| // Copyright 2020 The Go Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style |
| // license that can be found in the LICENSE file. |
| |
| package jsonrpc2 |
| |
| import ( |
| "context" |
| "fmt" |
| "io" |
| "net" |
| "os" |
| "time" |
| |
| "golang.org/x/tools/internal/event" |
| errors "golang.org/x/xerrors" |
| ) |
| |
| // NOTE: This file provides an experimental API for serving multiple remote |
| // jsonrpc2 clients over the network. For now, it is intentionally similar to |
| // net/http, but that may change in the future as we figure out the correct |
| // semantics. |
| |
| // A StreamServer is used to serve incoming jsonrpc2 clients communicating over |
| // a newly created connection. |
| type StreamServer interface { |
| ServeStream(context.Context, Conn) error |
| } |
| |
| // The ServerFunc type is an adapter that implements the StreamServer interface |
| // using an ordinary function. |
| type ServerFunc func(context.Context, Conn) error |
| |
| // ServeStream calls f(ctx, s). |
| func (f ServerFunc) ServeStream(ctx context.Context, c Conn) error { |
| return f(ctx, c) |
| } |
| |
| // HandlerServer returns a StreamServer that handles incoming streams using the |
| // provided handler. |
| func HandlerServer(h Handler) StreamServer { |
| return ServerFunc(func(ctx context.Context, conn Conn) error { |
| conn.Go(ctx, h) |
| <-conn.Done() |
| return conn.Err() |
| }) |
| } |
| |
| // ListenAndServe starts an jsonrpc2 server on the given address. If |
| // idleTimeout is non-zero, ListenAndServe exits after there are no clients for |
| // this duration, otherwise it exits only on error. |
| func ListenAndServe(ctx context.Context, network, addr string, server StreamServer, idleTimeout time.Duration) error { |
| ln, err := net.Listen(network, addr) |
| if err != nil { |
| return err |
| } |
| defer ln.Close() |
| if network == "unix" { |
| defer os.Remove(addr) |
| } |
| return Serve(ctx, ln, server, idleTimeout) |
| } |
| |
| // Serve accepts incoming connections from the network, and handles them using |
| // the provided server. If idleTimeout is non-zero, ListenAndServe exits after |
| // there are no clients for this duration, otherwise it exits only on error. |
| func Serve(ctx context.Context, ln net.Listener, server StreamServer, idleTimeout time.Duration) error { |
| ctx, cancel := context.WithCancel(ctx) |
| defer cancel() |
| // Max duration: ~290 years; surely that's long enough. |
| const forever = 1<<63 - 1 |
| if idleTimeout <= 0 { |
| idleTimeout = forever |
| } |
| connTimer := time.NewTimer(idleTimeout) |
| |
| newConns := make(chan net.Conn) |
| doneListening := make(chan error) |
| closedConns := make(chan error) |
| |
| go func() { |
| for { |
| nc, err := ln.Accept() |
| if err != nil { |
| select { |
| case doneListening <- fmt.Errorf("Accept(): %w", err): |
| case <-ctx.Done(): |
| } |
| return |
| } |
| newConns <- nc |
| } |
| }() |
| |
| activeConns := 0 |
| for { |
| select { |
| case netConn := <-newConns: |
| activeConns++ |
| connTimer.Stop() |
| stream := NewHeaderStream(netConn) |
| go func() { |
| conn := NewConn(stream) |
| closedConns <- server.ServeStream(ctx, conn) |
| stream.Close() |
| }() |
| case err := <-doneListening: |
| return err |
| case err := <-closedConns: |
| if !isClosingError(err) { |
| event.Error(ctx, "closed a connection", err) |
| } |
| activeConns-- |
| if activeConns == 0 { |
| connTimer.Reset(idleTimeout) |
| } |
| case <-connTimer.C: |
| return ErrIdleTimeout |
| case <-ctx.Done(): |
| return ctx.Err() |
| } |
| } |
| } |
| |
| // isClosingError reports if the error occurs normally during the process of |
| // closing a network connection. It uses imperfect heuristics that err on the |
| // side of false negatives, and should not be used for anything critical. |
| func isClosingError(err error) bool { |
| if errors.Is(err, io.EOF) { |
| return true |
| } |
| // Per https://github.com/golang/go/issues/4373, this error string should not |
| // change. This is not ideal, but since the worst that could happen here is |
| // some superfluous logging, it is acceptable. |
| if err.Error() == "use of closed network connection" { |
| return true |
| } |
| return false |
| } |