blob: 3e8f444c6aef69bd7627eb0bd09e0ef14af04dac [file] [log] [blame]
{
"version": 3,
"sources": ["../../../shared/playground/playground.ts", "../../../shared/analytics/analytics.ts", "../../../shared/keyboard/keyboard.ts", "../../../shared/jump/jump.ts", "../../../shared/outline/select.ts", "../../../shared/outline/tree.ts", "../../../shared/table/table.ts", "main.ts"],
"sourcesContent": ["/*!\n * @license\n * Copyright 2021 The Go Authors. All rights reserved.\n * Use of this source code is governed by a BSD-style\n * license that can be found in the LICENSE file.\n */\n\n// This file implements the playground implementation of the documentation\n// page. The playground involves a \"play\" button that allows you to open up\n// a new link to play.golang.org using the example code.\n\n// The CSS is in static/frontend/unit/main/_doc.css\n\n/**\n * CSS classes used by PlaygroundExampleController\n */\nconst PlayExampleClassName = {\n PLAY_HREF: '.js-exampleHref',\n PLAY_CONTAINER: '.js-exampleContainer',\n EXAMPLE_INPUT: '.Documentation-exampleCode',\n EXAMPLE_OUTPUT: '.Documentation-exampleOutput',\n EXAMPLE_ERROR: '.Documentation-exampleError',\n PLAY_BUTTON: '.Documentation-examplePlayButton',\n SHARE_BUTTON: '.Documentation-exampleShareButton',\n FORMAT_BUTTON: '.Documentation-exampleFormatButton',\n RUN_BUTTON: '.Documentation-exampleRunButton',\n};\n\n/**\n * This controller enables playground examples to expand their dropdown or\n * generate shareable Go Playground URLs.\n */\nexport class PlaygroundExampleController {\n /**\n * The anchor tag used to identify the container with an example href.\n * There is only one in an example container div.\n */\n private readonly anchorEl: HTMLAnchorElement | null;\n\n /**\n * The error element\n */\n private readonly errorEl: Element | null;\n\n /**\n * Buttons that redirect to an example's playground, this element\n * only exists in executable examples.\n */\n private readonly playButtonEl: Element | null;\n private readonly shareButtonEl: Element | null;\n\n /**\n * Button that formats the code in an example's playground.\n */\n private readonly formatButtonEl: Element | null;\n\n /**\n * Button that runs the code in an example's playground, this element\n * only exists in executable examples.\n */\n private readonly runButtonEl: Element | null;\n\n /**\n * The executable code of an example.\n */\n private readonly inputEl: HTMLTextAreaElement | null;\n\n /**\n * The output of the given example code. This only exists if the\n * author of the package provides an output for this example.\n */\n private readonly outputEl: Element | null;\n\n /**\n * @param exampleEl The div that contains playground content for the given example.\n */\n constructor(private readonly exampleEl: HTMLDetailsElement) {\n this.exampleEl = exampleEl;\n this.anchorEl = exampleEl.querySelector('a');\n this.errorEl = exampleEl.querySelector(PlayExampleClassName.EXAMPLE_ERROR);\n this.playButtonEl = exampleEl.querySelector(PlayExampleClassName.PLAY_BUTTON);\n this.shareButtonEl = exampleEl.querySelector(PlayExampleClassName.SHARE_BUTTON);\n this.formatButtonEl = exampleEl.querySelector(PlayExampleClassName.FORMAT_BUTTON);\n this.runButtonEl = exampleEl.querySelector(PlayExampleClassName.RUN_BUTTON);\n this.inputEl = this.makeTextArea(exampleEl.querySelector(PlayExampleClassName.EXAMPLE_INPUT));\n this.outputEl = exampleEl.querySelector(PlayExampleClassName.EXAMPLE_OUTPUT);\n\n // This is legacy listener to be replaced the listener for shareButtonEl.\n this.playButtonEl?.addEventListener('click', () => this.handleShareButtonClick());\n this.shareButtonEl?.addEventListener('click', () => this.handleShareButtonClick());\n this.formatButtonEl?.addEventListener('click', () => this.handleFormatButtonClick());\n this.runButtonEl?.addEventListener('click', () => this.handleRunButtonClick());\n\n if (!this.inputEl) return;\n\n this.resize();\n this.inputEl.addEventListener('keyup', () => this.resize());\n this.inputEl.addEventListener('keydown', e => this.onKeydown(e));\n }\n\n /**\n * Replace the pre element with a textarea. The examples are initially rendered\n * as pre elements so they're fully visible when JS is disabled.\n */\n makeTextArea(el: Element | null): HTMLTextAreaElement {\n const t = document.createElement('textarea');\n t.classList.add('Documentation-exampleCode', 'code');\n t.spellcheck = false;\n t.value = el?.textContent ?? '';\n el?.parentElement?.replaceChild(t, el);\n return t;\n }\n\n /**\n * Retrieve the hash value of the anchor element.\n */\n getAnchorHash(): string | undefined {\n return this.anchorEl?.hash;\n }\n\n /**\n * Expands the current playground example.\n */\n expand(): void {\n this.exampleEl.open = true;\n }\n\n /**\n * Resizes the input element to accomodate the amount of text present.\n */\n private resize(): void {\n if (this.inputEl?.value) {\n const numLineBreaks = (this.inputEl.value.match(/\\n/g) || []).length;\n // min-height + lines x line-height + padding + border\n this.inputEl.style.height = `${(20 + numLineBreaks * 20 + 12 + 2) / 16}rem`;\n }\n }\n\n /**\n * Handler to override keyboard behavior in the playground's\n * textarea element.\n *\n * Tab key inserts tabs into the example playground instead of\n * switching to the next interactive element.\n * @param e input element keyboard event.\n */\n private onKeydown(e: KeyboardEvent) {\n if (e.key === 'Tab') {\n document.execCommand('insertText', false, '\\t');\n e.preventDefault();\n }\n }\n\n /**\n * Changes the text of the example's input box.