exp/gl/glutil: remove global texture cache

It is now the user's job to track the lifetime of a glutil.Image
relative to a (currently implicit, soon to be explicit) GL context.

This is an attempt to move glutil.Image closer to the model for
buffers and textures in shiny. Long-term, I would like to adopt that
model, and this is a step in that direction. It also makes the
introduction of *gl.Context possible, so this is a pre-req for
cl/13431.

Change-Id: I8e6855211b3e67c97d5831c5c4e443e857c83d50
Reviewed-on: https://go-review.googlesource.com/14795
Reviewed-by: Nigel Tao <nigeltao@golang.org>
8 files changed
tree: 6c27f02d0072675d851f38fe2924185e000d4ab1
  1. app/
  2. asset/
  3. bind/
  4. cmd/
  5. doc/
  6. event/
  7. example/
  8. exp/
  9. geom/
  10. gl/
  11. internal/
  12. misc/
  13. testdata/
  14. .gitattributes
  15. .gitignore
  16. AUTHORS
  17. codereview.cfg
  18. CONTRIBUTING.md
  19. CONTRIBUTORS
  20. LICENSE
  21. PATENTS
  22. README.md
README.md

Go support for Mobile devices

The Go mobile repository holds packages and build tools for using Go on mobile platforms.

Package documentation as a starting point:

Caution image

The Go Mobile project is experimental. Use this at your own risk. While we are working hard to improve it, neither Google nor the Go team can provide end-user support.

This is early work and installing the build system requires Go 1.5. Follow the instructions on golang.org/wiki/Mobile to install the gomobile command, build the basic and the bind example apps.


Contributions to Go are appreciated. See https://golang.org/doc/contribute.html.