| // Copyright 2019 The Go Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style |
| // license that can be found in the LICENSE file. |
| |
| // Package fetch provides a way to fetch modules from a proxy. |
| package fetch |
| |
| import ( |
| "bytes" |
| "context" |
| "errors" |
| "fmt" |
| "go/ast" |
| "go/build" |
| "go/parser" |
| "go/token" |
| "io" |
| "io/fs" |
| "io/ioutil" |
| "net/http" |
| "os" |
| "path" |
| "sort" |
| "strings" |
| |
| "go.opencensus.io/trace" |
| "golang.org/x/pkgsite/internal" |
| "golang.org/x/pkgsite/internal/derrors" |
| "golang.org/x/pkgsite/internal/godoc" |
| "golang.org/x/pkgsite/internal/source" |
| "golang.org/x/pkgsite/internal/stdlib" |
| ) |
| |
| // BadPackageError represents an error loading a package |
| // because its contents do not make up a valid package. |
| // |
| // This can happen, for example, if the .go files fail |
| // to parse or declare different package names. |
| type BadPackageError struct { |
| Err error // Not nil. |
| } |
| |
| func (bpe *BadPackageError) Error() string { return bpe.Err.Error() } |
| |
| // loadPackage loads a Go package by calling loadPackageWithBuildContext, trying |
| // several build contexts in turn. It returns a goPackage with documentation |
| // information for each build context that results in a valid package, in the |
| // same order that the build contexts are listed. If none of them result in a |
| // package, then loadPackage returns nil, nil. |
| // |
| // If a package is fine except that its documentation is too large, loadPackage |
| // returns a goPackage whose err field is a non-nil error with godoc.ErrTooLarge in its chain. |
| func loadPackage(ctx context.Context, contentDir fs.FS, goFilePaths []string, innerPath string, |
| sourceInfo *source.Info, modInfo *godoc.ModuleInfo) (_ *goPackage, err error) { |
| defer derrors.Wrap(&err, "loadPackage(ctx, zipGoFiles, %q, sourceInfo, modInfo)", innerPath) |
| ctx, span := trace.StartSpan(ctx, "fetch.loadPackage") |
| defer span.End() |
| |
| // Make a map with all the zip file contents. |
| files := make(map[string][]byte) |
| for _, p := range goFilePaths { |
| _, name := path.Split(p) |
| b, err := readFSFile(contentDir, p, MaxFileSize) |
| if err != nil { |
| return nil, err |
| } |
| files[name] = b |
| } |
| |
| modulePath := modInfo.ModulePath |
| importPath := path.Join(modulePath, innerPath) |
| if modulePath == stdlib.ModulePath { |
| importPath = innerPath |
| } |
| v1path := internal.V1Path(importPath, modulePath) |
| |
| var pkg *goPackage |
| // Parse the package for each build context. |
| // The documentation is determined by the set of matching files, so keep |
| // track of those to avoid duplication. |
| docsByFiles := map[string]*internal.Documentation{} |
| for _, bc := range internal.BuildContexts { |
| mfiles, err := matchingFiles(bc.GOOS, bc.GOARCH, files) |
| if err != nil { |
| return nil, err |
| } |
| filesKey := mapKeyForFiles(mfiles) |
| if doc := docsByFiles[filesKey]; doc != nil { |
| // We have seen this set of files before. |
| // loadPackageWithBuildContext will produce the same outputs, |
| // so don't bother calling it. Just copy the doc. |
| doc2 := *doc |
| doc2.GOOS = bc.GOOS |
| doc2.GOARCH = bc.GOARCH |
| doc2.API = nil |
| for _, s := range doc.API { |
| s2 := *s |
| s2.Children = nil |
| s2.GOOS = bc.GOOS |
| s2.GOARCH = bc.GOARCH |
| s2.Children = append(s2.Children, s.Children...) |
| doc2.API = append(doc2.API, &s2) |
| } |
| pkg.docs = append(pkg.docs, &doc2) |
| continue |
| } |
| name, imports, synopsis, source, api, err := loadPackageForBuildContext(ctx, |
| mfiles, innerPath, sourceInfo, modInfo) |
| for _, s := range api { |
| s.GOOS = bc.GOOS |
| s.GOARCH = bc.GOARCH |
| } |
| |
| switch { |
| case errors.Is(err, derrors.NotFound): |
| // No package for this build context. |
| continue |
| case errors.As(err, new(*BadPackageError)): |
| // This build context was bad, but maybe others aren't. |
| continue |
| case errors.Is(err, godoc.ErrTooLarge): |
| // The doc for this build context is too large. To keep things |
| // simple, return a single package with this error that will be used |
| // for all build contexts, and ignore the others. |
| return &goPackage{ |
| err: err, |
| path: importPath, |
| v1path: v1path, |
| name: name, |
| imports: imports, |
| docs: []*internal.Documentation{{ |
| GOOS: internal.All, |
