| // Copyright 2013 The Go Authors. All rights reserved. | |
| // Use of this source code is governed by a BSD-style | |
| // license that can be found in the LICENSE file. | |
| //go:generate go run maketables.go | |
| // Package charmap provides simple character encodings such as IBM Code Page 437 | |
| // and Windows 1252. | |
| package charmap // import "golang.org/x/text/encoding/charmap" | |
| import ( | |
| "unicode/utf8" | |
| "golang.org/x/text/encoding" | |
| "golang.org/x/text/encoding/internal" | |
| "golang.org/x/text/encoding/internal/identifier" | |
| "golang.org/x/text/transform" | |
| ) | |
| // These encodings vary only in the way clients should interpret them. Their | |
| // coded character set is identical and a single implementation can be shared. | |
| var ( | |
| // ISO8859_6E is the ISO 8859-6E encoding. | |
| ISO8859_6E encoding.Encoding = &iso8859_6E | |
| // ISO8859_6I is the ISO 8859-6I encoding. | |
| ISO8859_6I encoding.Encoding = &iso8859_6I | |
| // ISO8859_8E is the ISO 8859-8E encoding. | |
| ISO8859_8E encoding.Encoding = &iso8859_8E | |
| // ISO8859_8I is the ISO 8859-8I encoding. | |
| ISO8859_8I encoding.Encoding = &iso8859_8I | |
| iso8859_6E = internal.Encoding{ | |
| Encoding: ISO8859_6, | |
| Name: "ISO-8859-6E", | |
| MIB: identifier.ISO88596E, | |
| } | |
| iso8859_6I = internal.Encoding{ | |
| Encoding: ISO8859_6, | |
| Name: "ISO-8859-6I", | |
| MIB: identifier.ISO88596I, | |
| } | |
| iso8859_8E = internal.Encoding{ | |
| Encoding: ISO8859_8, | |
| Name: "ISO-8859-8E", | |
| MIB: identifier.ISO88598E, | |
| } | |
| iso8859_8I = internal.Encoding{ | |
| Encoding: ISO8859_8, | |
| Name: "ISO-8859-8I", | |
| MIB: identifier.ISO88598I, | |
| } | |
| ) | |
| // All is a list of all defined encodings in this package. | |
| var All []encoding.Encoding = listAll | |
| // TODO: implement these encodings, in order of importance. | |
| // ASCII, ISO8859_1: Rather common. Close to Windows 1252. | |
| // ISO8859_9: Close to Windows 1254. | |
| // utf8Enc holds a rune's UTF-8 encoding in data[:len]. | |
| type utf8Enc struct { | |
| len uint8 | |
| data [3]byte | |
| } | |
| // Charmap is an 8-bit character set encoding. | |
| type Charmap struct { | |
| // name is the encoding's name. | |
| name string | |
| // mib is the encoding type of this encoder. | |
| mib identifier.MIB | |
| // asciiSuperset states whether the encoding is a superset of ASCII. | |
| asciiSuperset bool | |
| // low is the lower bound of the encoded byte for a non-ASCII rune. If | |
| // Charmap.asciiSuperset is true then this will be 0x80, otherwise 0x00. | |
| low uint8 | |
| // replacement is the encoded replacement character. | |
| replacement byte | |
| // decode is the map from encoded byte to UTF-8. | |
| decode [256]utf8Enc | |
| // encoding is the map from runes to encoded bytes. Each entry is a | |
| // uint32: the high 8 bits are the encoded byte and the low 24 bits are | |
| // the rune. The table entries are sorted by ascending rune. | |
| encode [256]uint32 | |
| } | |
| // NewDecoder implements the encoding.Encoding interface. | |
| func (m *Charmap) NewDecoder() *encoding.Decoder { | |
| return &encoding.Decoder{Transformer: charmapDecoder{charmap: m}} | |
| } | |
| // NewEncoder implements the encoding.Encoding interface. | |
| func (m *Charmap) NewEncoder() *encoding.Encoder { | |
| return &encoding.Encoder{Transformer: charmapEncoder{charmap: m}} | |
| } | |
| // String returns the Charmap's name. | |
| func (m *Charmap) String() string { | |
| return m.name | |
| } | |
| // ID implements an internal interface. | |
| func (m *Charmap) ID() (mib identifier.MIB, other string) { | |
| return m.mib, "" | |
| } | |
