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// Copyright 2018 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
// Package jsonrpc2 is a minimal implementation of the JSON RPC 2 spec.
// https://www.jsonrpc.org/specification
// It is intended to be compatible with other implementations at the wire level.
package jsonrpc2
import (
"context"
"encoding/json"
"errors"
"fmt"
"sync"
"sync/atomic"
"golang.org/x/tools/internal/lsp/debug/tag"
"golang.org/x/tools/internal/telemetry/event"
)
const (
// ErrIdleTimeout is returned when serving timed out waiting for new connections.
ErrIdleTimeout = constError("timed out waiting for new connections")
// ErrDisconnected signals that the stream or connection exited normally.
ErrDisconnected = constError("disconnected")
)
// Conn is a JSON RPC 2 client server connection.
// Conn is bidirectional; it does not have a designated server or client end.
type Conn struct {
seq int64 // must only be accessed using atomic operations
stream Stream
pendingMu sync.Mutex // protects the pending map
pending map[ID]chan *wireResponse
}
// Request is sent to a server to represent a Call or Notify operaton.
type Request struct {
// The Wire values of the request.
// Method is a string containing the method name to invoke.
Method string
// Params is either a struct or an array with the parameters of the method.
Params *json.RawMessage
// The id of this request, used to tie the Response back to the request.
// Will be either a string or a number. If not set, the Request is a notify,
// and no response is possible.
ID *ID
}
type constError string
func (e constError) Error() string { return string(e) }
// NewConn creates a new connection object around the supplied stream.
// You must call Run for the connection to be active.
func NewConn(s Stream) *Conn {
conn := &Conn{
stream: s,
pending: make(map[ID]chan *wireResponse),
}
return conn
}
// Notify is called to send a notification request over the connection.
// It will return as soon as the notification has been sent, as no response is
// possible.
func (c *Conn) Notify(ctx context.Context, method string, params interface{}) (err error) {
jsonParams, err := marshalToRaw(params)
if err != nil {
return fmt.Errorf("marshaling notify parameters: %v", err)
}
request := &wireRequest{
Method: method,
Params: jsonParams,
}
data, err := json.Marshal(request)
if err != nil {
return fmt.Errorf("marshaling notify request: %v", err)
}
ctx, done := event.StartSpan(ctx, request.Method,
tag.Method.Of(request.Method),
tag.RPCDirection.Of(tag.Outbound),
tag.RPCID.Of(fmt.Sprintf("%q", request.ID)),
)
defer func() {
recordStatus(ctx, err)
done()
}()
event.Record(ctx, tag.Started.Of(1))
n, err := c.stream.Write(ctx, data)
event.Record(ctx, tag.SentBytes.Of(n))
return err
}
// Call sends a request over the connection and then waits for a response.
// If the response is not an error, it will be decoded into result.
// result must be of a type you an pass to json.Unmarshal.
func (c *Conn) Call(ctx context.Context, method string, params, result interface{}) (_ ID, err error) {
// generate a new request identifier
id := ID{number: atomic.AddInt64(&c.seq, 1)}
jsonParams, err := marshalToRaw(params)
if err != nil {
return id, fmt.Errorf("marshaling call parameters: %v", err)
}
request := &wireRequest{
ID: &id,
Method: method,
Params: jsonParams,
}
// marshal the request now it is complete
data, err := json.Marshal(request)
if err != nil {
return id, fmt.Errorf("marshaling call request: %v", err)
}
ctx, done := event.StartSpan(ctx, request.Method,
tag.Method.Of(request.Method),
tag.RPCDirection.Of(tag.Outbound),
tag.RPCID.Of(fmt.Sprintf("%q", request.ID)),
)
defer func() {
recordStatus(ctx, err)
done()
}()
event.Record(ctx, tag.Started.Of(1))
// We have to add ourselves to the pending map before we send, otherwise we
// are racing the response. Also add a buffer to rchan, so that if we get a
// wire response between the time this call is cancelled and id is deleted
// from c.pending, the send to rchan will not block.
