windows: add SetConsoleMode and GetConsoleScreenBufferInfo
Add the SetConsoleMode and GetConsoleScreenBufferInfo functions, as well
as the corresponding types and constants. For details see:
https://docs.microsoft.com/en-us/windows/console/setconsolemode
https://docs.microsoft.com/en-us/windows/console/getconsolescreenbufferinfo
https://docs.microsoft.com/en-us/windows/console/console-screen-buffer-info-str
Change-Id: I17dcd62ffde12b5c94e1245b6836d067aea3dc6e
Reviewed-on: https://go-review.googlesource.com/52670
TryBot-Result: Gobot Gobot <gobot@golang.org>
Reviewed-by: Alex Brainman <alex.brainman@gmail.com>
diff --git a/windows/syscall_windows.go b/windows/syscall_windows.go
index 518250e..53e7b47 100644
--- a/windows/syscall_windows.go
+++ b/windows/syscall_windows.go
@@ -176,6 +176,8 @@
//sys RegQueryValueEx(key Handle, name *uint16, reserved *uint32, valtype *uint32, buf *byte, buflen *uint32) (regerrno error) = advapi32.RegQueryValueExW
//sys getCurrentProcessId() (pid uint32) = kernel32.GetCurrentProcessId
//sys GetConsoleMode(console Handle, mode *uint32) (err error) = kernel32.GetConsoleMode
+//sys SetConsoleMode(console Handle, mode uint32) (err error) = kernel32.SetConsoleMode
+//sys GetConsoleScreenBufferInfo(console Handle, info *ConsoleScreenBufferInfo) (err error) = kernel32.GetConsoleScreenBufferInfo
//sys WriteConsole(console Handle, buf *uint16, towrite uint32, written *uint32, reserved *byte) (err error) = kernel32.WriteConsoleW
//sys ReadConsole(console Handle, buf *uint16, toread uint32, read *uint32, inputControl *byte) (err error) = kernel32.ReadConsoleW
//sys CreateToolhelp32Snapshot(flags uint32, processId uint32) (handle Handle, err error) [failretval==InvalidHandle] = kernel32.CreateToolhelp32Snapshot
diff --git a/windows/zsyscall_windows.go b/windows/zsyscall_windows.go
index d588e1d..9343dd8 100644
--- a/windows/zsyscall_windows.go
+++ b/windows/zsyscall_windows.go
@@ -161,6 +161,8 @@
procRegQueryValueExW = modadvapi32.NewProc("RegQueryValueExW")
procGetCurrentProcessId = modkernel32.NewProc("GetCurrentProcessId")
procGetConsoleMode = modkernel32.NewProc("GetConsoleMode")
+ procSetConsoleMode = modkernel32.NewProc("SetConsoleMode")
+ procGetConsoleScreenBufferInfo = modkernel32.NewProc("GetConsoleScreenBufferInfo")
procWriteConsoleW = modkernel32.NewProc("WriteConsoleW")
procReadConsoleW = modkernel32.NewProc("ReadConsoleW")
procCreateToolhelp32Snapshot = modkernel32.NewProc("CreateToolhelp32Snapshot")
@@ -1629,6 +1631,30 @@
return
}
+func SetConsoleMode(console Handle, mode uint32) (err error) {
+ r1, _, e1 := syscall.Syscall(procSetConsoleMode.Addr(), 2, uintptr(console), uintptr(mode), 0)
+ if r1 == 0 {
+ if e1 != 0 {
+ err = errnoErr(e1)
+ } else {
+ err = syscall.EINVAL
+ }
+ }
+ return
+}
+
+func GetConsoleScreenBufferInfo(console Handle, info *ConsoleScreenBufferInfo) (err error) {
+ r1, _, e1 := syscall.Syscall(procGetConsoleScreenBufferInfo.Addr(), 2, uintptr(console), uintptr(unsafe.Pointer(&info)), 0)
+ if r1 == 0 {
+ if e1 != 0 {
+ err = errnoErr(e1)
+ } else {
+ err = syscall.EINVAL
+ }
+ }
+ return
+}
+
func WriteConsole(console Handle, buf *uint16, towrite uint32, written *uint32, reserved *byte) (err error) {
r1, _, e1 := syscall.Syscall6(procWriteConsoleW.Addr(), 5, uintptr(console), uintptr(unsafe.Pointer(buf)), uintptr(towrite), uintptr(unsafe.Pointer(written)), uintptr(unsafe.Pointer(reserved)), 0)
if r1 == 0 {
diff --git a/windows/ztypes_windows.go b/windows/ztypes_windows.go
index c99a3fe..401a5f2 100644
--- a/windows/ztypes_windows.go
+++ b/windows/ztypes_windows.go
@@ -1233,3 +1233,50 @@
IfOperStatusNotPresent = 6
IfOperStatusLowerLayerDown = 7
)
+
+// Console related constants used for the mode parameter to SetConsoleMode. See
+// https://docs.microsoft.com/en-us/windows/console/setconsolemode for details.
+
+const (
+ ENABLE_PROCESSED_INPUT = 0x1
+ ENABLE_LINE_INPUT = 0x2
+ ENABLE_ECHO_INPUT = 0x4
+ ENABLE_WINDOW_INPUT = 0x8
+ ENABLE_MOUSE_INPUT = 0x10
+ ENABLE_INSERT_MODE = 0x20
+ ENABLE_QUICK_EDIT_MODE = 0x40
+ ENABLE_EXTENDED_FLAGS = 0x80
+ ENABLE_AUTO_POSITION = 0x100
+ ENABLE_VIRTUAL_TERMINAL_INPUT = 0x200
+
+ ENABLE_PROCESSED_OUTPUT = 0x1
+ ENABLE_WRAP_AT_EOL_OUTPUT = 0x2
+ ENABLE_VIRTUAL_TERMINAL_PROCESSING = 0x4
+ DISABLE_NEWLINE_AUTO_RETURN = 0x8
+ ENABLE_LVB_GRID_WORLDWIDE = 0x10
+)
+
+type Coord struct {
+ X int16
+ Y int16
+}
+
+type SmallRect struct {
+ Left int16
+ Top int16
+ Right int16
+ Bottom int16
+}
+
+// Used with GetConsoleScreenBuffer to retreive information about a console
+// screen buffer. See
+// https://docs.microsoft.com/en-us/windows/console/console-screen-buffer-info-str
+// for details.
+
+type ConsoleScreenBufferInfo struct {
+ Size Coord
+ CursorPosition Coord
+ Attributes uint16
+ Window SmallRect
+ MaximumWindowSize Coord
+}