| // Copyright 2012 The Go Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style |
| // license that can be found in the LICENSE file. |
| |
| package norm_test |
| |
| import ( |
| "bytes" |
| "fmt" |
| "io" |
| "unicode/utf8" |
| |
| "golang.org/x/text/unicode/norm" |
| ) |
| |
| // EqualSimple uses a norm.Iter to compare two non-normalized |
| // strings for equivalence. |
| func EqualSimple(a, b string) bool { |
| var ia, ib norm.Iter |
| ia.InitString(norm.NFKD, a) |
| ib.InitString(norm.NFKD, b) |
| for !ia.Done() && !ib.Done() { |
| if !bytes.Equal(ia.Next(), ib.Next()) { |
| return false |
| } |
| } |
| return ia.Done() && ib.Done() |
| } |
| |
| // FindPrefix finds the longest common prefix of ASCII characters |
| // of a and b. |
| func FindPrefix(a, b string) int { |
| i := 0 |
| for ; i < len(a) && i < len(b) && a[i] < utf8.RuneSelf && a[i] == b[i]; i++ { |
| } |
| return i |
| } |
| |
| // EqualOpt is like EqualSimple, but optimizes the special |
| // case for ASCII characters. |
| func EqualOpt(a, b string) bool { |
| n := FindPrefix(a, b) |
| a, b = a[n:], b[n:] |
| var ia, ib norm.Iter |
| ia.InitString(norm.NFKD, a) |
| ib.InitString(norm.NFKD, b) |
| for !ia.Done() && !ib.Done() { |
| if !bytes.Equal(ia.Next(), ib.Next()) { |
| return false |
| } |
| if n := int64(FindPrefix(a[ia.Pos():], b[ib.Pos():])); n != 0 { |
| ia.Seek(n, io.SeekCurrent) |
| ib.Seek(n, io.SeekCurrent) |
| } |
| } |
| return ia.Done() && ib.Done() |
| } |
| |
| var compareTests = []struct{ a, b string }{ |
| {"aaa", "aaa"}, |
| {"aaa", "aab"}, |
| {"a\u0300a", "\u00E0a"}, |
| {"a\u0300\u0320b", "a\u0320\u0300b"}, |
| {"\u1E0A\u0323", "\x44\u0323\u0307"}, |
| // A character that decomposes into multiple segments |
| // spans several iterations. |
| {"\u3304", "\u30A4\u30CB\u30F3\u30AF\u3099"}, |
| } |
| |
| func ExampleIter() { |
| for i, t := range compareTests { |
| r0 := EqualSimple(t.a, t.b) |
| r1 := EqualOpt(t.a, t.b) |
| fmt.Printf("%d: %v %v\n", i, r0, r1) |
| } |
| // Output: |
| // 0: true true |
| // 1: false false |
| // 2: true true |
| // 3: true true |
| // 4: true true |
| // 5: true true |
| } |