| Methods and interfaces |
| This lesson covers methods and interfaces, the constructs that define objects and their behavior. |
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| The Go Authors |
| https://golang.org |
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| * Methods |
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| Go does not have classes. |
| However, you can define methods on types. |
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| A method is a function with a special _receiver_ argument. |
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| The receiver appears in its own argument list between the `func` keyword and |
| the method name. |
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| In this example, the `Abs` method has a receiver of type `Vertex` named `v`. |
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| .play methods/methods.go |
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| * Methods are functions |
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| Remember: a method is just a function with a receiver argument. |
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| Here's `Abs` written as a regular function with no change in functionality. |
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| .play methods/methods-funcs.go |
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| * Methods continued |
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| You can declare a method on non-struct types, too. |
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| In this example we see a numeric type `MyFloat` with an `Abs` method. |
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| You can only declare a method with a receiver whose type is defined in the same |
| package as the method. |
| You cannot declare a method with a receiver whose type is defined in another |
| package (which includes the built-in types such as `int`). |
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| .play methods/methods-continued.go |
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| * Pointer receivers |
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| You can declare methods with pointer receivers. |
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| This means the receiver type has the literal syntax `*T` for some type `T`. |
| (Also, `T` cannot itself be a pointer such as `*int`.) |
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| For example, the `Scale` method here is defined on `*Vertex`. |
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| Methods with pointer receivers can modify the value to which the receiver |
| points (as `Scale` does here). |
| Since methods often need to modify their receiver, pointer receivers are more |
| common than value receivers. |
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| Try removing the `*` from the declaration of the `Scale` function on line 16 |
| and observe how the program's behavior changes. |
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| With a value receiver, the `Scale` method operates on a copy of the original |
| `Vertex` value. |
| (This is the same behavior as for any other function argument.) |
| The `Scale` method must have a pointer receiver to change the `Vertex` value |
| declared in the `main` function. |
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| .play methods/methods-pointers.go |
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| * Pointers and functions |
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| Here we see the `Abs` and `Scale` methods rewritten as functions. |
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| Again, try removing the `*` from line 16. |
| Can you see why the behavior changes? |
| What else did you need to change for the example to compile? |
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| (If you're not sure, continue to the next page.) |
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| .play methods/methods-pointers-explained.go |
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| * Methods and pointer indirection |
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| Comparing the previous two programs, you might notice that |
| functions with a pointer argument must take a pointer: |
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| var v Vertex |
| ScaleFunc(v, 5) // Compile error! |
| ScaleFunc(&v, 5) // OK |
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| while methods with pointer receivers take either a value or a pointer as the |
| receiver when they are called: |
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| var v Vertex |
| v.Scale(5) // OK |
| p := &v |
| p.Scale(10) // OK |
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| For the statement `v.Scale(5)`, even though `v` is a value and not a pointer, |
| the method with the pointer receiver is called automatically. |
| That is, as a convenience, Go interprets the statement `v.Scale(5)` as |
| `(&v).Scale(5)` since the `Scale` method has a pointer receiver. |
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| .play methods/indirection.go |
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| * Methods and pointer indirection (2) |
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| The equivalent thing happens in the reverse direction. |
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| Functions that take a value argument must take a value of that specific type: |
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| var v Vertex |
| fmt.Println(AbsFunc(v)) // OK |
| fmt.Println(AbsFunc(&v)) // Compile error! |
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| while methods with value receivers take either a value or a pointer as the |
| receiver when they are called: |
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| var v Vertex |
| fmt.Println(v.Abs()) // OK |
| p := &v |
| fmt.Println(p.Abs()) // OK |
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| In this case, the method call `p.Abs()` is interpreted as `(*p).Abs()`. |
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| .play methods/indirection-values.go |
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| * Choosing a value or pointer receiver |
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| There are two reasons to use a pointer receiver. |
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| The first is so that the method can modify the value that its receiver points to. |
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| The second is to avoid copying the value on each method call. |
| This can be more efficient if the receiver is a large struct, for example. |
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| In this example, both `Scale` and `Abs` are with receiver type `*Vertex`, |
| even though the `Abs` method needn't modify its receiver. |
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| In general, all methods on a given type should have either value or pointer |
| receivers, but not a mixture of both. |
| (We'll see why over the next few pages.) |
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| .play methods/methods-with-pointer-receivers.go |
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| * Interfaces |
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| An _interface_type_ is defined as a set of method signatures. |
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| A value of interface type can hold any value that implements those methods. |
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| *Note:* There is an error in the example code on line 22. |
