| // Copyright 2023 The Go Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style |
| // license that can be found in the LICENSE file. |
| |
| //go:build go1.21 |
| |
| package quic |
| |
| import "context" |
| |
| // An gate is a monitor (mutex + condition variable) with one bit of state. |
| // |
| // The condition may be either set or unset. |
| // Lock operations may be unconditional, or wait for the condition to be set. |
| // Unlock operations record the new state of the condition. |
| type gate struct { |
| // When unlocked, exactly one of set or unset contains a value. |
| // When locked, neither chan contains a value. |
| set chan struct{} |
| unset chan struct{} |
| } |
| |
| // newGate returns a new, unlocked gate with the condition unset. |
| func newGate() gate { |
| g := newLockedGate() |
| g.unlock(false) |
| return g |
| } |
| |
| // newLocked gate returns a new, locked gate. |
| func newLockedGate() gate { |
| return gate{ |
| set: make(chan struct{}, 1), |
| unset: make(chan struct{}, 1), |
| } |
| } |
| |
| // lock acquires the gate unconditionally. |
| // It reports whether the condition is set. |
| func (g *gate) lock() (set bool) { |
| select { |
| case <-g.set: |
| return true |
| case <-g.unset: |
| return false |
| } |
| } |
| |
| // waitAndLock waits until the condition is set before acquiring the gate. |
| // If the context expires, waitAndLock returns an error and does not acquire the gate. |
| func (g *gate) waitAndLock(ctx context.Context, testHooks connTestHooks) error { |
| if testHooks != nil { |
| return testHooks.waitUntil(ctx, g.lockIfSet) |
| } |
| select { |
| case <-g.set: |
| return nil |
| default: |
| } |
| select { |
| case <-g.set: |
| return nil |
| case <-ctx.Done(): |
| return ctx.Err() |
| } |
| } |
| |
| // lockIfSet acquires the gate if and only if the condition is set. |
| func (g *gate) lockIfSet() (acquired bool) { |
| select { |
| case <-g.set: |
| return true |
| default: |
| return false |
| } |
| } |
| |
| // unlock sets the condition and releases the gate. |
| func (g *gate) unlock(set bool) { |
| if set { |
| g.set <- struct{}{} |
| } else { |
| g.unset <- struct{}{} |
| } |
| } |
| |
| // unlock sets the condition to the result of f and releases the gate. |
| // Useful in defers. |
| func (g *gate) unlockFunc(f func() bool) { |
| g.unlock(f()) |
| } |