\n */\n private setInputText(output: string) {\n if (this.inputEl) {\n this.inputEl.value = output;\n }\n }\n\n /**\n * Changes the text of the example's output box.\n */\n private setOutputText(output: string) {\n if (this.outputEl) {\n this.outputEl.textContent = output;\n }\n }\n\n /**\n * Sets the error message text and overwrites\n * output box to indicate a failed response.\n */\n private setErrorText(err: string) {\n if (this.errorEl) {\n this.errorEl.textContent = err;\n }\n this.setOutputText('An error has occurred\u2026');\n }\n\n /**\n * Opens a new window to play.golang.org using the\n * example snippet's code in the playground.\n */\n private handleShareButtonClick() {\n const PLAYGROUND_BASE_URL = 'https://play.golang.org/p/';\n\n this.setOutputText('Waiting for remote server\u2026');\n\n fetch('/play/share', {\n method: 'POST',\n body: this.inputEl?.value,\n })\n .then(res => res.text())\n .then(shareId => {\n const href = PLAYGROUND_BASE_URL + shareId;\n this.setOutputText(`<a href=\"${href}\">${href}</a>`);\n window.open(href);\n })\n .catch(err => {\n this.setErrorText(err);\n });\n }\n\n /**\n * Runs gofmt on the example snippet in the playground.\n */\n private handleFormatButtonClick() {\n this.setOutputText('Waiting for remote server\u2026');\n const body = new FormData();\n body.append('body', this.inputEl?.value ?? '');\n\n fetch('/play/fmt', {\n method: 'POST',\n body: body,\n })\n .then(res => res.json())\n .then(({ Body, Error }) => {\n this.setOutputText(Error || 'Done.');\n if (Body) {\n this.setInputText(Body);\n this.resize();\n }\n })\n .catch(err => {\n this.setErrorText(err);\n });\n }\n\n /**\n * Runs the code snippet in the example playground.\n */\n private handleRunButtonClick() {\n this.setOutputText('Waiting for remote server\u2026');\n\n fetch('/play/compile', {\n method: 'POST',\n body: JSON.stringify({ body: this.inputEl?.value, version: 2 }),\n })\n .then(res => res.json())\n .then(async ({ Events, Errors }) => {\n this.setOutputText(Errors || '');\n for (const e of Events || []) {\n this.setOutputText(e.Message);\n await new Promise(resolve => setTimeout(resolve, e.Delay / 1000000));\n }\n })\n .catch(err => {\n this.setErrorText(err);\n });\n }\n}\n\nexport function initPlaygrounds(): void {\n const exampleHashRegex = location.hash.match(/^#(example-.*)$/);\n if (exampleHashRegex) {\n const exampleHashEl = document.getElementById(exampleHashRegex[1]) as HTMLDetailsElement;\n if (exampleHashEl) {\n exampleHashEl.open = true;\n }\n }\n\n // We use a spread operator to convert a nodelist into an array of elements.\n const exampleHrefs = [\n ...document.querySelectorAll<HTMLAnchorElement>(PlayExampleClassName.PLAY_HREF),\n ];\n\n /**\n * Sometimes exampleHrefs and playContainers are in different order, so we\n * find an exampleHref from a common hash.\n * @param playContainer - playground container\n */\n const findExampleHash = (playContainer: PlaygroundExampleController) =>\n exampleHrefs.find(ex => {\n return ex.hash === playContainer.getAnchorHash();\n });\n\n for (const el of document.querySelectorAll(PlayExampleClassName.PLAY_CONTAINER)) {\n // There should be the same amount of hrefs referencing examples as example containers.\n const playContainer = new PlaygroundExampleController(el as HTMLDetailsElement);\n const exampleHref = findExampleHash(playContainer);\n if (exampleHref) {\n exampleHref.addEventListener('click', () => {\n playContainer.expand();\n });\n } else {\n console.warn('example href not found');\n }\n }\n}\n", "interface TagManagerEvent {\n /**\n * event is the name of the event, used to filter events in\n * Google Analytics.\n */\n event: string;\n\n /**\n * event_category is a name that you supply as a way to group objects\n * that to analyze. Typically, you will use the same category name\n * multiple times over related UI elements (buttons, links, etc).\n */\n event_category?: string;\n\n /**\n * event_action is used to name the type of event or interaction you\n * want to measure for a particular web object. For example, with a\n * single \"form\" category, you can analyze a number of specific events\n * with this parameter, such as: form entered, form submitted.\n */\n event_action?: string;\n\n /**\n * event_label provide additional information for events that you want\n * to analyze, such as the text label of a link.\n */\n event_label?: string;\n\n /**\n * gtm.start is used to initialize Google Tag Manager.\n */\n 'gtm.start'?: number;\n}\n\n// eslint-disable-next-line @typescript-eslint/no-unused-vars\ndeclare global {\n interface Window {\n dataLayer?: (TagManagerEvent | VoidFunction)[];\n ga?: unknown;\n }\n}\n\n/**\n * track sends events to Google Tag Manager.\n */\nexport function track(\n event: string | TagManagerEvent,\n category?: string,\n action?: string,\n label?: string\n): void {\n window.dataLayer ??= [];\n if (typeof event === 'string') {\n window.dataLayer.push({\n event,\n event_category: category,\n event_action: action,\n event_label: label,\n });\n } else {\n window.dataLayer.push(event);\n }\n}\n\n/**\n * func adds functions to run sequentionally after\n * Google Tag Manager is ready.\n */\nexport function func(fn: () => void): void {\n window.dataLayer ??= [];\n window.dataLayer.push(fn);\n}\n", "/*!\n * @license\n * Copyright 2019-2020 The Go Authors. All rights reserved.\n * Use of this source code is governed by a BSD-style\n * license that can be found in the LICENSE file.