| // Copyright 2009 The Go Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style |
| // license that can be found in the LICENSE file. |
| |
| // Garbage collector (GC). |
| // |
| // The GC runs concurrently with mutator threads, is type accurate (aka precise), allows multiple |
| // GC thread to run in parallel. It is a concurrent mark and sweep that uses a write barrier. It is |
| // non-generational and non-compacting. Allocation is done using size segregated per P allocation |
| // areas to minimize fragmentation while eliminating locks in the common case. |
| // |
| // The algorithm decomposes into several steps. |
| // This is a high level description of the algorithm being used. For an overview of GC a good |
| // place to start is Richard Jones' gchandbook.org. |
| // |
| // The algorithm's intellectual heritage includes Dijkstra's on-the-fly algorithm, see |
| // Edsger W. Dijkstra, Leslie Lamport, A. J. Martin, C. S. Scholten, and E. F. M. Steffens. 1978. |
| // On-the-fly garbage collection: an exercise in cooperation. Commun. ACM 21, 11 (November 1978), |
| // 966-975. |
| // For journal quality proofs that these steps are complete, correct, and terminate see |
| // Hudson, R., and Moss, J.E.B. Copying Garbage Collection without stopping the world. |
| // Concurrency and Computation: Practice and Experience 15(3-5), 2003. |
| // |
| // 1. GC performs sweep termination. |
| // |
| // a. Stop the world. This causes all Ps to reach a GC safe-point. |
| // |
| // b. Sweep any unswept spans. There will only be unswept spans if |
| // this GC cycle was forced before the expected time. |
| // |
| // 2. GC performs the mark phase. |
| // |
| // a. Prepare for the mark phase by setting gcphase to _GCmark |
| // (from _GCoff), enabling the write barrier, enabling mutator |
| // assists, and enqueueing root mark jobs. No objects may be |
| // scanned until all Ps have enabled the write barrier, which is |
| // accomplished using STW. |
| // |
| // b. Start the world. From this point, GC work is done by mark |
| // workers started by the scheduler and by assists performed as |
| // part of allocation. The write barrier shades both the |
| // overwritten pointer and the new pointer value for any pointer |
| // writes (see mbarrier.go for details). Newly allocated objects |
| // are immediately marked black. |
| // |
| // c. GC performs root marking jobs. This includes scanning all |
| // stacks, shading all globals, and shading any heap pointers in |
| // off-heap runtime data structures. Scanning a stack stops a |
| // goroutine, shades any pointers found on its stack, and then |
| // resumes the goroutine. |
| // |
| // d. GC drains the work queue of grey objects, scanning each grey |
| // object to black and shading all pointers found in the object |
| // (which in turn may add those pointers to the work queue). |
| // |
| // e. Because GC work is spread across local caches, GC uses a |
| // distributed termination algorithm to detect when there are no |
| // more root marking jobs or grey objects (see gcMarkDone). At this |
| // point, GC transitions to mark termination. |
| // |
| // 3. GC performs mark termination. |
| // |
| // a. Stop the world. |
| // |
| // b. Set gcphase to _GCmarktermination, and disable workers and |
| // assists. |
| // |
| // c. Perform housekeeping like flushing mcaches. |
| // |
| // 4. GC performs the sweep phase. |
| // |
| // a. Prepare for the sweep phase by setting gcphase to _GCoff, |
| // setting up sweep state and disabling the write barrier. |
| // |
| // b. Start the world. From this point on, newly allocated objects |
| // are white, and allocating sweeps spans before use if necessary. |
| // |
| // c. GC does concurrent sweeping in the background and in response |
| // to allocation. See description below. |
| // |
| // 5. When sufficient allocation has taken place, replay the sequence |
| // starting with 1 above. See discussion of GC rate below. |
| |
| // Concurrent sweep. |
| // |
| // The sweep phase proceeds concurrently with normal program execution. |
| // The heap is swept span-by-span both lazily (when a goroutine needs another span) |
| // and concurrently in a background goroutine (this helps programs that are not CPU bound). |
| // At the end of STW mark termination all spans are marked as "needs sweeping". |
| // |
| // The background sweeper goroutine simply sweeps spans one-by-one. |
| // |
| // To avoid requesting more OS memory while there are unswept spans, when a |
| // goroutine needs another span, it first attempts to reclaim that much memory |
| // by sweeping. When a goroutine needs to allocate a new small-object span, it |
| // sweeps small-object spans for the same object size until it frees at least |
| // one object. When a goroutine needs to allocate large-object span from heap, |
| // it sweeps spans until it frees at least that many pages into heap. There is |
| // one case where this may not suffice: if a goroutine sweeps and frees two |
| // nonadjacent one-page spans to the heap, it will allocate a new two-page |
| // span, but there can still be other one-page unswept spans which could be |
| // combined into a two-page span. |
| // |
| // It's critical to ensure that no operations proceed on unswept spans (that would corrupt |
| // mark bits in GC bitmap). During GC all mcaches are flushed into the central cache, |
| // so they are empty. When a goroutine grabs a new span into mcache, it sweeps it. |
| // When a goroutine explicitly frees an object or sets a finalizer, it ensures that |
| // the span is swept (either by sweeping it, or by waiting for the concurrent sweep to finish). |
| // The finalizer goroutine is kicked off only when all spans are swept. |
| // When the next GC starts, it sweeps all not-yet-swept spans (if any). |
| |
| // GC rate. |
| // Next GC is after we've allocated an extra amount of memory proportional to |
| // the amount already in use. The proportion is controlled by GOGC environment variable |
| // (100 by default). If GOGC=100 and we're using 4M, we'll GC again when we get to 8M |
| // (this mark is computed by the gcController.heapGoal method). This keeps the GC cost in |
| // linear proportion to the allocation cost. Adjusting GOGC just changes the linear constant |
| // (and also the amount of extra memory used). |
| |
| // Oblets |
| // |
| // In order to prevent long pauses while scanning large objects and to |
| // improve parallelism, the garbage collector breaks up scan jobs for |
| // objects larger than maxObletBytes into "oblets" of at most |
| // maxObletBytes. When scanning encounters the beginning of a large |
| // object, it scans only the first oblet and enqueues the remaining |
| // oblets as new scan jobs. |
| |
| package runtime |
| |
| import ( |
| "internal/cpu" |
| "internal/runtime/atomic" |
| "unsafe" |
| ) |
| |
| const ( |
| _DebugGC = 0 |
| _FinBlockSize = 4 * 1024 |
| |
| // concurrentSweep is a debug flag. Disabling this flag |
| // ensures all spans are swept while the world is stopped. |
| concurrentSweep = true |
| |
| // debugScanConservative enables debug logging for stack |
| // frames that are scanned conservatively. |
| debugScanConservative = false |
| |
| // sweepMinHeapDistance is a lower bound on the heap distance |
| // (in bytes) reserved for concurrent sweeping between GC |
| // cycles. |
| sweepMinHeapDistance = 1024 * 1024 |
| ) |
| |
| // heapObjectsCanMove always returns false in the current garbage collector. |
| // It exists for go4.org/unsafe/assume-no-moving-gc, which is an |
| // unfortunate idea that had an even more unfortunate implementation. |
| // Every time a new Go release happened, the package stopped building, |
| // and the authors had to add a new file with a new //go:build line, and |
| // then the entire ecosystem of packages with that as a dependency had to |
| // explicitly update to the new version. Many packages depend on |
| // assume-no-moving-gc transitively, through paths like |
| // inet.af/netaddr -> go4.org/intern -> assume-no-moving-gc. |
| // This was causing a significant amount of friction around each new |
| // release, so we added this bool for the package to //go:linkname |
| // instead. The bool is still unfortunate, but it's not as bad as |
| // breaking the ecosystem on every new release. |
| // |
| // If the Go garbage collector ever does move heap objects, we can set |
| // this to true to break all the programs using assume-no-moving-gc. |
| // |
| //go:linkname heapObjectsCanMove |
| func heapObjectsCanMove() bool { |
| return false |
| } |
| |
| func gcinit() { |
| if unsafe.Sizeof(workbuf{}) != _WorkbufSize { |
| throw("size of Workbuf is suboptimal") |
| } |
| // No sweep on the first cycle. |
| sweep.active.state.Store(sweepDrainedMask) |
| |
| // Initialize GC pacer state. |
