(), |
| }, |
| parg: unsafe.Pointer(&src[0]), |
| blocking: true, |
| }) |
| } |
| |
| func (ctx *context) VertexAttribPointer(dst Attrib, size int, ty Enum, normalized bool, stride, offset int) { |
| defer func() { |
| errstr := ctx.errDrain() |
| log.Printf("gl.VertexAttribPointer(%v, %v, %v, %v, %v, %v) %v", dst, size, ty, normalized, stride, offset, errstr) |
| }() |
| ctx.enqueueDebug(call{ |
| args: fnargs{ |
| fn: glfnVertexAttribPointer, |
| a0: dst.c(), |
| a1: uintptr(size), |
| a2: ty.c(), |
| a3: glBoolean(normalized), |
| a4: uintptr(stride), |
| a5: uintptr(offset), |
| }, |
| blocking: true}) |
| } |
| |
| func (ctx *context) Viewport(x, y, width, height int) { |
| defer func() { |
| errstr := ctx.errDrain() |
| log.Printf("gl.Viewport(%v, %v, %v, %v) %v", x, y, width, height, errstr) |
| }() |
| ctx.enqueueDebug(call{ |
| args: fnargs{ |
| fn: glfnViewport, |
| a0: uintptr(x), |
| a1: uintptr(y), |
| a2: uintptr(width), |
| a3: uintptr(height), |
| }, |
| blocking: true}) |
| } |
| |
| func (ctx context3) UniformMatrix2x3fv(dst Uniform, src []float32) { |
| defer func() { |
| errstr := ctx.errDrain() |
| log.Printf("gl.UniformMatrix2x3fv(%v, len(%d)) %v", dst, len(src), errstr) |
| }() |
| ctx.enqueueDebug(call{ |
| args: fnargs{ |
| fn: glfnUniformMatrix2x3fv, |
| a0: dst.c(), |
| a1: uintptr(len(src) / 6), |
| }, |
| parg: unsafe.Pointer(&src[0]), |
| blocking: true, |
| }) |
| } |
| |
| func (ctx context3) UniformMatrix3x2fv(dst Uniform, src []float32) { |
| defer func() { |
| errstr := ctx.errDrain() |
| log.Printf("gl.UniformMatrix3x2fv(%v, len(%d)) %v", dst, len(src), errstr) |
| }() |
| ctx.enqueueDebug(call{ |
| args: fnargs{ |
| fn: glfnUniformMatrix3x2fv, |
| a0: dst.c(), |
| a1: uintptr(len(src) / 6), |
| }, |
| parg: unsafe.Pointer(&src[0]), |
| blocking: true, |
| }) |
| } |
| |
| func (ctx context3) UniformMatrix2x4fv(dst Uniform, src []float32) { |
| defer func() { |
| errstr := ctx.errDrain() |
| log.Printf("gl.UniformMatrix2x4fv(%v, len(%d)) %v", dst, len(src), errstr) |
| }() |
| ctx.enqueueDebug(call{ |
| args: fnargs{ |
| fn: glfnUniformMatrix2x4fv, |
| a0: dst.c(), |
| a1: uintptr(len(src) / 8), |
| }, |
| parg: unsafe.Pointer(&src[0]), |
| blocking: true, |
| }) |
| } |
| |
| func (ctx context3) UniformMatrix4x2fv(dst Uniform, src []float32) { |
| defer func() { |
| errstr := ctx.errDrain() |
| log.Printf("gl.UniformMatrix4x2fv(%v, len(%d)) %v", dst, len(src), errstr) |
| }() |
| ctx.enqueueDebug(call{ |
| args: fnargs{ |
| fn: glfnUniformMatrix4x2fv, |
| a0: dst.c(), |
| a1: uintptr(len(src) / 8), |
| }, |
| parg: unsafe.Pointer(&src[0]), |
| blocking: true, |
| }) |
| } |
| |
| func (ctx context3) UniformMatrix3x4fv(dst Uniform, src []float32) { |
| defer func() { |
| errstr := ctx.errDrain() |
| log.Printf("gl.UniformMatrix3x4fv(%v, len(%d)) %v", dst, len(src), errstr) |