\n */\n\nimport { track } from '../analytics/analytics';\n\n/**\n * Options are keyhandler callback options.\n */\ninterface Options {\n /**\n * target is the element the key event should filter on. The\n * default target is the document.\n */\n target?: Element;\n\n /**\n * withMeta specifies if the event callback should fire when\n * the key is pressed with a meta key (ctrl, alt, etc). By\n * default meta keypresses are ignored.\n */\n withMeta?: boolean;\n}\n\n/**\n * KeyHandler is the config for a keyboard event callback.\n */\ninterface KeyHandler extends Options {\n description: string;\n callback: (e: KeyboardEvent) => void;\n}\n\n/**\n * KeyboardController controls event callbacks for sitewide\n * keyboard events. Multiple callbacks can be registered for\n * a single key and by default the controller ignores events\n * for text input targets.\n */\nclass KeyboardController {\n handlers: Record<string, Set<KeyHandler>>;\n\n constructor() {\n this.handlers = {};\n document.addEventListener('keydown', e => this.handleKeyPress(e));\n }\n\n /**\n * on registers keyboard event callbacks.\n * @param key the key to register.\n * @param description name of the event.\n * @param callback event callback.\n * @param options set target and withMeta options to override the default behaviors.\n */\n on(key: string, description: string, callback: (e: KeyboardEvent) => void, options?: Options) {\n this.handlers[key] ??= new Set();\n this.handlers[key].add({ description, callback, ...options });\n return this;\n }\n\n private handleKeyPress(e: KeyboardEvent) {\n for (const handler of this.handlers[e.key.toLowerCase()] ?? new Set()) {\n if (handler.target && handler.target !== e.target) {\n return;\n }\n const t = e.target as HTMLElement | null;\n if (\n !handler.target &&\n (t?.tagName === 'INPUT' || t?.tagName === 'SELECT' || t?.tagName === 'TEXTAREA')\n ) {\n return;\n }\n if (t?.isContentEditable) {\n return;\n }\n if (\n (handler.withMeta && !(e.ctrlKey || e.metaKey)) ||\n (!handler.withMeta && (e.ctrlKey || e.metaKey))\n ) {\n return;\n }\n track('keypress', 'hotkeys', `${e.key} pressed`, handler.description);\n handler.callback(e);\n }\n }\n}\n\nexport const keyboard = new KeyboardController();\n", "/*!\n * @license\n * Copyright 2019-2020 The Go Authors. All rights reserved.\n * Use of this source code is governed by a BSD-style\n * license that can be found in the LICENSE file.\n */\n\n// This file implements the behavior of the \"jump to symbol\" dialog for Go\n// package documentation, as well as the simple dialog that displays keyboard\n// shortcuts.\n\n// The DOM for the dialogs is at the bottom of static/frontend/unit/main/_modals.tmpl.\n// The CSS is in static/frontend/unit/main/_modals.css.\n\n// The dialog is activated by pressing the 'f' key. It presents a list\n// (#JumpDialog-list) of all Go symbols displayed in the documentation.\n// Entering text in the dialog's text box (#JumpDialog-filter) restricts the\n// list to symbols containing the text. Clicking on an symbol jumps to\n// its documentation.\n\n// This code is based on\n// https://go.googlesource.com/gddo/+/refs/heads/master/gddo-server/assets/site.js.\n// It was modified to remove the dependence on jquery and bootstrap.\n\nimport { keyboard } from '../keyboard/keyboard';\n\nconst jumpDialog = document.querySelector<HTMLDialogElement>('.JumpDialog');\nconst jumpBody = jumpDialog?.querySelector<HTMLDivElement>('.JumpDialog-body');\nconst jumpList = jumpDialog?.querySelector<HTMLDivElement>('.JumpDialog-list');\nconst jumpFilter = jumpDialog?.querySelector<HTMLInputElement>('.JumpDialog-input');\nconst doc = document.querySelector<HTMLDivElement>('.js-documentation');\n\ninterface JumpListItem {\n link: HTMLAnchorElement;\n name: string;\n kind: string;\n lower: string;\n}\n\nlet jumpListItems: JumpListItem[] | undefined; // All the symbols in the doc; computed only once.\n\n// collectJumpListItems returns a list of items, one for each symbol in the\n// documentation on the current page.\n//\n// It uses the data-kind attribute generated in the documentation HTML to find\n// the symbols and their id attributes.\n//\n// If there are no data-kind attributes, then we have older doc; fall back to\n// a less precise method.\nfunction collectJumpListItems() {\n const items = [];\n if (!doc) return;\n for (const el of doc.querySelectorAll('[data-kind]')) {\n items.push(newJumpListItem(el));\n }\n\n // Clicking on any of the links closes the dialog.\n for (const item of items) {\n item.link.addEventListener('click', function () {\n jumpDialog?.close();\n });\n }\n // Sort case-insensitively by symbol name.\n items.sort(function (a, b) {\n return a.lower.localeCompare(b.lower);\n });\n return items;\n}\n\n// newJumpListItem creates a new item for the DOM element el.\n// An item is an object with:\n// - name: the element's id (which is the symbol name)\n// - kind: the element's kind (function, variable, etc.),\n// - link: a link ('a' tag) to the element\n// - lower: the name in lower case, just for sorting\nfunction newJumpListItem(el: Element): JumpListItem {\n const a = document.createElement('a');\n const name = el.getAttribute('id');\n a.setAttribute('href', '#' + name);\n a.setAttribute('tabindex', '-1');\n a.setAttribute('data-gtmc', 'jump to link');\n const kind = el.getAttribute('data-kind');\n return {\n link: a,\n name: name ?? '',\n kind: kind ?? '',\n lower: name?.toLowerCase() ?? '', // for sorting\n };\n}\n\nlet lastFilterValue: string; // The last contents of the filter text box.