| // Copyright 2012 The Go Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style |
| // license that can be found in the LICENSE file. |
| |
| // Package ipv4 implements IP-level socket options for the Internet |
| // Protocol version 4. |
| // |
| // The package provides IP-level socket options that allow |
| // manipulation of IPv4 facilities. The IPv4 and basic host |
| // requirements for IPv4 are defined in RFC 791, RFC 1112 and RFC |
| // 1122. A series of RFC 2474, RFC 2475, RFC 2597, RFC 2598 and RFC |
| // 3168 describe how to use the type-of-service field in a DiffServ, |
| // differentiated services environment. |
| // |
| // |
| // Unicasting |
| // |
| // The options for unicasting are available for net.TCPConn, |
| // net.UDPConn and net.IPConn which are created as network connections |
| // that use the IPv4 transport. When a single TCP connection carrying |
| // a data flow of multiple packets needs to indicate the flow is |
| // important, ipv4.Conn is used to set the type-of-service field on |
| // the IPv4 header for each packet. |
| // |
| // ln, err := net.Listen("tcp4", "0.0.0.0:1024") |
| // if err != nil { |
| // // error handling |
| // } |
| // defer ln.Close() |
| // for { |
| // c, err := ln.Accept() |
| // if err != nil { |
| // // error handling |
| // } |
| // go func(c net.Conn) { |
| // defer c.Close() |
| // |
| // The outgoing packets will be labeled DiffServ assured forwarding |
| // class 1 low drop precedence, as known as AF11 packets. |
| // |
| // err := ipv4.NewConn(c).SetTOS(ipv4.DSCP_AF11) |
| // if err != nil { |
| // // error handling |
| // } |
| // _, err = c.Write(data) |
| // if err != nil { |
| // // error handling |
| // } |
| // }(c) |
| // } |
| // |
| // |
| // Multicasting |
| // |
| // The options for multicasting are available for net.UDPConn and |
| // net.IPconn which are created as network connections that use the |
| // IPv4 transport. A few network facilities must be prepared before |
| // you begin multicasting, at a minimum joining network interfaces and |
| // group addresses. |
| // |
| // en0, err := net.InterfaceByName("en0") |
| // if err != nil { |
| // // error handling |
| // } |
| // en1, err := net.InterfaceByIndex(911) |
| // if err != nil { |
| // // error handling |
| // } |
| // group := net.IPv4(224, 0, 0, 250) |
| // |
| // First, an application listens to an appropriate address with an |
| // appropriate service port. |
| // |
| // c, err := net.ListenPacket("udp4", "0.0.0.0:1024") |
| // if err != nil { |
| // // error handling |
| // } |
| // defer c.Close() |
| // |
| // Second, the application joins groups, starts listening to the |
| // group addresses on the specified network interfaces. Note that |
| // the service port for transport layer protocol does not matter with |
| // this operation as joining groups affects only network and link |
| // layer protocols, such as IPv4 and Ethernet. |
| // |
| // p := ipv4.NewPacketConn(c) |
| // err = p.JoinGroup(en0, &net.UDPAddr{IP: group}) |
| // if err != nil { |
| // // error handling |
| // } |
| // err = p.JoinGroup(en1, &net.UDPAddr{IP: group}) |
| // if err != nil { |
| // // error handling |
| // } |
| // |
| // The application might set per packet control message transmissions |
| // between the protocol stack within the kernel. When the application |
| // needs a destination address on an incoming packet, |
| // SetControlMessage of ipv4.PacketConn is used to enable control |
| // message transmissons. |
| // |
| // err = p.SetControlMessage(ipv4.FlagDst, true) |
| // if err != nil { |
| // // error handling |
| // } |
| // |
| // The application could identify whether the received packets are |
| // of interest by using the control message that contains the |
| // destination address of the received packet. |
| // |
| // b := make([]byte, 1500) |
| // for { |
| // n, cm, src, err := p.ReadFrom(b) |
| // if err != nil { |
| // // error handling |
| // } |
| // if cm.Dst.IsMulticast() { |
| // if cm.Dst.Equal(group) |
| // // joined group, do something |
| // } else { |
| // // unknown group, discard |
| // continue |
| // } |
| // } |
| // |
| // The application can also send both unicast and multicast packets. |
| // |
| // p.SetTOS(ipv4.DSCP_CS0) |
| // p.SetTTL(16) |
| // _, err = p.WriteTo(data, nil, src) |
| // if err != nil { |
| // // error handling |
| // } |
| // dst := &net.UDPAddr{IP: group, Port: 1024} |
| // for _, ifi := range []*net.Interface{en0, en1} { |
| // err := p.SetMulticastInterface(ifi) |
| // if err != nil { |
| // // error handling |
| // } |
| // p.SetMulticastTTL(2) |
| // _, err = p.WriteTo(data, nil, dst) |
| // if err != nil { |
| // // error handling |
| // } |
| // } |
| // } |
| // |
| // |
| // More multicasting |
| // |
| // An application that uses PacketConn or RawConn might join the |
| // multiple group addresses. For example, a UDP listener with port |
| // 1024 might join two different groups across over two different |
| // network interfaces by using: |
| // |
| // c, err := net.ListenPacket("udp4", "0.0.0.0:1024") |
| // if err != nil { |
| // // error handling |
| // } |
| // defer c.Close() |
| // p := ipv4.NewPacketConn(c) |
| // err = p.JoinGroup(en0, &net.UDPAddr{IP: net.IPv4(224, 0, 0, 248)}) |
| // if err != nil { |
| // // error handling |
| // } |
| // err = p.JoinGroup(en0, &net.UDPAddr{IP: net.IPv4(224, 0, 0, 249)}) |
| // if err != nil { |
| // // error handling |
| // } |
| // err = p.JoinGroup(en1, &net.UDPAddr{IP: net.IPv4(224, 0, 0, 249)}) |
| // if err != nil { |
| // // error handling |
| // } |
| // |
| // It is possible for multiple UDP listeners that listen on the same |
| // UDP port to join the same group address. The net package will |
| // provide a socket that listens to a wildcard address with reusable |
| // UDP port when an appropriate multicast address prefix is passed to |
| // the net.ListenPacket or net.ListenUDP. |
| // |
| // c1, err := net.ListenPacket("udp4", "224.0.0.0:1024") |
| // if err != nil { |
| // // error handling |
| // } |
| // defer c1.Close() |
| // c2, err := net.ListenPacket("udp4", "224.0.0.0:1024") |
| // if err != nil { |
| // // error handling |
| // } |
| // defer c2.Close() |
| // p1 := ipv4.NewPacketConn(c1) |
| // err = p1.JoinGroup(en0, &net.UDPAddr{IP: net.IPv4(224, 0, 0, 248)}) |
| // if err != nil { |
| // // error handling |
| // } |
| // p2 := ipv4.NewPacketConn(c2) |
| // err = p2.JoinGroup(en0, &net.UDPAddr{IP: net.IPv4(224, 0, 0, 248)}) |
| // if err != nil { |
| // // error handling |
| // } |
| // |
| // Also it is possible for the application to leave or rejoin a |
| // multicast group on the network interface. |
| // |
| // err = p.LeaveGroup(en0, &net.UDPAddr{IP: net.IPv4(224, 0, 0, 248)}) |
| // if err != nil { |
| // // error handling |
| // } |
| // err = p.JoinGroup(en0, &net.UDPAddr{IP: net.IPv4(224, 0, 0, 250)}) |
| // if err != nil { |
| // // error handling |
| // } |
| package ipv4 |