| // Copyright 2016 The Go Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style |
| // license that can be found in the LICENSE file. |
| |
| //go:generate go run gen.go gen_common.go |
| |
| // Package number contains tools and data for formatting numbers. |
| package number |
| |
| import ( |
| "unicode/utf8" |
| |
| "golang.org/x/text/internal" |
| "golang.org/x/text/language" |
| ) |
| |
| // Info holds number formatting configuration data. |
| type Info struct { |
| system systemData // numbering system information |
| symIndex byte // index to symbols |
| } |
| |
| // InfoFromLangID returns a Info for the given compact language identifier and |
| // numbering system identifier. If system is the empty string, the default |
| // numbering system will be taken for that language. |
| func InfoFromLangID(compactIndex int, numberSystem string) Info { |
| p := langToDefaults[compactIndex] |
| // Lookup the entry for the language. |
| pSymIndex := byte(0) // Default: Latin, default symbols |
| system, ok := systemMap[numberSystem] |
| if !ok { |
| // Take the value for the default numbering system. This is by far the |
| // most common case as an alternative numbering system is hardly used. |
| if p&0x80 == 0 { |
| pSymIndex = p |
| } else { |
| // Take the first entry from the alternatives list. |
| data := langToAlt[p&^0x80] |
| pSymIndex = data.symIndex |
| system = data.system |
| } |
| } else { |
| langIndex := compactIndex |
| ns := system |
| outerLoop: |
| for { |
| if p&0x80 == 0 { |
| if ns == 0 { |
| // The index directly points to the symbol data. |
| pSymIndex = p |
| break |
| } |
| // Move to the parent and retry. |
| langIndex = int(internal.Parent[langIndex]) |
| } |
| // The index points to a list of symbol data indexes. |
| for _, e := range langToAlt[p&^0x80:] { |
| if int(e.compactTag) != langIndex { |
| if langIndex == 0 { |
| // The CLDR root defines full symbol information for all |
| // numbering systems (even though mostly by means of |
| // aliases). This means that we will never fall back to |
| // the default of the language. Also, the loop is |
| // guaranteed to terminate as a consequence. |
| ns = numLatn |
| // Fall back to Latin and start from the original |
| // language. See |
| // http://unicode.org/reports/tr35/#Locale_Inheritance. |
| langIndex = compactIndex |
| } else { |
| // Fall back to parent. |
| langIndex = int(internal.Parent[langIndex]) |
| } |
| break |
| } |
| if e.system == ns { |
| pSymIndex = e.symIndex |
| break outerLoop |
| } |
| } |
| } |
| } |
| if int(system) >= len(numSysData) { // algorithmic |
| // Will generate ASCII digits in case the user inadvertently calls |
| // WriteDigit or Digit on it. |
| d := numSysData[0] |
| d.id = system |
| return Info{ |
| system: d, |
| symIndex: pSymIndex, |
| } |
| } |
| return Info{ |
| system: numSysData[system], |
| symIndex: pSymIndex, |
| } |
| } |
| |
| // InfoFromTag returns a Info for the given language tag. |
| func InfoFromTag(t language.Tag) Info { |
| for { |
| if index, ok := language.CompactIndex(t); ok { |
| return InfoFromLangID(index, t.TypeForKey("nu")) |
| } |
| t = t.Parent() |
| } |
| } |
| |
| // IsDecimal reports if the numbering system can convert decimal to native |
| // symbols one-to-one. |
| func (n Info) IsDecimal() bool { |
| return int(n.system.id) < len(numSysData) |
| } |
| |
| // WriteDigit writes the UTF-8 sequence for n corresponding to the given ASCII |
| // digit to dst and reports the number of bytes written. dst must be large |
| // enough to hold the rune (can be up to utf8.UTFMax bytes). |
| func (n Info) WriteDigit(dst []byte, asciiDigit rune) int { |
| copy(dst, n.system.zero[:n.system.digitSize]) |
| dst[n.system.digitSize-1] += byte(asciiDigit - '0') |
| return int(n.system.digitSize) |
| } |
| |
| // AppendDigit appends the UTF-8 sequence for n corresponding to the given digit |
| // to dst and reports the number of bytes written. dst must be large enough to |
| // hold the rune (can be up to utf8.UTFMax bytes). |
| func (n Info) AppendDigit(dst []byte, digit byte) []byte { |
| dst = append(dst, n.system.zero[:n.system.digitSize]...) |
| dst[len(dst)-1] += digit |
| return dst |
| } |
| |
| // Digit returns the digit for the numbering system for the corresponding ASCII |
| // value. For example, ni.Digit('3') could return 'δΈ‰'. Note that the argument |
| // is the rune constant '3', which equals 51, not the integer constant 3. |
| func (n Info) Digit(asciiDigit rune) rune { |
| var x [utf8.UTFMax]byte |
| n.WriteDigit(x[:], asciiDigit) |
| r, _ := utf8.DecodeRune(x[:]) |
| return r |
| } |
| |
| // Symbol returns the string for the given symbol type. |
| func (n Info) Symbol(t SymbolType) string { |
| return symData.Elem(int(symIndex[n.symIndex][t])) |
| } |
| |
| func formatForLang(t language.Tag, index []byte) *Pattern { |
| for ; ; t = t.Parent() { |
| if x, ok := language.CompactIndex(t); ok { |
| return &formats[index[x]] |
| } |
| } |
| } |