| // Copyright 2015 The Go Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style |
| // license that can be found in the LICENSE file. |
| |
| // +build !appengine,!appenginevm |
| |
| package main |
| |
| import ( |
| "net/http" |
| "net/url" |
| "runtime" |
| |
| "golang.org/x/tools/playground/socket" |
| "golang.org/x/tools/present" |
| ) |
| |
| func initPlayground(basepath string, origin *url.URL) { |
| if present.PlayEnabled { |
| if *nativeClient { |
| socket.RunScripts = false |
| socket.Environ = func() []string { |
| if runtime.GOARCH == "amd64" { |
| return environ("GOOS=nacl", "GOARCH=amd64p32") |
| } |
| return environ("GOOS=nacl") |
| } |
| } |
| playScript(basepath, "SocketTransport") |
| http.Handle("/socket", socket.NewHandler(origin)) |
| } |
| } |
| |
| func playable(c present.Code) bool { |
| return present.PlayEnabled && c.Play |
| } |