| // Use the environment variable GOGC for the initial gcPercent value. |
| // Use the environment variable GOMEMLIMIT for the initial memoryLimit value. |
| gcController.init(readGOGC(), readGOMEMLIMIT()) |
| |
| work.startSema = 1 |
| work.markDoneSema = 1 |
| lockInit(&work.sweepWaiters.lock, lockRankSweepWaiters) |
| lockInit(&work.assistQueue.lock, lockRankAssistQueue) |
| lockInit(&work.strongFromWeak.lock, lockRankStrongFromWeakQueue) |
| lockInit(&work.wbufSpans.lock, lockRankWbufSpans) |
| } |
| |
| // gcenable is called after the bulk of the runtime initialization, |
| // just before we're about to start letting user code run. |
| // It kicks off the background sweeper goroutine, the background |
| // scavenger goroutine, and enables GC. |
| func gcenable() { |
| // Kick off sweeping and scavenging. |
| c := make(chan int, 2) |
| go bgsweep(c) |
| go bgscavenge(c) |
| <-c |
| <-c |
| memstats.enablegc = true // now that runtime is initialized, GC is okay |
| } |
| |
| // Garbage collector phase. |
| // Indicates to write barrier and synchronization task to perform. |
| var gcphase uint32 |
| |
| // The compiler knows about this variable. |
| // If you change it, you must change builtin/runtime.go, too. |
| // If you change the first four bytes, you must also change the write |
| // barrier insertion code. |
| // |
| // writeBarrier should be an internal detail, |
| // but widely used packages access it using linkname. |
| // Notable members of the hall of shame include: |
| // - github.com/bytedance/sonic |
| // |
| // Do not remove or change the type signature. |
| // See go.dev/issue/67401. |
| // |
| //go:linkname writeBarrier |
| var writeBarrier struct { |
| enabled bool // compiler emits a check of this before calling write barrier |
| pad [3]byte // compiler uses 32-bit load for "enabled" field |
| alignme uint64 // guarantee alignment so that compiler can use a 32 or 64-bit load |
| } |
| |
| // gcBlackenEnabled is 1 if mutator assists and background mark |
| // workers are allowed to blacken objects. This must only be set when |
| // gcphase == _GCmark. |
| var gcBlackenEnabled uint32 |
| |
| const ( |
| _GCoff = iota // GC not running; sweeping in background, write barrier disabled |
| _GCmark // GC marking roots and workbufs: allocate black, write barrier ENABLED |
| _GCmarktermination // GC mark termination: allocate black, P's help GC, write barrier ENABLED |
| ) |
| |
| //go:nosplit |
| func setGCPhase(x uint32) { |
| atomic.Store(&gcphase, x) |
| writeBarrier.enabled = gcphase == _GCmark || gcphase == _GCmarktermination |
| } |
| |
| // gcMarkWorkerMode represents the mode that a concurrent mark worker |
| // should operate in. |
| // |
| // Concurrent marking happens through four different mechanisms. One |
| // is mutator assists, which happen in response to allocations and are |
| // not scheduled. The other three are variations in the per-P mark |
| // workers and are distinguished by gcMarkWorkerMode. |
| type gcMarkWorkerMode int |
| |
| const ( |
| // gcMarkWorkerNotWorker indicates that the next scheduled G is not |
| // starting work and the mode should be ignored. |
| gcMarkWorkerNotWorker gcMarkWorkerMode = iota |
| |
| // gcMarkWorkerDedicatedMode indicates that the P of a mark |
| // worker is dedicated to running that mark worker. The mark |
| // worker should run without preemption. |
| gcMarkWorkerDedicatedMode |
| |
| // gcMarkWorkerFractionalMode indicates that a P is currently |
| // running the "fractional" mark worker. The fractional worker |
| // is necessary when GOMAXPROCS*gcBackgroundUtilization is not |
| // an integer and using only dedicated workers would result in |
| // utilization too far from the target of gcBackgroundUtilization. |
| // The fractional worker should run until it is preempted and |
| // will be scheduled to pick up the fractional part of |
| // GOMAXPROCS*gcBackgroundUtilization. |
| gcMarkWorkerFractionalMode |
| |
| // gcMarkWorkerIdleMode indicates that a P is running the mark |
| // worker because it has nothing else to do. The idle worker |
| // should run until it is preempted and account its time |
| // against gcController.idleMarkTime. |
| gcMarkWorkerIdleMode |
| ) |
| |
| // gcMarkWorkerModeStrings are the strings labels of gcMarkWorkerModes |
| // to use in execution traces. |
| var gcMarkWorkerModeStrings = [...]string{ |
| "Not worker", |
| "GC (dedicated)", |
| "GC (fractional)", |
| "GC (idle)", |
| } |
| |
| // pollFractionalWorkerExit reports whether a fractional mark worker |
| // should self-preempt. It assumes it is called from the fractional |
| // worker. |
| func pollFractionalWorkerExit() bool { |
| // This should be kept in sync with the fractional worker |
| // scheduler logic in findRunnableGCWorker. |
| now := nanotime() |
| delta := now - gcController.markStartTime |
| if delta <= 0 { |
| return true |
| } |
| p := getg().m.p.ptr() |
| selfTime := p.gcFractionalMarkTime + (now - p.gcMarkWorkerStartTime) |
| // Add some slack to the utilization goal so that the |
| // fractional worker isn't behind again the instant it exits. |
| return float64(selfTime)/float64(delta) > 1.2*gcController.fractionalUtilizationGoal |
| } |
| |
| var work workType |
| |
| type workType struct { |
| full lfstack // lock-free list of full blocks workbuf |
| _ cpu.CacheLinePad // prevents false-sharing between full and empty |
| empty lfstack // lock-free list of empty blocks workbuf |
| _ cpu.CacheLinePad // prevents false-sharing between empty and nproc/nwait |
| |
| wbufSpans struct { |
| lock mutex |
| // free is a list of spans dedicated to workbufs, but |
| // that don't currently contain any workbufs. |
| free mSpanList |
| // busy is a list of all spans containing workbufs on |
| // one of the workbuf lists. |
| busy mSpanList |
| } |
| |
| // Restore 64-bit alignment on 32-bit. |
| _ uint32 |
| |
| // bytesMarked is the number of bytes marked this cycle. This |
| // includes bytes blackened in scanned objects, noscan objects |
| // that go straight to black, objects allocated as black during |
| // the cycle, and permagrey objects scanned by markroot during |
| // the concurrent scan phase. |
| // |
| // This is updated atomically during the cycle. Updates may be batched |
| // arbitrarily, since the value is only read at the end of the cycle. |
| // |
| // Because of benign races during marking, this number may not |
| // be the exact number of marked bytes, but it should be very |
| // close. |
| // |
| // Put this field here because it needs 64-bit atomic access |
| // (and thus 8-byte alignment even on 32-bit architectures). |
| bytesMarked uint64 |
| |
| markrootNext uint32 // next markroot job |
| markrootJobs uint32 // number of markroot jobs |
| |
| nproc uint32 |
| tstart int64 |
| nwait uint32 |
| |
| // Number of roots of various root types. Set by gcMarkRootPrepare. |
| // |
| // nStackRoots == len(stackRoots), but we have nStackRoots for |
| // consistency. |
| nDataRoots, nBSSRoots, nSpanRoots, nStackRoots int |
| |
| // Base indexes of each root type. Set by gcMarkRootPrepare. |
| baseData, baseBSS, baseSpans, baseStacks, baseEnd uint32 |
| |
| // stackRoots is a snapshot of all of the Gs that existed |
| // before the beginning of concurrent marking. The backing |
| // store of this must not be modified because it might be |
| // shared with allgs. |
| stackRoots []*g |
| |
| // Each type of GC state transition is protected by a lock. |
| // Since multiple threads can simultaneously detect the state |
| // transition condition, any thread that detects a transition |
| // condition must acquire the appropriate transition lock, |
| // re-check the transition condition and return if it no |
| // longer holds or perform the transition if it does. |
| // Likewise, any transition must invalidate the transition |
| // condition before releasing the lock. This ensures that each |
| // transition is performed by exactly one thread and threads |
| // that need the transition to happen block until it has |
| // happened. |
| // |
| // startSema protects the transition from "off" to mark or |
| // mark termination. |
| startSema uint32 |
| // markDoneSema protects transitions from mark to mark termination. |
| markDoneSema uint32 |
| |
| bgMarkDone uint32 // cas to 1 when at a background mark completion point |
| // Background mark completion signaling |
| |
| // mode is the concurrency mode of the current GC cycle. |
| mode gcMode |
| |
| // userForced indicates the current GC cycle was forced by an |
| // explicit user call. |
| userForced bool |
| |
| // initialHeapLive is the value of gcController.heapLive at the |
| // beginning of this GC cycle. |
| initialHeapLive uint64 |
| |
| // assistQueue is a queue of assists that are blocked because |
| // there was neither enough credit to steal or enough work to |
