| // Copyright 2019 The Go Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style |
| // license that can be found in the LICENSE file. |
| |
| // Package memoize supports memoizing the return values of functions with |
| // idempotent results that are expensive to compute. |
| // |
| // The memoizied result is returned again the next time the function is invoked. |
| // To prevent excessive memory use, the return values are only remembered |
| // for as long as they still have a user. |
| // |
| // To use this package, build a store and use it to aquire handles with the |
| // Bind method. |
| // |
| package memoize |
| |
| import ( |
| "context" |
| "runtime" |
| "sync" |
| "unsafe" |
| |
| "golang.org/x/tools/internal/xcontext" |
| ) |
| |
| // Store binds keys to functions, returning handles that can be used to access |
| // the functions results. |
| type Store struct { |
| mu sync.Mutex |
| // entries is the set of values stored. |
| entries map[interface{}]*entry |
| } |
| |
| // Function is the type for functions that can be memoized. |
| // The result must be a pointer. |
| type Function func(ctx context.Context) interface{} |
| |
| // Handle is returned from a store when a key is bound to a function. |
| // It is then used to access the results of that function. |
| type Handle struct { |
| mu sync.Mutex |
| function Function |
| entry *entry |
| value interface{} |
| } |
| |
| // entry holds the machinery to manage a function and its result such that |
| // there is only one instance of the result live at any given time. |
| type entry struct { |
| noCopy |
| key interface{} |
| // mu contols access to the typ and ptr fields |
| mu sync.Mutex |
| // the calculated value, as stored in an interface{} |
| typ, ptr uintptr |
| ready bool |
| // wait is used to block until the value is ready |
| // will only be non nil if the generator is already running |
| wait chan struct{} |
| } |
| |
| // Has returns true if they key is currently valid for this store. |
| func (s *Store) Has(key interface{}) bool { |
| s.mu.Lock() |
| defer s.mu.Unlock() |
| _, found := s.entries[key] |
| return found |
| } |
| |
| // Delete removes a key from the store, if present. |
| func (s *Store) Delete(key interface{}) { |
| s.mu.Lock() |
| defer s.mu.Unlock() |
| delete(s.entries, key) |
| } |
| |
| // Bind returns a handle for the given key and function. |
| // |
| // Each call to bind will generate a new handle. |
| // All of of the handles for a single key will refer to the same value. |
| // Only the first handle to get the value will cause the function to be invoked. |
| // The value will be held for as long as there are handles through which it has been accessed. |
| // Bind does not cause the value to be generated. |
| func (s *Store) Bind(key interface{}, function Function) *Handle { |
| // panic early if the function is nil |
| // it would panic later anyway, but in a way that was much harder to debug |
| if function == nil { |
| panic("the function passed to bind must not be nil") |
| } |
| // check if we already have the key |
| s.mu.Lock() |
| defer s.mu.Unlock() |
| e, found := s.entries[key] |
| if !found { |
| // we have not seen this key before, add a new entry |
| if s.entries == nil { |
| s.entries = make(map[interface{}]*entry) |
| } |
| e = &entry{key: key} |
| s.entries[key] = e |
| } |
| return &Handle{ |
| entry: e, |
| function: function, |
| } |
| } |
| |
| // Cached returns the value associated with a key. |
| // |
| // It cannot cause the value to be generated. |
| // It will return the cached value, if present. |
| func (s *Store) Cached(key interface{}) interface{} { |
| s.mu.Lock() |
| defer s.mu.Unlock() |
| e, found := s.entries[key] |
| if !found { |
| return nil |
| } |
| e.mu.Lock() |
| defer e.mu.Unlock() |
| return unref(e) |
| } |
| |
| // Cached returns the value associated with a handle. |
| // |
| // It will never cause the value to be generated. |
| // It will return the cached value, if present. |
| func (h *Handle) Cached() interface{} { |
| h.mu.Lock() |
| defer h.mu.Unlock() |
| if h.value == nil { |
| h.entry.mu.Lock() |
| defer h.entry.mu.Unlock() |
| h.value = unref(h.entry) |
| } |
| return h.value |
| } |
| |
