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// Copyright 2018 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
// This file contains testing utilities copied from $GOROOT/src/internal/testenv/testenv.go.
package gccgoimporter
import (
"runtime"
"strings"
"testing"
)
// HasGoBuild reports whether the current system can build programs with ``go build''
// and then run them with os.StartProcess or exec.Command.
func HasGoBuild() bool {
switch runtime.GOOS {
case "android", "nacl":
return false
case "darwin":
if strings.HasPrefix(runtime.GOARCH, "arm") {
return false
}
}
return true
}
// HasExec reports whether the current system can start new processes
// using os.StartProcess or (more commonly) exec.Command.
func HasExec() bool {
switch runtime.GOOS {
case "nacl", "js":
return false
case "darwin":
if strings.HasPrefix(runtime.GOARCH, "arm") {
return false
}
}
return true
}
// MustHaveGoBuild checks that the current system can build programs with ``go build''
// and then run them with os.StartProcess or exec.Command.
// If not, MustHaveGoBuild calls t.Skip with an explanation.
func MustHaveGoBuild(t *testing.T) {
if !HasGoBuild() {
t.Skipf("skipping test: 'go build' not available on %s/%s", runtime.GOOS, runtime.GOARCH)
}
}
// MustHaveExec checks that the current system can start new processes
// using os.StartProcess or (more commonly) exec.Command.
// If not, MustHaveExec calls t.Skip with an explanation.
func MustHaveExec(t *testing.T) {
if !HasExec() {
t.Skipf("skipping test: cannot exec subprocess on %s/%s", runtime.GOOS, runtime.GOARCH)
}
}
var testenv = struct {
HasGoBuild func() bool
MustHaveGoBuild func(*testing.T)
MustHaveExec func(*testing.T)
}{
HasGoBuild: HasGoBuild,
MustHaveGoBuild: MustHaveGoBuild,
MustHaveExec: MustHaveExec,
}