| // do. |
| assistQueue struct { |
| lock mutex |
| q gQueue |
| } |
| |
| // sweepWaiters is a list of blocked goroutines to wake when |
| // we transition from mark termination to sweep. |
| sweepWaiters struct { |
| lock mutex |
| list gList |
| } |
| |
| // strongFromWeak controls how the GC interacts with weak->strong |
| // pointer conversions. |
| strongFromWeak struct { |
| // block is a flag set during mark termination that prevents |
| // new weak->strong conversions from executing by blocking the |
| // goroutine and enqueuing it onto q. |
| // |
| // Mutated only by one goroutine at a time in gcMarkDone, |
| // with globally-synchronizing events like forEachP and |
| // stopTheWorld. |
| block bool |
| |
| // q is a queue of goroutines that attempted to perform a |
| // weak->strong conversion during mark termination. |
| // |
| // Protected by lock. |
| lock mutex |
| q gQueue |
| } |
| |
| // cycles is the number of completed GC cycles, where a GC |
| // cycle is sweep termination, mark, mark termination, and |
| // sweep. This differs from memstats.numgc, which is |
| // incremented at mark termination. |
| cycles atomic.Uint32 |
| |
| // Timing/utilization stats for this cycle. |
| stwprocs, maxprocs int32 |
| tSweepTerm, tMark, tMarkTerm, tEnd int64 // nanotime() of phase start |
| |
| // pauseNS is the total STW time this cycle, measured as the time between |
| // when stopping began (just before trying to stop Ps) and just after the |
| // world started again. |
| pauseNS int64 |
| |
| // debug.gctrace heap sizes for this cycle. |
| heap0, heap1, heap2 uint64 |
| |
| // Cumulative estimated CPU usage. |
| cpuStats |
| } |
| |
| // GC runs a garbage collection and blocks the caller until the |
| // garbage collection is complete. It may also block the entire |
| // program. |
| func GC() { |
| // We consider a cycle to be: sweep termination, mark, mark |
| // termination, and sweep. This function shouldn't return |
| // until a full cycle has been completed, from beginning to |
| // end. Hence, we always want to finish up the current cycle |
| // and start a new one. That means: |
| // |
| // 1. In sweep termination, mark, or mark termination of cycle |
| // N, wait until mark termination N completes and transitions |
| // to sweep N. |
| // |
| // 2. In sweep N, help with sweep N. |
| // |
| // At this point we can begin a full cycle N+1. |
| // |
| // 3. Trigger cycle N+1 by starting sweep termination N+1. |
| // |
| // 4. Wait for mark termination N+1 to complete. |
| // |
| // 5. Help with sweep N+1 until it's done. |
| // |
| // This all has to be written to deal with the fact that the |
| // GC may move ahead on its own. For example, when we block |
| // until mark termination N, we may wake up in cycle N+2. |
| |
| // Wait until the current sweep termination, mark, and mark |
| // termination complete. |
| n := work.cycles.Load() |
| gcWaitOnMark(n) |
| |
| // We're now in sweep N or later. Trigger GC cycle N+1, which |
| // will first finish sweep N if necessary and then enter sweep |
| // termination N+1. |
| gcStart(gcTrigger{kind: gcTriggerCycle, n: n + 1}) |
| |
| // Wait for mark termination N+1 to complete. |
| gcWaitOnMark(n + 1) |
| |
| // Finish sweep N+1 before returning. We do this both to |
| // complete the cycle and because runtime.GC() is often used |
| // as part of tests and benchmarks to get the system into a |
| // relatively stable and isolated state. |
| for work.cycles.Load() == n+1 && sweepone() != ^uintptr(0) { |
| Gosched() |
| } |
| |
| // Callers may assume that the heap profile reflects the |
| // just-completed cycle when this returns (historically this |
| // happened because this was a STW GC), but right now the |
| // profile still reflects mark termination N, not N+1. |
| // |
| // As soon as all of the sweep frees from cycle N+1 are done, |
| // we can go ahead and publish the heap profile. |
| // |
| // First, wait for sweeping to finish. (We know there are no |
| // more spans on the sweep queue, but we may be concurrently |
| // sweeping spans, so we have to wait.) |
| for work.cycles.Load() == n+1 && !isSweepDone() { |
| Gosched() |
| } |
| |
| // Now we're really done with sweeping, so we can publish the |
| // stable heap profile. Only do this if we haven't already hit |
| // another mark termination. |
| mp := acquirem() |
| cycle := work.cycles.Load() |
| if cycle == n+1 || (gcphase == _GCmark && cycle == n+2) { |
| mProf_PostSweep() |
| } |
| releasem(mp) |
| } |
| |
| // gcWaitOnMark blocks until GC finishes the Nth mark phase. If GC has |
| // already completed this mark phase, it returns immediately. |
| func gcWaitOnMark(n uint32) { |
| for { |
| // Disable phase transitions. |
| lock(&work.sweepWaiters.lock) |
| nMarks := work.cycles.Load() |
| if gcphase != _GCmark { |
| // We've already completed this cycle's mark. |
| nMarks++ |
| } |
| if nMarks > n { |
| // We're done. |
| unlock(&work.sweepWaiters.lock) |
| return |
| } |
| |
| // Wait until sweep termination, mark, and mark |
| // termination of cycle N complete. |
| work.sweepWaiters.list.push(getg()) |
| goparkunlock(&work.sweepWaiters.lock, waitReasonWaitForGCCycle, traceBlockUntilGCEnds, 1) |
| } |
| } |
| |
| // gcMode indicates how concurrent a GC cycle should be. |
| type gcMode int |
| |
| const ( |
| gcBackgroundMode gcMode = iota // concurrent GC and sweep |
| gcForceMode // stop-the-world GC now, concurrent sweep |
| gcForceBlockMode // stop-the-world GC now and STW sweep (forced by user) |
| ) |
| |
| // A gcTrigger is a predicate for starting a GC cycle. Specifically, |
| // it is an exit condition for the _GCoff phase. |
| type gcTrigger struct { |
| kind gcTriggerKind |
| now int64 // gcTriggerTime: current time |
| n uint32 // gcTriggerCycle: cycle number to start |
| } |
| |
| type gcTriggerKind int |
| |
| const ( |
| // gcTriggerHeap indicates that a cycle should be started when |
| // the heap size reaches the trigger heap size computed by the |
| // controller. |
| gcTriggerHeap gcTriggerKind = iota |
| |
| // gcTriggerTime indicates that a cycle should be started when |
| // it's been more than forcegcperiod nanoseconds since the |
| // previous GC cycle. |
| gcTriggerTime |
| |
| // gcTriggerCycle indicates that a cycle should be started if |
| // we have not yet started cycle number gcTrigger.n (relative |
| // to work.cycles). |
| gcTriggerCycle |
| ) |
| |
| // test reports whether the trigger condition is satisfied, meaning |
| // that the exit condition for the _GCoff phase has been met. The exit |
| // condition should be tested when allocating. |
| func (t gcTrigger) test() bool { |
| if !memstats.enablegc || panicking.Load() != 0 || gcphase != _GCoff { |
| return false |
| } |
| switch t.kind { |
| case gcTriggerHeap: |
| trigger, _ := gcController.trigger() |
| return gcController.heapLive.Load() >= trigger |
| case gcTriggerTime: |
| if gcController.gcPercent.Load() < 0 { |
| return false |
| } |
| lastgc := int64(atomic.Load64(&memstats.last_gc_nanotime)) |
| return lastgc != 0 && t.now-lastgc > forcegcperiod |
| case gcTriggerCycle: |
| // t.n > work.cycles, but accounting for wraparound. |
| return int32(t.n-work.cycles.Load()) > 0 |
| } |
| return true |
| } |
| |
| // gcStart starts the GC. It transitions from _GCoff to _GCmark (if |
| // debug.gcstoptheworld == 0) or performs all of GC (if |
| // debug.gcstoptheworld != 0). |
| // |
| // This may return without performing this transition in some cases, |
| // such as when called on a system stack or with locks held. |
| func gcStart(trigger gcTrigger) { |
| // Since this is called from malloc and malloc is called in |
| // the guts of a number of libraries that might be holding |
| // locks, don't attempt to start GC in non-preemptible or |
| // potentially unstable situations. |
| mp := acquirem() |
| if gp := getg(); gp == mp.g0 || mp.locks > 1 || mp.preemptoff != "" { |
| releasem(mp) |
| return |
| } |
| releasem(mp) |
| mp = nil |
| |
| if gp := getg(); gp.syncGroup != nil { |
| // Disassociate the G from its synctest bubble while allocating. |
| // This is less elegant than incrementing the group's active count, |
| // but avoids any contamination between GC and synctest. |
| sg := gp.syncGroup |
| gp.syncGroup = nil |
| defer func() { |
| gp.syncGroup = sg |
| }() |
| } |
| |
| // Pick up the remaining unswept/not being swept spans concurrently |
| // |
| // This shouldn't happen if we're being invoked in background |
| // mode since proportional sweep should have just finished |
| // sweeping everything, but rounding errors, etc, may leave a |
| // few spans unswept. In forced mode, this is necessary since |
| // GC can be forced at any point in the sweeping cycle. |
| // |
| // We check the transition condition continuously here in case |
