| // Copyright 2015 The Go Authors. All rights reserved. | |
| // Use of this source code is governed by a BSD-style | |
| // license that can be found in the LICENSE file. | |
| package runes | |
| import ( | |
| "unicode/utf8" | |
| "golang.org/x/text/transform" | |
| ) | |
| // Note: below we pass invalid UTF-8 to the tIn and tNotIn transformers as is. | |
| // This is done for various reasons: | |
| // - To retain the semantics of the Nop transformer: if input is passed to a Nop | |
| // one would expect it to be unchanged. | |
| // - It would be very expensive to pass a converted RuneError to a transformer: | |
| // a transformer might need more source bytes after RuneError, meaning that | |
| // the only way to pass it safely is to create a new buffer and manage the | |
| // intermingling of RuneErrors and normal input. | |
| // - Many transformers leave ill-formed UTF-8 as is, so this is not | |
| // inconsistent. Generally ill-formed UTF-8 is only replaced if it is a | |
| // logical consequence of the operation (as for Map) or if it otherwise would | |
| // pose security concerns (as for Remove). | |
| // - An alternative would be to return an error on ill-formed UTF-8, but this | |
| // would be inconsistent with other operations. | |
| // If returns a transformer that applies tIn to consecutive runes for which | |
| // s.Contains(r) and tNotIn to consecutive runes for which !s.Contains(r). Reset | |
| // is called on tIn and tNotIn at the start of each run. A Nop transformer will | |
| // substitute a nil value passed to tIn or tNotIn. Invalid UTF-8 is translated | |
| // to RuneError to determine which transformer to apply, but is passed as is to | |
| // the respective transformer. | |
| func If(s Set, tIn, tNotIn transform.Transformer) Transformer { | |
| if tIn == nil && tNotIn == nil { | |
| return Transformer{transform.Nop} | |
| } | |
| if tIn == nil { | |
| tIn = transform.Nop | |
| } | |
| if tNotIn == nil { | |
| tNotIn = transform.Nop | |
| } | |
| sIn, ok := tIn.(transform.SpanningTransformer) | |
| if !ok { | |
| sIn = dummySpan{tIn} | |
| } | |
| sNotIn, ok := tNotIn.(transform.SpanningTransformer) | |
| if !ok { | |
| sNotIn = dummySpan{tNotIn} | |
| } | |
| a := &cond{ | |
| tIn: sIn, | |
| tNotIn: sNotIn, | |
| f: s.Contains, | |
| } | |
| a.Reset() | |
| return Transformer{a} | |
| } | |
| type dummySpan struct{ transform.Transformer } | |
| func (d dummySpan) Span(src []byte, atEOF bool) (n int, err error) { | |
| return 0, transform.ErrEndOfSpan | |
| } | |
| type cond struct { | |
| tIn, tNotIn transform.SpanningTransformer | |
| f func(rune) bool | |
| check func(rune) bool // current check to perform | |
| t transform.SpanningTransformer // current transformer to use | |
| } | |
| // Reset implements transform.Transformer. | |
| func (t *cond) Reset() { | |
| t.check = t.is | |
| t.t = t.tIn | |
| t.t.Reset() // notIn will be reset on first usage. | |
| } | |
| func (t *cond) is(r rune) bool { | |
| if t.f(r) { | |
| return true | |
| } | |
| t.check = t.isNot | |
| t.t = t.tNotIn | |
| t.tNotIn.Reset() | |
| return false | |
| } | |
| func (t *cond) isNot(r rune) bool { | |
| if !t.f(r) { | |
| return true | |
| } | |
| t.check = t.is | |
| t.t = t.tIn | |
| t.tIn.Reset() | |
| return false | |
| } | |
| // This implementation of Span doesn't help all too much, but it needs to be | |
| // there to satisfy this package's Transformer interface. | |
| // TODO: there are certainly room for improvements, though. For example, if | |
| // t.t == transform.Nop (which will a common occurrence) it will save a bundle | |
| // to special-case that loop. | |
| func (t *cond) Span(src []byte, atEOF bool) (n int, err error) { | |
| p := 0 | |
| for n < len(src) && err == nil { | |
| // Don't process too much at a time as the Spanner that will be | |
| // called on this block may terminate early. | |
| const maxChunk = 4096 | |
| max := len(src) | |
| if v := n + maxChunk; v < max { | |
| max = v | |
| } | |
| atEnd := false | |
| size := 0 | |
| current := t.t | |
| for ; p < max; p += size { | |
| r := rune(src[p]) | |
| if r < utf8.RuneSelf { | |
| size = 1 | |
| } else if r, size = utf8.DecodeRune(src[p:]); size == 1 { | |
| if !atEOF && !utf8.FullRune(src[p:]) { | |
| err = transform.ErrShortSrc | |
| break | |
| } | |
| } | |
| if !t.check(r) { | |
| // The next rune will be the start of a new run. | |
| atEnd = true | |
| break | |
| } | |
| } | |
| n2, err2 := current.Span(src[n:p], atEnd || (atEOF && p == len(src))) | |
| n += n2 | |
| if err2 != nil { | |
| return n, err2 | |
| } | |
| // At this point either err != nil or t.check will pass for the rune at p. | |
| p = n + size | |
| } | |
| return n, err | |
| } | |
| func (t *cond) Transform(dst, src []byte, atEOF bool) (nDst, nSrc int, err error) { | |
| p := 0 | |
| for nSrc < len(src) && err == nil { | |
| // Don't process too much at a time, as the work might be wasted if the | |
| // destination buffer isn't large enough to hold the result or a | |
| // transform returns an error early. | |
| const maxChunk = 4096 | |
| max := len(src) | |
| if n := nSrc + maxChunk; n < len(src) { | |
| max = n | |
| } | |
| atEnd := false | |
| size := 0 | |
| current := t.t | |
| for ; p < max; p += size { | |
| r := rune(src[p]) | |
| if r < utf8.RuneSelf { | |
| size = 1 | |
| } else if r, size = utf8.DecodeRune(src[p:]); size == 1 { | |
| if !atEOF && !utf8.FullRune(src[p:]) { | |
| err = transform.ErrShortSrc | |
| break | |
| } | |
| } | |
| if !t.check(r) { | |
| // The next rune will be the start of a new run. | |
| atEnd = true | |
| break | |
| } | |
| } | |
| nDst2, nSrc2, err2 := current.Transform(dst[nDst:], src[nSrc:p], atEnd || (atEOF && p == len(src))) | |
| nDst += nDst2 | |
| nSrc += nSrc2 | |
| if err2 != nil { | |
| return nDst, nSrc, err2 | |
| } | |
| // At this point either err != nil or t.check will pass for the rune at p. | |
| p = nSrc + size | |
| } | |
| return nDst, nSrc, err | |
| } |