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// Copyright 2026 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
package http2
import (
"context"
"crypto/tls"
"errors"
"fmt"
"log"
mathrand "math/rand"
"net"
"net/http"
"strings"
"sync/atomic"
"time"
"golang.org/x/net/idna"
)
// ConfigureTransport configures a net/http HTTP/1 Transport to use HTTP/2.
// It returns an error if t1 has already been HTTP/2-enabled.
//
// Use ConfigureTransports instead to configure the HTTP/2 Transport.
func ConfigureTransport(t1 *http.Transport) error {
return configureTransport(t1)
}
// ConfigureTransports configures a net/http HTTP/1 Transport to use HTTP/2.
// It returns a new HTTP/2 Transport for further configuration.
// It returns an error if t1 has already been HTTP/2-enabled.
func ConfigureTransports(t1 *http.Transport) (*Transport, error) {
return configureTransports(t1)
}
// Transport is an HTTP/2 Transport.
//
// A Transport internally caches connections to servers. It is safe
// for concurrent use by multiple goroutines.
type Transport struct {
// DialTLSContext specifies an optional dial function with context for
// creating TLS connections for requests.
//
// If DialTLSContext and DialTLS is nil, tls.Dial is used.
//
// If the returned net.Conn has a ConnectionState method like tls.Conn,
// it will be used to set http.Response.TLS.
DialTLSContext func(ctx context.Context, network, addr string, cfg *tls.Config) (net.Conn, error)
// DialTLS specifies an optional dial function for creating
// TLS connections for requests.
//
// If DialTLSContext and DialTLS is nil, tls.Dial is used.
//
// Deprecated: Use DialTLSContext instead, which allows the transport
// to cancel dials as soon as they are no longer needed.
// If both are set, DialTLSContext takes priority.
DialTLS func(network, addr string, cfg *tls.Config) (net.Conn, error)
// TLSClientConfig specifies the TLS configuration to use with
// tls.Client. If nil, the default configuration is used.
TLSClientConfig *tls.Config
// ConnPool optionally specifies an alternate connection pool to use.
// If nil, the default is used.
ConnPool ClientConnPool
// DisableCompression, if true, prevents the Transport from
// requesting compression with an "Accept-Encoding: gzip"
// request header when the Request contains no existing
// Accept-Encoding value. If the Transport requests gzip on
// its own and gets a gzipped response, it's transparently
// decoded in the Response.Body. However, if the user
// explicitly requested gzip it is not automatically
// uncompressed.
DisableCompression bool
// AllowHTTP, if true, permits HTTP/2 requests using the insecure,
// plain-text "http" scheme. Note that this does not enable h2c support.
AllowHTTP bool
// MaxHeaderListSize is the http2 SETTINGS_MAX_HEADER_LIST_SIZE to
// send in the initial settings frame. It is how many bytes
// of response headers are allowed. Unlike the http2 spec, zero here
// means to use a default limit (currently 10MB). If you actually
// want to advertise an unlimited value to the peer, Transport
// interprets the highest possible value here (0xffffffff or 1<<32-1)
// to mean no limit.
MaxHeaderListSize uint32
// MaxReadFrameSize is the http2 SETTINGS_MAX_FRAME_SIZE to send in the
// initial settings frame. It is the size in bytes of the largest frame
// payload that the sender is willing to receive. If 0, no setting is
// sent, and the value is provided by the peer, which should be 16384
// according to the spec:
// https://datatracker.ietf.org/doc/html/rfc7540#section-6.5.2.
// Values are bounded in the range 16k to 16M.
MaxReadFrameSize uint32
// MaxDecoderHeaderTableSize optionally specifies the http2
// SETTINGS_HEADER_TABLE_SIZE to send in the initial settings frame. It
// informs the remote endpoint of the maximum size of the header compression
// table used to decode header blocks, in octets. If zero, the default value
// of 4096 is used.