| // this G gets delayed in to the next GC cycle. |
| for trigger.test() && sweepone() != ^uintptr(0) { |
| } |
| |
| // Perform GC initialization and the sweep termination |
| // transition. |
| semacquire(&work.startSema) |
| // Re-check transition condition under transition lock. |
| if !trigger.test() { |
| semrelease(&work.startSema) |
| return |
| } |
| |
| // In gcstoptheworld debug mode, upgrade the mode accordingly. |
| // We do this after re-checking the transition condition so |
| // that multiple goroutines that detect the heap trigger don't |
| // start multiple STW GCs. |
| mode := gcBackgroundMode |
| if debug.gcstoptheworld == 1 { |
| mode = gcForceMode |
| } else if debug.gcstoptheworld == 2 { |
| mode = gcForceBlockMode |
| } |
| |
| // Ok, we're doing it! Stop everybody else |
| semacquire(&gcsema) |
| semacquire(&worldsema) |
| |
| // For stats, check if this GC was forced by the user. |
| // Update it under gcsema to avoid gctrace getting wrong values. |
| work.userForced = trigger.kind == gcTriggerCycle |
| |
| trace := traceAcquire() |
| if trace.ok() { |
| trace.GCStart() |
| traceRelease(trace) |
| } |
| |
| // Check that all Ps have finished deferred mcache flushes. |
| for _, p := range allp { |
| if fg := p.mcache.flushGen.Load(); fg != mheap_.sweepgen { |
| println("runtime: p", p.id, "flushGen", fg, "!= sweepgen", mheap_.sweepgen) |
| throw("p mcache not flushed") |
| } |
| } |
| |
| gcBgMarkStartWorkers() |
| |
| systemstack(gcResetMarkState) |
| |
| work.stwprocs, work.maxprocs = gomaxprocs, gomaxprocs |
| if work.stwprocs > ncpu { |
| // This is used to compute CPU time of the STW phases, |
| // so it can't be more than ncpu, even if GOMAXPROCS is. |
| work.stwprocs = ncpu |
| } |
| work.heap0 = gcController.heapLive.Load() |
| work.pauseNS = 0 |
| work.mode = mode |
| |
| now := nanotime() |
| work.tSweepTerm = now |
| var stw worldStop |
| systemstack(func() { |
| stw = stopTheWorldWithSema(stwGCSweepTerm) |
| }) |
| |
| // Accumulate fine-grained stopping time. |
| work.cpuStats.accumulateGCPauseTime(stw.stoppingCPUTime, 1) |
| |
| // Finish sweep before we start concurrent scan. |
| systemstack(func() { |
| finishsweep_m() |
| }) |
| |
| // clearpools before we start the GC. If we wait the memory will not be |
| // reclaimed until the next GC cycle. |
| clearpools() |
| |
| work.cycles.Add(1) |
| |
| // Assists and workers can start the moment we start |
| // the world. |
| gcController.startCycle(now, int(gomaxprocs), trigger) |
| |
| // Notify the CPU limiter that assists may begin. |
| gcCPULimiter.startGCTransition(true, now) |
| |
| // In STW mode, disable scheduling of user Gs. This may also |
| // disable scheduling of this goroutine, so it may block as |
| // soon as we start the world again. |
| if mode != gcBackgroundMode { |
| schedEnableUser(false) |
| } |
| |
| // Enter concurrent mark phase and enable |
| // write barriers. |
| // |
| // Because the world is stopped, all Ps will |
| // observe that write barriers are enabled by |
| // the time we start the world and begin |
| // scanning. |
| // |
| // Write barriers must be enabled before assists are |
| // enabled because they must be enabled before |
| // any non-leaf heap objects are marked. Since |
| // allocations are blocked until assists can |
| // happen, we want to enable assists as early as |
| // possible. |
| setGCPhase(_GCmark) |
| |
| gcBgMarkPrepare() // Must happen before assists are enabled. |
| gcMarkRootPrepare() |
| |
| // Mark all active tinyalloc blocks. Since we're |
| // allocating from these, they need to be black like |
| // other allocations. The alternative is to blacken |
| // the tiny block on every allocation from it, which |
| // would slow down the tiny allocator. |
| gcMarkTinyAllocs() |
| |
| // At this point all Ps have enabled the write |
| // barrier, thus maintaining the no white to |
| // black invariant. Enable mutator assists to |
| // put back-pressure on fast allocating |
| // mutators. |
| atomic.Store(&gcBlackenEnabled, 1) |
| |
| // In STW mode, we could block the instant systemstack |
| // returns, so make sure we're not preemptible. |
| mp = acquirem() |
| |
| // Update the CPU stats pause time. |
| // |
| // Use maxprocs instead of stwprocs here because the total time |
| // computed in the CPU stats is based on maxprocs, and we want them |
| // to be comparable. |
| work.cpuStats.accumulateGCPauseTime(nanotime()-stw.finishedStopping, work.maxprocs) |
| |
| // Concurrent mark. |
| systemstack(func() { |
| now = startTheWorldWithSema(0, stw) |
| work.pauseNS += now - stw.startedStopping |
| work.tMark = now |
| |
| // Release the CPU limiter. |
| gcCPULimiter.finishGCTransition(now) |
| }) |
| |
| // Release the world sema before Gosched() in STW mode |
| // because we will need to reacquire it later but before |
| // this goroutine becomes runnable again, and we could |
| // self-deadlock otherwise. |
| semrelease(&worldsema) |
| releasem(mp) |
| |
| // Make sure we block instead of returning to user code |
| // in STW mode. |
| if mode != gcBackgroundMode { |
| Gosched() |
| } |
| |
| semrelease(&work.startSema) |
| } |
| |
| // gcMarkDoneFlushed counts the number of P's with flushed work. |
| // |
| // Ideally this would be a captured local in gcMarkDone, but forEachP |
| // escapes its callback closure, so it can't capture anything. |
| // |
| // This is protected by markDoneSema. |
| var gcMarkDoneFlushed uint32 |
| |
| // gcDebugMarkDone contains fields used to debug/test mark termination. |
| var gcDebugMarkDone struct { |
| // spinAfterRaggedBarrier forces gcMarkDone to spin after it executes |
| // the ragged barrier. |
| spinAfterRaggedBarrier atomic.Bool |
| |
| // restartedDueTo27993 indicates that we restarted mark termination |
| // due to the bug described in issue #27993. |
| // |
| // Protected by worldsema. |
| restartedDueTo27993 bool |
| } |
| |
| // gcMarkDone transitions the GC from mark to mark termination if all |
| // reachable objects have been marked (that is, there are no grey |
| // objects and can be no more in the future). Otherwise, it flushes |
| // all local work to the global queues where it can be discovered by |
| // other workers. |
| // |
| // This should be called when all local mark work has been drained and |
| // there are no remaining workers. Specifically, when |
| // |
| // work.nwait == work.nproc && !gcMarkWorkAvailable(p) |
| // |
| // The calling context must be preemptible. |
| // |
| // Flushing local work is important because idle Ps may have local |
| // work queued. This is the only way to make that work visible and |
| // drive GC to completion. |
| // |
| // It is explicitly okay to have write barriers in this function. If |
| // it does transition to mark termination, then all reachable objects |
| // have been marked, so the write barrier cannot shade any more |
| // objects. |
| func gcMarkDone() { |
| // Ensure only one thread is running the ragged barrier at a |
| // time. |
| semacquire(&work.markDoneSema) |
| |
| top: |
| // Re-check transition condition under transition lock. |
| // |
| // It's critical that this checks the global work queues are |
| // empty before performing the ragged barrier. Otherwise, |
| // there could be global work that a P could take after the P |
| // has passed the ragged barrier. |
| if !(gcphase == _GCmark && work.nwait == work.nproc && !gcMarkWorkAvailable(nil)) { |
| semrelease(&work.markDoneSema) |
| return |
| } |
| |
| // forEachP needs worldsema to execute, and we'll need it to |
| // stop the world later, so acquire worldsema now. |
| semacquire(&worldsema) |
| |
| // Prevent weak->strong conversions from generating additional |
| // GC work. forEachP will guarantee that it is observed globally. |
| work.strongFromWeak.block = true |
| |
| // Flush all local buffers and collect flushedWork flags. |
| gcMarkDoneFlushed = 0 |
| forEachP(waitReasonGCMarkTermination, func(pp *p) { |
| // Flush the write barrier buffer, since this may add |
| // work to the gcWork. |
| wbBufFlush1(pp) |
| |
| // Flush the gcWork, since this may create global work |
| // and set the flushedWork flag. |
| // |
| // TODO(austin): Break up these workbufs to |
| // better distribute work. |
| pp.gcw.dispose() |
| // Collect the flushedWork flag. |
| if pp.gcw.flushedWork { |
| atomic.Xadd(&gcMarkDoneFlushed, 1) |
| pp.gcw.flushedWork = false |
| } |
| }) |
| |
| if gcMarkDoneFlushed != 0 { |
| // More grey objects were discovered since the |
| // previous termination check, so there may be more |
| // work to do. Keep going. It's possible the |
| // transition condition became true again during the |
| // ragged barrier, so re-check it. |
| semrelease(&worldsema) |
| goto top |
| } |
| |
| // For debugging/testing. |
| for gcDebugMarkDone.spinAfterRaggedBarrier.Load() { |