\nlet activeJumpItem = -1; // The index of the currently active item in the list.\n\n// updateJumpList sets the elements of the dialog list to\n// everything whose name contains filter.\nfunction updateJumpList(filter: string) {\n lastFilterValue = filter;\n if (!jumpListItems) {\n jumpListItems = collectJumpListItems();\n }\n setActiveJumpItem(-1);\n\n // Remove all children from list.\n while (jumpList?.firstChild) {\n jumpList.firstChild.remove();\n }\n\n if (filter) {\n // A filter is set. We treat the filter as a substring that can appear in\n // an item name (case insensitive), and find the following matches - in\n // order of priority:\n //\n // 1. Exact matches (the filter matches the item's name exactly)\n // 2. Prefix matches (the item's name starts with filter)\n // 3. Infix matches (the filter is a substring of the item's name)\n const filterLowerCase = filter.toLowerCase();\n\n const exactMatches = [];\n const prefixMatches = [];\n const infixMatches = [];\n\n // makeLinkHtml creates the link name HTML for a list item. item is the DOM\n // item. item.name.substr(boldStart, boldEnd) will be bolded.\n const makeLinkHtml = (item: JumpListItem, boldStart: number, boldEnd: number) => {\n return (\n item.name.substring(0, boldStart) +\n '<b>' +\n item.name.substring(boldStart, boldEnd) +\n '</b>' +\n item.name.substring(boldEnd)\n );\n };\n\n for (const item of jumpListItems ?? []) {\n const nameLowerCase = item.name.toLowerCase();\n\n if (nameLowerCase === filterLowerCase) {\n item.link.innerHTML = makeLinkHtml(item, 0, item.name.length);\n exactMatches.push(item);\n } else if (nameLowerCase.startsWith(filterLowerCase)) {\n item.link.innerHTML = makeLinkHtml(item, 0, filter.length);\n prefixMatches.push(item);\n } else {\n const index = nameLowerCase.indexOf(filterLowerCase);\n if (index > -1) {\n item.link.innerHTML = makeLinkHtml(item, index, index + filter.length);\n infixMatches.push(item);\n }\n }\n }\n\n for (const item of exactMatches.concat(prefixMatches).concat(infixMatches)) {\n jumpList?.appendChild(item.link);\n }\n } else {\n if (!jumpListItems || jumpListItems.length === 0) {\n const msg = document.createElement('i');\n msg.innerHTML = 'There are no symbols on this page.';\n jumpList?.appendChild(msg);\n }\n // No filter set; display all items in their existing order.\n for (const item of jumpListItems ?? []) {\n item.link.innerHTML = item.name + ' <i>' + item.kind + '</i>';\n jumpList?.appendChild(item.link);\n }\n }\n\n if (jumpBody) {\n jumpBody.scrollTop = 0;\n }\n if (jumpListItems?.length && jumpList && jumpList.children.length > 0) {\n setActiveJumpItem(0);\n }\n}\n\n// Set the active jump item to n.\nfunction setActiveJumpItem(n: number) {\n const cs = jumpList?.children as HTMLCollectionOf<HTMLElement> | null | undefined;\n if (!cs || !jumpBody) {\n return;\n }\n if (activeJumpItem >= 0) {\n cs[activeJumpItem].classList.remove('JumpDialog-active');\n }\n if (n >= cs.length) {\n n = cs.length - 1;\n }\n if (n >= 0) {\n cs[n].classList.add('JumpDialog-active');\n\n // Scroll so the active item is visible.\n // For some reason cs[n].scrollIntoView() doesn't behave as I'd expect:\n // it moves the entire dialog box in the viewport.\n\n // Get the top and bottom of the active item relative to jumpBody.\n const activeTop = cs[n].offsetTop - cs[0].offsetTop;\n const activeBottom = activeTop + cs[n].clientHeight;\n if (activeTop < jumpBody.scrollTop) {\n // Off the top; scroll up.\n jumpBody.scrollTop = activeTop;\n } else if (activeBottom > jumpBody.scrollTop + jumpBody.clientHeight) {\n // Off the bottom; scroll down.\n jumpBody.scrollTop = activeBottom - jumpBody.clientHeight;\n }\n }\n activeJumpItem = n;\n}\n\n// Increment the activeJumpItem by delta.\nfunction incActiveJumpItem(delta: number) {\n if (activeJumpItem < 0) {\n return;\n }\n let n = activeJumpItem + delta;\n if (n < 0) {\n n = 0;\n }\n setActiveJumpItem(n);\n}\n\nexport function initModals(): void {\n // Pressing a key in the filter updates the list (if the filter actually changed).\n jumpFilter?.addEventListener('keyup', function () {\n if (jumpFilter.value.toUpperCase() != lastFilterValue.toUpperCase()) {\n updateJumpList(jumpFilter.value);\n }\n });\n\n // Pressing enter in the filter selects the first element in the list.\n jumpFilter?.addEventListener('keydown', function (event) {\n const upArrow = 38;\n const downArrow = 40;\n const enterKey = 13;\n switch (event.which) {\n case upArrow:\n incActiveJumpItem(-1);\n event.preventDefault();\n break;\n case downArrow:\n incActiveJumpItem(1);\n event.preventDefault();\n break;\n case enterKey:\n if (activeJumpItem >= 0) {\n if (jumpList) {\n (jumpList.children[activeJumpItem] as HTMLElement).click();\n event.preventDefault();\n }\n }\n break;\n }\n });\n\n const shortcutsDialog = document.querySelector<HTMLDialogElement>('.ShortcutsDialog');\n\n // - Pressing 'f' or 'F' opens the jump-to-symbol dialog.\n // - Pressing '?' opens up the shortcut dialog.\n // Ignore a keypress if a dialog is already open, or if it is pressed on a\n // component that wants to consume it.