MaxDecoderHeaderTableSize uint32
// MaxEncoderHeaderTableSize optionally specifies an upper limit for the
// header compression table used for encoding request headers. Received
// SETTINGS_HEADER_TABLE_SIZE settings are capped at this limit. If zero,
// the default value of 4096 is used.
MaxEncoderHeaderTableSize uint32
// StrictMaxConcurrentStreams controls whether the server's
// SETTINGS_MAX_CONCURRENT_STREAMS should be respected
// globally. If false, new TCP connections are created to the
// server as needed to keep each under the per-connection
// SETTINGS_MAX_CONCURRENT_STREAMS limit. If true, the
// server's SETTINGS_MAX_CONCURRENT_STREAMS is interpreted as
// a global limit and callers of RoundTrip block when needed,
// waiting for their turn.
StrictMaxConcurrentStreams bool
// IdleConnTimeout is the maximum amount of time an idle
// (keep-alive) connection will remain idle before closing
// itself.
// Zero means no limit.
IdleConnTimeout time.Duration
// ReadIdleTimeout is the timeout after which a health check using ping
// frame will be carried out if no frame is received on the connection.
// Note that a ping response will is considered a received frame, so if
// there is no other traffic on the connection, the health check will
// be performed every ReadIdleTimeout interval.
// If zero, no health check is performed.
ReadIdleTimeout time.Duration
// PingTimeout is the timeout after which the connection will be closed
// if a response to Ping is not received.
// Defaults to 15s.
PingTimeout time.Duration
// WriteByteTimeout is the timeout after which the connection will be
// closed no data can be written to it. The timeout begins when data is
// available to write, and is extended whenever any bytes are written.
WriteByteTimeout time.Duration
// CountError, if non-nil, is called on HTTP/2 transport errors.
// It's intended to increment a metric for monitoring, such
// as an expvar or Prometheus metric.
// The errType consists of only ASCII word characters.
CountError func(errType string)
// Internal state, differs between wrapped and non-wrapped implementations.
transportInternal
}
var (
errClientConnClosed = errors.New("http2: client conn is closed")
errClientConnNotEstablished = errors.New("http2: client conn could not be established")
errClientConnGotGoAway = errors.New("http2: Transport received Server's graceful shutdown GOAWAY")
errClientConnForceClosed = errors.New("http2: client connection force closed via ClientConn.Close")
errClientConnUnusable = errors.New("http2: client conn not usable")
)
// ClientConnPool manages a pool of HTTP/2 client connections.
type ClientConnPool interface {
// GetClientConn returns a specific HTTP/2 connection (usually
// a TLS-TCP connection) to an HTTP/2 server. On success, the
// returned ClientConn accounts for the upcoming RoundTrip
// call, so the caller should not omit it. If the caller needs
// to, ClientConn.RoundTrip can be called with a bogus
// new(http.Request) to release the stream reservation.
GetClientConn(req *http.Request, addr string) (*ClientConn, error)
MarkDead(*ClientConn)
}
// ClientConnState describes the state of a ClientConn.
type ClientConnState struct {
// Closed is whether the connection is closed.
Closed bool
// Closing is whether the connection is in the process of
// closing. It may be closing due to shutdown, being a
// single-use connection, being marked as DoNotReuse, or
// having received a GOAWAY frame.
Closing bool
// StreamsActive is how many streams are active.
StreamsActive int
// StreamsReserved is how many streams have been reserved via
// ClientConn.ReserveNewRequest.
StreamsReserved int
// StreamsPending is how many requests have been sent in excess
// of the peer's advertised MaxConcurrentStreams setting and
// are waiting for other streams to complete.
StreamsPending int
// MaxConcurrentStreams is how many concurrent streams the
// peer advertised as acceptable. Zero means no SETTINGS
// frame has been received yet.
MaxConcurrentStreams uint32
// LastIdle, if non-zero, is when the connection last
// transitioned to idle state.