| // Get returns the value associated with a handle. |
| // |
| // If the value is not yet ready, the underlying function will be invoked. |
| // This activates the handle, and it will remember the value for as long as it exists. |
| // This will cause any other handles for the same key to also return the same value. |
| func (h *Handle) Get(ctx context.Context) interface{} { |
| h.mu.Lock() |
| defer h.mu.Unlock() |
| if h.function != nil { |
| if v, ok := h.entry.get(ctx, h.function); ok { |
| h.value = v |
| h.function = nil |
| h.entry = nil |
| } |
| } |
| return h.value |
| } |
| |
| // get is the implementation of Get. |
| func (e *entry) get(ctx context.Context, f Function) (interface{}, bool) { |
| e.mu.Lock() |
| // Note: This defer is not paired with the above lock. |
| defer e.mu.Unlock() |
| |
| // Fast path: If the entry is ready, it already has a value. |
| if e.ready { |
| return unref(e), true |
| } |
| // Only begin evaluating the function if no other goroutine is doing so. |
| var value interface{} |
| if e.wait == nil { |
| e.wait = make(chan struct{}) |
| go func() { |
| // Note: We do not hold the lock on the entry in this goroutine. |
| // |
| // We immediately defer signaling that the entry is ready, |
| // since we cannot guarantee that the function, f, will not panic. |
| defer func() { |
| // Note: We have to hold the entry's lock before returning. |
| close(e.wait) |
| e.wait = nil |
| }() |
| |
| // Use the background context to avoid canceling the function. |
| // The function cannot be canceled even if the context is canceled |
| // because multiple goroutines may depend on it. |
| value = f(xcontext.Detach(ctx)) |
| |
| // The function has completed. Update the value in the entry. |
| e.mu.Lock() |
| |
| // Note: Because this defer will execute before the first defer, |
| // we will hold the lock while we update the entry's wait channel. |
| defer e.mu.Unlock() |
| setref(e, value) |
| }() |
| } |
| |
| // Get a local copy of wait while we still hold the lock. |
| wait := e.wait |
| |
| // Release the lock while we wait for the value. |
| e.mu.Unlock() |
| |
| select { |
| case <-wait: |
| // We should now have a value. Lock the entry, and don't defer an unlock, |
| // since we already have done so at the beginning of this function. |
| e.mu.Lock() |
| result := unref(e) |
| |
| // This keep alive makes sure that value is not garbage collected before |
| // we call unref and acquire a strong reference to it. |
| runtime.KeepAlive(value) |
| return result, true |
| case <-ctx.Done(): |
| // The context was canceled, but we have to lock the entry again, |
| // since we already deferred an unlock at the beginning of this function. |
| e.mu.Lock() |
| return nil, false |
| } |
| } |
| |
| // setref is called to store a weak reference to a value into an entry. |
| // It assumes that the caller is holding the entry's lock. |
| func setref(e *entry, value interface{}) interface{} { |
| // this is only called when the entry lock is already held |
| data := (*[2]uintptr)(unsafe.Pointer(&value)) |
| // store the value back to the entry as a weak reference |
| e.typ, e.ptr = data[0], data[1] |
| e.ready = true |
| if e.ptr != 0 { |
| // Arrange to clear the weak reference when the object is garbage collected. |
| runtime.SetFinalizer(value, func(_ interface{}) { |
| e.mu.Lock() |
| defer e.mu.Unlock() |
| |
| // Clear the now-invalid non-pointer. |
| e.typ, e.ptr = 0, 0 |
| // The value is no longer available. |
| e.ready = false |
| }) |
| } |
| return value |
| } |
| |
| // unref returns a strong reference to value stored in the given entry. |
| // It assumes that the caller is holding the entry's lock. |
| func unref(e *entry) interface{} { |
| // this is only called when the entry lock is already held |
| var v interface{} |
| data := (*[2]uintptr)(unsafe.Pointer(&v)) |
| |
| // Note: This approach for computing weak references and converting between |
| // weak and strong references would be rendered invalid if Go's runtime |
| // changed to allow moving objects on the heap. |
| // If such a change were to occur, some modifications would need to be made |
| // to this library. |
| data[0], data[1] = e.typ, e.ptr |
| return v |
| } |