| // Copyright 2013 The Go Authors. All rights reserved. | |
| // Use of this source code is governed by a BSD-style | |
| // license that can be found in the LICENSE file. | |
| package language | |
| import ( | |
| "errors" | |
| "strings" | |
| "golang.org/x/text/internal/language" | |
| ) | |
| // A MatchOption configures a Matcher. | |
| type MatchOption func(*matcher) | |
| // PreferSameScript will, in the absence of a match, result in the first | |
| // preferred tag with the same script as a supported tag to match this supported | |
| // tag. The default is currently true, but this may change in the future. | |
| func PreferSameScript(preferSame bool) MatchOption { | |
| return func(m *matcher) { m.preferSameScript = preferSame } | |
| } | |
| // TODO(v1.0.0): consider making Matcher a concrete type, instead of interface. | |
| // There doesn't seem to be too much need for multiple types. | |
| // Making it a concrete type allows MatchStrings to be a method, which will | |
| // improve its discoverability. | |
| // MatchStrings parses and matches the given strings until one of them matches | |
| // the language in the Matcher. A string may be an Accept-Language header as | |
| // handled by ParseAcceptLanguage. The default language is returned if no | |
| // other language matched. | |
| func MatchStrings(m Matcher, lang ...string) (tag Tag, index int) { | |
| for _, accept := range lang { | |
| desired, _, err := ParseAcceptLanguage(accept) | |
| if err != nil { | |
| continue | |
| } | |
| if tag, index, conf := m.Match(desired...); conf != No { | |
| return tag, index | |
| } | |
| } | |
| tag, index, _ = m.Match() | |
| return | |
| } | |
| // Matcher is the interface that wraps the Match method. | |
| // | |
| // Match returns the best match for any of the given tags, along with | |
| // a unique index associated with the returned tag and a confidence | |
| // score. | |
| type Matcher interface { | |
| Match(t ...Tag) (tag Tag, index int, c Confidence) | |
| } | |
| // Comprehends reports the confidence score for a speaker of a given language | |
| // to being able to comprehend the written form of an alternative language. | |
| func Comprehends(speaker, alternative Tag) Confidence { | |
| _, _, c := NewMatcher([]Tag{alternative}).Match(speaker) | |
| return c | |
| } | |
| // NewMatcher returns a Matcher that matches an ordered list of preferred tags | |
| // against a list of supported tags based on written intelligibility, closeness | |
| // of dialect, equivalence of subtags and various other rules. It is initialized | |
| // with the list of supported tags. The first element is used as the default | |
| // value in case no match is found. | |
| // | |
| // Its Match method matches the first of the given Tags to reach a certain | |
| // confidence threshold. The tags passed to Match should therefore be specified | |
| // in order of preference. Extensions are ignored for matching. | |
| // | |
| // The index returned by the Match method corresponds to the index of the | |
| // matched tag in t, but is augmented with the Unicode extension ('u')of the | |
| // corresponding preferred tag. This allows user locale options to be passed | |
| // transparently. | |
| func NewMatcher(t []Tag, options ...MatchOption) Matcher { | |
| return newMatcher(t, options) | |
| } | |
| func (m *matcher) Match(want ...Tag) (t Tag, index int, c Confidence) { | |
| var tt language.Tag | |
| match, w, c := m.getBest(want...) | |
| if match != nil { | |
| tt, index = match.tag, match.index | |
| } else { | |
| // TODO: this should be an option | |
| tt = m.default_.tag | |
| if m.preferSameScript { | |
| outer: | |
| for _, w := range want { | |
| script, _ := w.Script() | |
| if script.scriptID == 0 { | |
| // Don't do anything if there is no script, such as with | |
| // private subtags. | |
| continue | |
| } | |
| for i, h := range m.supported { | |
| if script.scriptID == h.maxScript { | |
| tt, index = h.tag, i | |
| break outer | |
| } | |
| } | |
| } | |
| } | |
| // TODO: select first language tag based on script. | |