LastIdle time.Time
}
// RoundTripOpt are options for the Transport.RoundTripOpt method.
type RoundTripOpt struct {
// OnlyCachedConn controls whether RoundTripOpt may
// create a new TCP connection. If set true and
// no cached connection is available, RoundTripOpt
// will return ErrNoCachedConn.
// OnlyCachedConn was broken in https://go.dev/cl/16699.
OnlyCachedConn bool
allowHTTP bool // allow http:// URLs
}
func (t *Transport) RoundTrip(req *http.Request) (*http.Response, error) {
return t.RoundTripOpt(req, RoundTripOpt{})
}
// RoundTripOpt is like RoundTrip, but takes options.
func (t *Transport) RoundTripOpt(req *http.Request, opt RoundTripOpt) (*http.Response, error) {
return t.roundTripOpt(req, opt)
}
// CloseIdleConnections closes any connections which were previously
// connected from previous requests but are now sitting idle.
// It does not interrupt any connections currently in use.
func (t *Transport) CloseIdleConnections() {
t.closeIdleConnections()
}
func (t *Transport) NewClientConn(c net.Conn) (*ClientConn, error) {
return t.newUserClientConn(c)
}
// authorityAddr returns a given authority (a host/IP, or host:port / ip:port)
// and returns a host:port. The port 443 is added if needed.
func authorityAddr(scheme string, authority string) (addr string) {
host, port, err := net.SplitHostPort(authority)
if err != nil { // authority didn't have a port
host = authority
port = ""
}
if port == "" { // authority's port was empty
port = "443"
if scheme == "http" {
port = "80"
}
}
if a, err := idna.ToASCII(host); err == nil {
host = a
}
// IPv6 address literal, without a port:
if strings.HasPrefix(host, "[") && strings.HasSuffix(host, "]") {
return host + ":" + port
}
return net.JoinHostPort(host, port)
}
func (t *Transport) roundTripViaPool(req *http.Request, opt RoundTripOpt, pool ClientConnPool) (*http.Response, error) {
addr := authorityAddr(req.URL.Scheme, req.URL.Host)
for retry := 0; ; retry++ {
cc, err := pool.GetClientConn(req, addr)
if err != nil {
t.vlogf("http2: Transport failed to get client conn for %s: %v", addr, err)
return nil, err
}
reused := !atomic.CompareAndSwapUint32(&cc.atomicReused, 0, 1)
traceGotConn(req, cc, reused)
res, err := cc.RoundTrip(req)
if err != nil && retry <= 6 {
roundTripErr := err
if req, err = shouldRetryRequest(req, err); err == nil {
// After the first retry, do exponential backoff with 10% jitter.
if retry == 0 {
t.vlogf("RoundTrip retrying after failure: %v", roundTripErr)
continue
}
backoff := float64(uint(1) << (uint(retry) - 1))
backoff += backoff * (0.1 * mathrand.Float64())
d := time.Second * time.Duration(backoff)
tm := time.NewTimer(d)
select {
case <-tm.C:
t.vlogf("RoundTrip retrying after failure: %v", roundTripErr)
continue
case <-req.Context().Done():
tm.Stop()
err = req.Context().Err()
}
}
}
if err == errClientConnNotEstablished {
// This ClientConn was created recently,
// this is the first request to use it,
// and the connection is closed and not usable.
//
// In this state, cc.idleTimer will remove the conn from the pool
// when it fires. Stop the timer and remove it here so future requests
// won't try to use this connection.
//
// If the timer has already fired and we're racing it, the redundant
// call to MarkDead is harmless.
cc.stopIdleTimer()
pool.MarkDead(cc)
}
if err != nil {
t.vlogf("RoundTrip failure: %v", err)
return nil, err
}
return res, nil
}
}
// shouldRetryRequest is called by RoundTrip when a request fails to get
// response headers. It is always called with a non-nil error.