| `Vertex` (the value type) doesn't implement `Abser` because |
| the `Abs` method is defined only on `*Vertex` (the pointer type). |
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| .play methods/interfaces.go |
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| * Interfaces are implemented implicitly |
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| A type implements an interface by implementing its methods. |
| There is no explicit declaration of intent, no "implements" keyword. |
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| Implicit interfaces decouple the definition of an interface from its |
| implementation, which could then appear in any package without prearrangement. |
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| .play methods/interfaces-are-satisfied-implicitly.go |
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| * Interface values |
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| Under the hood, interface values can be thought of as a tuple of a value and a |
| concrete type: |
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| (value, type) |
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| An interface value holds a value of a specific underlying concrete type. |
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| Calling a method on an interface value executes the method of the same name on |
| its underlying type. |
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| .play methods/interface-values.go |
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| * Interface values with nil underlying values |
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| If the concrete value inside the interface itself is nil, |
| the method will be called with a nil receiver. |
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| In some languages this would trigger a null pointer exception, |
| but in Go it is common to write methods that gracefully handle being called |
| with a nil receiver (as with the method `M` in this example.) |
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| Note that an interface value that holds a nil concrete value is itself non-nil. |
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| .play methods/interface-values-with-nil.go |
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| * Nil interface values |
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| A nil interface value holds neither value nor concrete type. |
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| Calling a method on a nil interface is a run-time error because there is no |
| type inside the interface tuple to indicate which _concrete_ method to call. |
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| .play methods/nil-interface-values.go |
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| * The empty interface |
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| The interface type that specifies zero methods is known as the _empty_interface_: |
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| interface{} |
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| An empty interface may hold values of any type. |
| (Every type implements at least zero methods.) |
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| Empty interfaces are used by code that handles values of unknown type. |
| For example, `fmt.Print` takes any number of arguments of type `interface{}`. |
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| .play methods/empty-interface.go |
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| * Type assertions |
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| A _type_assertion_ provides access to an interface value's underlying concrete value. |
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| t := i.(T) |
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| This statement asserts that the interface value `i` holds the concrete type `T` |
| and assigns the underlying `T` value to the variable `t`. |
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| If `i` does not hold a `T`, the statement will trigger a panic. |
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| To _test_ whether an interface value holds a specific type, |
| a type assertion can return two values: the underlying value |
| and a boolean value that reports whether the assertion succeeded. |
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| t, ok := i.(T) |
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| If `i` holds a `T`, then `t` will be the underlying value and `ok` will be true. |
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| If not, `ok` will be false and `t` will be the zero value of type `T`, |
| and no panic occurs. |
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| Note the similarity between this syntax and that of reading from a map. |
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| .play methods/type-assertions.go |
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| * Type switches |
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| A _type_switch_ is a construct that permits several type assertions in series. |
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| A type switch is like a regular switch statement, but the cases in a type |
| switch specify types (not values), and those values are compared against |
| the type of the value held by the given interface value. |
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| switch v := i.(type) { |
| case T: |
| // here v has type T |
| case S: |
| // here v has type S |
| default: |
| // no match; here v has the same type as i |
| } |
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| The declaration in a type switch has the same syntax as a type assertion `i.(T)`, |
| but the specific type `T` is replaced with the keyword `type`. |
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| This switch statement tests whether the interface value `i` |
| holds a value of type `T` or `S`. |
| In each of the `T` and `S` cases, the variable `v` will be of type |
| `T` or `S` respectively and hold the value held by `i`. |
| In the default case (where there is no match), the variable `v` is |
| of the same interface type and value as `i`. |
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| .play methods/type-switches.go |
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| * Stringers |
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| One of the most ubiquitous interfaces is [[//golang.org/pkg/fmt/#Stringer][`Stringer`]] defined by the [[//golang.org/pkg/fmt/][`fmt`]] package. |
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| type Stringer interface { |
| String() string |
| } |
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| A `Stringer` is a type that can describe itself as a string. The `fmt` package |
| (and many others) look for this interface to print values. |
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| .play methods/stringer.go |
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| * Exercise: Stringers |
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| Make the `IPAddr` type implement `fmt.Stringer` to print the address as |
| a dotted quad. |
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| For instance, `IPAddr{1,`2,`3,`4}` should print as `"1.2.3.4"`. |
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| .play methods/exercise-stringer.go |
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| * Errors |
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| Go programs express error state with `error` values. |
