| // Copyright 2018 The Go Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style |
| // license that can be found in the LICENSE file. |
| |
| package protoreflect |
| |
| import ( |
| "fmt" |
| "math" |
| ) |
| |
| // Value is a union where only one Go type may be set at a time. |
| // The Value is used to represent all possible values a field may take. |
| // The following shows which Go type is used to represent each proto Kind: |
| // |
| // ╔════════════╤═════════════════════════════════════╗ |
| // ║ Go type │ Protobuf kind ║ |
| // ╠════════════╪═════════════════════════════════════╣ |
| // ║ bool │ BoolKind ║ |
| // ║ int32 │ Int32Kind, Sint32Kind, Sfixed32Kind ║ |
| // ║ int64 │ Int64Kind, Sint64Kind, Sfixed64Kind ║ |
| // ║ uint32 │ Uint32Kind, Fixed32Kind ║ |
| // ║ uint64 │ Uint64Kind, Fixed64Kind ║ |
| // ║ float32 │ FloatKind ║ |
| // ║ float64 │ DoubleKind ║ |
| // ║ string │ StringKind ║ |
| // ║ []byte │ BytesKind ║ |
| // ║ EnumNumber │ EnumKind ║ |
| // ║ Message │ MessageKind, GroupKind ║ |
| // ╚════════════╧═════════════════════════════════════╝ |
| // |
| // Multiple protobuf Kinds may be represented by a single Go type if the type |
| // can losslessly represent the information for the proto kind. For example, |
| // Int64Kind, Sint64Kind, and Sfixed64Kind are all represented by int64, |
| // but use different integer encoding methods. |
| // |
| // The List or Map types are used if the field cardinality is repeated. |
| // A field is a List if FieldDescriptor.IsList reports true. |
| // A field is a Map if FieldDescriptor.IsMap reports true. |
| // |
| // Converting to/from a Value and a concrete Go value panics on type mismatch. |
| // For example, ValueOf("hello").Int() panics because this attempts to |
| // retrieve an int64 from a string. |
| // |
| // List, Map, and Message Values are called "composite" values. |
| // |
| // A composite Value may alias (reference) memory at some location, |
| // such that changes to the Value updates the that location. |
| // A composite value acquired with a Mutable method, such as Message.Mutable, |
| // always references the source object. |
| // |
| // For example: |
| // |
| // // Append a 0 to a "repeated int32" field. |
| // // Since the Value returned by Mutable is guaranteed to alias |
| // // the source message, modifying the Value modifies the message. |
| // message.Mutable(fieldDesc).List().Append(protoreflect.ValueOfInt32(0)) |
| // |
| // // Assign [0] to a "repeated int32" field by creating a new Value, |
| // // modifying it, and assigning it. |
| // list := message.NewField(fieldDesc).List() |
| // list.Append(protoreflect.ValueOfInt32(0)) |
| // message.Set(fieldDesc, list) |
| // // ERROR: Since it is not defined whether Set aliases the source, |
| // // appending to the List here may or may not modify the message. |
| // list.Append(protoreflect.ValueOfInt32(0)) |
| // |
| // Some operations, such as Message.Get, may return an "empty, read-only" |
| // composite Value. Modifying an empty, read-only value panics. |
| type Value value |
| |
| // The protoreflect API uses a custom Value union type instead of interface{} |
| // to keep the future open for performance optimizations. Using an interface{} |
| // always incurs an allocation for primitives (e.g., int64) since it needs to |
| // be boxed on the heap (as interfaces can only contain pointers natively). |
| // Instead, we represent the Value union as a flat struct that internally keeps |
| // track of which type is set. Using unsafe, the Value union can be reduced |
| // down to 24B, which is identical in size to a slice. |
| // |
| // The latest compiler (Go1.11) currently suffers from some limitations: |
| // • With inlining, the compiler should be able to statically prove that |
| // only one of these switch cases are taken and inline one specific case. |
| // See https://golang.org/issue/22310. |
| |
| // ValueOf returns a Value initialized with the concrete value stored in v. |
| // This panics if the type does not match one of the allowed types in the |
| // Value union. |
| func ValueOf(v interface{}) Value { |
| switch v := v.(type) { |
| case nil: |
| return Value{} |
| case bool: |
| return ValueOfBool(v) |
| case int32: |
| return ValueOfInt32(v) |
| case int64: |
| return ValueOfInt64(v) |
| case uint32: |
| return ValueOfUint32(v) |
| case uint64: |
| return ValueOfUint64(v) |
| case float32: |
| return ValueOfFloat32(v) |
| case float64: |