// It returns either a request to retry (either the same request, or a
// modified clone), or an error if the request can't be replayed.
func shouldRetryRequest(req *http.Request, err error) (*http.Request, error) {
if !canRetryError(err) {
return nil, err
}
// If the Body is nil (or http.NoBody), it's safe to reuse
// this request and its Body.
if req.Body == nil || req.Body == http.NoBody {
return req, nil
}
// If the request body can be reset back to its original
// state via the optional req.GetBody, do that.
if req.GetBody != nil {
body, err := req.GetBody()
if err != nil {
return nil, err
}
newReq := *req
newReq.Body = body
return &newReq, nil
}
// The Request.Body can't reset back to the beginning, but we
// don't seem to have started to read from it yet, so reuse
// the request directly.
if err == errClientConnUnusable {
return req, nil
}
return nil, fmt.Errorf("http2: Transport: cannot retry err [%v] after Request.Body was written; define Request.GetBody to avoid this error", err)
}
func canRetryError(err error) bool {
if err == errClientConnUnusable || err == errClientConnGotGoAway {
return true
}
if se, ok := err.(StreamError); ok {
return se.Code == ErrCodeRefusedStream
}
return false
}
func (t *Transport) vlogf(format string, args ...interface{}) {
if VerboseLogs {
t.logf(format, args...)
}
}
func (t *Transport) logf(format string, args ...interface{}) {
log.Printf(format, args...)
}
func (t *Transport) dialTLS(ctx context.Context, network, addr string, tlsCfg *tls.Config) (net.Conn, error) {
if t.DialTLSContext != nil {
return t.DialTLSContext(ctx, network, addr, tlsCfg)
} else if t.DialTLS != nil {
return t.DialTLS(network, addr, tlsCfg)
}
tlsCn, err := t.dialTLSWithContext(ctx, network, addr, tlsCfg)
if err != nil {
return nil, err
}
state := tlsCn.ConnectionState()
if p := state.NegotiatedProtocol; p != NextProtoTLS {
return nil, fmt.Errorf("http2: unexpected ALPN protocol %q; want %q", p, NextProtoTLS)
}
if !state.NegotiatedProtocolIsMutual {
return nil, errors.New("http2: could not negotiate protocol mutually")
}
return tlsCn, nil
}
// dialTLSWithContext uses tls.Dialer, added in Go 1.15, to open a TLS
// connection.
func (t *Transport) dialTLSWithContext(ctx context.Context, network, addr string, cfg *tls.Config) (*tls.Conn, error) {
dialer := &tls.Dialer{
Config: cfg,
}
cn, err := dialer.DialContext(ctx, network, addr)
if err != nil {
return nil, err
}
tlsCn := cn.(*tls.Conn) // DialContext comment promises this will always succeed
return tlsCn, nil
}
// GoAwayError is returned by the Transport when the server closes the
// TCP connection after sending a GOAWAY frame.
type GoAwayError struct {
LastStreamID uint32
ErrCode ErrCode
DebugData string
}
func (e GoAwayError) Error() string {
return fmt.Sprintf("http2: server sent GOAWAY and closed the connection; LastStreamID=%v, ErrCode=%v, debug=%q",
e.LastStreamID, e.ErrCode, e.DebugData)
}
// noCachedConnError is the concrete type of ErrNoCachedConn, which
// needs to be detected by net/http regardless of whether it's its
// bundled version (in h2_bundle.go with a rewritten type name) or
// from a user's x/net/http2. As such, as it has a unique method name
// (IsHTTP2NoCachedConnError) that net/http sniffs for via func
// isNoCachedConnError.
type noCachedConnError struct{}
func (noCachedConnError) IsHTTP2NoCachedConnError() {}
func (noCachedConnError) Error() string { return "http2: no cached connection was available" }
// isNoCachedConnError reports whether err is of type noCachedConnError
// or its equivalent renamed type in net/http2's h2_bundle.go. Both types
// may coexist in the same running program.
func isNoCachedConnError(err error) bool {
_, ok := err.(interface{ IsHTTP2NoCachedConnError() })
return ok
}
var ErrNoCachedConn error = noCachedConnError{}