| More types: structs, slices, and maps. |
| Learn how to define types based on existing ones: this lesson covers structs, arrays, slices, and maps. |
| |
| The Go Authors |
| https://golang.org |
| |
| * Pointers |
| |
| Go has pointers. |
| A pointer holds the memory address of a value. |
| |
| The type `*T` is a pointer to a `T` value. Its zero value is `nil`. |
| |
| var p *int |
| |
| The `&` operator generates a pointer to its operand. |
| |
| i := 42 |
| p = &i |
| |
| The `*` operator denotes the pointer's underlying value. |
| |
| fmt.Println(*p) // read i through the pointer p |
| *p = 21 // set i through the pointer p |
| |
| This is known as "dereferencing" or "indirecting". |
| |
| Unlike C, Go has no pointer arithmetic. |
| |
| .play moretypes/pointers.go |
| |
| * Structs |
| |
| A `struct` is a collection of fields. |
| |
| .play moretypes/structs.go |
| |
| * Struct Fields |
| |
| Struct fields are accessed using a dot. |
| |
| .play moretypes/struct-fields.go |
| |
| * Pointers to structs |
| |
| Struct fields can be accessed through a struct pointer. |
| |
| To access the field `X` of a struct when we have the struct pointer `p` we could |
| write `(*p).X`. |
| However, that notation is cumbersome, so the language permits us instead to |
| write just `p.X`, without the explicit dereference. |
| |
| .play moretypes/struct-pointers.go |
| |
| * Struct Literals |
| |
| A struct literal denotes a newly allocated struct value by listing the values of its fields. |
| |
| You can list just a subset of fields by using the `Name:` syntax. (And the order of named fields is irrelevant.) |
| |
| The special prefix `&` returns a pointer to the struct value. |
| |
| .play moretypes/struct-literals.go |
| |
| |
| * Arrays |
| |
| The type `[n]T` is an array of `n` values of type `T`. |
| |
| The expression |
| |
| var a [10]int |
| |
| declares a variable `a` as an array of ten integers. |
| |
| An array's length is part of its type, so arrays cannot be resized. |
| This seems limiting, but don't worry; |
| Go provides a convenient way of working with arrays. |
| |
| .play moretypes/array.go |
| |
| |
| * Slices |
| |
| An array has a fixed size. |
| A slice, on the other hand, is a dynamically-sized, |
| flexible view into the elements of an array. |
| In practice, slices are much more common than arrays. |
| |
| The type `[]T` is a slice with elements of type `T`. |
| |
| This expression creates a slice of the first five elements of the array `a`: |
| |
| a[0:5] |
| |
| |
| .play moretypes/slices.go |
| |
| |
| * Slices are like references to arrays |
| |
| A slice does not store any data, |
| it just describes a section of an underlying array. |
| |
| Changing the elements of a slice modifies the |
| corresponding elements of its underlying array. |
| |
| Other slices that share the same underlying array will see those changes. |
| |
| .play moretypes/slices-pointers.go |
| |
| |
| * Slice literals |
| |
| A slice literal is like an array literal without the length. |
| |
| This is an array literal: |
| |
| [3]bool{true, true, false} |
| |
| And this creates the same array as above, |
| then builds a slice that references it: |
| |
| []bool{true, true, false} |
| |
| .play moretypes/slice-literals.go |
| |
| |
| * Slice defaults |
| |
| When slicing, you may omit the high or low bounds to use their defaults instead. |
| |
| The default is zero for the low bound and the length of the slice for the high bound. |
| |
| For the array |
| |
| var a [10]int |
| |
| these slice expressions are equivalent: |
| |
| a[0:10] |
| a[:10] |
| a[0:] |
| a[:] |
| |
| .play moretypes/slice-bounds.go |
| |
| |
| * Slice length and capacity |
| |
| A slice has both a _length_ and a _capacity_. |
| |
| The length of a slice is the number of elements it contains. |
| |
| The capacity of a slice is the number of elements in the underlying array, |
| counting from the first element in the slice. |
| |
| The length and capacity of a slice `s` can be obtained using the expressions |
| `len(s)` and `cap(s)`. |
| |
| You can extend a slice's length by re-slicing it, |
| provided it has sufficient capacity. |
| Try changing one of the slice operations in the example program to extend it |
| beyond its capacity and see what happens. |
| |
| .play moretypes/slice-len-cap.go |
| |
| |
| * Nil slices |
| |
| The zero value of a slice is `nil`. |
| |
| A nil slice has a length and capacity of 0 |
| and has no underlying array. |
| |
| .play moretypes/nil-slices.go |
| |
| |
| * Creating a slice with make |
| |
| Slices can be created with the built-in `make` function; |
| this is how you create dynamically-sized arrays. |
| |
| The `make` function allocates a zeroed array |
| and returns a slice that refers to that array: |
| |
| a := make([]int, 5) // len(a)=5 |
| |
| To specify a capacity, pass a third argument to `make`: |
| |
| b := make([]int, 0, 5) // len(b)=0, cap(b)=5 |
| |