| return ValueOfFloat64(v) |
| case string: |
| return ValueOfString(v) |
| case []byte: |
| return ValueOfBytes(v) |
| case EnumNumber: |
| return ValueOfEnum(v) |
| case Message, List, Map: |
| return valueOfIface(v) |
| case ProtoMessage: |
| panic(fmt.Sprintf("invalid proto.Message(%T) type, expected a protoreflect.Message type", v)) |
| default: |
| panic(fmt.Sprintf("invalid type: %T", v)) |
| } |
| } |
| |
| // ValueOfBool returns a new boolean value. |
| func ValueOfBool(v bool) Value { |
| if v { |
| return Value{typ: boolType, num: 1} |
| } else { |
| return Value{typ: boolType, num: 0} |
| } |
| } |
| |
| // ValueOfInt32 returns a new int32 value. |
| func ValueOfInt32(v int32) Value { |
| return Value{typ: int32Type, num: uint64(v)} |
| } |
| |
| // ValueOfInt64 returns a new int64 value. |
| func ValueOfInt64(v int64) Value { |
| return Value{typ: int64Type, num: uint64(v)} |
| } |
| |
| // ValueOfUint32 returns a new uint32 value. |
| func ValueOfUint32(v uint32) Value { |
| return Value{typ: uint32Type, num: uint64(v)} |
| } |
| |
| // ValueOfUint64 returns a new uint64 value. |
| func ValueOfUint64(v uint64) Value { |
| return Value{typ: uint64Type, num: v} |
| } |
| |
| // ValueOfFloat32 returns a new float32 value. |
| func ValueOfFloat32(v float32) Value { |
| return Value{typ: float32Type, num: uint64(math.Float64bits(float64(v)))} |
| } |
| |
| // ValueOfFloat64 returns a new float64 value. |
| func ValueOfFloat64(v float64) Value { |
| return Value{typ: float64Type, num: uint64(math.Float64bits(float64(v)))} |
| } |
| |
| // ValueOfString returns a new string value. |
| func ValueOfString(v string) Value { |
| return valueOfString(v) |
| } |
| |
| // ValueOfBytes returns a new bytes value. |
| func ValueOfBytes(v []byte) Value { |
| return valueOfBytes(v[:len(v):len(v)]) |
| } |
| |
| // ValueOfEnum returns a new enum value. |
| func ValueOfEnum(v EnumNumber) Value { |
| return Value{typ: enumType, num: uint64(v)} |
| } |
| |
| // ValueOfMessage returns a new Message value. |
| func ValueOfMessage(v Message) Value { |
| return valueOfIface(v) |
| } |
| |
| // ValueOfList returns a new List value. |
| func ValueOfList(v List) Value { |
| return valueOfIface(v) |
| } |
| |
| // ValueOfMap returns a new Map value. |
| func ValueOfMap(v Map) Value { |
| return valueOfIface(v) |
| } |
| |
| // IsValid reports whether v is populated with a value. |
| func (v Value) IsValid() bool { |
| return v.typ != nilType |
| } |
| |
| // Interface returns v as an interface{}. |
| // |
| // Invariant: v == ValueOf(v).Interface() |
| func (v Value) Interface() interface{} { |
| switch v.typ { |
| case nilType: |
| return nil |
| case boolType: |
| return v.Bool() |
| case int32Type: |
| return int32(v.Int()) |
| case int64Type: |
| return int64(v.Int()) |
| case uint32Type: |
| return uint32(v.Uint()) |
| case uint64Type: |
| return uint64(v.Uint()) |
| case float32Type: |
| return float32(v.Float()) |
| case float64Type: |
| return float64(v.Float()) |
| case stringType: |
| return v.String() |
| case bytesType: |
| return v.Bytes() |
| case enumType: |
| return v.Enum() |
| default: |
| return v.getIface() |
| } |
| } |
| |
| func (v Value) typeName() string { |
| switch v.typ { |
| case nilType: |
| return "nil" |
| case boolType: |
| return "bool" |
| case int32Type: |
| return "int32" |
| case int64Type: |
| return "int64" |
| case uint32Type: |
| return "uint32" |
| case uint64Type: |
| return "uint64" |
| case float32Type: |
| return "float32" |
| case float64Type: |
| return "float64" |
| case stringType: |
| return "string" |
| case bytesType: |
| return "bytes" |
| case enumType: |
| return "enum" |
| default: |
| switch v := v.getIface().(type) { |
| case Message: |
| return "message" |
| case List: |
| return "list" |
| case Map: |
| return "map" |
| default: |
| return fmt.Sprintf("<unknown: %T>", v) |
| } |
| } |
| } |
| |
| func (v Value) panicMessage(what string) string { |
| return fmt.Sprintf("type mismatch: cannot convert %v to %s", v.typeName(), what) |
| } |
| |
| // Bool returns v as a bool and panics if the type is not a bool. |
| func (v Value) Bool() bool { |
| switch v.typ { |
| case boolType: |
| return v.num > 0 |
| default: |
| panic(v.panicMessage("bool")) |
| } |
| } |
| |
| // Int returns v as a int64 and panics if the type is not a int32 or int64. |
| func (v Value) Int() int64 { |
| switch v.typ { |
| case int32Type, int64Type: |
| return int64(v.num) |
| default: |
| panic(v.panicMessage("int")) |