| } | |
| if w.RegionID != tt.RegionID && w.RegionID != 0 { | |
| if w.RegionID != 0 && tt.RegionID != 0 && tt.RegionID.Contains(w.RegionID) { | |
| tt.RegionID = w.RegionID | |
| tt.RemakeString() | |
| } else if r := w.RegionID.String(); len(r) == 2 { | |
| // TODO: also filter macro and deprecated. | |
| tt, _ = tt.SetTypeForKey("rg", strings.ToLower(r)+"zzzz") | |
| } | |
| } | |
| // Copy options from the user-provided tag into the result tag. This is hard | |
| // to do after the fact, so we do it here. | |
| // TODO: add in alternative variants to -u-va-. | |
| // TODO: add preferred region to -u-rg-. | |
| if e := w.Extensions(); len(e) > 0 { | |
| b := language.Builder{} | |
| b.SetTag(tt) | |
| for _, e := range e { | |
| b.AddExt(e) | |
| } | |
| tt = b.Make() | |
| } | |
| return makeTag(tt), index, c | |
| } | |
| // ErrMissingLikelyTagsData indicates no information was available | |
| // to compute likely values of missing tags. | |
| var ErrMissingLikelyTagsData = errors.New("missing likely tags data") | |
| // func (t *Tag) setTagsFrom(id Tag) { | |
| // t.LangID = id.LangID | |
| // t.ScriptID = id.ScriptID | |
| // t.RegionID = id.RegionID | |
| // } | |
| // Tag Matching | |
| // CLDR defines an algorithm for finding the best match between two sets of language | |
| // tags. The basic algorithm defines how to score a possible match and then find | |
| // the match with the best score | |
| // (see https://www.unicode.org/reports/tr35/#LanguageMatching). | |
| // Using scoring has several disadvantages. The scoring obfuscates the importance of | |
| // the various factors considered, making the algorithm harder to understand. Using | |
| // scoring also requires the full score to be computed for each pair of tags. | |
| // | |
| // We will use a different algorithm which aims to have the following properties: | |
| // - clarity on the precedence of the various selection factors, and | |
| // - improved performance by allowing early termination of a comparison. | |
| // | |
| // Matching algorithm (overview) | |
| // Input: | |
| // - supported: a set of supported tags | |
| // - default: the default tag to return in case there is no match | |
| // - desired: list of desired tags, ordered by preference, starting with | |
| // the most-preferred. | |
| // | |
| // Algorithm: | |
| // 1) Set the best match to the lowest confidence level | |
| // 2) For each tag in "desired": | |
| // a) For each tag in "supported": | |
| // 1) compute the match between the two tags. | |
| // 2) if the match is better than the previous best match, replace it | |
| // with the new match. (see next section) | |
| // b) if the current best match is Exact and pin is true the result will be | |
| // frozen to the language found thusfar, although better matches may | |
| // still be found for the same language. | |
| // 3) If the best match so far is below a certain threshold, return "default". | |
| // | |
| // Ranking: | |
| // We use two phases to determine whether one pair of tags are a better match | |
| // than another pair of tags. First, we determine a rough confidence level. If the | |
| // levels are different, the one with the highest confidence wins. | |
| // Second, if the rough confidence levels are identical, we use a set of tie-breaker | |
| // rules. | |
| // | |
| // The confidence level of matching a pair of tags is determined by finding the | |
| // lowest confidence level of any matches of the corresponding subtags (the | |
| // result is deemed as good as its weakest link). | |
| // We define the following levels: | |
| // Exact - An exact match of a subtag, before adding likely subtags. | |
| // MaxExact - An exact match of a subtag, after adding likely subtags. | |
| // [See Note 2]. | |
| // High - High level of mutual intelligibility between different subtag | |
| // variants. | |
| // Low - Low level of mutual intelligibility between different subtag | |
| // variants. | |
| // No - No mutual intelligibility. | |
| // | |
| // The following levels can occur for each type of subtag: | |