| } |
| |
| // There was no global work, no local work, and no Ps |
| // communicated work since we took markDoneSema. Therefore |
| // there are no grey objects and no more objects can be |
| // shaded. Transition to mark termination. |
| now := nanotime() |
| work.tMarkTerm = now |
| getg().m.preemptoff = "gcing" |
| var stw worldStop |
| systemstack(func() { |
| stw = stopTheWorldWithSema(stwGCMarkTerm) |
| }) |
| // The gcphase is _GCmark, it will transition to _GCmarktermination |
| // below. The important thing is that the wb remains active until |
| // all marking is complete. This includes writes made by the GC. |
| |
| // Accumulate fine-grained stopping time. |
| work.cpuStats.accumulateGCPauseTime(stw.stoppingCPUTime, 1) |
| |
| // There is sometimes work left over when we enter mark termination due |
| // to write barriers performed after the completion barrier above. |
| // Detect this and resume concurrent mark. This is obviously |
| // unfortunate. |
| // |
| // See issue #27993 for details. |
| // |
| // Switch to the system stack to call wbBufFlush1, though in this case |
| // it doesn't matter because we're non-preemptible anyway. |
| restart := false |
| systemstack(func() { |
| for _, p := range allp { |
| wbBufFlush1(p) |
| if !p.gcw.empty() { |
| restart = true |
| break |
| } |
| } |
| }) |
| if restart { |
| gcDebugMarkDone.restartedDueTo27993 = true |
| |
| getg().m.preemptoff = "" |
| systemstack(func() { |
| // Accumulate the time we were stopped before we had to start again. |
| work.cpuStats.accumulateGCPauseTime(nanotime()-stw.finishedStopping, work.maxprocs) |
| |
| // Start the world again. |
| now := startTheWorldWithSema(0, stw) |
| work.pauseNS += now - stw.startedStopping |
| }) |
| semrelease(&worldsema) |
| goto top |
| } |
| |
| gcComputeStartingStackSize() |
| |
| // Disable assists and background workers. We must do |
| // this before waking blocked assists. |
| atomic.Store(&gcBlackenEnabled, 0) |
| |
| // Notify the CPU limiter that GC assists will now cease. |
| gcCPULimiter.startGCTransition(false, now) |
| |
| // Wake all blocked assists. These will run when we |
| // start the world again. |
| gcWakeAllAssists() |
| |
| // Wake all blocked weak->strong conversions. These will run |
| // when we start the world again. |
| work.strongFromWeak.block = false |
| gcWakeAllStrongFromWeak() |
| |
| // Likewise, release the transition lock. Blocked |
| // workers and assists will run when we start the |
| // world again. |
| semrelease(&work.markDoneSema) |
| |
| // In STW mode, re-enable user goroutines. These will be |
| // queued to run after we start the world. |
| schedEnableUser(true) |
| |
| // endCycle depends on all gcWork cache stats being flushed. |
| // The termination algorithm above ensured that up to |
| // allocations since the ragged barrier. |
| gcController.endCycle(now, int(gomaxprocs), work.userForced) |
| |
| // Perform mark termination. This will restart the world. |
| gcMarkTermination(stw) |
| } |
| |
| // World must be stopped and mark assists and background workers must be |
| // disabled. |
| func gcMarkTermination(stw worldStop) { |
| // Start marktermination (write barrier remains enabled for now). |
| setGCPhase(_GCmarktermination) |
| |
| work.heap1 = gcController.heapLive.Load() |
| startTime := nanotime() |
| |
| mp := acquirem() |
| mp.preemptoff = "gcing" |
| mp.traceback = 2 |
| curgp := mp.curg |
| // N.B. The execution tracer is not aware of this status |
| // transition and handles it specially based on the |
| // wait reason. |
| casGToWaitingForGC(curgp, _Grunning, waitReasonGarbageCollection) |
| |
| // Run gc on the g0 stack. We do this so that the g stack |
| // we're currently running on will no longer change. Cuts |
| // the root set down a bit (g0 stacks are not scanned, and |
| // we don't need to scan gc's internal state). We also |
| // need to switch to g0 so we can shrink the stack. |
| systemstack(func() { |
| gcMark(startTime) |
| // Must return immediately. |
| // The outer function's stack may have moved |
| // during gcMark (it shrinks stacks, including the |
| // outer function's stack), so we must not refer |
| // to any of its variables. Return back to the |
| // non-system stack to pick up the new addresses |
| // before continuing. |
| }) |
| |
| var stwSwept bool |
| systemstack(func() { |
| work.heap2 = work.bytesMarked |
| if debug.gccheckmark > 0 { |
| // Run a full non-parallel, stop-the-world |
| // mark using checkmark bits, to check that we |
| // didn't forget to mark anything during the |
| // concurrent mark process. |
| startCheckmarks() |
| gcResetMarkState() |
| gcw := &getg().m.p.ptr().gcw |
| gcDrain(gcw, 0) |
| wbBufFlush1(getg().m.p.ptr()) |
| gcw.dispose() |
| endCheckmarks() |
| } |
| |
| // marking is complete so we can turn the write barrier off |
| setGCPhase(_GCoff) |
| stwSwept = gcSweep(work.mode) |
| }) |
| |
| mp.traceback = 0 |
| casgstatus(curgp, _Gwaiting, _Grunning) |
| |
| trace := traceAcquire() |
| if trace.ok() { |
| trace.GCDone() |
| traceRelease(trace) |
| } |
| |
| // all done |
| mp.preemptoff = "" |
| |
| if gcphase != _GCoff { |
| throw("gc done but gcphase != _GCoff") |
| } |
| |
| // Record heapInUse for scavenger. |
| memstats.lastHeapInUse = gcController.heapInUse.load() |
| |
| // Update GC trigger and pacing, as well as downstream consumers |
| // of this pacing information, for the next cycle. |
| systemstack(gcControllerCommit) |
| |
| // Update timing memstats |
| now := nanotime() |
| sec, nsec, _ := time_now() |
| unixNow := sec*1e9 + int64(nsec) |
| work.pauseNS += now - stw.startedStopping |
| work.tEnd = now |
| atomic.Store64(&memstats.last_gc_unix, uint64(unixNow)) // must be Unix time to make sense to user |
| atomic.Store64(&memstats.last_gc_nanotime, uint64(now)) // monotonic time for us |
| memstats.pause_ns[memstats.numgc%uint32(len(memstats.pause_ns))] = uint64(work.pauseNS) |
| memstats.pause_end[memstats.numgc%uint32(len(memstats.pause_end))] = uint64(unixNow) |
| memstats.pause_total_ns += uint64(work.pauseNS) |
| |
| // Accumulate CPU stats. |
| // |
| // Use maxprocs instead of stwprocs for GC pause time because the total time |
| // computed in the CPU stats is based on maxprocs, and we want them to be |
| // comparable. |
| // |
| // Pass gcMarkPhase=true to accumulate so we can get all the latest GC CPU stats |
| // in there too. |
| work.cpuStats.accumulateGCPauseTime(now-stw.finishedStopping, work.maxprocs) |
| work.cpuStats.accumulate(now, true) |
| |
| // Compute overall GC CPU utilization. |
| // Omit idle marking time from the overall utilization here since it's "free". |
| memstats.gc_cpu_fraction = float64(work.cpuStats.GCTotalTime-work.cpuStats.GCIdleTime) / float64(work.cpuStats.TotalTime) |
| |
| // Reset assist time and background time stats. |
| // |
| // Do this now, instead of at the start of the next GC cycle, because |
| // these two may keep accumulating even if the GC is not active. |
| scavenge.assistTime.Store(0) |
| scavenge.backgroundTime.Store(0) |
| |
| // Reset idle time stat. |
| sched.idleTime.Store(0) |
| |
| if work.userForced { |
| memstats.numforcedgc++ |
| } |
| |
| // Bump GC cycle count and wake goroutines waiting on sweep. |
| lock(&work.sweepWaiters.lock) |
| memstats.numgc++ |
| injectglist(&work.sweepWaiters.list) |
| unlock(&work.sweepWaiters.lock) |
| |
| // Increment the scavenge generation now. |
| // |
| // This moment represents peak heap in use because we're |
| // about to start sweeping. |
| mheap_.pages.scav.index.nextGen() |
| |
| // Release the CPU limiter. |
| gcCPULimiter.finishGCTransition(now) |
| |
| // Finish the current heap profiling cycle and start a new |
| // heap profiling cycle. We do this before starting the world |
| // so events don't leak into the wrong cycle. |
| mProf_NextCycle() |
| |
| // There may be stale spans in mcaches that need to be swept. |
| // Those aren't tracked in any sweep lists, so we need to |
| // count them against sweep completion until we ensure all |
| // those spans have been forced out. |
| // |
| // If gcSweep fully swept the heap (for example if the sweep |
| // is not concurrent due to a GODEBUG setting), then we expect |
| // the sweepLocker to be invalid, since sweeping is done. |
| // |
| // N.B. Below we might duplicate some work from gcSweep; this is |
| // fine as all that work is idempotent within a GC cycle, and |
| // we're still holding worldsema so a new cycle can't start. |
| sl := sweep.active.begin() |
| if !stwSwept && !sl.valid { |
| throw("failed to set sweep barrier") |
| } else if stwSwept && sl.valid { |
| throw("non-concurrent sweep failed to drain all sweep queues") |
| } |
| |
| systemstack(func() { |
| // The memstats updated above must be updated with the world |