| } |
| } |
| |
| // Uint returns v as a uint64 and panics if the type is not a uint32 or uint64. |
| func (v Value) Uint() uint64 { |
| switch v.typ { |
| case uint32Type, uint64Type: |
| return uint64(v.num) |
| default: |
| panic(v.panicMessage("uint")) |
| } |
| } |
| |
| // Float returns v as a float64 and panics if the type is not a float32 or float64. |
| func (v Value) Float() float64 { |
| switch v.typ { |
| case float32Type, float64Type: |
| return math.Float64frombits(uint64(v.num)) |
| default: |
| panic(v.panicMessage("float")) |
| } |
| } |
| |
| // String returns v as a string. Since this method implements fmt.Stringer, |
| // this returns the formatted string value for any non-string type. |
| func (v Value) String() string { |
| switch v.typ { |
| case stringType: |
| return v.getString() |
| default: |
| return fmt.Sprint(v.Interface()) |
| } |
| } |
| |
| // Bytes returns v as a []byte and panics if the type is not a []byte. |
| func (v Value) Bytes() []byte { |
| switch v.typ { |
| case bytesType: |
| return v.getBytes() |
| default: |
| panic(v.panicMessage("bytes")) |
| } |
| } |
| |
| // Enum returns v as a EnumNumber and panics if the type is not a EnumNumber. |
| func (v Value) Enum() EnumNumber { |
| switch v.typ { |
| case enumType: |
| return EnumNumber(v.num) |
| default: |
| panic(v.panicMessage("enum")) |
| } |
| } |
| |
| // Message returns v as a Message and panics if the type is not a Message. |
| func (v Value) Message() Message { |
| switch vi := v.getIface().(type) { |
| case Message: |
| return vi |
| default: |
| panic(v.panicMessage("message")) |
| } |
| } |
| |
| // List returns v as a List and panics if the type is not a List. |
| func (v Value) List() List { |
| switch vi := v.getIface().(type) { |
| case List: |
| return vi |
| default: |
| panic(v.panicMessage("list")) |
| } |
| } |
| |
| // Map returns v as a Map and panics if the type is not a Map. |
| func (v Value) Map() Map { |
| switch vi := v.getIface().(type) { |
| case Map: |
| return vi |
| default: |
| panic(v.panicMessage("map")) |
| } |
| } |
| |
| // MapKey returns v as a MapKey and panics for invalid MapKey types. |
| func (v Value) MapKey() MapKey { |
| switch v.typ { |
| case boolType, int32Type, int64Type, uint32Type, uint64Type, stringType: |
| return MapKey(v) |
| default: |
| panic(v.panicMessage("map key")) |
| } |
| } |
| |
| // MapKey is used to index maps, where the Go type of the MapKey must match |
| // the specified key Kind (see MessageDescriptor.IsMapEntry). |
| // The following shows what Go type is used to represent each proto Kind: |
| // |
| // ╔═════════╤═════════════════════════════════════╗ |
| // ║ Go type │ Protobuf kind ║ |
| // ╠═════════╪═════════════════════════════════════╣ |
| // ║ bool │ BoolKind ║ |
| // ║ int32 │ Int32Kind, Sint32Kind, Sfixed32Kind ║ |
| // ║ int64 │ Int64Kind, Sint64Kind, Sfixed64Kind ║ |
| // ║ uint32 │ Uint32Kind, Fixed32Kind ║ |
| // ║ uint64 │ Uint64Kind, Fixed64Kind ║ |
| // ║ string │ StringKind ║ |
| // ╚═════════╧═════════════════════════════════════╝ |
| // |
| // A MapKey is constructed and accessed through a Value: |
| // |
| // k := ValueOf("hash").MapKey() // convert string to MapKey |
| // s := k.String() // convert MapKey to string |
| // |
| // The MapKey is a strict subset of valid types used in Value; |
| // converting a Value to a MapKey with an invalid type panics. |
| type MapKey value |
| |
| // IsValid reports whether k is populated with a value. |
| func (k MapKey) IsValid() bool { |
| return Value(k).IsValid() |
| } |
| |
| // Interface returns k as an interface{}. |
| func (k MapKey) Interface() interface{} { |
| return Value(k).Interface() |
| } |
| |
| // Bool returns k as a bool and panics if the type is not a bool. |
| func (k MapKey) Bool() bool { |
| return Value(k).Bool() |
| } |
| |
| // Int returns k as a int64 and panics if the type is not a int32 or int64. |
| func (k MapKey) Int() int64 { |
| return Value(k).Int() |
| } |
| |
| // Uint returns k as a uint64 and panics if the type is not a uint32 or uint64. |
| func (k MapKey) Uint() uint64 { |
| return Value(k).Uint() |
| } |
| |
| // String returns k as a string. Since this method implements fmt.Stringer, |
| // this returns the formatted string value for any non-string type. |
| func (k MapKey) String() string { |
| return Value(k).String() |
| } |
| |
| // Value returns k as a Value. |
| func (k MapKey) Value() Value { |
| return Value(k) |
| } |