| // Copyright 2015 The Go Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style |
| // license that can be found in the LICENSE file. |
| |
| package runes |
| |
| import ( |
| "unicode/utf8" |
| |
| "golang.org/x/text/transform" |
| ) |
| |
| // Note: below we pass invalid UTF-8 to the tIn and tNotIn transformers as is. |
| // This is done for various reasons: |
| // - To retain the semantics of the Nop transformer: if input is passed to a Nop |
| // one would expect it to be unchanged. |
| // - It would be very expensive to pass a converted RuneError to a transformer: |
| // a transformer might need more source bytes after RuneError, meaning that |
| // the only way to pass it safely is to create a new buffer and manage the |
| // intermingling of RuneErrors and normal input. |
| // - Many transformers leave ill-formed UTF-8 as is, so this is not |
| // inconsistent. Generally ill-formed UTF-8 is only replaced if it is a |
| // logical consequence of the operation (as for Map) or if it otherwise would |
| // pose security concerns (as for Remove). |
| // - An alternative would be to return an error on ill-formed UTF-8, but this |
| // would be inconsistent with other operations. |
| |
| // If returns a transformer that applies tIn to consecutive runes for which |
| // s.Contains(r) and tNotIn to consecutive runes for which !s.Contains(r). Reset |
| // is called on tIn and tNotIn at the start of each run. A Nop transformer will |
| // substitute a nil value passed to tIn or tNotIn. Invalid UTF-8 is translated |
| // to RuneError to determine which transformer to apply, but is passed as is to |
| // the respective transformer. |
| func If(s Set, tIn, tNotIn transform.Transformer) Transformer { |
| if tIn == nil && tNotIn == nil { |
| return Transformer{transform.Nop} |
| } |
| if tIn == nil { |
| tIn = transform.Nop |
| } |
| if tNotIn == nil { |
| tNotIn = transform.Nop |
| } |
| sIn, ok := tIn.(transform.SpanningTransformer) |
| if !ok { |
| sIn = dummySpan{tIn} |
| } |
| sNotIn, ok := tNotIn.(transform.SpanningTransformer) |
| if !ok { |
| sNotIn = dummySpan{tNotIn} |
| } |
| |
| a := &cond{ |
| tIn: sIn, |
| tNotIn: sNotIn, |
| f: s.Contains, |
| } |
| a.Reset() |
| return Transformer{a} |
| } |
| |
| type dummySpan struct{ transform.Transformer } |
| |
| func (d dummySpan) Span(src []byte, atEOF bool) (n int, err error) { |
| return 0, transform.ErrEndOfSpan |
| } |
| |
| type cond struct { |
| tIn, tNotIn transform.SpanningTransformer |
| f func(rune) bool |
| check func(rune) bool // current check to perform |
| t transform.SpanningTransformer // current transformer to use |
| } |
| |
| // Reset implements transform.Transformer. |
| func (t *cond) Reset() { |
| t.check = t.is |
| t.t = t.tIn |
| t.t.Reset() // notIn will be reset on first usage. |
| } |
| |
| func (t *cond) is(r rune) bool { |
| if t.f(r) { |
| return true |
| } |
| t.check = t.isNot |
| t.t = t.tNotIn |
| t.tNotIn.Reset() |
| return false |
| } |
| |
| func (t *cond) isNot(r rune) bool { |
| if !t.f(r) { |
| return true |
| } |
| t.check = t.is |
| t.t = t.tIn |
| t.tIn.Reset() |
| return false |
| } |
| |
| // This implementation of Span doesn't help all too much, but it needs to be |
| // there to satisfy this package's Transformer interface. |
| // TODO: there are certainly room for improvements, though. For example, if |
| // t.t == transform.Nop (which will a common occurrence) it will save a bundle |
| // to special-case that loop. |
| func (t *cond) Span(src []byte, atEOF bool) (n int, err error) { |
| p := 0 |
| for n < len(src) && err == nil { |
| // Don't process too much at a time as the Spanner that will be |
| // called on this block may terminate early. |
| const maxChunk = 4096 |
| max := len(src) |
| if v := n + maxChunk; v < max { |
| max = v |
| } |
| atEnd := false |
| size := 0 |
| current := t.t |
| for ; p < max; p += size { |
| r := rune(src[p]) |
| if r < utf8.RuneSelf { |
| size = 1 |
| } else if r, size = utf8.DecodeRune(src[p:]); size == 1 { |
| if !atEOF && !utf8.FullRune(src[p:]) { |
| err = transform.ErrShortSrc |
| break |
| } |
| } |
| if !t.check(r) { |
| // The next rune will be the start of a new run. |
| atEnd = true |
| break |
| } |
| } |
| n2, err2 := current.Span(src[n:p], atEnd || (atEOF && p == len(src))) |
| n += n2 |
| if err2 != nil { |
| return n, err2 |
| } |
| // At this point either err != nil or t.check will pass for the rune at p. |
| p = n + size |
| } |
| return n, err |
| } |
| |
| func (t *cond) Transform(dst, src []byte, atEOF bool) (nDst, nSrc int, err error) { |
| p := 0 |
| for nSrc < len(src) && err == nil { |
| // Don't process too much at a time, as the work might be wasted if the |
| // destination buffer isn't large enough to hold the result or a |
| // transform returns an error early. |
| const maxChunk = 4096 |
| max := len(src) |
| if n := nSrc + maxChunk; n < len(src) { |
| max = n |
| } |
| atEnd := false |
| size := 0 |
| current := t.t |
| for ; p < max; p += size { |
| r := rune(src[p]) |
| if r < utf8.RuneSelf { |
| size = 1 |
| } else if r, size = utf8.DecodeRune(src[p:]); size == 1 { |
| if !atEOF && !utf8.FullRune(src[p:]) { |
| err = transform.ErrShortSrc |
| break |
| } |
| } |
| if !t.check(r) { |
| // The next rune will be the start of a new run. |
| atEnd = true |
| break |
| } |
| } |
| nDst2, nSrc2, err2 := current.Transform(dst[nDst:], src[nSrc:p], atEnd || (atEOF && p == len(src))) |
| nDst += nDst2 |
| nSrc += nSrc2 |
| if err2 != nil { |
| return nDst, nSrc, err2 |
| } |
| // At this point either err != nil or t.check will pass for the rune at p. |
| p = nSrc + size |
| } |
| return nDst, nSrc, err |
| } |