| // stopped to ensure consistency of some values, such as |
| // sched.idleTime and sched.totaltime. memstats also include |
| // the pause time (work,pauseNS), forcing computation of the |
| // total pause time before the pause actually ends. |
| // |
| // Here we reuse the same now for start the world so that the |
| // time added to /sched/pauses/total/gc:seconds will be |
| // consistent with the value in memstats. |
| startTheWorldWithSema(now, stw) |
| }) |
| |
| // Flush the heap profile so we can start a new cycle next GC. |
| // This is relatively expensive, so we don't do it with the |
| // world stopped. |
| mProf_Flush() |
| |
| // Prepare workbufs for freeing by the sweeper. We do this |
| // asynchronously because it can take non-trivial time. |
| prepareFreeWorkbufs() |
| |
| // Free stack spans. This must be done between GC cycles. |
| systemstack(freeStackSpans) |
| |
| // Ensure all mcaches are flushed. Each P will flush its own |
| // mcache before allocating, but idle Ps may not. Since this |
| // is necessary to sweep all spans, we need to ensure all |
| // mcaches are flushed before we start the next GC cycle. |
| // |
| // While we're here, flush the page cache for idle Ps to avoid |
| // having pages get stuck on them. These pages are hidden from |
| // the scavenger, so in small idle heaps a significant amount |
| // of additional memory might be held onto. |
| // |
| // Also, flush the pinner cache, to avoid leaking that memory |
| // indefinitely. |
| forEachP(waitReasonFlushProcCaches, func(pp *p) { |
| pp.mcache.prepareForSweep() |
| if pp.status == _Pidle { |
| systemstack(func() { |
| lock(&mheap_.lock) |
| pp.pcache.flush(&mheap_.pages) |
| unlock(&mheap_.lock) |
| }) |
| } |
| pp.pinnerCache = nil |
| }) |
| if sl.valid { |
| // Now that we've swept stale spans in mcaches, they don't |
| // count against unswept spans. |
| // |
| // Note: this sweepLocker may not be valid if sweeping had |
| // already completed during the STW. See the corresponding |
| // begin() call that produced sl. |
| sweep.active.end(sl) |
| } |
| |
| // Print gctrace before dropping worldsema. As soon as we drop |
| // worldsema another cycle could start and smash the stats |
| // we're trying to print. |
| if debug.gctrace > 0 { |
| util := int(memstats.gc_cpu_fraction * 100) |
| |
| var sbuf [24]byte |
| printlock() |
| print("gc ", memstats.numgc, |
| " @", string(itoaDiv(sbuf[:], uint64(work.tSweepTerm-runtimeInitTime)/1e6, 3)), "s ", |
| util, "%: ") |
| prev := work.tSweepTerm |
| for i, ns := range []int64{work.tMark, work.tMarkTerm, work.tEnd} { |
| if i != 0 { |
| print("+") |
| } |
| print(string(fmtNSAsMS(sbuf[:], uint64(ns-prev)))) |
| prev = ns |
| } |
| print(" ms clock, ") |
| for i, ns := range []int64{ |
| int64(work.stwprocs) * (work.tMark - work.tSweepTerm), |
| gcController.assistTime.Load(), |
| gcController.dedicatedMarkTime.Load() + gcController.fractionalMarkTime.Load(), |
| gcController.idleMarkTime.Load(), |
| int64(work.stwprocs) * (work.tEnd - work.tMarkTerm), |
| } { |
| if i == 2 || i == 3 { |
| // Separate mark time components with /. |
| print("/") |
| } else if i != 0 { |
| print("+") |
| } |
| print(string(fmtNSAsMS(sbuf[:], uint64(ns)))) |
| } |
| print(" ms cpu, ", |
| work.heap0>>20, "->", work.heap1>>20, "->", work.heap2>>20, " MB, ", |
| gcController.lastHeapGoal>>20, " MB goal, ", |
| gcController.lastStackScan.Load()>>20, " MB stacks, ", |
| gcController.globalsScan.Load()>>20, " MB globals, ", |
| work.maxprocs, " P") |
| if work.userForced { |
| print(" (forced)") |
| } |
| print("\n") |
| printunlock() |
| } |
| |
| // Set any arena chunks that were deferred to fault. |
| lock(&userArenaState.lock) |
| faultList := userArenaState.fault |
| userArenaState.fault = nil |
| unlock(&userArenaState.lock) |
| for _, lc := range faultList { |
| lc.mspan.setUserArenaChunkToFault() |
| } |
| |
| // Enable huge pages on some metadata if we cross a heap threshold. |
| if gcController.heapGoal() > minHeapForMetadataHugePages { |
| systemstack(func() { |
| mheap_.enableMetadataHugePages() |
| }) |
| } |
| |
| semrelease(&worldsema) |
| semrelease(&gcsema) |
| // Careful: another GC cycle may start now. |
| |
| releasem(mp) |
| mp = nil |
| |
| // now that gc is done, kick off finalizer thread if needed |
| if !concurrentSweep { |
| // give the queued finalizers, if any, a chance to run |
| Gosched() |
| } |
| } |
| |
| // gcBgMarkStartWorkers prepares background mark worker goroutines. These |
| // goroutines will not run until the mark phase, but they must be started while |
| // the work is not stopped and from a regular G stack. The caller must hold |
| // worldsema. |
| func gcBgMarkStartWorkers() { |
| // Background marking is performed by per-P G's. Ensure that each P has |
| // a background GC G. |
| // |
| // Worker Gs don't exit if gomaxprocs is reduced. If it is raised |
| // again, we can reuse the old workers; no need to create new workers. |
| if gcBgMarkWorkerCount >= gomaxprocs { |
| return |
| } |
| |
| // Increment mp.locks when allocating. We are called within gcStart, |
| // and thus must not trigger another gcStart via an allocation. gcStart |
| // bails when allocating with locks held, so simulate that for these |
| // allocations. |
| // |
| // TODO(prattmic): cleanup gcStart to use a more explicit "in gcStart" |
| // check for bailing. |
| mp := acquirem() |
| ready := make(chan struct{}, 1) |
| releasem(mp) |
| |
| for gcBgMarkWorkerCount < gomaxprocs { |
| mp := acquirem() // See above, we allocate a closure here. |
| go gcBgMarkWorker(ready) |
| releasem(mp) |
| |
| // N.B. we intentionally wait on each goroutine individually |
| // rather than starting all in a batch and then waiting once |
| // afterwards. By running one goroutine at a time, we can take |
| // advantage of runnext to bounce back and forth between |
| // workers and this goroutine. In an overloaded application, |
| // this can reduce GC start latency by prioritizing these |
| // goroutines rather than waiting on the end of the run queue. |
| <-ready |
| // The worker is now guaranteed to be added to the pool before |
| // its P's next findRunnableGCWorker. |
| |
| gcBgMarkWorkerCount++ |
| } |
| } |
| |
| // gcBgMarkPrepare sets up state for background marking. |
| // Mutator assists must not yet be enabled. |
| func gcBgMarkPrepare() { |
| // Background marking will stop when the work queues are empty |
| // and there are no more workers (note that, since this is |
| // concurrent, this may be a transient state, but mark |
| // termination will clean it up). Between background workers |
| // and assists, we don't really know how many workers there |
| // will be, so we pretend to have an arbitrarily large number |
| // of workers, almost all of which are "waiting". While a |
| // worker is working it decrements nwait. If nproc == nwait, |
| // there are no workers. |
| work.nproc = ^uint32(0) |
| work.nwait = ^uint32(0) |
| } |
| |
| // gcBgMarkWorkerNode is an entry in the gcBgMarkWorkerPool. It points to a single |
| // gcBgMarkWorker goroutine. |
| type gcBgMarkWorkerNode struct { |
| // Unused workers are managed in a lock-free stack. This field must be first. |
| node lfnode |
| |
| // The g of this worker. |
| gp guintptr |
| |
| // Release this m on park. This is used to communicate with the unlock |
| // function, which cannot access the G's stack. It is unused outside of |
| // gcBgMarkWorker(). |
| m muintptr |
| } |
| |
| func gcBgMarkWorker(ready chan struct{}) { |
| gp := getg() |
| |
| // We pass node to a gopark unlock function, so it can't be on |
| // the stack (see gopark). Prevent deadlock from recursively |
| // starting GC by disabling preemption. |
| gp.m.preemptoff = "GC worker init" |
| node := new(gcBgMarkWorkerNode) |
| gp.m.preemptoff = "" |
| |
| node.gp.set(gp) |
| |
| node.m.set(acquirem()) |
| |
| ready <- struct{}{} |
| // After this point, the background mark worker is generally scheduled |
| // cooperatively by gcController.findRunnableGCWorker. While performing |
| // work on the P, preemption is disabled because we are working on |
| // P-local work buffers. When the preempt flag is set, this puts itself |
| // into _Gwaiting to be woken up by gcController.findRunnableGCWorker |
| // at the appropriate time. |
| // |
| // When preemption is enabled (e.g., while in gcMarkDone), this worker |
| // may be preempted and schedule as a _Grunnable G from a runq. That is |
| // fine; it will eventually gopark again for further scheduling via |
| // findRunnableGCWorker. |
| // |
| // Since we disable preemption before notifying ready, we guarantee that |
| // this G will be in the worker pool for the next findRunnableGCWorker. |
| // This isn't strictly necessary, but it reduces latency between |
| // _GCmark starting and the workers starting. |
| |
