| // Copyright 2015 The Go Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style |
| // license that can be found in the LICENSE file. |
| |
| // Package rangetable provides utilities for creating and inspecting |
| // unicode.RangeTables. |
| package rangetable |
| |
| import ( |
| "sort" |
| "unicode" |
| ) |
| |
| // New creates a RangeTable from the given runes, which may contain duplicates. |
| func New(r ...rune) *unicode.RangeTable { |
| if len(r) == 0 { |
| return &unicode.RangeTable{} |
| } |
| |
| sort.Sort(byRune(r)) |
| |
| // Remove duplicates. |
| k := 1 |
| for i := 1; i < len(r); i++ { |
| if r[k-1] != r[i] { |
| r[k] = r[i] |
| k++ |
| } |
| } |
| |
| var rt unicode.RangeTable |
| for _, r := range r[:k] { |
| if r <= 0xFFFF { |
| rt.R16 = append(rt.R16, unicode.Range16{Lo: uint16(r), Hi: uint16(r), Stride: 1}) |
| } else { |
| rt.R32 = append(rt.R32, unicode.Range32{Lo: uint32(r), Hi: uint32(r), Stride: 1}) |
| } |
| } |
| |
| // Optimize RangeTable. |
| return Merge(&rt) |
| } |
| |
| type byRune []rune |
| |
| func (r byRune) Len() int { return len(r) } |
| func (r byRune) Swap(i, j int) { r[i], r[j] = r[j], r[i] } |
| func (r byRune) Less(i, j int) bool { return r[i] < r[j] } |
| |
| // Visit visits all runes in the given RangeTable in order, calling fn for each. |
| func Visit(rt *unicode.RangeTable, fn func(rune)) { |
| for _, r16 := range rt.R16 { |
| for r := rune(r16.Lo); r <= rune(r16.Hi); r += rune(r16.Stride) { |
| fn(r) |
| } |
| } |
| for _, r32 := range rt.R32 { |
| for r := rune(r32.Lo); r <= rune(r32.Hi); r += rune(r32.Stride) { |
| fn(r) |
| } |
| } |
| } |
| |
| // Assigned returns a RangeTable with all assigned code points for a given |
| // Unicode version. This includes graphic, format, control, and private-use |
| // characters. It returns nil if the data for the given version is not |
| // available. |
| func Assigned(version string) *unicode.RangeTable { |
| return assigned[version] |
| } |