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// Copyright 2021 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
package noder
import (
"go/constant"
"cmd/compile/internal/ir"
"cmd/compile/internal/syntax"
"cmd/compile/internal/typecheck"
"cmd/compile/internal/types"
"cmd/compile/internal/types2"
"cmd/internal/src"
)
// Helpers for constructing typed IR nodes.
//
// TODO(mdempsky): Move into their own package so they can be easily
// reused by iimport and frontend optimizations.
type ImplicitNode interface {
ir.Node
SetImplicit(x bool)
}
// Implicit returns n after marking it as Implicit.
func Implicit(n ImplicitNode) ImplicitNode {
n.SetImplicit(true)
return n
}
// typed returns n after setting its type to typ.
func typed(typ *types.Type, n ir.Node) ir.Node {
n.SetType(typ)
n.SetTypecheck(1)
return n
}
// Values
// FixValue returns val after converting and truncating it as
// appropriate for typ.
func FixValue(typ *types.Type, val constant.Value) constant.Value {
assert(typ.Kind() != types.TFORW)
switch {
case typ.IsInteger():
val = constant.ToInt(val)
case typ.IsFloat():
val = constant.ToFloat(val)
case typ.IsComplex():
val = constant.ToComplex(val)
}
if !typ.IsUntyped() {
val = typecheck.ConvertVal(val, typ, false)
}
ir.AssertValidTypeForConst(typ, val)
return val
}
// Expressions
func Addr(pos src.XPos, x ir.Node) *ir.AddrExpr {
n := typecheck.NodAddrAt(pos, x)
typed(types.NewPtr(x.Type()), n)
return n
}
func Deref(pos src.XPos, typ *types.Type, x ir.Node) *ir.StarExpr {
n := ir.NewStarExpr(pos, x)
typed(typ, n)
return n
}
// Statements
func idealType(tv syntax.TypeAndValue) types2.Type {
// The gc backend expects all expressions to have a concrete type, and
// types2 mostly satisfies this expectation already. But there are a few
// cases where the Go spec doesn't require converting to concrete type,
// and so types2 leaves them untyped. So we need to fix those up here.
typ := types2.Unalias(tv.Type)
if basic, ok := typ.(*types2.Basic); ok && basic.Info()&types2.IsUntyped != 0 {
switch basic.Kind() {
case types2.UntypedNil:
// ok; can appear in type switch case clauses
// TODO(mdempsky): Handle as part of type switches instead?
case types2.UntypedInt, types2.UntypedFloat, types2.UntypedComplex:
typ = types2.Typ[types2.Uint]
if tv.Value != nil {
s := constant.ToInt(tv.Value)
assert(s.Kind() == constant.Int)
if constant.Sign(s) < 0 {
typ = types2.Typ[types2.Int]
}
}
case types2.UntypedBool:
typ = types2.Typ[types2.Bool] // expression in "if" or "for" condition
case types2.UntypedString:
typ = types2.Typ[types2.String] // argument to "append" or "copy" calls
case types2.UntypedRune:
typ = types2.Typ[types2.Int32] // range over rune
default:
return nil
}
}
return typ
}
func isTypeParam(t types2.Type) bool {
_, ok := types2.Unalias(t).(*types2.TypeParam)
return ok
}
// isNotInHeap reports whether typ is or contains an element of type
// internal/runtime/sys.NotInHeap.
func isNotInHeap(typ types2.Type) bool {
typ = types2.Unalias(typ)
if named, ok := typ.(*types2.Named); ok {
if obj := named.Obj(); obj.Name() == "nih" && obj.Pkg().Path() == "internal/runtime/sys" {
return true
}
typ = named.Underlying()
}
switch typ := typ.(type) {
case *types2.Array:
return isNotInHeap(typ.Elem())
case *types2.Struct:
for i := 0; i < typ.NumFields(); i++ {
if isNotInHeap(typ.Field(i).Type()) {
return true
}
}
return false
default:
return false
}
}