| for { |
| // Go to sleep until woken by |
| // gcController.findRunnableGCWorker. |
| gopark(func(g *g, nodep unsafe.Pointer) bool { |
| node := (*gcBgMarkWorkerNode)(nodep) |
| |
| if mp := node.m.ptr(); mp != nil { |
| // The worker G is no longer running; release |
| // the M. |
| // |
| // N.B. it is _safe_ to release the M as soon |
| // as we are no longer performing P-local mark |
| // work. |
| // |
| // However, since we cooperatively stop work |
| // when gp.preempt is set, if we releasem in |
| // the loop then the following call to gopark |
| // would immediately preempt the G. This is |
| // also safe, but inefficient: the G must |
| // schedule again only to enter gopark and park |
| // again. Thus, we defer the release until |
| // after parking the G. |
| releasem(mp) |
| } |
| |
| // Release this G to the pool. |
| gcBgMarkWorkerPool.push(&node.node) |
| // Note that at this point, the G may immediately be |
| // rescheduled and may be running. |
| return true |
| }, unsafe.Pointer(node), waitReasonGCWorkerIdle, traceBlockSystemGoroutine, 0) |
| |
| // Preemption must not occur here, or another G might see |
| // p.gcMarkWorkerMode. |
| |
| // Disable preemption so we can use the gcw. If the |
| // scheduler wants to preempt us, we'll stop draining, |
| // dispose the gcw, and then preempt. |
| node.m.set(acquirem()) |
| pp := gp.m.p.ptr() // P can't change with preemption disabled. |
| |
| if gcBlackenEnabled == 0 { |
| println("worker mode", pp.gcMarkWorkerMode) |
| throw("gcBgMarkWorker: blackening not enabled") |
| } |
| |
| if pp.gcMarkWorkerMode == gcMarkWorkerNotWorker { |
| throw("gcBgMarkWorker: mode not set") |
| } |
| |
| startTime := nanotime() |
| pp.gcMarkWorkerStartTime = startTime |
| var trackLimiterEvent bool |
| if pp.gcMarkWorkerMode == gcMarkWorkerIdleMode { |
| trackLimiterEvent = pp.limiterEvent.start(limiterEventIdleMarkWork, startTime) |
| } |
| |
| decnwait := atomic.Xadd(&work.nwait, -1) |
| if decnwait == work.nproc { |
| println("runtime: work.nwait=", decnwait, "work.nproc=", work.nproc) |
| throw("work.nwait was > work.nproc") |
| } |
| |
| systemstack(func() { |
| // Mark our goroutine preemptible so its stack |
| // can be scanned. This lets two mark workers |
| // scan each other (otherwise, they would |
| // deadlock). We must not modify anything on |
| // the G stack. However, stack shrinking is |
| // disabled for mark workers, so it is safe to |
| // read from the G stack. |
| // |
| // N.B. The execution tracer is not aware of this status |
| // transition and handles it specially based on the |
| // wait reason. |
| casGToWaitingForGC(gp, _Grunning, waitReasonGCWorkerActive) |
| switch pp.gcMarkWorkerMode { |
| default: |
| throw("gcBgMarkWorker: unexpected gcMarkWorkerMode") |
| case gcMarkWorkerDedicatedMode: |
| gcDrainMarkWorkerDedicated(&pp.gcw, true) |
| if gp.preempt { |
| // We were preempted. This is |
| // a useful signal to kick |
| // everything out of the run |
| // queue so it can run |
| // somewhere else. |
| if drainQ, n := runqdrain(pp); n > 0 { |
| lock(&sched.lock) |
| globrunqputbatch(&drainQ, int32(n)) |
| unlock(&sched.lock) |
| } |
| } |
| // Go back to draining, this time |
| // without preemption. |
| gcDrainMarkWorkerDedicated(&pp.gcw, false) |
| case gcMarkWorkerFractionalMode: |
| gcDrainMarkWorkerFractional(&pp.gcw) |
| case gcMarkWorkerIdleMode: |
| gcDrainMarkWorkerIdle(&pp.gcw) |
| } |
| casgstatus(gp, _Gwaiting, _Grunning) |
| }) |
| |
| // Account for time and mark us as stopped. |
| now := nanotime() |
| duration := now - startTime |
| gcController.markWorkerStop(pp.gcMarkWorkerMode, duration) |
| if trackLimiterEvent { |
| pp.limiterEvent.stop(limiterEventIdleMarkWork, now) |
| } |
| if pp.gcMarkWorkerMode == gcMarkWorkerFractionalMode { |
| atomic.Xaddint64(&pp.gcFractionalMarkTime, duration) |
| } |
| |
| // Was this the last worker and did we run out |
| // of work? |
| incnwait := atomic.Xadd(&work.nwait, +1) |
| if incnwait > work.nproc { |
| println("runtime: p.gcMarkWorkerMode=", pp.gcMarkWorkerMode, |
| "work.nwait=", incnwait, "work.nproc=", work.nproc) |
| throw("work.nwait > work.nproc") |
| } |
| |
| // We'll releasem after this point and thus this P may run |
| // something else. We must clear the worker mode to avoid |
| // attributing the mode to a different (non-worker) G in |
| // traceGoStart. |
| pp.gcMarkWorkerMode = gcMarkWorkerNotWorker |
| |
| // If this worker reached a background mark completion |
| // point, signal the main GC goroutine. |
| if incnwait == work.nproc && !gcMarkWorkAvailable(nil) { |
| // We don't need the P-local buffers here, allow |
| // preemption because we may schedule like a regular |
| // goroutine in gcMarkDone (block on locks, etc). |
| releasem(node.m.ptr()) |
| node.m.set(nil) |
| |
| gcMarkDone() |
| } |
| } |
| } |
| |
| // gcMarkWorkAvailable reports whether executing a mark worker |
| // on p is potentially useful. p may be nil, in which case it only |
| // checks the global sources of work. |
| func gcMarkWorkAvailable(p *p) bool { |
| if p != nil && !p.gcw.empty() { |
| return true |
| } |
| if !work.full.empty() { |
| return true // global work available |
| } |
| if work.markrootNext < work.markrootJobs { |
| return true // root scan work available |
| } |
| return false |
| } |
| |
| // gcMark runs the mark (or, for concurrent GC, mark termination) |
| // All gcWork caches must be empty. |
| // STW is in effect at this point. |
| func gcMark(startTime int64) { |
| if gcphase != _GCmarktermination { |
| throw("in gcMark expecting to see gcphase as _GCmarktermination") |
| } |
| work.tstart = startTime |
| |
| // Check that there's no marking work remaining. |
| if work.full != 0 || work.markrootNext < work.markrootJobs { |
| print("runtime: full=", hex(work.full), " next=", work.markrootNext, " jobs=", work.markrootJobs, " nDataRoots=", work.nDataRoots, " nBSSRoots=", work.nBSSRoots, " nSpanRoots=", work.nSpanRoots, " nStackRoots=", work.nStackRoots, "\n") |
| panic("non-empty mark queue after concurrent mark") |
| } |
| |
| if debug.gccheckmark > 0 { |
| // This is expensive when there's a large number of |
| // Gs, so only do it if checkmark is also enabled. |
| gcMarkRootCheck() |
| } |
| |
| // Drop allg snapshot. allgs may have grown, in which case |
| // this is the only reference to the old backing store and |
| // there's no need to keep it around. |
| work.stackRoots = nil |
| |
| // Clear out buffers and double-check that all gcWork caches |
| // are empty. This should be ensured by gcMarkDone before we |
| // enter mark termination. |
| // |
| // TODO: We could clear out buffers just before mark if this |
| // has a non-negligible impact on STW time. |
| for _, p := range allp { |
| // The write barrier may have buffered pointers since |
| // the gcMarkDone barrier. However, since the barrier |
| // ensured all reachable objects were marked, all of |
| // these must be pointers to black objects. Hence we |
| // can just discard the write barrier buffer. |
| if debug.gccheckmark > 0 { |
| // For debugging, flush the buffer and make |
| // sure it really was all marked. |
| wbBufFlush1(p) |
| } else { |
| p.wbBuf.reset() |
| } |
| |
| gcw := &p.gcw |
| if !gcw.empty() { |
| printlock() |
| print("runtime: P ", p.id, " flushedWork ", gcw.flushedWork) |
| if gcw.wbuf1 == nil { |
| print(" wbuf1=<nil>") |
| } else { |
| print(" wbuf1.n=", gcw.wbuf1.nobj) |
| } |
| if gcw.wbuf2 == nil { |
| print(" wbuf2=<nil>") |
| } else { |
| print(" wbuf2.n=", gcw.wbuf2.nobj) |
| } |
| print("\n") |
| throw("P has cached GC work at end of mark termination") |
| } |
| // There may still be cached empty buffers, which we |
| // need to flush since we're going to free them. Also, |
| // there may be non-zero stats because we allocated |
| // black after the gcMarkDone barrier. |
| gcw.dispose() |
| } |
| |
| // Flush scanAlloc from each mcache since we're about to modify |
| // heapScan directly. If we were to flush this later, then scanAlloc |
| // might have incorrect information. |
| // |
| // Note that it's not important to retain this information; we know |
| // exactly what heapScan is at this point via scanWork. |
| for _, p := range allp { |
| c := p.mcache |
| if c == nil { |
| continue |
| } |
| c.scanAlloc = 0 |
| } |
| |
| // Reset controller state. |
| gcController.resetLive(work.bytesMarked) |
| } |
| |
| // gcSweep must be called on the system stack because it acquires the heap |
| // lock. See mheap for details. |
| // |
| // Returns true if the heap was fully swept by this function. |
| // |
| // The world must be stopped. |
| // |
| //go:systemstack |
| func gcSweep(mode gcMode) bool { |
| assertWorldStopped() |
| |
| if gcphase != _GCoff { |
| throw("gcSweep being done but phase is not GCoff") |
| } |
| |
| lock(&mheap_.lock) |
