| More types: structs, slices, and maps. |
| Learn how to define types based on existing ones: this lesson covers structs, arrays, slices, and maps. |
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| The Go Authors |
| https://golang.org |
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| * Pointers |
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| Go has pointers. |
| A pointer holds the memory address of a variable. |
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| The type `*T` is a pointer to a `T` value. Its zero value is `nil`. |
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| var p *int |
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| The `&` operator generates a pointer to its operand. |
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| i := 42 |
| p = &i |
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| The `*` operator denotes the pointer's underlying value. |
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| fmt.Println(*p) // read i through the pointer p |
| *p = 21 // set i through the pointer p |
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| This is known as "dereferencing" or "indirecting". |
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| Unlike C, Go has no pointer arithmetic. |
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| .play moretypes/pointers.go |
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| * Structs |
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| A `struct` is a collection of fields. |
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| (And a `type` declaration does what you'd expect.) |
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| .play moretypes/structs.go |
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| * Struct Fields |
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| Struct fields are accessed using a dot. |
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| .play moretypes/struct-fields.go |
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| * Pointers to structs |
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| Struct fields can be accessed through a struct pointer. |
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| The indirection through the pointer is transparent. |
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| .play moretypes/struct-pointers.go |
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| * Struct Literals |
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| A struct literal denotes a newly allocated struct value by listing the values of its fields. |
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| You can list just a subset of fields by using the `Name:` syntax. (And the order of named fields is irrelevant.) |
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| The special prefix `&` returns a pointer to the struct value. |
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| .play moretypes/struct-literals.go |
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| * Arrays |
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| The type `[n]T` is an array of `n` values of type `T`. |
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| The expression |
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| var a [10]int |
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| declares a variable `a` as an array of ten integers. |
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| An array's length is part of its type, so arrays cannot be resized. |
| This seems limiting, but don't worry; |
| Go provides a convenient way of working with arrays. |
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| .play moretypes/array.go |
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| * Slices |
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| A slice points to an array of values and also includes a length. |
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| `[]T` is a slice with elements of type `T`. |
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| `len(primes)` returns the length of slice `primes`. |
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| .play moretypes/slices.go |
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| * Slices of Slices |
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| Slices can contain any type, including other slices. |
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| .play moretypes/slices-of-slice.go |
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| * Slicing slices |
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| Slices can be re-sliced, creating a new slice value that points to the same array. |
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| The expression |
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| s[lo:hi] |
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| evaluates to a slice of the elements from `lo` through `hi-1`, inclusive. Thus |
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| s[lo:lo] |
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| is empty and |
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| s[lo:lo+1] |
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| has one element. |
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| .play moretypes/slicing-slices.go |
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| * Making slices |
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| Slices are created with the `make` function. It works by allocating a zeroed array and returning a slice that refers to that array: |
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| a := make([]int, 5) // len(a)=5 |
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| To specify a capacity, pass a third argument to `make`: |
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| b := make([]int, 0, 5) // len(b)=0, cap(b)=5 |
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| b = b[:cap(b)] // len(b)=5, cap(b)=5 |
| b = b[1:] // len(b)=4, cap(b)=4 |
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| .play moretypes/making-slices.go |
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| * Nil slices |
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| The zero value of a slice is `nil`. |
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| A nil slice has a length and capacity of 0. |
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| .play moretypes/nil-slices.go |
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| * Adding elements to a slice |
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| It is common to append new elements to a slice, and so Go provides a built-in |
| `append` function. The [[https://golang.org/pkg/builtin/#append][documentation]] |
| of the built-in package describes `append`. |
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| func append(s []T, vs ...T) []T |
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| The first parameter `s` of `append` is a slice of type `T`, and the rest are |
| `T` values to append to the slice. |
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| The resulting value of `append` is a slice containing all the elements of the |
| original slice plus the provided values. |
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| If the backing array of `s` is too small to fit all the given values a bigger |
| array will be allocated. The returned slice will point to the newly allocated |
| array. |
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| (To learn more about slices, read the [[https://blog.golang.org/go-slices-usage-and-internals][Slices: usage and internals]] article.) |
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| .play moretypes/append.go |
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| * Range |
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| The `range` form of the `for` loop iterates over a slice or map. |
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| When ranging over a slice, two values are returned for each iteration. |
| The first is the index, and the second is a copy of the element at that index. |
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| .play moretypes/range.go |
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| * Range continued |
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| You can skip the index or value by assigning to `_`. |
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| If you only want the index, drop the ", value" entirely. |
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| .play moretypes/range-continued.go |
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| * Exercise: Slices |
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| Implement `Pic`. It should return a slice of length `dy`, each element of which is a slice of `dx` 8-bit unsigned integers. When you run the program, it will display your picture, interpreting the integers as grayscale (well, bluescale) values. |
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| The choice of image is up to you. Interesting functions include `(x+y)/2`, `x*y`, and `x^y`. |
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| (You need to use a loop to allocate each `[]uint8` inside the `[][]uint8`.) |
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| (Use `uint8(intValue)` to convert between types.) |
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| .play moretypes/exercise-slices.go |
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| * Maps |
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| A map maps keys to values. |
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| Maps must be created with `make` before use; the `nil` map is empty and cannot be assigned to. |
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| .play moretypes/maps.go |
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| * Map literals |
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| Map literals are like struct literals, but the keys are required. |
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| .play moretypes/map-literals.go |
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| * Map literals continued |
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| If the top-level type is just a type name, you can omit it from the elements of the literal. |
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| .play moretypes/map-literals-continued.go |
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| * Mutating Maps |
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| Insert or update an element in map `m`: |
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| m[key] = elem |
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| Retrieve an element: |
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| elem = m[key] |
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| Delete an element: |
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| delete(m, key) |
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| Test that a key is present with a two-value assignment: |
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| elem, ok = m[key] |
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| If `key` is in `m`, `ok` is `true`. If not, `ok` is `false`. |
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| If `key` is not in the map, then `elem` is the zero value for the map's element type. |
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| _Note_: if `elem` or `ok` have not yet been declared you could use a short declaration form: |
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| elem, ok := m[key] |
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| .play moretypes/mutating-maps.go |
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| * Exercise: Maps |
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| Implement `WordCount`. It should return a map of the counts of each “word” in the string `s`. The `wc.Test` function runs a test suite against the provided function and prints success or failure. |
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| You might find [[https://golang.org/pkg/strings/#Fields][strings.Fields]] helpful. |
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| .play moretypes/exercise-maps.go |
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| * Function values |
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| Functions are values too. They can be passed around just like other values. |
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| Function values may be used as function arguments and return values. |
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| .play moretypes/function-values.go |
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| * Function closures |
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| Go functions may be closures. A closure is a function value that references variables from outside its body. The function may access and assign to the referenced variables; in this sense the function is "bound" to the variables. |
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| For example, the `adder` function returns a closure. Each closure is bound to its own `sum` variable. |
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| .play moretypes/function-closures.go |
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| * Exercise: Fibonacci closure |
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| Let's have some fun with functions. |
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| Implement a `fibonacci` function that returns a function (a closure) that |
| returns successive [[https://en.wikipedia.org/wiki/Fibonacci_number][fibonacci numbers]] |
| (0, 1, 1, 2, 3, 5, ...). |
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| .play moretypes/exercise-fibonacci-closure.go |
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| * Congratulations! |
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| You finished this lesson! |
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| You can go back to the list of [[/list][modules]] to find what to learn next, or continue with the [[javascript:click('.next-page')][next lesson]]. |