| # Errors are values |
| 12 Jan 2015 |
| Summary: Idioms and patterns for handling errors in Go. |
| |
| Rob Pike |
| |
| ## |
| |
| A common point of discussion among Go programmers, |
| especially those new to the language, is how to handle errors. |
| The conversation often turns into a lament at the number of times the sequence |
| |
| if err != nil { |
| return err |
| } |
| |
| shows up. |
| We recently scanned all the open source projects we could find and |
| discovered that this snippet occurs only once per page or two, |
| less often than some would have you believe. |
| Still, if the perception persists that one must type |
| |
| if err != nil |
| |
| all the time, something must be wrong, and the obvious target is Go itself. |
| |
| This is unfortunate, misleading, and easily corrected. |
| Perhaps what is happening is that programmers new to Go ask, |
| "How does one handle errors?", learn this pattern, and stop there. |
| In other languages, one might use a try-catch block or other such mechanism to handle errors. |
| Therefore, the programmer thinks, when I would have used a try-catch |
| in my old language, I will just type `if` `err` `!=` `nil` in Go. |
| Over time the Go code collects many such snippets, and the result feels clumsy. |
| |
| Regardless of whether this explanation fits, |
| it is clear that these Go programmers miss a fundamental point about errors: |
| _Errors are values._ |
| |
| Values can be programmed, and since errors are values, errors can be programmed. |
| |
| Of course a common statement involving an error value is to test whether it is nil, |
| but there are countless other things one can do with an error value, |
| and application of some of those other things can make your program better, |
| eliminating much of the boilerplate that arises if every error is checked with a rote if statement. |
| |
| Here's a simple example from the `bufio` package's |
| [`Scanner`](https://golang.org/pkg/bufio/#Scanner) type. |
| Its [`Scan`](https://golang.org/pkg/bufio/#Scanner.Scan) method performs the underlying I/O, |
| which can of course lead to an error. |
| Yet the `Scan` method does not expose an error at all. |
| Instead, it returns a boolean, and a separate method, to be run at the end of the scan, |
| reports whether an error occurred. |
| Client code looks like this: |
| |
| scanner := bufio.NewScanner(input) |
| for scanner.Scan() { |
| token := scanner.Text() |
| // process token |
| } |
| if err := scanner.Err(); err != nil { |
| // process the error |
| } |
| |
| Sure, there is a nil check for an error, but it appears and executes only once. |
| The `Scan` method could instead have been defined as |
| |
| func (s *Scanner) Scan() (token []byte, error) |
| |
| and then the example user code might be (depending on how the token is retrieved), |
| |
| scanner := bufio.NewScanner(input) |
| for { |
| token, err := scanner.Scan() |
| if err != nil { |
| return err // or maybe break |
| } |
| // process token |
| } |
| |
| This isn't very different, but there is one important distinction. |
| In this code, the client must check for an error on every iteration, |
| but in the real `Scanner` API, the error handling is abstracted away from the key API element, |
| which is iterating over tokens. |
| With the real API, the client's code therefore feels more natural: |
| loop until done, then worry about errors. |
| Error handling does not obscure the flow of control. |
| |
| Under the covers what's happening, of course, |
| is that as soon as `Scan` encounters an I/O error, it records it and returns `false`. |
| A separate method, [`Err`](https://golang.org/pkg/bufio/#Scanner.Err), |
| reports the error value when the client asks. |
| Trivial though this is, it's not the same as putting |
| |
| if err != nil |
| |
| everywhere or asking the client to check for an error after every token. |
| It's programming with error values. |
| Simple programming, yes, but programming nonetheless. |
| |
| It's worth stressing that whatever the design, |
| it's critical that the program check the errors however they are exposed. |
| The discussion here is not about how to avoid checking errors, |
| it's about using the language to handle errors with grace. |
| |
| The topic of repetitive error-checking code arose when I attended the autumn 2014 GoCon in Tokyo. |
| An enthusiastic gopher, who goes by [`@jxck_`](https://twitter.com/jxck_) on Twitter, |
| echoed the familiar lament about error checking. |
| He had some code that looked schematically like this: |
| |
| _, err = fd.Write(p0[a:b]) |
| if err != nil { |
| return err |
| } |
| _, err = fd.Write(p1[c:d]) |
