gl: check for concurrent use of a gl.Context

It is an error to use a gl.Context concurrently. (Each Context
contains a state machine, so there is no way this can work.)
Up until now only the GL driver could report such a misuse, and
it generally does a poor job of it. Our command buffer adds some
small oppertunity for the race detector to help, but it makes it
harder to debug other kinds of driver crashes, so it is worth
disabling in debug mode.

To make it easy, compiling with -tags gldebug now inserts an
explicit check that there are no other active GL calls outstanding.

Adding something like:

	go func() {
		for {
			glctx.GetInteger(gl.ALPHA_BITS)
		}
	}()

to x/mobile/example/basic now reliably crashes when compiled
with -tags gldebug, providing a stack trace that includes both
misbehaving goroutines.

Change-Id: I3d85d94220bca2a15eaf2742f13b44db1f3428bf
Reviewed-on: https://go-review.googlesource.com/15180
Reviewed-by: Hyang-Ah Hana Kim <hyangah@gmail.com>
3 files changed
tree: 493a6ba8102baccf7c58e82964eadc39dd654d8d
  1. app/
  2. asset/
  3. bind/
  4. cmd/
  5. doc/
  6. event/
  7. example/
  8. exp/
  9. geom/
  10. gl/
  11. internal/
  12. misc/
  13. testdata/
  14. .gitattributes
  15. .gitignore
  16. AUTHORS
  17. codereview.cfg
  18. CONTRIBUTING.md
  19. CONTRIBUTORS
  20. LICENSE
  21. PATENTS
  22. README.md
README.md

Go support for Mobile devices

The Go mobile repository holds packages and build tools for using Go on mobile platforms.

Package documentation as a starting point:

Caution image

The Go Mobile project is experimental. Use this at your own risk. While we are working hard to improve it, neither Google nor the Go team can provide end-user support.

This is early work and installing the build system requires Go 1.5. Follow the instructions on golang.org/wiki/Mobile to install the gomobile command, build the basic and the bind example apps.


Contributions to Go are appreciated. See https://golang.org/doc/contribute.html.