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// Copyright 2023 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
//go:build go1.21
package quic
import (
"context"
"testing"
"time"
)
func TestGateLockAndUnlock(t *testing.T) {
g := newGate()
if set := g.lock(); set {
t.Errorf("g.lock() of never-locked gate: true, want false")
}
unlockedc := make(chan struct{})
donec := make(chan struct{})
go func() {
defer close(donec)
set := g.lock()
select {
case <-unlockedc:
default:
t.Errorf("g.lock() succeeded while gate was held")
}
if !set {
t.Errorf("g.lock() of set gate: false, want true")
}
g.unlock(false)
}()
time.Sleep(1 * time.Millisecond)
close(unlockedc)
g.unlock(true)
<-donec
if set := g.lock(); set {
t.Errorf("g.lock() of unset gate: true, want false")
}
}
func TestGateWaitAndLockContext(t *testing.T) {
g := newGate()
// waitAndLock is canceled
ctx, cancel := context.WithCancel(context.Background())
go func() {
time.Sleep(1 * time.Millisecond)
cancel()
}()
if err := g.waitAndLock(ctx, nil); err != context.Canceled {
t.Errorf("g.waitAndLock() = %v, want context.Canceled", err)
}
// waitAndLock succeeds
set := false
go func() {
time.Sleep(1 * time.Millisecond)
g.lock()
set = true
g.unlock(true)
}()
if err := g.waitAndLock(context.Background(), nil); err != nil {
t.Errorf("g.waitAndLock() = %v, want nil", err)
}
if !set {
t.Errorf("g.waitAndLock() returned before gate was set")
}
g.unlock(true)
// waitAndLock succeeds when the gate is set and the context is canceled
if err := g.waitAndLock(ctx, nil); err != nil {
t.Errorf("g.waitAndLock() = %v, want nil", err)
}
}
func TestGateLockIfSet(t *testing.T) {
g := newGate()
if locked := g.lockIfSet(); locked {
t.Errorf("g.lockIfSet() of unset gate = %v, want false", locked)
}
g.lock()
g.unlock(true)
if locked := g.lockIfSet(); !locked {
t.Errorf("g.lockIfSet() of set gate = %v, want true", locked)
}
}
func TestGateUnlockFunc(t *testing.T) {
g := newGate()
go func() {
g.lock()
defer g.unlockFunc(func() bool { return true })
}()
g.waitAndLock(context.Background(), nil)
}