| // Base: Exact, MaxExact, High, Low, No | |
| // Script: Exact, MaxExact [see Note 3], Low, No | |
| // Region: Exact, MaxExact, High | |
| // Variant: Exact, High | |
| // Private: Exact, No | |
| // | |
| // Any result with a confidence level of Low or higher is deemed a possible match. | |
| // Once a desired tag matches any of the supported tags with a level of MaxExact | |
| // or higher, the next desired tag is not considered (see Step 2.b). | |
| // Note that CLDR provides languageMatching data that defines close equivalence | |
| // classes for base languages, scripts and regions. | |
| // | |
| // Tie-breaking | |
| // If we get the same confidence level for two matches, we apply a sequence of | |
| // tie-breaking rules. The first that succeeds defines the result. The rules are | |
| // applied in the following order. | |
| // 1) Original language was defined and was identical. | |
| // 2) Original region was defined and was identical. | |
| // 3) Distance between two maximized regions was the smallest. | |
| // 4) Original script was defined and was identical. | |
| // 5) Distance from want tag to have tag using the parent relation [see Note 5.] | |
| // If there is still no winner after these rules are applied, the first match | |
| // found wins. | |
| // | |
| // Notes: | |
| // [2] In practice, as matching of Exact is done in a separate phase from | |
| // matching the other levels, we reuse the Exact level to mean MaxExact in | |
| // the second phase. As a consequence, we only need the levels defined by | |
| // the Confidence type. The MaxExact confidence level is mapped to High in | |
| // the public API. | |
| // [3] We do not differentiate between maximized script values that were derived | |
| // from suppressScript versus most likely tag data. We determined that in | |
| // ranking the two, one ranks just after the other. Moreover, the two cannot | |
| // occur concurrently. As a consequence, they are identical for practical | |
| // purposes. | |
| // [4] In case of deprecated, macro-equivalents and legacy mappings, we assign | |
| // the MaxExact level to allow iw vs he to still be a closer match than | |
| // en-AU vs en-US, for example. | |
| // [5] In CLDR a locale inherits fields that are unspecified for this locale | |
| // from its parent. Therefore, if a locale is a parent of another locale, | |
| // it is a strong measure for closeness, especially when no other tie | |
| // breaker rule applies. One could also argue it is inconsistent, for | |
| // example, when pt-AO matches pt (which CLDR equates with pt-BR), even | |
| // though its parent is pt-PT according to the inheritance rules. | |
| // | |
| // Implementation Details: | |
| // There are several performance considerations worth pointing out. Most notably, | |
| // we preprocess as much as possible (within reason) at the time of creation of a | |
| // matcher. This includes: | |
| // - creating a per-language map, which includes data for the raw base language | |
| // and its canonicalized variant (if applicable), | |
| // - expanding entries for the equivalence classes defined in CLDR's | |
| // languageMatch data. | |
| // The per-language map ensures that typically only a very small number of tags | |
| // need to be considered. The pre-expansion of canonicalized subtags and | |
| // equivalence classes reduces the amount of map lookups that need to be done at | |
| // runtime. | |
| // matcher keeps a set of supported language tags, indexed by language. | |
| type matcher struct { | |
| default_ *haveTag | |
| supported []*haveTag | |
| index map[language.Language]*matchHeader | |
| passSettings bool | |
| preferSameScript bool | |
| } | |
| // matchHeader has the lists of tags for exact matches and matches based on | |
| // maximized and canonicalized tags for a given language. | |
| type matchHeader struct { | |
| haveTags []*haveTag | |
| original bool | |
| } | |
| // haveTag holds a supported Tag and its maximized script and region. The maximized | |
