| // Copyright 2017 The Go Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style |
| // license that can be found in the LICENSE file. |
| |
| package ipv6 |
| |
| import ( |
| "net" |
| "runtime" |
| |
| "golang.org/x/net/internal/socket" |
| ) |
| |
| // BUG(mikio): On Windows, the ReadBatch and WriteBatch methods of |
| // PacketConn are not implemented. |
| |
| // A Message represents an IO message. |
| // |
| // type Message struct { |
| // Buffers [][]byte |
| // OOB []byte |
| // Addr net.Addr |
| // N int |
| // NN int |
| // Flags int |
| // } |
| // |
| // The Buffers fields represents a list of contiguous buffers, which |
| // can be used for vectored IO, for example, putting a header and a |
| // payload in each slice. |
| // When writing, the Buffers field must contain at least one byte to |
| // write. |
| // When reading, the Buffers field will always contain a byte to read. |
| // |
| // The OOB field contains protocol-specific control or miscellaneous |
| // ancillary data known as out-of-band data. |
| // It can be nil when not required. |
| // |
| // The Addr field specifies a destination address when writing. |
| // It can be nil when the underlying protocol of the endpoint uses |
| // connection-oriented communication. |
| // After a successful read, it may contain the source address on the |
| // received packet. |
| // |
| // The N field indicates the number of bytes read or written from/to |
| // Buffers. |
| // |
| // The NN field indicates the number of bytes read or written from/to |
| // OOB. |
| // |
| // The Flags field contains protocol-specific information on the |
| // received message. |
| type Message = socket.Message |
| |
| // ReadBatch reads a batch of messages. |
| // |
| // The provided flags is a set of platform-dependent flags, such as |
| // syscall.MSG_PEEK. |
| // |
| // On a successful read it returns the number of messages received, up |
| // to len(ms). |
| // |
| // On Linux, a batch read will be optimized. |
| // On other platforms, this method will read only a single message. |
| func (c *payloadHandler) ReadBatch(ms []Message, flags int) (int, error) { |
| if !c.ok() { |
| return 0, errInvalidConn |
| } |
| switch runtime.GOOS { |
| case "linux": |
| n, err := c.RecvMsgs([]socket.Message(ms), flags) |
| if err != nil { |
| err = &net.OpError{Op: "read", Net: c.PacketConn.LocalAddr().Network(), Source: c.PacketConn.LocalAddr(), Err: err} |
| } |
| return n, err |
| default: |
| n := 1 |
| err := c.RecvMsg(&ms[0], flags) |
| if err != nil { |
| n = 0 |
| err = &net.OpError{Op: "read", Net: c.PacketConn.LocalAddr().Network(), Source: c.PacketConn.LocalAddr(), Err: err} |
| } |
| return n, err |
| } |
| } |
| |
| // WriteBatch writes a batch of messages. |
| // |
| // The provided flags is a set of platform-dependent flags, such as |
| // syscall.MSG_DONTROUTE. |
| // |
| // It returns the number of messages written on a successful write. |
| // |
| // On Linux, a batch write will be optimized. |
| // On other platforms, this method will write only a single message. |
| func (c *payloadHandler) WriteBatch(ms []Message, flags int) (int, error) { |
| if !c.ok() { |
| return 0, errInvalidConn |
| } |
| switch runtime.GOOS { |
| case "linux": |
| n, err := c.SendMsgs([]socket.Message(ms), flags) |
| if err != nil { |
| err = &net.OpError{Op: "write", Net: c.PacketConn.LocalAddr().Network(), Source: c.PacketConn.LocalAddr(), Err: err} |
| } |
| return n, err |
| default: |
| n := 1 |
| err := c.SendMsg(&ms[0], flags) |
| if err != nil { |
| n = 0 |
| err = &net.OpError{Op: "write", Net: c.PacketConn.LocalAddr().Network(), Source: c.PacketConn.LocalAddr(), Err: err} |
| } |
| return n, err |
| } |
| } |