| if err != nil { |
| return err |
| } |
| _, err = fd.Write(p2[e:f]) |
| if err != nil { |
| return err |
| } |
| // and so on |
| |
| It is very repetitive. |
| In the real code, which was longer, |
| there is more going on so it's not easy to just refactor this using a helper function, |
| but in this idealized form, a function literal closing over the error variable would help: |
| |
| var err error |
| write := func(buf []byte) { |
| if err != nil { |
| return |
| } |
| _, err = w.Write(buf) |
| } |
| write(p0[a:b]) |
| write(p1[c:d]) |
| write(p2[e:f]) |
| // and so on |
| if err != nil { |
| return err |
| } |
| |
| This pattern works well, but requires a closure in each function doing the writes; |
| a separate helper function is clumsier to use because the `err` variable |
| needs to be maintained across calls (try it). |
| |
| We can make this cleaner, more general, and reusable by borrowing the idea from the |
| `Scan` method above. |
| I mentioned this technique in our discussion but `@jxck_` didn't see how to apply it. |
| After a long exchange, hampered somewhat by a language barrier, |
| I asked if I could just borrow his laptop and show him by typing some code. |
| |
| I defined an object called an `errWriter`, something like this: |
| |
| type errWriter struct { |
| w io.Writer |
| err error |
| } |
| |
| and gave it one method, `write.` |
| It doesn't need to have the standard `Write` signature, |
| and it's lower-cased in part to highlight the distinction. |
| The `write` method calls the `Write` method of the underlying `Writer` |
| and records the first error for future reference: |
| |
| func (ew *errWriter) write(buf []byte) { |
| if ew.err != nil { |
| return |
| } |
| _, ew.err = ew.w.Write(buf) |
| } |
| |
| As soon as an error occurs, the `write` method becomes a no-op but the error value is saved. |
| |
| Given the `errWriter` type and its `write` method, the code above can be refactored: |
| |
| ew := &errWriter{w: fd} |
| ew.write(p0[a:b]) |
| ew.write(p1[c:d]) |
| ew.write(p2[e:f]) |
| // and so on |
| if ew.err != nil { |
| return ew.err |
| } |
| |
| This is cleaner, even compared to the use of a closure, |
| and also makes the actual sequence of writes being done easier to see on the page. |
| There is no clutter any more. |
| Programming with error values (and interfaces) has made the code nicer. |
| |
| It's likely that some other piece of code in the same package can build on this idea, |
| or even use `errWriter` directly. |
| |
| Also, once `errWriter` exists, there's more it could do to help, |
| especially in less artificial examples. |
| It could accumulate the byte count. |
| It could coalesce writes into a single buffer that can then be transmitted atomically. |
| And much more. |
| |
| In fact, this pattern appears often in the standard library. |
| The [`archive/zip`](https://golang.org/pkg/archive/zip/) and |
| [`net/http`](https://golang.org/pkg/net/http/) packages use it. |
| More salient to this discussion, the [`bufio` package's `Writer`](https://golang.org/pkg/bufio/) |
| is actually an implementation of the `errWriter` idea. |
| Although `bufio.Writer.Write` returns an error, |
| that is mostly about honoring the [`io.Writer`](https://golang.org/pkg/io/#Writer) interface. |
| The `Write` method of `bufio.Writer` behaves just like our `errWriter.write` |
| method above, with `Flush` reporting the error, so our example could be written like this: |
| |
| b := bufio.NewWriter(fd) |
| b.Write(p0[a:b]) |
| b.Write(p1[c:d]) |
| b.Write(p2[e:f]) |
| // and so on |
| if b.Flush() != nil { |
| return b.Flush() |
| } |
| |
| There is one significant drawback to this approach, at least for some applications: |
| there is no way to know how much of the processing completed before the error occurred. |
| If that information is important, a more fine-grained approach is necessary. |
| Often, though, an all-or-nothing check at the end is sufficient. |
| |
| We've looked at just one technique for avoiding repetitive error handling code. |
| Keep in mind that the use of `errWriter` or `bufio.Writer` isn't the only way to simplify error handling, |
| and this approach is not suitable for all situations. |
| The key lesson, however, is that errors are values and the full power of |
| the Go programming language is available for processing them. |
| |
| Use the language to simplify your error handling. |
| |
| But remember: Whatever you do, always check your errors! |
| |
| Finally, for the full story of my interaction with @jxck\_, including a little video he recorded, |
| visit [his blog](http://jxck.hatenablog.com/entry/golang-error-handling-lesson-by-rob-pike). |