| // or canonicalized language is not stored as it is not needed during matching. | |
| type haveTag struct { | |
| tag language.Tag | |
| // index of this tag in the original list of supported tags. | |
| index int | |
| // conf is the maximum confidence that can result from matching this haveTag. | |
| // When conf < Exact this means it was inserted after applying a CLDR equivalence rule. | |
| conf Confidence | |
| // Maximized region and script. | |
| maxRegion language.Region | |
| maxScript language.Script | |
| // altScript may be checked as an alternative match to maxScript. If altScript | |
| // matches, the confidence level for this match is Low. Theoretically there | |
| // could be multiple alternative scripts. This does not occur in practice. | |
| altScript language.Script | |
| // nextMax is the index of the next haveTag with the same maximized tags. | |
| nextMax uint16 | |
| } | |
| func makeHaveTag(tag language.Tag, index int) (haveTag, language.Language) { | |
| max := tag | |
| if tag.LangID != 0 || tag.RegionID != 0 || tag.ScriptID != 0 { | |
| max, _ = canonicalize(All, max) | |
| max, _ = max.Maximize() | |
| max.RemakeString() | |
| } | |
| return haveTag{tag, index, Exact, max.RegionID, max.ScriptID, altScript(max.LangID, max.ScriptID), 0}, max.LangID | |
| } | |
| // altScript returns an alternative script that may match the given script with | |
| // a low confidence. At the moment, the langMatch data allows for at most one | |
| // script to map to another and we rely on this to keep the code simple. | |
| func altScript(l language.Language, s language.Script) language.Script { | |
| for _, alt := range matchScript { | |
| // TODO: also match cases where language is not the same. | |
| if (language.Language(alt.wantLang) == l || language.Language(alt.haveLang) == l) && | |
| language.Script(alt.haveScript) == s { | |
| return language.Script(alt.wantScript) | |
| } | |
| } | |
| return 0 | |
| } | |
| // addIfNew adds a haveTag to the list of tags only if it is a unique tag. | |
| // Tags that have the same maximized values are linked by index. | |
| func (h *matchHeader) addIfNew(n haveTag, exact bool) { | |
| h.original = h.original || exact | |
| // Don't add new exact matches. | |
| for _, v := range h.haveTags { | |
| if equalsRest(v.tag, n.tag) { | |
| return | |
| } | |
| } | |
| // Allow duplicate maximized tags, but create a linked list to allow quickly | |
| // comparing the equivalents and bail out. | |
| for i, v := range h.haveTags { | |
| if v.maxScript == n.maxScript && | |
| v.maxRegion == n.maxRegion && | |
| v.tag.VariantOrPrivateUseTags() == n.tag.VariantOrPrivateUseTags() { | |
| for h.haveTags[i].nextMax != 0 { | |
| i = int(h.haveTags[i].nextMax) | |
| } | |
| h.haveTags[i].nextMax = uint16(len(h.haveTags)) | |
| break | |
| } | |
| } | |
| h.haveTags = append(h.haveTags, &n) | |
| } | |
| // header returns the matchHeader for the given language. It creates one if | |
| // it doesn't already exist. | |
| func (m *matcher) header(l language.Language) *matchHeader { | |
| if h := m.index[l]; h != nil { | |
| return h | |
| } | |
| h := &matchHeader{} | |
| m.index[l] = h | |
| return h | |
| } | |
| func toConf(d uint8) Confidence { | |
| if d <= 10 { | |
| return High | |
| } | |
| if d < 30 { | |
| return Low | |
| } | |
| return No | |
| } | |
| // newMatcher builds an index for the given supported tags and returns it as | |
| // a matcher. It also expands the index by considering various equivalence classes | |
| // for a given tag. | |
| func newMatcher(supported []Tag, options []MatchOption) *matcher { | |
| m := &matcher{ | |
| index: make(map[language.Language]*matchHeader), | |
| preferSameScript: true, | |
| } | |
| for _, o := range options { | |
| o(m) | |
| } | |
| if len(supported) == 0 { | |
| m.default_ = &haveTag{} | |
| return m | |
| } | |
| // Add supported languages to the index. Add exact matches first to give | |
| // them precedence. | |
| for i, tag := range supported { | |
| tt := tag.tag() | |
| pair, _ := makeHaveTag(tt, i) | |
| m.header(tt.LangID).addIfNew(pair, true) | |