\n keyboard\n .on('f', 'open jump to modal', e => {\n if (jumpDialog?.open || shortcutsDialog?.open) {\n return;\n }\n e.preventDefault();\n if (jumpFilter) {\n jumpFilter.value = '';\n }\n jumpDialog?.showModal();\n jumpFilter?.focus();\n updateJumpList('');\n })\n .on('?', 'open shortcuts modal', () => {\n if (jumpDialog?.open || shortcutsDialog?.open) {\n return;\n }\n shortcutsDialog?.showModal();\n });\n\n const jumpOutlineInput = document.querySelector('.js-jumpToInput');\n if (jumpOutlineInput) {\n jumpOutlineInput.addEventListener('click', () => {\n if (jumpFilter) {\n jumpFilter.value = '';\n }\n updateJumpList('');\n });\n }\n}\n", "/**\n * @license\n * Copyright 2021 The Go Authors. All rights reserved.\n * Use of this source code is governed by a BSD-style\n * license that can be found in the LICENSE file.\n */\n\nimport { TreeNavController } from './tree.js';\n\nexport class SelectNavController {\n constructor(private el: Element) {\n this.el.addEventListener('change', e => {\n const target = e.target as HTMLSelectElement;\n let href = target.value;\n if (!target.value.startsWith('/')) {\n href = '/' + href;\n }\n window.location.href = href;\n });\n }\n}\n\nexport function makeSelectNav(tree: TreeNavController): HTMLLabelElement {\n const label = document.createElement('label');\n label.classList.add('go-Label');\n label.setAttribute('aria-label', 'Menu');\n const select = document.createElement('select');\n select.classList.add('go-Select', 'js-selectNav');\n label.appendChild(select);\n const outline = document.createElement('optgroup');\n outline.label = 'Outline';\n select.appendChild(outline);\n const groupMap: Record<string, HTMLOptGroupElement> = {};\n let group: HTMLOptGroupElement;\n for (const t of tree.treeitems) {\n if (Number(t.depth) > 4) continue;\n if (t.groupTreeitem) {\n group = groupMap[t.groupTreeitem.label];\n if (!group) {\n group = groupMap[t.groupTreeitem.label] = document.createElement('optgroup');\n group.label = t.groupTreeitem.label;\n select.appendChild(group);\n }\n } else {\n group = outline;\n }\n const o = document.createElement('option');\n o.label = t.label;\n o.textContent = t.label;\n o.value = (t.el as HTMLAnchorElement).href.replace(window.location.origin, '').replace('/', '');\n group.appendChild(o);\n }\n tree.addObserver(t => {\n const hash = (t.el as HTMLAnchorElement).hash;\n const value = select.querySelector<HTMLOptionElement>(`[value$=\"${hash}\"]`)?.value;\n if (value) {\n select.value = value;\n }\n }, 50);\n return label;\n}\n", "/**\n * @license\n * Copyright 2021 The Go Authors. All rights reserved.\n * Use of this source code is governed by a BSD-style\n * license that can be found in the LICENSE file.\n */\n\n/**\n * TreeNavController is the navigation tree component of the documentation page.\n * It adds accessiblity attributes to a tree, observes the heading elements\n * focus the topmost link for headings visible on the page, and implements the\n * WAI-ARIA Treeview Design Pattern with full\n * [keyboard support](https://www.w3.org/TR/wai-aria-practices/examples/treeview/treeview-2/treeview-2a.html#kbd_label).\n */\nexport class TreeNavController {\n treeitems: TreeItem[];\n\n /**\n * firstChars is the first character of each treeitem in the same order\n * as this.treeitems. We use this array to set focus by character when\n * navigating the tree with a keyboard.\n */\n private firstChars: string[];\n private firstTreeitem: TreeItem | null;\n private lastTreeitem: TreeItem | null;\n private observerCallbacks: ((t: TreeItem) => void)[];\n\n constructor(private el: HTMLElement) {\n this.treeitems = [];\n this.firstChars = [];\n this.firstTreeitem = null;\n this.lastTreeitem = null;\n this.observerCallbacks = [];\n this.init();\n }\n\n private init(): void {\n this.handleResize();\n window.addEventListener('resize', this.handleResize);\n this.findTreeItems();\n this.updateVisibleTreeitems();\n this.observeTargets();\n if (this.firstTreeitem) {\n this.firstTreeitem.el.tabIndex = 0;\n }\n }\n\n private handleResize = (): void => {\n this.el.style.setProperty('--js-tree-height', '100vh');\n this.el.style.setProperty('--js-tree-height', this.el.clientHeight + 'px');\n };\n\n private observeTargets() {\n this.addObserver(treeitem => {\n this.expandTreeitem(treeitem);\n this.setSelected(treeitem);\n // TODO: Fix scroll issue in https://golang.org/issue/47450.\n // treeitem.el.scrollIntoView({ block: 'nearest' });\n });\n\n const targets = new Map<string, boolean>();\n const observer = new IntersectionObserver(\n entries => {\n for (const entry of entries) {\n targets.set(entry.target.id, entry.isIntersecting || entry.intersectionRatio === 1);\n }\n for (const [id, isIntersecting] of targets) {\n if (isIntersecting) {\n const active = this.treeitems.find(t =>\n (t.el as HTMLAnchorElement)?.href.endsWith(`#${id}`)\n );\n if (active) {\n for (const fn of this.observerCallbacks) {\n fn(active);\n }\n }\n break;\n }\n }\n },\n {\n threshold: 1.0,\n rootMargin: '-60px 0px 0px 0px',\n }\n );\n\n for (const href of this.treeitems.map(t => t.el.getAttribute('href'))) {\n if (href) {\n const id = href.replace(window.location.origin, '').replace('/', '').replace('#', '');\n const target = document.getElementById(id);\n if (target) {\n observer.observe(target);\n }\n }\n }\n }\n\n addObserver(fn: (t: TreeItem) => void, delay = 200): void {\n this.observerCallbacks.push(debounce(fn, delay));\n }\n\n setFocusToNextItem(currentItem: TreeItem): void {\n let nextItem = null;\n for (let i = currentItem.index + 1; i < this.treeitems.length; i++) {\n const ti = this.treeitems[i];\n if (ti.isVisible) {\n nextItem = ti;\n break;\n }\n }\n if (nextItem) {\n this.setFocusToItem(nextItem);\n }\n }\n\n setFocusToPreviousItem(currentItem: TreeItem): void {\n let prevItem = null;\n for (let i = currentItem.index - 1; i > -1; i--) {\n const ti = this.treeitems[i];\n if (ti.isVisible) {\n prevItem = ti;\n break;\n }\n }\n if (prevItem) {\n this.setFocusToItem(prevItem);\n }\n }\n\n setFocusToParentItem(currentItem: TreeItem): void {\n if (currentItem.groupTreeitem) {\n this.setFocusToItem(currentItem.groupTreeitem);\n }\n }\n\n setFocusToFirstItem(): void {\n this.firstTreeitem && this.setFocusToItem(this.firstTreeitem);\n }\n\n setFocusToLastItem(): void {\n this.lastTreeitem && this.setFocusToItem(this.lastTreeitem);\n }\n\n setSelected(currentItem: TreeItem): void {\n for (const l1 of this.el.querySelectorAll('[aria-expanded=\"true\"]')) {\n if (l1 === currentItem.el) continue;\n if (!l1.nextElementSibling?.contains(currentItem.el)) {\n l1.setAttribute('aria-expanded', 'false');\n }\n }\n for (const l1 of this.el.querySelectorAll('[aria-selected]')) {\n if (l1 !== currentItem.el) {\n l1.setAttribute('aria-selected', 'false');\n }\n }\n currentItem.el.setAttribute('aria-selected', 'true');\n this.updateVisibleTreeitems();\n this.setFocusToItem(currentItem, false);\n }\n\n expandTreeitem(treeitem: TreeItem): void {\n let currentItem: TreeItem | null = treeitem;\n while (currentItem) {\n if (currentItem.isExpandable) {\n currentItem.el.setAttribute('aria-expanded', 'true');\n }\n currentItem = currentItem.groupTreeitem;\n }\n this.updateVisibleTreeitems();\n }\n\n expandAllSiblingItems(currentItem: TreeItem): void {\n for (const ti of this.treeitems) {\n if (ti.groupTreeitem === currentItem.groupTreeitem && ti.isExpandable) {\n this.expandTreeitem(ti);\n }\n }\n }\n\n collapseTreeitem(currentItem: TreeItem): void {\n let groupTreeitem = null;\n\n if (currentItem.isExpanded()) {\n groupTreeitem = currentItem;\n } else {\n groupTreeitem = currentItem.groupTreeitem;\n }\n\n if (groupTreeitem) {\n groupTreeitem.el.setAttribute('aria-expanded', 'false');\n this.updateVisibleTreeitems();\n this.setFocusToItem(groupTreeitem);\n }\n }\n\n setFocusByFirstCharacter(currentItem: TreeItem, char: string): void {\n let start: number, index: number;\n char = char.toLowerCase();\n\n // Get start index for search based on position of currentItem\n start = currentItem.index + 1;\n if (start === this.treeitems.length) {\n start = 0;\n }\n\n // Check remaining slots in the menu\n index = this.getIndexFirstChars(start, char);\n\n // If not found in remaining slots, check from beginning\n if (index === -1) {\n index = this.getIndexFirstChars(0, char);\n }\n\n // If match was found...\n if (index > -1) {\n this.setFocusToItem(this.treeitems[index]);\n }\n }\n\n private findTreeItems() {\n const findItems = (el: HTMLElement, group: TreeItem | null) => {\n let ti = group;\n let curr = el.firstElementChild as HTMLElement;\n while (curr) {\n if (curr.tagName === 'A' || curr.tagName === 'SPAN') {\n ti = new TreeItem(curr, this, group);\n this.treeitems.push(ti);\n this.firstChars.push(ti.label.substring(0, 1).toLowerCase());\n }\n if (curr.firstElementChild) {\n findItems(curr, ti);\n }\n curr = curr.nextElementSibling as HTMLElement;\n }\n };\n findItems(this.el as HTMLElement, null);\n this.treeitems.map((ti, idx) => (ti.index = idx));\n }\n\n private updateVisibleTreeitems(): void {\n this.firstTreeitem = this.treeitems[0];\n\n for (const ti of this.treeitems) {\n let parent = ti.groupTreeitem;\n ti.isVisible = true;\n while (parent && parent.el !== this.el) {\n if (!parent.isExpanded()) {\n ti.isVisible = false;\n }\n parent = parent.groupTreeitem;\n }\n if (ti.isVisible) {\n this.lastTreeitem = ti;\n }\n }\n }\n\n private setFocusToItem(treeitem: TreeItem, focusEl = true) {\n treeitem.el.tabIndex = 0;\n if (focusEl) {\n treeitem.el.focus();\n }\n for (const ti of this.treeitems) {\n if (ti !== treeitem) {\n ti.el.tabIndex = -1;\n }\n }\n }\n\n private getIndexFirstChars(startIndex: number, char: string): number {\n for (let i = startIndex; i < this.firstChars.length; i++) {\n if (this.treeitems[i].isVisible && char === this.firstChars[i]) {\n return i;\n }\n }\n return -1;\n }\n}\n\nclass TreeItem {\n el: HTMLElement;\n groupTreeitem: TreeItem | null;\n label: string;\n isExpandable: boolean;\n isVisible: boolean;\n depth: number;\n index: number;\n\n private tree: TreeNavController;\n private isInGroup: boolean;\n\n constructor(el: HTMLElement, treeObj: TreeNavController, group: TreeItem | null) {\n el.tabIndex = -1;\n this.el = el;\n this.groupTreeitem = group;\n this.label = el.textContent?.trim() ?? '';\n this.tree = treeObj;\n this.depth = (group?.depth || 0) + 1;\n this.index = 0;\n\n const parent = el.parentElement;\n if (parent?.tagName.toLowerCase() === 'li') {\n parent?.setAttribute('role', 'none');\n }\n el.setAttribute('aria-level', this.depth + '');\n if (el.getAttribute('aria-label')) {\n this.label = el?.getAttribute('aria-label')?.trim() ?? '';\n }\n\n this.isExpandable = false;\n this.isVisible = false;\n this.isInGroup = !!group;\n\n let curr = el.nextElementSibling;\n while (curr) {\n if (curr.tagName.toLowerCase() == 'ul') {\n const groupId = `${group?.label ?? ''} nav group ${this.label}`.replace(/[\\W_]+/g, '_');\n el.setAttribute('aria-owns', groupId);\n el.setAttribute('aria-expanded', 'false');\n curr.setAttribute('role', 'group');\n curr.setAttribute('id', groupId);\n this.isExpandable = true;\n break;\n }\n\n curr = curr.nextElementSibling;\n }\n this.init();\n }\n\n private init() {\n this.el.tabIndex = -1;\n if (!this.el.getAttribute('role')) {\n this.el.setAttribute('role', 'treeitem');\n }\n this.el.addEventListener('keydown', this.handleKeydown.bind(this));\n this.el.addEventListener('click', this.handleClick.bind(this));\n this.el.addEventListener('focus', this.handleFocus.bind(this));\n this.el.addEventListener('blur', this.handleBlur.bind(this));\n }\n\n isExpanded() {\n if (this.isExpandable) {\n return this.el.getAttribute('aria-expanded') === 'true';\n }\n\n return false;\n }\n\n isSelected() {\n return this.el.getAttribute('aria-selected') === 'true';\n }\n\n private handleClick(event: MouseEvent) {\n // only process click events that directly happened on this treeitem\n if (event.target !