| // Copyright 2022 The Go Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style |
| // license that can be found in the LICENSE file. |
| |
| package benchproc |
| |
| // A KeyHeader represents a slice of Keys, combined into a forest of |
| // trees by common Field values. This is intended to visually present a |
| // sequence of Keys in a compact form; primarily, as a header on a |
| // table. |
| // |
| // All Keys must have the same Projection. The levels of the tree |
| // correspond to the Fields of the Projection, and the depth of the tree |
| // is exactly the number of Fields. A node at level i represents a |
| // subslice of the Keys that all have the same values as each other for |
| // fields 0 through i. |
| // |
| // For example, given four keys: |
| // |
| // K[0] = a:1 b:1 c:1 |
| // K[1] = a:1 b:1 c:2 |
| // K[2] = a:2 b:2 c:2 |
| // K[3] = a:2 b:3 c:3 |
| // |
| // the KeyHeader is as follows: |
| // |
| // Level 0 a:1 a:2 |
| // | / \ |
| // Level 1 b:1 b:2 b:3 |
| // / \ | | |
| // Level 2 c:1 c:2 c:2 c:3 |
| // K[0] K[1] K[2] K[3] |
| type KeyHeader struct { |
| // Keys is the sequence of keys at the leaf level of this tree. |
| // Each level subdivides this sequence. |
| Keys []Key |
| |
| // Levels are the labels for each level of the tree. Level i of the |
| // tree corresponds to the i'th field of all Keys. |
| Levels []*Field |
| |
| // Top is the list of tree roots. These nodes are all at level 0. |
| Top []*KeyHeaderNode |
| } |
| |
| // KeyHeaderNode is a node in a KeyHeader. |
| type KeyHeaderNode struct { |
| // Field is the index into KeyHeader.Levels of the Field represented |
| // by this node. This is also the level of this node in the tree, |
| // starting with 0 at the top. |
| Field int |
| |
| // Value is the value that all Keys have in common for Field. |
| Value string |
| |
| // Start is the index of the first Key covered by this node. |
| Start int |
| // Len is the number of Keys in the sequence represented by this node. |
| // This is also the number of leaf nodes in the subtree at this node. |
| Len int |
| |
| // Children are the children of this node. These are all at level Field+1. |
| // Child i+1 differs from child i in the value of field Field+1. |
| Children []*KeyHeaderNode |
| } |
| |
| // NewKeyHeader computes the KeyHeader of a slice of Keys by combining |
| // common prefixes of fields. |
| func NewKeyHeader(keys []Key) *KeyHeader { |
| if len(keys) == 0 { |
| return &KeyHeader{} |
| } |
| |
| fields := commonProjection(keys).FlattenedFields() |
| |
| var walk func(parent *KeyHeaderNode) |
| walk = func(parent *KeyHeaderNode) { |
| level := parent.Field + 1 |
| if level == len(fields) { |
| return |
| } |
| field := fields[level] |
| var node *KeyHeaderNode |
| for j, key := range keys[parent.Start : parent.Start+parent.Len] { |
| val := key.Get(field) |
| if node != nil && val == node.Value { |
| // Add this key to the current node. |
| node.Len++ |
| } else { |
| // Start a new node. |
| node = &KeyHeaderNode{level, val, parent.Start + j, 1, nil} |
| parent.Children = append(parent.Children, node) |
| } |
| } |
| for _, child := range parent.Children { |
| walk(child) |
| } |
| } |
| root := &KeyHeaderNode{-1, "", 0, len(keys), nil} |
| walk(root) |
| return &KeyHeader{keys, fields, root.Children} |
| } |