| GOARCH: internal.All, |
| Synopsis: synopsis, |
| Source: source, |
| API: api, |
| }}, |
| }, nil |
| case err != nil: |
| // Serious error. Fail. |
| return nil, err |
| default: |
| // No error. |
| if pkg == nil { |
| pkg = &goPackage{ |
| path: importPath, |
| v1path: v1path, |
| name: name, |
| imports: imports, // Use the imports from the first successful build context. |
| } |
| } |
| // All the build contexts should use the same package name. Although |
| // it's technically legal for different build tags to result in different |
| // package names, it's not something we support. |
| if name != pkg.name { |
| return nil, &BadPackageError{ |
| Err: fmt.Errorf("more than one package name (%q and %q)", pkg.name, name), |
| } |
| } |
| doc := &internal.Documentation{ |
| GOOS: bc.GOOS, |
| GOARCH: bc.GOARCH, |
| Synopsis: synopsis, |
| Source: source, |
| API: api, |
| } |
| docsByFiles[filesKey] = doc |
| pkg.docs = append(pkg.docs, doc) |
| } |
| } |
| // If all the build contexts succeeded and had the same set of files, then |
| // assume that the package doc is valid for all build contexts. Represent |
| // this with a single Documentation whose GOOS and GOARCH are both "all". |
| if len(docsByFiles) == 1 && len(pkg.docs) == len(internal.BuildContexts) { |
| pkg.docs = pkg.docs[:1] |
| pkg.docs[0].GOOS = internal.All |
| pkg.docs[0].GOARCH = internal.All |
| for _, s := range pkg.docs[0].API { |
| s.GOOS = internal.All |
| s.GOARCH = internal.All |
| } |
| } |
| return pkg, nil |
| } |
| |
| // mapKeyForFiles generates a value that corresponds to the given set of file |
| // names and can be used as a map key. |
| // It assumes the filenames do not contain spaces. |
| func mapKeyForFiles(files map[string][]byte) string { |
| var names []string |
| for n := range files { |
| names = append(names, n) |
| } |
| sort.Strings(names) |
| return strings.Join(names, " ") |
| } |
| |
| // httpPost allows package fetch tests to stub out playground URL fetches. |
| var httpPost = http.Post |
| |
| // loadPackageForBuildContext loads a Go package made of .go files in |
| // files, which should match some build context. |
| // modulePath is stdlib.ModulePath for the Go standard library and the |
| // module path for all other modules. innerPath is the path of the Go package |
| // directory relative to the module root. The files argument must contain only |
| // .go files that have been verified to be of reasonable size and that match |
| // the build context. |
| // |
| // It returns the package name, list of imports, the package synopsis, and the |
| // serialized source (AST) for the package. |
| // |
| // It returns an error with NotFound in its chain if the directory doesn't |
| // contain a Go package or all .go files have been excluded by constraints. A |
| // *BadPackageError error is returned if the directory contains .go files but do |
| // not make up a valid package. |
| // |
| // If it returns an error with ErrTooLarge in its chain, the other return values |
| // are still valid. |
| func loadPackageForBuildContext(ctx context.Context, files map[string][]byte, innerPath string, sourceInfo *source.Info, modInfo *godoc.ModuleInfo) ( |
| name string, imports []string, synopsis string, source []byte, api []*internal.Symbol, err error) { |
| modulePath := modInfo.ModulePath |
| defer derrors.Wrap(&err, "loadPackageWithBuildContext(files, %q, %q, %+v)", innerPath, modulePath, sourceInfo) |
| |
| packageName, goFiles, fset, err := loadFilesWithBuildContext(innerPath, files) |
| if err != nil { |
| return "", nil, "", nil, nil, err |
| } |
| docPkg := godoc.NewPackage(fset, modInfo.ModulePackages) |
| for _, pf := range goFiles { |
| removeNodes := true |
| // Don't strip the seemingly unexported functions from the builtin package; |
| // they are actually Go builtins like make, new, etc. |
| if modulePath == stdlib.ModulePath && innerPath == "builtin" { |
| removeNodes = false |
| } |
| docPkg.AddFile(pf, removeNodes) |
| } |
| |
| // Encode first, because Render messes with the AST. |
| src, err := docPkg.Encode(ctx) |
| if err != nil { |
| return "", nil, "", nil, nil, err |
| } |
| |
| synopsis, imports, api, err = docPkg.DocInfo(ctx, innerPath, sourceInfo, modInfo) |
| if err != nil { |
| return "", nil, "", nil, nil, err |
| } |
| return packageName, imports, synopsis, src, api, err |
| } |
| |