== this.el && event.target !== this.el.firstElementChild) {\n return;\n }\n if (this.isExpandable) {\n if (this.isExpanded() && this.isSelected()) {\n this.tree.collapseTreeitem(this);\n } else {\n this.tree.expandTreeitem(this);\n }\n event.stopPropagation();\n }\n this.tree.setSelected(this);\n }\n\n private handleFocus() {\n let el = this.el;\n if (this.isExpandable) {\n el = (el.firstElementChild as HTMLElement) ?? el;\n }\n el.classList.add('focus');\n }\n\n private handleBlur() {\n let el = this.el;\n if (this.isExpandable) {\n el = (el.firstElementChild as HTMLElement) ?? el;\n }\n el.classList.remove('focus');\n }\n\n private handleKeydown(event: KeyboardEvent) {\n if (event.altKey || event.ctrlKey || event.metaKey) {\n return;\n }\n\n let captured = false;\n switch (event.key) {\n case ' ':\n case 'Enter':\n if (this.isExpandable) {\n if (this.isExpanded() && this.isSelected()) {\n this.tree.collapseTreeitem(this);\n } else {\n this.tree.expandTreeitem(this);\n }\n captured = true;\n } else {\n event.stopPropagation();\n }\n this.tree.setSelected(this);\n break;\n\n case 'ArrowUp':\n this.tree.setFocusToPreviousItem(this);\n captured = true;\n break;\n\n case 'ArrowDown':\n this.tree.setFocusToNextItem(this);\n captured = true;\n break;\n\n case 'ArrowRight':\n if (this.isExpandable) {\n if (this.isExpanded()) {\n this.tree.setFocusToNextItem(this);\n } else {\n this.tree.expandTreeitem(this);\n }\n }\n captured = true;\n break;\n\n case 'ArrowLeft':\n if (this.isExpandable && this.isExpanded()) {\n this.tree.collapseTreeitem(this);\n captured = true;\n } else {\n if (this.isInGroup) {\n this.tree.setFocusToParentItem(this);\n captured = true;\n }\n }\n break;\n\n case 'Home':\n this.tree.setFocusToFirstItem();\n captured = true;\n break;\n\n case 'End':\n this.tree.setFocusToLastItem();\n captured = true;\n break;\n\n default:\n if (event.key.length === 1 && event.key.match(/\\S/)) {\n if (event.key == '*') {\n this.tree.expandAllSiblingItems(this);\n } else {\n this.tree.setFocusByFirstCharacter(this, event.key);\n }\n captured = true;\n }\n break;\n }\n\n if (captured) {\n event.stopPropagation();\n event.preventDefault();\n }\n }\n}\n\n// eslint-disable-next-line @typescript-eslint/no-explicit-any\nfunction debounce<T extends (...args: any[]) => any>(func: T, wait: number) {\n let timeout: ReturnType<typeof setTimeout> | null;\n return (...args: Parameters<T>) => {\n const later = () => {\n timeout = null;\n func(...args);\n };\n if (timeout) {\n clearTimeout(timeout);\n }\n timeout = setTimeout(later, wait);\n };\n}\n", "/*!\n * @license\n * Copyright 2020 The Go Authors. All rights reserved.\n * Use of this source code is governed by a BSD-style\n * license that can be found in the LICENSE file.\n */\n\n/**\n * Controller for a table element with expandable rows. Adds event listeners to\n * a toggle within a table row that controls visiblity of additional related\n * rows in the table.\n *\n * @example\n * ```typescript\n * import {ExpandableRowsTableController} from '/static/js/table';\n *\n * const el = document .querySelector<HTMLTableElement>('.js-myTableElement')\n * new ExpandableRowsTableController(el));\n * ```\n */\nexport class ExpandableRowsTableController {\n private rows: HTMLTableRowElement[];\n private toggles: HTMLButtonElement[];\n\n /**\n * Create a table controller.\n * @param table - The table element to which the controller binds.\n */\n constructor(private table: HTMLTableElement, private toggleAll?: HTMLButtonElement | null) {\n this.rows = Array.from(table.querySelectorAll<HTMLTableRowElement>('[data-aria-controls]'));\n this.toggles = Array.from(this.table.querySelectorAll('[aria-expanded]'));\n this.setAttributes();\n this.attachEventListeners();\n this.update();\n }\n\n /**\n * setAttributes sets data-aria-* and data-id attributes to regular\n * html attributes as a workaround for limitations from safehtml.\n */\n private setAttributes() {\n for (const a of ['data-aria-controls', 'data-aria-labelledby', 'data-id']) {\n this.table.querySelectorAll(`[${a}]`).forEach(t => {\n t.setAttribute(a.replace('data-', ''), t.getAttribute(a) ?? '');\n t.removeAttribute(a);\n });\n }\n }\n\n private attachEventListeners() {\n this.rows.forEach(t => {\n t.addEventListener('click', e => {\n this.handleToggleClick(e);\n });\n });\n this.toggleAll?.addEventListener('click', () => {\n this.expandAllItems();\n });\n\n document.addEventListener('keydown', e => {\n if ((e.ctrlKey || e.metaKey) && e.key === 'f') {\n this.expandAllItems();\n }\n });\n }\n\n private handleToggleClick(e: MouseEvent) {\n let target = e.currentTarget as HTMLTableRowElement | null;\n if (!target?.hasAttribute('aria-expanded')) {\n target = this.table.querySelector(\n `button[aria-controls=\"${target?.getAttribute('aria-controls')}\"]`\n );\n }\n const isExpanded = target?.getAttribute('aria-expanded') === 'true';\n target?.setAttribute('aria-expanded', isExpanded ? 