| mheap_.sweepgen += 2 |
| sweep.active.reset() |
| mheap_.pagesSwept.Store(0) |
| mheap_.sweepArenas = mheap_.allArenas |
| mheap_.reclaimIndex.Store(0) |
| mheap_.reclaimCredit.Store(0) |
| unlock(&mheap_.lock) |
| |
| sweep.centralIndex.clear() |
| |
| if !concurrentSweep || mode == gcForceBlockMode { |
| // Special case synchronous sweep. |
| // Record that no proportional sweeping has to happen. |
| lock(&mheap_.lock) |
| mheap_.sweepPagesPerByte = 0 |
| unlock(&mheap_.lock) |
| // Flush all mcaches. |
| for _, pp := range allp { |
| pp.mcache.prepareForSweep() |
| } |
| // Sweep all spans eagerly. |
| for sweepone() != ^uintptr(0) { |
| } |
| // Free workbufs eagerly. |
| prepareFreeWorkbufs() |
| for freeSomeWbufs(false) { |
| } |
| // All "free" events for this mark/sweep cycle have |
| // now happened, so we can make this profile cycle |
| // available immediately. |
| mProf_NextCycle() |
| mProf_Flush() |
| return true |
| } |
| |
| // Background sweep. |
| lock(&sweep.lock) |
| if sweep.parked { |
| sweep.parked = false |
| ready(sweep.g, 0, true) |
| } |
| unlock(&sweep.lock) |
| return false |
| } |
| |
| // gcResetMarkState resets global state prior to marking (concurrent |
| // or STW) and resets the stack scan state of all Gs. |
| // |
| // This is safe to do without the world stopped because any Gs created |
| // during or after this will start out in the reset state. |
| // |
| // gcResetMarkState must be called on the system stack because it acquires |
| // the heap lock. See mheap for details. |
| // |
| //go:systemstack |
| func gcResetMarkState() { |
| // This may be called during a concurrent phase, so lock to make sure |
| // allgs doesn't change. |
| forEachG(func(gp *g) { |
| gp.gcscandone = false // set to true in gcphasework |
| gp.gcAssistBytes = 0 |
| }) |
| |
| // Clear page marks. This is just 1MB per 64GB of heap, so the |
| // time here is pretty trivial. |
| lock(&mheap_.lock) |
| arenas := mheap_.allArenas |
| unlock(&mheap_.lock) |
| for _, ai := range arenas { |
| ha := mheap_.arenas[ai.l1()][ai.l2()] |
| clear(ha.pageMarks[:]) |
| } |
| |
| work.bytesMarked = 0 |
| work.initialHeapLive = gcController.heapLive.Load() |
| } |
| |
| // Hooks for other packages |
| |
| var poolcleanup func() |
| var boringCaches []unsafe.Pointer // for crypto/internal/boring |
| var uniqueMapCleanup chan struct{} // for unique |
| |
| // sync_runtime_registerPoolCleanup should be an internal detail, |
| // but widely used packages access it using linkname. |
| // Notable members of the hall of shame include: |
| // - github.com/bytedance/gopkg |
| // - github.com/songzhibin97/gkit |
| // |
| // Do not remove or change the type signature. |
| // See go.dev/issue/67401. |
| // |
| //go:linkname sync_runtime_registerPoolCleanup sync.runtime_registerPoolCleanup |
| func sync_runtime_registerPoolCleanup(f func()) { |
| poolcleanup = f |
| } |
| |
| //go:linkname boring_registerCache crypto/internal/boring/bcache.registerCache |
| func boring_registerCache(p unsafe.Pointer) { |
| boringCaches = append(boringCaches, p) |
| } |
| |
| //go:linkname unique_runtime_registerUniqueMapCleanup unique.runtime_registerUniqueMapCleanup |
| func unique_runtime_registerUniqueMapCleanup(f func()) { |
| // Create the channel on the system stack so it doesn't inherit the current G's |
| // synctest bubble (if any). |
| systemstack(func() { |
| uniqueMapCleanup = make(chan struct{}, 1) |
| }) |
| // Start the goroutine in the runtime so it's counted as a system goroutine. |
| go func(cleanup func()) { |
| for { |
| <-uniqueMapCleanup |
| cleanup() |
| } |
| }(f) |
| } |
| |
| func clearpools() { |
| // clear sync.Pools |
| if poolcleanup != nil { |
| poolcleanup() |
| } |
| |
| // clear boringcrypto caches |
| for _, p := range boringCaches { |
| atomicstorep(p, nil) |
| } |
| |
| // clear unique maps |
| if uniqueMapCleanup != nil { |
| select { |
| case uniqueMapCleanup <- struct{}{}: |
| default: |
| } |
| } |
| |
| // Clear central sudog cache. |
| // Leave per-P caches alone, they have strictly bounded size. |
| // Disconnect cached list before dropping it on the floor, |
| // so that a dangling ref to one entry does not pin all of them. |
| lock(&sched.sudoglock) |
| var sg, sgnext *sudog |
| for sg = sched.sudogcache; sg != nil; sg = sgnext { |
| sgnext = sg.next |
| sg.next = nil |
| } |
| sched.sudogcache = nil |
| unlock(&sched.sudoglock) |
| |
| // Clear central defer pool. |
| // Leave per-P pools alone, they have strictly bounded size. |
| lock(&sched.deferlock) |
| // disconnect cached list before dropping it on the floor, |
| // so that a dangling ref to one entry does not pin all of them. |
| var d, dlink *_defer |
| for d = sched.deferpool; d != nil; d = dlink { |
| dlink = d.link |
| d.link = nil |
| } |
| sched.deferpool = nil |
| unlock(&sched.deferlock) |
| } |
| |
| // Timing |
| |
| // itoaDiv formats val/(10**dec) into buf. |
| func itoaDiv(buf []byte, val uint64, dec int) []byte { |
| i := len(buf) - 1 |
| idec := i - dec |
| for val >= 10 || i >= idec { |
| buf[i] = byte(val%10 + '0') |
| i-- |
| if i == idec { |
| buf[i] = '.' |
| i-- |
| } |
| val /= 10 |
| } |
| buf[i] = byte(val + '0') |
| return buf[i:] |
| } |
| |
| // fmtNSAsMS nicely formats ns nanoseconds as milliseconds. |
| func fmtNSAsMS(buf []byte, ns uint64) []byte { |
| if ns >= 10e6 { |
| // Format as whole milliseconds. |
| return itoaDiv(buf, ns/1e6, 0) |
| } |
| // Format two digits of precision, with at most three decimal places. |
| x := ns / 1e3 |
| if x == 0 { |
| buf[0] = '0' |
| return buf[:1] |
| } |
| dec := 3 |
| for x >= 100 { |
| x /= 10 |
| dec-- |
| } |
| return itoaDiv(buf, x, dec) |
| } |
| |
| // Helpers for testing GC. |
| |
| // gcTestMoveStackOnNextCall causes the stack to be moved on a call |
| // immediately following the call to this. It may not work correctly |
| // if any other work appears after this call (such as returning). |
| // Typically the following call should be marked go:noinline so it |
| // performs a stack check. |
| // |
| // In rare cases this may not cause the stack to move, specifically if |
| // there's a preemption between this call and the next. |
| func gcTestMoveStackOnNextCall() { |
| gp := getg() |
| gp.stackguard0 = stackForceMove |
| } |
| |
| // gcTestIsReachable performs a GC and returns a bit set where bit i |
| // is set if ptrs[i] is reachable. |
| func gcTestIsReachable(ptrs ...unsafe.Pointer) (mask uint64) { |
| // This takes the pointers as unsafe.Pointers in order to keep |
| // them live long enough for us to attach specials. After |
| // that, we drop our references to them. |
| |
| if len(ptrs) > 64 { |
| panic("too many pointers for uint64 mask") |
| } |
| |
| // Block GC while we attach specials and drop our references |
| // to ptrs. Otherwise, if a GC is in progress, it could mark |
| // them reachable via this function before we have a chance to |
| // drop them. |
| semacquire(&gcsema) |
| |
| // Create reachability specials for ptrs. |
| specials := make([]*specialReachable, len(ptrs)) |
| for i, p := range ptrs { |
| lock(&mheap_.speciallock) |
| s := (*specialReachable)(mheap_.specialReachableAlloc.alloc()) |
| unlock(&mheap_.speciallock) |
| s.special.kind = _KindSpecialReachable |
| if !addspecial(p, &s.special, false) { |
| throw("already have a reachable special (duplicate pointer?)") |
| } |
| specials[i] = s |
| // Make sure we don't retain ptrs. |
| ptrs[i] = nil |
| } |
| |
| semrelease(&gcsema) |
| |
| // Force a full GC and sweep. |
| GC() |
| |
| // Process specials. |
| for i, s := range specials { |
| if !s.done { |
| printlock() |
| println("runtime: object", i, "was not swept") |
| throw("IsReachable failed") |
| } |
| if s.reachable { |
| mask |= 1 << i |
| } |
| lock(&mheap_.speciallock) |
| mheap_.specialReachableAlloc.free(unsafe.Pointer(s)) |
| unlock(&mheap_.speciallock) |
| } |
| |
| return mask |
| } |
| |
| // gcTestPointerClass returns the category of what p points to, one of: |
| // "heap", "stack", "data", "bss", "other". This is useful for checking |
| // that a test is doing what it's intended to do. |
| // |
| // This is nosplit simply to avoid extra pointer shuffling that may |
| // complicate a test. |
| // |
| //go:nosplit |
| func gcTestPointerClass(p unsafe.Pointer) string { |
| p2 := uintptr(noescape(p)) |
| gp := getg() |
| if gp.stack.lo <= p2 && p2 < gp.stack.hi { |
| return "stack" |
| } |
| if base, _, _ := findObject(p2, 0, 0); base != 0 { |
| return "heap" |
| } |
| for _, datap := range activeModules() { |
| if datap.data <= p2 && p2 < datap.edata || datap.noptrdata <= p2 && p2 < datap.enoptrdata { |
| return "data" |
| } |
| if datap.bss <= p2 && p2 < datap.ebss || datap.noptrbss <= p2 && p2 <= datap.enoptrbss { |
| return "bss" |
| } |
| } |
| KeepAlive(p) |
| return "other" |
| } |