| b = b[:cap(b)] // len(b)=5, cap(b)=5 |
| b = b[1:] // len(b)=4, cap(b)=4 |
| |
| .play moretypes/making-slices.go |
| |
| |
| * Slices of slices |
| |
| Slices can contain any type, including other slices. |
| |
| .play moretypes/slices-of-slice.go |
| |
| |
| * Appending to a slice |
| |
| It is common to append new elements to a slice, and so Go provides a built-in |
| `append` function. The [[https://golang.org/pkg/builtin/#append][documentation]] |
| of the built-in package describes `append`. |
| |
| func append(s []T, vs ...T) []T |
| |
| The first parameter `s` of `append` is a slice of type `T`, and the rest are |
| `T` values to append to the slice. |
| |
| The resulting value of `append` is a slice containing all the elements of the |
| original slice plus the provided values. |
| |
| If the backing array of `s` is too small to fit all the given values a bigger |
| array will be allocated. The returned slice will point to the newly allocated |
| array. |
| |
| (To learn more about slices, read the [[https://blog.golang.org/go-slices-usage-and-internals][Slices: usage and internals]] article.) |
| |
| .play moretypes/append.go |
| |
| |
| * Range |
| |
| The `range` form of the `for` loop iterates over a slice or map. |
| |
| When ranging over a slice, two values are returned for each iteration. |
| The first is the index, and the second is a copy of the element at that index. |
| |
| .play moretypes/range.go |
| |
| * Range continued |
| |
| You can skip the index or value by assigning to `_`. |
| |
| If you only want the index, drop the ", value" entirely. |
| |
| .play moretypes/range-continued.go |
| |
| * Exercise: Slices |
| |
| Implement `Pic`. It should return a slice of length `dy`, each element of which is a slice of `dx` 8-bit unsigned integers. When you run the program, it will display your picture, interpreting the integers as grayscale (well, bluescale) values. |
| |
| The choice of image is up to you. Interesting functions include `(x+y)/2`, `x*y`, and `x^y`. |
| |
| (You need to use a loop to allocate each `[]uint8` inside the `[][]uint8`.) |
| |
| (Use `uint8(intValue)` to convert between types.) |
| |
| .play moretypes/exercise-slices.go |
| |
| * Maps |
| |
| A map maps keys to values. |
| |
| The zero value of a map is `nil`. |
| A `nil` map has no keys, nor can keys be added. |
| |
| The `make` function returns a map of the given type, |
| initialized and ready for use. |
| |
| .play moretypes/maps.go |
| |
| * Map literals |
| |
| Map literals are like struct literals, but the keys are required. |
| |
| .play moretypes/map-literals.go |
| |
| * Map literals continued |
| |
| If the top-level type is just a type name, you can omit it from the elements of the literal. |
| |
| .play moretypes/map-literals-continued.go |
| |
| * Mutating Maps |
| |
| Insert or update an element in map `m`: |
| |
| m[key] = elem |
| |
| Retrieve an element: |
| |
| elem = m[key] |
| |
| Delete an element: |
| |
| delete(m, key) |
| |
| Test that a key is present with a two-value assignment: |
| |
| elem, ok = m[key] |
| |
| If `key` is in `m`, `ok` is `true`. If not, `ok` is `false`. |
| |
| If `key` is not in the map, then `elem` is the zero value for the map's element type. |
| |
| _Note_: if `elem` or `ok` have not yet been declared you could use a short declaration form: |
| |
| elem, ok := m[key] |
| |
| .play moretypes/mutating-maps.go |
| |
| * Exercise: Maps |
| |
| Implement `WordCount`. It should return a map of the counts of each “word” in the string `s`. The `wc.Test` function runs a test suite against the provided function and prints success or failure. |
| |
| You might find [[https://golang.org/pkg/strings/#Fields][strings.Fields]] helpful. |
| |
| .play moretypes/exercise-maps.go |
| |
| * Function values |
| |
| Functions are values too. They can be passed around just like other values. |
| |
| Function values may be used as function arguments and return values. |
| |
| .play moretypes/function-values.go |
| |
| * Function closures |
| |
| Go functions may be closures. A closure is a function value that references variables from outside its body. The function may access and assign to the referenced variables; in this sense the function is "bound" to the variables. |
| |
| For example, the `adder` function returns a closure. Each closure is bound to its own `sum` variable. |
| |
| .play moretypes/function-closures.go |
| |
| * Exercise: Fibonacci closure |
| |
| Let's have some fun with functions. |
| |
| Implement a `fibonacci` function that returns a function (a closure) that |
| returns successive [[https://en.wikipedia.org/wiki/Fibonacci_number][fibonacci numbers]] |
| (0, 1, 1, 2, 3, 5, ...). |
| |
| .play moretypes/exercise-fibonacci-closure.go |
| |
| * Congratulations! |
| |
| You finished this lesson! |
| |
| You can go back to the list of [[/list][modules]] to find what to learn next, or continue with the [[javascript:click('.next-page')][next lesson]]. |