'false' : 'true');\n e.stopPropagation();\n this.update();\n }\n\n expandAllItems = (): void => {\n this.toggles.map(t => t.setAttribute('aria-expanded', 'true'));\n this.update();\n };\n\n private collapseAllItems = () => {\n this.toggles.map(t => t.setAttribute('aria-expanded', 'false'));\n this.update();\n };\n\n private update = () => {\n this.updateVisibleItems();\n setTimeout(() => this.updateGlobalToggle());\n };\n\n private updateVisibleItems() {\n this.rows.map(t => {\n const isExpanded = t?.getAttribute('aria-expanded') === 'true';\n const rowIds = t?.getAttribute('aria-controls')?.trimEnd().split(' ');\n rowIds?.map(id => {\n const target = document.getElementById(`${id}`);\n if (isExpanded) {\n target?.classList.add('visible');\n target?.classList.remove('hidden');\n } else {\n target?.classList.add('hidden');\n target?.classList.remove('visible');\n }\n });\n });\n }\n\n private updateGlobalToggle() {\n if (!this.toggleAll) return;\n if (this.rows.some(t => t.hasAttribute('aria-expanded'))) {\n this.toggleAll.style.display = 'block';\n }\n const someCollapsed = this.toggles.some(el => el.getAttribute('aria-expanded') === 'false');\n if (someCollapsed) {\n this.toggleAll.innerText = 'Expand all';\n this.toggleAll.onclick = this.expandAllItems;\n } else {\n this.toggleAll.innerText = 'Collapse all';\n this.toggleAll.onclick = this.collapseAllItems;\n }\n }\n}\n", "import { initPlaygrounds } from 'static/shared/playground/playground';\nimport { initModals } from 'static/shared/jump/jump';\nimport { SelectNavController, makeSelectNav } from 'static/shared/outline/select';\nimport { TreeNavController } from 'static/shared/outline/tree';\nimport { ExpandableRowsTableController } from 'static/shared/table/table';\n\ninitModals();\ninitPlaygrounds();\n\nconst directories = document.querySelector<HTMLTableElement>('.js-expandableTable');\nif (directories) {\n const table = new ExpandableRowsTableController(\n directories,\n document.querySelector<HTMLButtonElement>('.js-expandAllDirectories')\n );\n // Expand directories on page load with expand-directories query param.\n if (window.location.search.includes('expand-directories')) {\n table.expandAllItems();\n }\n}\n\nconst treeEl = document.querySelector<HTMLElement>('.js-tree');\nif (treeEl) {\n const treeCtrl = new TreeNavController(treeEl);\n const select = makeSelectNav(treeCtrl);\n const mobileNav = document.querySelector('.js-mainNavMobile');\n if (mobileNav && mobileNav.firstElementChild) {\n mobileNav?.replaceChild(select, mobileNav.firstElementChild);\n }\n if (select.firstElementChild) {\n new SelectNavController(select.firstElementChild);\n }\n}\n\n/**\n * Event handlers for expanding and collapsing the readme section.\n */\nconst readme = document.querySelector('.js-readme');\nconst readmeContent = document.querySelector('.js-readmeContent');\nconst readmeOutline = document.querySelector('.js-readmeOutline');\nconst readmeExpand = document.querySelectorAll('.js-readmeExpand');\nconst readmeCollapse = document.querySelector('.js-readmeCollapse');\nconst mobileNavSelect = document.querySelector<HTMLSelectElement>('.DocNavMobile-select');\nif (readme && readmeContent && readmeOutline && readmeExpand.length && readmeCollapse) {\n if (window.location.hash.includes('readme')) {\n expandReadme();\n }\n mobileNavSelect?.addEventListener('change', e => {\n if ((e.target as HTMLSelectElement).value.startsWith('readme-')) {\n expandReadme();\n }\n });\n readmeExpand.forEach(el =>\n el.addEventListener('click', e => {\n e.preventDefault();\n expandReadme();\n readme.scrollIntoView();\n })\n );\n readmeCollapse.addEventListener('click', e => {\n e.preventDefault();\n readme.classList.remove('UnitReadme--expanded');\n if (readmeExpand[1]) {\n readmeExpand[1].scrollIntoView({ block: 'center' });\n }\n });\n readmeContent.addEventListener('keyup', () => {\n expandReadme();\n });\n readmeContent.addEventListener('click', () => {\n expandReadme();\n });\n readmeOutline.addEventListener('click', () => {\n expandReadme();\n });\n document.addEventListener('keydown', e => {\n if ((e.ctrlKey || e.metaKey) && e.key === 'f') {\n expandReadme();\n }\n });\n}\n\n/**\n * expandReadme expands the readme and adds the section-readme hash to the\n * URL so it stays expanded when navigating back from an external link.\n */\nfunction expandReadme() {\n history.replaceState(null, '', `${location.pathname}#section-readme`);\n readme?.classList.add('UnitReadme--expanded');\n}\n\n/**\n * Expand details items that are focused. This will expand\n * deprecated symbols when they are navigated to from the index\n * or a direct link.\n */\nfunction openDeprecatedSymbol() {\n if (!location.hash) return;\n const heading = document.getElementById(location.hash.slice(1));\n const grandParent = heading?.parentElement?.parentElement as HTMLDetailsElement | null;\n if (grandParent?.nodeName === 'DETAILS') {\n grandParent.open = true;\n }\n}\nopenDeprecatedSymbol();\nwindow.addEventListener('hashchange', () => openDeprecatedSymbol());\n\n/**\n * Listen for changes in the build context dropdown.\n */\ndocument.querySelectorAll('.js-buildContextSelect').forEach(el => {\n el.addEventListener('change', e => {\n window.location.search = `?GOOS=${(e.target as HTMLSelectElement).value}`;\n });\n});\n"],
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