| // charmapDecoder implements transform.Transformer by decoding to UTF-8. | |
| type charmapDecoder struct { | |
| transform.NopResetter | |
| charmap *Charmap | |
| } | |
| func (m charmapDecoder) Transform(dst, src []byte, atEOF bool) (nDst, nSrc int, err error) { | |
| for i, c := range src { | |
| if m.charmap.asciiSuperset && c < utf8.RuneSelf { | |
| if nDst >= len(dst) { | |
| err = transform.ErrShortDst | |
| break | |
| } | |
| dst[nDst] = c | |
| nDst++ | |
| nSrc = i + 1 | |
| continue | |
| } | |
| decode := &m.charmap.decode[c] | |
| n := int(decode.len) | |
| if nDst+n > len(dst) { | |
| err = transform.ErrShortDst | |
| break | |
| } | |
| // It's 15% faster to avoid calling copy for these tiny slices. | |
| for j := 0; j < n; j++ { | |
| dst[nDst] = decode.data[j] | |
| nDst++ | |
| } | |
| nSrc = i + 1 | |
| } | |
| return nDst, nSrc, err | |
| } | |
| // DecodeByte returns the Charmap's rune decoding of the byte b. | |
| func (m *Charmap) DecodeByte(b byte) rune { | |
| switch x := &m.decode[b]; x.len { | |
| case 1: | |
| return rune(x.data[0]) | |
| case 2: | |
| return rune(x.data[0]&0x1f)<<6 | rune(x.data[1]&0x3f) | |
| default: | |
| return rune(x.data[0]&0x0f)<<12 | rune(x.data[1]&0x3f)<<6 | rune(x.data[2]&0x3f) | |
| } | |
| } | |
| // charmapEncoder implements transform.Transformer by encoding from UTF-8. | |
| type charmapEncoder struct { | |
| transform.NopResetter | |
| charmap *Charmap | |
| } | |
| func (m charmapEncoder) Transform(dst, src []byte, atEOF bool) (nDst, nSrc int, err error) { | |
| r, size := rune(0), 0 | |
| loop: | |
| for nSrc < len(src) { | |
| if nDst >= len(dst) { | |
| err = transform.ErrShortDst | |
| break | |
| } | |
| r = rune(src[nSrc]) | |
| // Decode a 1-byte rune. | |
| if r < utf8.RuneSelf { | |
| if m.charmap.asciiSuperset { | |
| nSrc++ | |
| dst[nDst] = uint8(r) | |
| nDst++ | |
| continue | |
| } | |
| size = 1 | |
| } else { | |
| // Decode a multi-byte rune. | |
| r, size = utf8.DecodeRune(src[nSrc:]) | |
| if size == 1 { | |
| // All valid runes of size 1 (those below utf8.RuneSelf) were | |
| // handled above. We have invalid UTF-8 or we haven't seen the | |
| // full character yet. | |
| if !atEOF && !utf8.FullRune(src[nSrc:]) { | |
| err = transform.ErrShortSrc | |
| } else { | |
| err = internal.RepertoireError(m.charmap.replacement) | |
| } | |
| break | |
| } | |
| } | |
| // Binary search in [low, high) for that rune in the m.charmap.encode table. | |
| for low, high := int(m.charmap.low), 0x100; ; { | |
| if low >= high { | |
| err = internal.RepertoireError(m.charmap.replacement) | |
| break loop | |
| } | |
| mid := (low + high) / 2 | |
| got := m.charmap.encode[mid] | |
| gotRune := rune(got & (1<<24 - 1)) | |
| if gotRune < r { | |
| low = mid + 1 | |
| } else if gotRune > r { | |
| high = mid | |
| } else { | |
| dst[nDst] = byte(got >> 24) | |
| nDst++ | |
| break | |
| } | |
| } | |
| nSrc += size | |
| } | |
| return nDst, nSrc, err | |
| } | |
| // EncodeRune returns the Charmap's byte encoding of the rune r. ok is whether | |
| // r is in the Charmap's repertoire. If not, b is set to the Charmap's | |
| // replacement byte. This is often the ASCII substitute character '\x1a'. | |
| func (m *Charmap) EncodeRune(r rune) (b byte, ok bool) { | |
| if r < utf8.RuneSelf && m.asciiSuperset { | |
| return byte(r), true | |
| } | |
| for low, high := int(m.low), 0x100; ; { | |
| if low >= high { | |
| return m.replacement, false | |
| } | |
| mid := (low + high) / 2 | |
| got := m.encode[mid] | |
| gotRune := rune(got & (1<<24 - 1)) | |
| if gotRune < r { | |
| low = mid + 1 | |
| } else if gotRune > r { | |
| high = mid | |
| } else { | |
| return byte(got >> 24), true | |
| } | |
| } | |
| } |