| m.supported = append(m.supported, &pair) | |
| } | |
| m.default_ = m.header(supported[0].lang()).haveTags[0] | |
| // Keep these in two different loops to support the case that two equivalent | |
| // languages are distinguished, such as iw and he. | |
| for i, tag := range supported { | |
| tt := tag.tag() | |
| pair, max := makeHaveTag(tt, i) | |
| if max != tt.LangID { | |
| m.header(max).addIfNew(pair, true) | |
| } | |
| } | |
| // update is used to add indexes in the map for equivalent languages. | |
| // update will only add entries to original indexes, thus not computing any | |
| // transitive relations. | |
| update := func(want, have uint16, conf Confidence) { | |
| if hh := m.index[language.Language(have)]; hh != nil { | |
| if !hh.original { | |
| return | |
| } | |
| hw := m.header(language.Language(want)) | |
| for _, ht := range hh.haveTags { | |
| v := *ht | |
| if conf < v.conf { | |
| v.conf = conf | |
| } | |
| v.nextMax = 0 // this value needs to be recomputed | |
| if v.altScript != 0 { | |
| v.altScript = altScript(language.Language(want), v.maxScript) | |
| } | |
| hw.addIfNew(v, conf == Exact && hh.original) | |
| } | |
| } | |
| } | |
| // Add entries for languages with mutual intelligibility as defined by CLDR's | |
| // languageMatch data. | |
| for _, ml := range matchLang { | |
| update(ml.want, ml.have, toConf(ml.distance)) | |
| if !ml.oneway { | |
| update(ml.have, ml.want, toConf(ml.distance)) | |
| } | |
| } | |
| // Add entries for possible canonicalizations. This is an optimization to | |
| // ensure that only one map lookup needs to be done at runtime per desired tag. | |
| // First we match deprecated equivalents. If they are perfect equivalents | |
| // (their canonicalization simply substitutes a different language code, but | |
| // nothing else), the match confidence is Exact, otherwise it is High. | |
| for i, lm := range language.AliasMap { | |
| // If deprecated codes match and there is no fiddling with the script or | |
| // or region, we consider it an exact match. | |
| conf := Exact | |
| if language.AliasTypes[i] != language.Macro { | |
| if !isExactEquivalent(language.Language(lm.From)) { | |
| conf = High | |
| } | |
| update(lm.To, lm.From, conf) | |
| } | |
| update(lm.From, lm.To, conf) | |
| } | |
| return m | |
| } | |
| // getBest gets the best matching tag in m for any of the given tags, taking into | |
| // account the order of preference of the given tags. | |
| func (m *matcher) getBest(want ...Tag) (got *haveTag, orig language.Tag, c Confidence) { | |
| best := bestMatch{} | |
| for i, ww := range want { | |
| w := ww.tag() | |
| var max language.Tag | |
| // Check for exact match first. | |
| h := m.index[w.LangID] | |
| if w.LangID != 0 { | |
| if h == nil { | |
| continue | |
| } | |
| // Base language is defined. | |
| max, _ = canonicalize(Legacy|Deprecated|Macro, w) | |
| // A region that is added through canonicalization is stronger than | |
| // a maximized region: set it in the original (e.g. mo -> ro-MD). | |
| if w.RegionID != max.RegionID { | |
| w.RegionID = max.RegionID | |
| } | |
| // TODO: should we do the same for scripts? | |
| // See test case: en, sr, nl ; sh ; sr | |
| max, _ = max.Maximize() | |
| } else { | |
| // Base language is not defined. | |
| if h != nil { | |
| for i := range h.haveTags { | |
| have := h.haveTags[i] | |
| if equalsRest(have.tag, w) { | |
| return have, w, Exact | |
| } | |
| } | |
| } | |
| if w.ScriptID == 0 && w.RegionID == 0 { | |
| // We skip all tags matching und for approximate matching, including | |
| // private tags. | |
| continue | |
| } | |
| max, _ = w.Maximize() | |
| if h = m.index[max.LangID]; h == nil { | |
| continue | |
| } | |
| } | |
| pin := true | |
| for _, t := range want[i+1:] { | |
| if w.LangID == t.lang() { | |
| pin = false | |
| break | |
| } | |
| } | |
| // Check for match based on maximized tag. | |
| for i := range h.haveTags { | |
| have := h.haveTags[i] | |
| best.update(have, w, max.ScriptID, max.RegionID, pin) | |
| if best.conf == Exact { | |
