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// Copyright 2019 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
// TODO(austin): All of these tests are skipped if the debuglog build
// tag isn't provided. That means we basically never test debuglog.
// There are two potential ways around this:
//
// 1. Make these tests re-build the runtime test with the debuglog
// build tag and re-invoke themselves.
//
// 2. Always build the whole debuglog infrastructure and depend on
// linker dead-code elimination to drop it. This is easy for dlog()
// since there won't be any calls to it. For printDebugLog, we can
// make panic call a wrapper that is call printDebugLog if the
// debuglog build tag is set, or otherwise do nothing. Then tests
// could call printDebugLog directly. This is the right answer in
// principle, but currently our linker reads in all symbols
// regardless, so this would slow down and bloat all links. If the
// linker gets more efficient about this, we should revisit this
// approach.
package runtime_test
import (
"fmt"
"regexp"
"runtime"
"strings"
"sync"
"testing"
)
func skipDebugLog(t *testing.T) {
if runtime.DlogEnabled {
t.Skip("debug log tests disabled to avoid collisions with real debug logs")
}
}
func dlogCanonicalize(x string) string {
begin := regexp.MustCompile(`(?m)^>> begin log \d+ <<\n`)
x = begin.ReplaceAllString(x, "")
prefix := regexp.MustCompile(`(?m)^\[[^]]+\]`)
x = prefix.ReplaceAllString(x, "[]")
return x
}
func TestDebugLog(t *testing.T) {
skipDebugLog(t)
runtime.ResetDebugLog()
runtime.Dlog().S("testing").End()
got := dlogCanonicalize(runtime.DumpDebugLog())
if want := "[] testing\n"; got != want {
t.Fatalf("want %q, got %q", want, got)
}
}
func TestDebugLogTypes(t *testing.T) {
skipDebugLog(t)
runtime.ResetDebugLog()
var varString = strings.Repeat("a", 4)
runtime.Dlog().B(true).B(false).I(-42).I16(0x7fff).U64(^uint64(0)).Hex(0xfff).P(nil).S(varString).S("const string").End()
got := dlogCanonicalize(runtime.DumpDebugLog())
if want := "[] true false -42 32767 18446744073709551615 0xfff 0x0 aaaa const string\n"; got != want {
t.Fatalf("want %q, got %q", want, got)
}
}
func TestDebugLogSym(t *testing.T) {
skipDebugLog(t)
runtime.ResetDebugLog()
pc, _, _, _ := runtime.Caller(0)
runtime.Dlog().PC(pc).End()
got := dlogCanonicalize(runtime.DumpDebugLog())
want := regexp.MustCompile(`\[\] 0x[0-9a-f]+ \[runtime_test\.TestDebugLogSym\+0x[0-9a-f]+ .*/debuglog_test\.go:[0-9]+\]\n`)
if !want.MatchString(got) {
t.Fatalf("want matching %s, got %q", want, got)
}
}
func TestDebugLogInterleaving(t *testing.T) {
skipDebugLog(t)
runtime.ResetDebugLog()
n1 := runtime.CountDebugLog()
t.Logf("number of log shards at start: %d", n1)
const limit = 1000
const concurrency = 10
// Start several goroutines writing to the log simultaneously.
var wg sync.WaitGroup
i := 0
chans := make([]chan bool, concurrency)
for gid := range concurrency {
chans[gid] = make(chan bool)
wg.Add(1)
go func() {
defer wg.Done()
var log *runtime.Dlogger
for {
<-chans[gid]
if log != nil {
log.End()
}
next := chans[(gid+1)%len(chans)]
if i >= limit {
close(next)
break
}
// Log an entry, but *don't* release the log shard until its our
// turn again. This should result in at least n=concurrency log
// shards.
log = runtime.Dlog().I(i)
i++
// Wake up the next logger goroutine.
next <- true
}
}()
}
// Start the chain reaction.
chans[0] <- true
// Wait for them to finish and get the log.
wg.Wait()
gotFull := runtime.DumpDebugLog()
got := dlogCanonicalize(gotFull)
n2 := runtime.CountDebugLog()
t.Logf("number of log shards at end: %d", n2)
if n2 < concurrency {
t.Errorf("created %d log shards, expected >= %d", n2, concurrency)
}
// Construct the desired output.
var want strings.Builder
for i := 0; i < limit; i++ {
fmt.Fprintf(&want, "[] %d\n", i)
}
if got != want.String() {
// Since the timestamps are useful in understand
// failures of this test, we print the uncanonicalized
// output.
t.Fatalf("want %q, got (uncanonicalized) %q", want.String(), gotFull)
}
}
func TestDebugLogWraparound(t *testing.T) {
skipDebugLog(t)
// Make sure we don't switch logs so it's easier to fill one up.
runtime.LockOSThread()
defer runtime.UnlockOSThread()
runtime.ResetDebugLog()
var longString = strings.Repeat("a", 128)
var want strings.Builder
for i, j := 0, 0; j < 2*runtime.DebugLogBytes; i, j = i+1, j+len(longString) {
runtime.Dlog().I(i).S(longString).End()
fmt.Fprintf(&want, "[] %d %s\n", i, longString)
}
log := runtime.DumpDebugLog()
// Check for "lost" message.
lost := regexp.MustCompile(`^>> begin log \d+; lost first \d+KB <<\n`)
if !lost.MatchString(log) {
t.Fatalf("want matching %s, got %q", lost, log)
}
idx := lost.FindStringIndex(log)
// Strip lost message.
log = dlogCanonicalize(log[idx[1]:])
// Check log.
if !strings.HasSuffix(want.String(), log) {
t.Fatalf("wrong suffix:\n%s", log)
}
}
func TestDebugLogLongString(t *testing.T) {
skipDebugLog(t)
runtime.ResetDebugLog()
var longString = strings.Repeat("a", runtime.DebugLogStringLimit+1)
runtime.Dlog().S(longString).End()
got := dlogCanonicalize(runtime.DumpDebugLog())
want := "[] " + strings.Repeat("a", runtime.DebugLogStringLimit) + " ..(1 more bytes)..\n"
if got != want {
t.Fatalf("want %q, got %q", want, got)
}
}