blob: ba36edd3906a0fd40db386d35cd41733059c32ef [file] [log] [blame]
// Copyright 2017 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
package ssa
import (
"cmd/internal/obj"
"sort"
)
// A Cache holds reusable compiler state.
// It is intended to be re-used for multiple Func compilations.
type Cache struct {
// Storage for low-numbered values and blocks.
values [2000]Value
blocks [200]Block
locs [2000]Location
// Reusable stackAllocState.
// See stackalloc.go's {new,put}StackAllocState.
stackAllocState *stackAllocState
scrPoset []*poset // scratch poset to be reused
// Reusable regalloc state.
regallocValues []valState
ValueToProgAfter []*obj.Prog
debugState debugState
Liveness interface{} // *gc.livenessFuncCache
// Free "headers" for use by the allocators in allocators.go.
// Used to put slices in sync.Pools without allocation.
hdrValueSlice []*[]*Value
hdrInt64Slice []*[]int64
}
func (c *Cache) Reset() {
nv := sort.Search(len(c.values), func(i int) bool { return c.values[i].ID == 0 })
xv := c.values[:nv]
for i := range xv {
xv[i] = Value{}
}
nb := sort.Search(len(c.blocks), func(i int) bool { return c.blocks[i].ID == 0 })
xb := c.blocks[:nb]
for i := range xb {
xb[i] = Block{}
}
nl := sort.Search(len(c.locs), func(i int) bool { return c.locs[i] == nil })
xl := c.locs[:nl]
for i := range xl {
xl[i] = nil
}
// regalloc sets the length of c.regallocValues to whatever it may use,
// so clear according to length.
for i := range c.regallocValues {
c.regallocValues[i] = valState{}
}
}