| // run |
| |
| // Copyright 2021 The Go Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style |
| // license that can be found in the LICENSE file. |
| |
| package main |
| |
| import ( |
| "fmt" |
| ) |
| |
| type E[T any] struct { |
| v T |
| } |
| |
| type S1 struct { |
| E[int] |
| v string |
| } |
| |
| type Eint = E[int] |
| type Ebool = E[bool] |
| type Eint2 = Eint |
| |
| type S2 struct { |
| Eint |
| Ebool |
| v string |
| } |
| |
| type S3 struct { |
| *E[int] |
| } |
| |
| func main() { |
| s1 := S1{Eint{2}, "foo"} |
| if got, want := s1.E.v, 2; got != want { |
| panic(fmt.Sprintf("got %d, want %d", got, want)) |
| } |
| s2 := S2{Eint{3}, Ebool{true}, "foo"} |
| if got, want := s2.Eint.v, 3; got != want { |
| panic(fmt.Sprintf("got %d, want %d", got, want)) |
| } |
| var s3 S3 |
| s3.E = &Eint{4} |
| if got, want := s3.E.v, 4; got != want { |
| panic(fmt.Sprintf("got %d, want %d", got, want)) |
| } |
| } |