| // loadFilesWithBuildContext loads all the given Go files at innerPath. It |
| // returns the package name as it occurs in the source, a map of the ASTs of all |
| // the Go files, and the token.FileSet used for parsing. |
| // If there are no non-test Go files, it returns a NotFound error. |
| func loadFilesWithBuildContext(innerPath string, files map[string][]byte) (pkgName string, fileMap map[string]*ast.File, _ *token.FileSet, _ error) { |
| // Parse .go files and add them to the goFiles slice. |
| var ( |
| fset = token.NewFileSet() |
| goFiles = make(map[string]*ast.File) |
| numNonTestFiles int |
| packageName string |
| packageNameFile string // Name of file where packageName came from. |
| ) |
| for name, b := range files { |
| pf, err := parser.ParseFile(fset, name, b, parser.ParseComments) |
| if err != nil { |
| if pf == nil { |
| return "", nil, nil, fmt.Errorf("internal error: the source couldn't be read: %v", err) |
| } |
| return "", nil, nil, &BadPackageError{Err: err} |
| } |
| // Remember all files, including test files for their examples. |
| goFiles[name] = pf |
| if strings.HasSuffix(name, "_test.go") { |
| continue |
| } |
| // Keep track of the number of non-test files to check that the package name is the same. |
| // and also because a directory with only test files doesn't count as a |
| // Go package. |
| numNonTestFiles++ |
| if numNonTestFiles == 1 { |
| packageName = pf.Name.Name |
| packageNameFile = name |
| } else if pf.Name.Name != packageName { |
| return "", nil, nil, &BadPackageError{Err: &build.MultiplePackageError{ |
| Dir: innerPath, |
| Packages: []string{packageName, pf.Name.Name}, |
| Files: []string{packageNameFile, name}, |
| }} |
| } |
| } |
| if numNonTestFiles == 0 { |
| // This directory doesn't contain a package, or at least not one |
| // that matches this build context. |
| return "", nil, nil, derrors.NotFound |
| } |
| return packageName, goFiles, fset, nil |
| } |
| |
| // matchingFiles returns a map from file names to their contents, read from zipGoFiles. |
| // It includes only those files that match the build context determined by goos and goarch. |
| func matchingFiles(goos, goarch string, allFiles map[string][]byte) (matchedFiles map[string][]byte, err error) { |
| defer derrors.Wrap(&err, "matchingFiles(%q, %q, zipGoFiles)", goos, goarch) |
| |
| // bctx is used to make decisions about which of the .go files are included |
| // by build constraints. |
| bctx := &build.Context{ |
| GOOS: goos, |
| GOARCH: goarch, |
| CgoEnabled: true, |
| Compiler: build.Default.Compiler, |
| ReleaseTags: build.Default.ReleaseTags, |
| |
| JoinPath: path.Join, |
| OpenFile: func(name string) (io.ReadCloser, error) { |
| return ioutil.NopCloser(bytes.NewReader(allFiles[name])), nil |
| }, |
| |
| // If left nil, the default implementations of these read from disk, |
| // which we do not want. None of these functions should be used |
| // inside this function; it would be an internal error if they are. |
| // Set them to non-nil values to catch if that happens. |
| SplitPathList: func(string) []string { panic("internal error: unexpected call to SplitPathList") }, |
| IsAbsPath: func(string) bool { panic("internal error: unexpected call to IsAbsPath") }, |
| IsDir: func(string) bool { panic("internal error: unexpected call to IsDir") }, |
| HasSubdir: func(string, string) (string, bool) { panic("internal error: unexpected call to HasSubdir") }, |
| ReadDir: func(string) ([]os.FileInfo, error) { panic("internal error: unexpected call to ReadDir") }, |
| } |
| |
| // Copy the input map so we don't modify it. |
| matchedFiles = map[string][]byte{} |
| for n, c := range allFiles { |
| matchedFiles[n] = c |
| } |
| for name := range allFiles { |
| match, err := bctx.MatchFile(".", name) // This will access the file we just added to files map above. |
| if err != nil { |
| return nil, &BadPackageError{Err: fmt.Errorf(`bctx.MatchFile(".", %q): %w`, name, err)} |
| } |
| if !match { |
| delete(matchedFiles, name) |
| } |
| } |
| return matchedFiles, nil |
| } |
| |
| // readFSFile reads up to limit bytes from path in fsys. |
| func readFSFile(fsys fs.FS, path string, limit int64) (_ []byte, err error) { |
| defer derrors.Add(&err, "readFSFile(%q)", path) |
| f, err := fsys.Open(path) |
| if err != nil { |
| return nil, err |
| } |
| defer f.Close() |
| return ioutil.ReadAll(io.LimitReader(f, limit)) |
| } |