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// Copyright 2023 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
//go:build go1.21
package quic
import (
"math"
"testing"
"time"
)
func TestConnTestConn(t *testing.T) {
tc := newTestConn(t, serverSide)
if got, want := tc.timeUntilEvent(), defaultMaxIdleTimeout; got != want {
t.Errorf("new conn timeout=%v, want %v (max_idle_timeout)", got, want)
}
var ranAt time.Time
tc.conn.runOnLoop(func(now time.Time, c *Conn) {
ranAt = now
})
if !ranAt.Equal(tc.now) {
t.Errorf("func ran on loop at %v, want %v", ranAt, tc.now)
}
tc.wait()
nextTime := tc.now.Add(defaultMaxIdleTimeout / 2)
tc.advanceTo(nextTime)
tc.conn.runOnLoop(func(now time.Time, c *Conn) {
ranAt = now
})
if !ranAt.Equal(nextTime) {
t.Errorf("func ran on loop at %v, want %v", ranAt, nextTime)
}
tc.wait()
tc.advanceToTimer()
if err := tc.conn.sendMsg(nil); err == nil {
t.Errorf("after advancing to idle timeout, sendMsg = nil, want error")
}
if !tc.conn.exited {
t.Errorf("after advancing to idle timeout, exited = false, want true")
}
}
// A testConn is a Conn whose external interactions (sending and receiving packets,
// setting timers) can be manipulated in tests.
type testConn struct {
t *testing.T
conn *Conn
now time.Time
timer time.Time
timerLastFired time.Time
idlec chan struct{} // only accessed on the conn's loop
}
// newTestConn creates a Conn for testing.
//
// The Conn's event loop is controlled by the test,
// allowing test code to access Conn state directly
// by first ensuring the loop goroutine is idle.
func newTestConn(t *testing.T, side connSide) *testConn {
t.Helper()
tc := &testConn{
t: t,
now: time.Date(2020, 1, 1, 0, 0, 0, 0, time.UTC),
}
t.Cleanup(tc.cleanup)
conn, err := newConn(tc.now, (*testConnHooks)(tc))
if err != nil {
tc.t.Fatal(err)
}
tc.conn = conn
tc.wait()
return tc
}
// advance causes time to pass.
func (tc *testConn) advance(d time.Duration) {
tc.t.Helper()
tc.advanceTo(tc.now.Add(d))
}
// advanceTo sets the current time.
func (tc *testConn) advanceTo(now time.Time) {
tc.t.Helper()
if tc.now.After(now) {
tc.t.Fatalf("time moved backwards: %v -> %v", tc.now, now)
}
tc.now = now
if tc.timer.After(tc.now) {
return
}
tc.conn.sendMsg(timerEvent{})
tc.wait()
}
// advanceToTimer sets the current time to the time of the Conn's next timer event.
func (tc *testConn) advanceToTimer() {
if tc.timer.IsZero() {
tc.t.Fatalf("advancing to timer, but timer is not set")
}
tc.advanceTo(tc.timer)
}
const infiniteDuration = time.Duration(math.MaxInt64)
// timeUntilEvent returns the amount of time until the next connection event.
func (tc *testConn) timeUntilEvent() time.Duration {
if tc.timer.IsZero() {
return infiniteDuration
}
if tc.timer.Before(tc.now) {
return 0
}
return tc.timer.Sub(tc.now)
}
// wait blocks until the conn becomes idle.
// The conn is idle when it is blocked waiting for a packet to arrive or a timer to expire.
// Tests shouldn't need to call wait directly.
// testConn methods that wake the Conn event loop will call wait for them.
func (tc *testConn) wait() {
tc.t.Helper()
idlec := make(chan struct{})
fail := false
tc.conn.sendMsg(func(now time.Time, c *Conn) {
if tc.idlec != nil {
tc.t.Errorf("testConn.wait called concurrently")
fail = true
close(idlec)
} else {
// nextMessage will close idlec.
tc.idlec = idlec
}
})
select {
case <-idlec:
case <-tc.conn.donec:
}
if fail {
panic(fail)
}
}
func (tc *testConn) cleanup() {
if tc.conn == nil {
return
}
tc.conn.exit()
}
// testConnHooks implements connTestHooks.
type testConnHooks testConn
// nextMessage is called by the Conn's event loop to request its next event.
func (tc *testConnHooks) nextMessage(msgc chan any, timer time.Time) (now time.Time, m any) {
tc.timer = timer
if !timer.IsZero() && !timer.After(tc.now) {
if timer.Equal(tc.timerLastFired) {
// If the connection timer fires at time T, the Conn should take some
// action to advance the timer into the future. If the Conn reschedules
// the timer for the same time, it isn't making progress and we have a bug.
tc.t.Errorf("connection timer spinning; now=%v timer=%v", tc.now, timer)
} else {
tc.timerLastFired = timer
return tc.now, timerEvent{}
}
}
select {
case m := <-msgc:
return tc.now, m
default:
}
// If the message queue is empty, then the conn is idle.
if tc.idlec != nil {
idlec := tc.idlec
tc.idlec = nil
close(idlec)
}
m = <-msgc
return tc.now, m
}