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| The `error` type is a built-in interface similar to `fmt.Stringer`: |
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| type error interface { |
| Error() string |
| } |
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| (As with `fmt.Stringer`, the `fmt` package looks for the `error` interface when |
| printing values.) |
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| Functions often return an `error` value, and calling code should handle errors |
| by testing whether the error equals `nil`. |
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| i, err := strconv.Atoi("42") |
| if err != nil { |
| fmt.Printf("couldn't convert number: %v\n", err) |
| return |
| } |
| fmt.Println("Converted integer:", i) |
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| A nil `error` denotes success; a non-nil `error` denotes failure. |
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| .play methods/errors.go |
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| * Exercise: Errors |
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| Copy your `Sqrt` function from the [[/flowcontrol/8][earlier exercise]] and modify it to return an `error` value. |
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| `Sqrt` should return a non-nil error value when given a negative number, as it doesn't support complex numbers. |
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| Create a new type |
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| type ErrNegativeSqrt float64 |
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| and make it an `error` by giving it a |
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| func (e ErrNegativeSqrt) Error() string |
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| method such that `ErrNegativeSqrt(-2).Error()` returns `"cannot`Sqrt`negative`number:`-2"`. |
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| *Note:* A call to `fmt.Sprint(e)` inside the `Error` method will send the program into an infinite loop. You can avoid this by converting `e` first: `fmt.Sprint(float64(e))`. Why? |
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| Change your `Sqrt` function to return an `ErrNegativeSqrt` value when given a negative number. |
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| .play methods/exercise-errors.go |
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| * Readers |
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| The `io` package specifies the `io.Reader` interface, |
| which represents the read end of a stream of data. |
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| The Go standard library contains [[https://golang.org/search?q=Read#Global][many implementations]] of these interfaces, including files, network connections, compressors, ciphers, and others. |
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| The `io.Reader` interface has a `Read` method: |
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| func (T) Read(b []byte) (n int, err error) |
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| `Read` populates the given byte slice with data and returns the number of bytes |
| populated and an error value. It returns an `io.EOF` error when the stream |
| ends. |
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| The example code creates a |
| [[//golang.org/pkg/strings/#Reader][`strings.Reader`]] |
| and consumes its output 8 bytes at a time. |
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| .play methods/reader.go |
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| * Exercise: Readers |
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| Implement a `Reader` type that emits an infinite stream of the ASCII character |
| `'A'`. |
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| .play methods/exercise-reader.go |
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| * Exercise: rot13Reader |
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| A common pattern is an [[https://golang.org/pkg/io/#Reader][io.Reader]] that wraps another `io.Reader`, modifying the stream in some way. |
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| For example, the [[https://golang.org/pkg/compress/gzip/#NewReader][gzip.NewReader]] function takes an `io.Reader` (a stream of compressed data) and returns a `*gzip.Reader` that also implements `io.Reader` (a stream of the decompressed data). |
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| Implement a `rot13Reader` that implements `io.Reader` and reads from an `io.Reader`, modifying the stream by applying the [[https://en.wikipedia.org/wiki/ROT13][rot13]] substitution cipher to all alphabetical characters. |
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| The `rot13Reader` type is provided for you. |
| Make it an `io.Reader` by implementing its `Read` method. |
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| .play methods/exercise-rot-reader.go |
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| * Images |
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| [[https://golang.org/pkg/image/#Image][Package image]] defines the `Image` interface: |
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| package image |
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| type Image interface { |
| ColorModel() color.Model |
| Bounds() Rectangle |
| At(x, y int) color.Color |
| } |
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| *Note*: the `Rectangle` return value of the `Bounds` method is actually an |
| [[https://golang.org/pkg/image/#Rectangle][`image.Rectangle`]], as the |
| declaration is inside package `image`. |
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| (See [[https://golang.org/pkg/image/#Image][the documentation]] for all the details.) |
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| The `color.Color` and `color.Model` types are also interfaces, but we'll ignore that by using the predefined implementations `color.RGBA` and `color.RGBAModel`. These interfaces and types are specified by the [[https://golang.org/pkg/image/color/][image/color package]] |
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| .play methods/images.go |
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| * Exercise: Images |
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| Remember the [[/moretypes/18][picture generator]] you wrote earlier? Let's write another one, but this time it will return an implementation of `image.Image` instead of a slice of data. |
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| Define your own `Image` type, implement [[https://golang.org/pkg/image/#Image][the necessary methods]], and call `pic.ShowImage`. |
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| `Bounds` should return a `image.Rectangle`, like `image.Rect(0,`0,`w,`h)`. |
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| `ColorModel` should return `color.RGBAModel`. |
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| `At` should return a color; the value `v` in the last picture generator corresponds to `color.RGBA{v,`v,`255,`255}` in this one. |
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| .play methods/exercise-images.go |
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| * Congratulations! |
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| You finished this lesson! |
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| You can go back to the list of [[/list][modules]] to find what to learn next, or continue with the [[javascript:click('.next-page')][next lesson]]. |