commit | b8e0f583048ba90a3161734d4e76b642f155c34f | [log] [tgz] |
---|---|---|
author | David Crawshaw <crawshaw@golang.org> | Mon Jun 06 18:13:45 2016 -0400 |
committer | David Crawshaw <crawshaw@golang.org> | Thu Jun 09 14:35:26 2016 +0000 |
tree | 16f66cfccaf86e3234a810dc00621bdc42efd850 | |
parent | d6153aa12bff20a59a59a08b68ecf806b3a60605 [diff] |
gl: support for GL ES 3.0 This CL covers the basic structure for supporting ES 3.0 where the platform provides it, and includes one ES 3.0 function as a proof-of-concept. The rest of the functions and constant values will follow in later CLs. ES 3.0 is available everywhere except Android older than version 4.3, approximately half of Android devices today: https://developer.android.com/about/dashboards/index.html#OpenGL Change-Id: Ief7714131227c447a0c603dadad0bd5285999bb3 Reviewed-on: https://go-review.googlesource.com/23821 Reviewed-by: Nigel Tao <nigeltao@golang.org>
The Go mobile repository holds packages and build tools for using Go on mobile platforms.
Package documentation as a starting point:
The Go Mobile project is experimental. Use this at your own risk. While we are working hard to improve it, neither Google nor the Go team can provide end-user support.
This is early work and installing the build system requires Go 1.5. Follow the instructions on golang.org/wiki/Mobile to install the gomobile command, build the basic and the bind example apps.
Contributions to Go are appreciated. See https://golang.org/doc/contribute.html.