| }() |
| ctx.enqueueDebug(call{ |
| args: fnargs{ |
| fn: glfnUniformMatrix3x4fv, |
| a0: dst.c(), |
| a1: uintptr(len(src) / 12), |
| }, |
| parg: unsafe.Pointer(&src[0]), |
| blocking: true, |
| }) |
| } |
| |
| func (ctx context3) UniformMatrix4x3fv(dst Uniform, src []float32) { |
| defer func() { |
| errstr := ctx.errDrain() |
| log.Printf("gl.UniformMatrix4x3fv(%v, len(%d)) %v", dst, len(src), errstr) |
| }() |
| ctx.enqueueDebug(call{ |
| args: fnargs{ |
| fn: glfnUniformMatrix4x3fv, |
| a0: dst.c(), |
| a1: uintptr(len(src) / 12), |
| }, |
| parg: unsafe.Pointer(&src[0]), |
| blocking: true, |
| }) |
| } |
| |
| func (ctx context3) BlitFramebuffer(srcX0, srcY0, srcX1, srcY1, dstX0, dstY0, dstX1, dstY1 int, mask uint, filter Enum) { |
| defer func() { |
| errstr := ctx.errDrain() |
| log.Printf("gl.BlitFramebuffer(%v, %v, %v, %v, %v, %v, %v, %v, %v, %v) %v", srcX0, srcY0, srcX1, srcY1, dstX0, dstY0, dstX1, dstY1, mask, filter, errstr) |
| }() |
| ctx.enqueueDebug(call{ |
| args: fnargs{ |
| fn: glfnBlitFramebuffer, |
| a0: uintptr(srcX0), |
| a1: uintptr(srcY0), |
| a2: uintptr(srcX1), |
| a3: uintptr(srcY1), |
| a4: uintptr(dstX0), |
| a5: uintptr(dstY0), |
| a6: uintptr(dstX1), |
| a7: uintptr(dstY1), |
| a8: uintptr(mask), |
| a9: filter.c(), |
| }, |
| blocking: true}) |
| } |
| |
| func (ctx context3) Uniform1ui(dst Uniform, v uint32) { |
| defer func() { |
| errstr := ctx.errDrain() |
| log.Printf("gl.Uniform1ui(%v, %v) %v", dst, v, errstr) |
| }() |
| ctx.enqueueDebug(call{ |
| args: fnargs{ |
| fn: glfnUniform1ui, |
| a0: dst.c(), |
| a1: uintptr(v), |
| }, |
| blocking: true}) |
| } |
| |
| func (ctx context3) Uniform2ui(dst Uniform, v0, v1 uint32) { |
| defer func() { |
| errstr := ctx.errDrain() |
| log.Printf("gl.Uniform2ui(%v, %v, %v) %v", dst, v0, v1, errstr) |
| }() |
| ctx.enqueueDebug(call{ |
| args: fnargs{ |
| fn: glfnUniform2ui, |
| a0: dst.c(), |
| a1: uintptr(v0), |
| a2: uintptr(v1), |
| }, |
| blocking: true}) |
| } |
| |
| func (ctx context3) Uniform3ui(dst Uniform, v0, v1, v2 uint) { |
| defer func() { |
| errstr := ctx.errDrain() |
| log.Printf("gl.Uniform3ui(%v, %v, %v, %v) %v", dst, v0, v1, v2, errstr) |
| }() |
| ctx.enqueueDebug(call{ |
| args: fnargs{ |
| fn: glfnUniform3ui, |
| a0: dst.c(), |
| a1: uintptr(v0), |
| a2: uintptr(v1), |
| a3: uintptr(v2), |
| }, |
| blocking: true}) |
| } |
| |
| func (ctx context3) Uniform4ui(dst Uniform, v0, v1, v2, v3 uint32) { |
| defer func() { |
| errstr := ctx.errDrain() |
| log.Printf("gl.Uniform4ui(%v, %v, %v, %v, %v) %v", dst, v0, v1, v2, v3, errstr) |
| }() |
| ctx.enqueueDebug(call{ |
| args: fnargs{ |
| fn: glfnUniform4ui, |
| a0: dst.c(), |
| a1: uintptr(v0), |
| a2: uintptr(v1), |
| a3: uintptr(v2), |
| a4: uintptr(v3), |
| }, |
| blocking: true}) |
| } |