| for have.nextMax != 0 { | |
| have = h.haveTags[have.nextMax] | |
| best.update(have, w, max.ScriptID, max.RegionID, pin) | |
| } | |
| return best.have, best.want, best.conf | |
| } | |
| } | |
| } | |
| if best.conf <= No { | |
| if len(want) != 0 { | |
| return nil, want[0].tag(), No | |
| } | |
| return nil, language.Tag{}, No | |
| } | |
| return best.have, best.want, best.conf | |
| } | |
| // bestMatch accumulates the best match so far. | |
| type bestMatch struct { | |
| have *haveTag | |
| want language.Tag | |
| conf Confidence | |
| pinnedRegion language.Region | |
| pinLanguage bool | |
| sameRegionGroup bool | |
| // Cached results from applying tie-breaking rules. | |
| origLang bool | |
| origReg bool | |
| paradigmReg bool | |
| regGroupDist uint8 | |
| origScript bool | |
| } | |
| // update updates the existing best match if the new pair is considered to be a | |
| // better match. To determine if the given pair is a better match, it first | |
| // computes the rough confidence level. If this surpasses the current match, it | |
| // will replace it and update the tie-breaker rule cache. If there is a tie, it | |
| // proceeds with applying a series of tie-breaker rules. If there is no | |
| // conclusive winner after applying the tie-breaker rules, it leaves the current | |
| // match as the preferred match. | |
| // | |
| // If pin is true and have and tag are a strong match, it will henceforth only | |
| // consider matches for this language. This corresponds to the nothing that most | |
| // users have a strong preference for the first defined language. A user can | |
| // still prefer a second language over a dialect of the preferred language by | |
| // explicitly specifying dialects, e.g. "en, nl, en-GB". In this case pin should | |
| // be false. | |
| func (m *bestMatch) update(have *haveTag, tag language.Tag, maxScript language.Script, maxRegion language.Region, pin bool) { | |
| // Bail if the maximum attainable confidence is below that of the current best match. | |
| c := have.conf | |
| if c < m.conf { | |
| return | |
| } | |
| // Don't change the language once we already have found an exact match. | |
| if m.pinLanguage && tag.LangID != m.want.LangID { | |
| return | |
| } | |
| // Pin the region group if we are comparing tags for the same language. | |
| if tag.LangID == m.want.LangID && m.sameRegionGroup { | |
| _, sameGroup := regionGroupDist(m.pinnedRegion, have.maxRegion, have.maxScript, m.want.LangID) | |
| if !sameGroup { | |
| return | |
| } | |
| } | |
| if c == Exact && have.maxScript == maxScript { | |
| // If there is another language and then another entry of this language, | |
| // don't pin anything, otherwise pin the language. | |
| m.pinLanguage = pin | |
| } | |
| if equalsRest(have.tag, tag) { | |
| } else if have.maxScript != maxScript { | |
| // There is usually very little comprehension between different scripts. | |
| // In a few cases there may still be Low comprehension. This possibility | |
| // is pre-computed and stored in have.altScript. | |
| if Low < m.conf || have.altScript != maxScript { | |
| return | |
| } | |
| c = Low | |
| } else if have.maxRegion != maxRegion { | |
| if High < c { | |
| // There is usually a small difference between languages across regions. | |
| c = High | |
| } | |
| } | |
| // We store the results of the computations of the tie-breaker rules along | |
| // with the best match. There is no need to do the checks once we determine | |
| // we have a winner, but we do still need to do the tie-breaker computations. | |
| // We use "beaten" to keep track if we still need to do the checks. | |
| beaten := false // true if the new pair defeats the current one. | |
| if c != m.conf { | |
| if c < m.conf { | |
| return | |
| } | |
| beaten = true | |
| } | |
| // Tie-breaker rules: | |
| // We prefer if the pre-maximized language was specified and identical. | |
| origLang := have.tag.LangID == tag.LangID && tag.LangID != 0 | |
| if !beaten && m.origLang != origLang { | |
| if m.origLang { | |
| return | |
| } | |
