commit | d5e078356ceaa564d453d4abadf82dc1950990d0 | [log] [tgz] |
---|---|---|
author | Hajime Hoshi <hajimehoshi@gmail.com> | Wed Jun 15 12:07:12 2016 +0900 |
committer | David Crawshaw <crawshaw@golang.org> | Wed Jun 15 15:09:20 2016 +0000 |
tree | f489aee035f76bbdb050855424a54abdc6ad49d5 | |
parent | d53576ecbc248cca0c30203c6ef27e88b1d36652 [diff] |
x/mobile/gl: Fix macro definitions for iOS Now `gomobile bind -target ios` tries to compile a lib with `darwin/arm`, `darwin/arm64`, and `darwin/amd64`. In the last case, a tag `ios` is always added. In `x/mobile/gl`, the last case `darwin/arm64` was not considered well and causes a compile error. This CL fixes this compile error. Fixes golang/go#16067 Change-Id: I56be73f373d9985c067a07e5084fa6b9f1ef76a0 Reviewed-on: https://go-review.googlesource.com/24140 Reviewed-by: David Crawshaw <crawshaw@golang.org>
The Go mobile repository holds packages and build tools for using Go on mobile platforms.
Package documentation as a starting point:
The Go Mobile project is experimental. Use this at your own risk. While we are working hard to improve it, neither Google nor the Go team can provide end-user support.
This is early work and installing the build system requires Go 1.5. Follow the instructions on golang.org/wiki/Mobile to install the gomobile command, build the basic and the bind example apps.
Contributions to Go are appreciated. See https://golang.org/doc/contribute.html.