| // Copyright 2015 The Go Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style |
| // license that can be found in the LICENSE file. |
| |
| // +build darwin |
| // +build arm arm64 |
| |
| package time |
| |
| import "syscall" |
| |
| var zoneFile string |
| |
| func init() { |
| wd, err := syscall.Getwd() |
| if err != nil { |
| return |
| } |
| |
| // The working directory at initialization is the root of the |
| // app bundle: "/private/.../bundlename.app". That's where we |
| // keep zoneinfo.zip. |
| zoneFile = wd + "/zoneinfo.zip" |
| } |
| |
| func forceZipFileForTesting(zipOnly bool) { |
| // On iOS we only have the zip file. |
| } |
| |
| func initTestingZone() { |
| z, err := loadZoneFile(zoneFile, "America/Los_Angeles") |
| if err != nil { |
| panic("cannot load America/Los_Angeles for testing: " + err.Error()) |
| } |
| z.name = "Local" |
| localLoc = *z |
| } |
| |
| func initLocal() { |
| // TODO(crawshaw): [NSTimeZone localTimeZone] |
| localLoc = *UTC |
| } |
| |
| func loadLocation(name string) (*Location, error) { |
| z, err := loadZoneFile(zoneFile, name) |
| if err != nil { |
| return nil, err |
| } |
| z.name = name |
| return z, nil |
| } |