| beaten = true | |
| } | |
| // We prefer if the pre-maximized region was specified and identical. | |
| origReg := have.tag.RegionID == tag.RegionID && tag.RegionID != 0 | |
| if !beaten && m.origReg != origReg { | |
| if m.origReg { | |
| return | |
| } | |
| beaten = true | |
| } | |
| regGroupDist, sameGroup := regionGroupDist(have.maxRegion, maxRegion, maxScript, tag.LangID) | |
| if !beaten && m.regGroupDist != regGroupDist { | |
| if regGroupDist > m.regGroupDist { | |
| return | |
| } | |
| beaten = true | |
| } | |
| paradigmReg := isParadigmLocale(tag.LangID, have.maxRegion) | |
| if !beaten && m.paradigmReg != paradigmReg { | |
| if !paradigmReg { | |
| return | |
| } | |
| beaten = true | |
| } | |
| // Next we prefer if the pre-maximized script was specified and identical. | |
| origScript := have.tag.ScriptID == tag.ScriptID && tag.ScriptID != 0 | |
| if !beaten && m.origScript != origScript { | |
| if m.origScript { | |
| return | |
| } | |
| beaten = true | |
| } | |
| // Update m to the newly found best match. | |
| if beaten { | |
| m.have = have | |
| m.want = tag | |
| m.conf = c | |
| m.pinnedRegion = maxRegion | |
| m.sameRegionGroup = sameGroup | |
| m.origLang = origLang | |
| m.origReg = origReg | |
| m.paradigmReg = paradigmReg | |
| m.origScript = origScript | |
| m.regGroupDist = regGroupDist | |
| } | |
| } | |
| func isParadigmLocale(lang language.Language, r language.Region) bool { | |
| for _, e := range paradigmLocales { | |
| if language.Language(e[0]) == lang && (r == language.Region(e[1]) || r == language.Region(e[2])) { | |
| return true | |
| } | |
| } | |
| return false | |
| } | |
| // regionGroupDist computes the distance between two regions based on their | |
| // CLDR grouping. | |
| func regionGroupDist(a, b language.Region, script language.Script, lang language.Language) (dist uint8, same bool) { | |
| const defaultDistance = 4 | |
| aGroup := uint(regionToGroups[a]) << 1 | |
| bGroup := uint(regionToGroups[b]) << 1 | |
| for _, ri := range matchRegion { | |
| if language.Language(ri.lang) == lang && (ri.script == 0 || language.Script(ri.script) == script) { | |
| group := uint(1 << (ri.group &^ 0x80)) | |
| if 0x80&ri.group == 0 { | |
| if aGroup&bGroup&group != 0 { // Both regions are in the group. | |
| return ri.distance, ri.distance == defaultDistance | |
| } | |
| } else { | |
| if (aGroup|bGroup)&group == 0 { // Both regions are not in the group. | |
| return ri.distance, ri.distance == defaultDistance | |
| } | |
| } | |
| } | |
| } | |
| return defaultDistance, true | |
| } | |
| // equalsRest compares everything except the language. | |
| func equalsRest(a, b language.Tag) bool { | |
| // TODO: don't include extensions in this comparison. To do this efficiently, | |
| // though, we should handle private tags separately. | |
| return a.ScriptID == b.ScriptID && a.RegionID == b.RegionID && a.VariantOrPrivateUseTags() == b.VariantOrPrivateUseTags() | |
| } | |
| // isExactEquivalent returns true if canonicalizing the language will not alter | |
| // the script or region of a tag. | |
| func isExactEquivalent(l language.Language) bool { | |
| for _, o := range notEquivalent { | |
| if o == l { | |
| return false | |
| } | |
| } | |
| return true | |
| } | |
| var notEquivalent []language.Language | |
| func init() { | |
| // Create a list of all languages for which canonicalization may alter the | |
| // script or region. | |
| for _, lm := range language.AliasMap { | |
| tag := language.Tag{LangID: language.Language(lm.From)} | |
| if tag, _ = canonicalize(All, tag); tag.ScriptID != 0 || tag.RegionID != 0 { | |
| notEquivalent = append(notEquivalent, language.Language(lm.From)) | |
| } | |
| } | |
| // Maximize undefined regions of paradigm locales. | |
| for i, v := range paradigmLocales { | |
| t := language.Tag{LangID: language.Language(v[0])} | |
| max, _ := t.Maximize() | |
| if v[1] == 0 { | |
| paradigmLocales[i][1] = uint16(max.RegionID) | |
| } | |
| if v[2] == 0 { | |
| paradigmLocales[i][2] = uint16(max.RegionID) | |
| } | |
| } | |
| } |