rchan := make(chan *wireResponse, 1)
c.pendingMu.Lock()
c.pending[id] = rchan
c.pendingMu.Unlock()
defer func() {
c.pendingMu.Lock()
delete(c.pending, id)
c.pendingMu.Unlock()
}()
// now we are ready to send
n, err := c.stream.Write(ctx, data)
event.Record(ctx, tag.SentBytes.Of(n))
if err != nil {
// sending failed, we will never get a response, so don't leave it pending
return id, err
}
// now wait for the response
select {
case response := <-rchan:
// is it an error response?
if response.Error != nil {
return id, response.Error
}
if result == nil || response.Result == nil {
return id, nil
}
if err := json.Unmarshal(*response.Result, result); err != nil {
return id, fmt.Errorf("unmarshaling result: %v", err)
}
return id, nil
case <-ctx.Done():
return id, ctx.Err()
}
}
func replier(conn *Conn, r *Request, spanDone func()) Replier {
return func(ctx context.Context, result interface{}, err error) error {
defer func() {
recordStatus(ctx, err)
spanDone()
}()
if r.ID == nil {
// request was a notify, no need to respond
return nil
}
var raw *json.RawMessage
if err == nil {
raw, err = marshalToRaw(result)
}
response := &wireResponse{
Result: raw,
ID: r.ID,
}
if err != nil {
if callErr, ok := err.(*wireError); ok {
response.Error = callErr
} else {
response.Error = &wireError{Message: err.Error()}
var wrapped *wireError
if errors.As(err, &wrapped) {
// if we wrapped a wire error, keep the code from the wrapped error
// but the message from the outer error
response.Error.Code = wrapped.Code
}
}
}
data, err := json.Marshal(response)
if err != nil {
return err
}
n, err := conn.stream.Write(ctx, data)
event.Record(ctx, tag.SentBytes.Of(n))
if err != nil {
// TODO(iancottrell): if a stream write fails, we really need to shut down
// the whole stream
return err
}
return nil
}
}
// Run blocks until the connection is terminated, and returns any error that
// caused the termination.
// It must be called exactly once for each Conn.
// It returns only when the reader is closed or there is an error in the stream.
func (c *Conn) Run(runCtx context.Context, handler Handler) error {
for {
// get the data for a message
data, n, err := c.stream.Read(runCtx)
if err != nil {
// The stream failed, we cannot continue. If the client disconnected
// normally, we should get ErrDisconnected here.
return err
}
// read a combined message
msg := &wireCombined{}
if err := json.Unmarshal(data, msg); err != nil {
// a badly formed message arrived, log it and continue
// we trust the stream to have isolated the error to just this message
continue
}
// Work out whether this is a request or response.
switch {
case msg.Method != "":
// If method is set it must be a request.
reqCtx, spanDone := event.StartSpan(runCtx, msg.Method,
tag.Method.Of(msg.Method),
tag.RPCDirection.Of(tag.Inbound),
tag.RPCID.Of(fmt.Sprintf("%q", msg.ID)),
)
event.Record(reqCtx,
tag.Started.Of(1),
tag.ReceivedBytes.Of(n))
req := &Request{
Method: msg.Method,
Params: msg.Params,
ID: msg.ID,
}
if err := handler(reqCtx, replier(c, req, spanDone), req); err != nil {
// delivery failed, not much we can do
event.Error(reqCtx, "jsonrpc2 message delivery failed", err)
}
case msg.ID != nil:
// If method is not set, this should be a response, in which case we must
// have an id to send the response back to the caller.
c.pendingMu.Lock()
rchan, ok := c.pending[*msg.ID]
c.pendingMu.Unlock()
if ok {
response := &wireResponse{
Result: msg.Result,
Error: msg.Error,
ID: msg.ID,
}
rchan <- response
}
default:
}
}
}
func marshalToRaw(obj interface{}) (*json.RawMessage, error) {
data, err := json.Marshal(obj)
if err != nil {
return nil, err
}
raw := json.RawMessage(data)
return &raw, nil
}
func recordStatus(ctx context.Context, err error) {
if err != nil {
event.Label(ctx, tag.StatusCode.Of("ERROR"))
} else {
event.Label(ctx, tag.StatusCode.Of("OK"))
}
}