| // generated by "go run gen.go". DO NOT EDIT. |
| |
| package draw |
| |
| import ( |
| "image" |
| "image/color" |
| "math" |
| |
| "golang.org/x/image/math/f64" |
| ) |
| |
| func (z nnInterpolator) Scale(dst Image, dr image.Rectangle, src image.Image, sr image.Rectangle, opts *Options) { |
| // adr is the affected destination pixels, relative to dr.Min. |
| adr := dst.Bounds().Intersect(dr).Sub(dr.Min) |
| if adr.Empty() || sr.Empty() { |
| return |
| } |
| // sr is the source pixels. If it extends beyond the src bounds, |
| // we cannot use the type-specific fast paths, as they access |
| // the Pix fields directly without bounds checking. |
| if !sr.In(src.Bounds()) { |
| z.scale_Image_Image(dst, dr, adr, src, sr) |
| } else { |
| switch dst := dst.(type) { |
| case *image.RGBA: |
| switch src := src.(type) { |
| case *image.Gray: |
| z.scale_RGBA_Gray(dst, dr, adr, src, sr) |
| case *image.NRGBA: |
| z.scale_RGBA_NRGBA(dst, dr, adr, src, sr) |
| case *image.RGBA: |
| z.scale_RGBA_RGBA(dst, dr, adr, src, sr) |
| case *image.Uniform: |
| z.scale_RGBA_Uniform(dst, dr, adr, src, sr) |
| case *image.YCbCr: |
| switch src.SubsampleRatio { |
| default: |
| z.scale_RGBA_Image(dst, dr, adr, src, sr) |
| case image.YCbCrSubsampleRatio444: |
| z.scale_RGBA_YCbCr444(dst, dr, adr, src, sr) |
| case image.YCbCrSubsampleRatio422: |
| z.scale_RGBA_YCbCr422(dst, dr, adr, src, sr) |
| case image.YCbCrSubsampleRatio420: |
| z.scale_RGBA_YCbCr420(dst, dr, adr, src, sr) |
| case image.YCbCrSubsampleRatio440: |
| z.scale_RGBA_YCbCr440(dst, dr, adr, src, sr) |
| } |
| default: |
| z.scale_RGBA_Image(dst, dr, adr, src, sr) |
| } |
| default: |
| switch src := src.(type) { |
| default: |
| z.scale_Image_Image(dst, dr, adr, src, sr) |
| } |
| } |
| } |
| } |
| |
| func (z nnInterpolator) Transform(dst Image, s2d *f64.Aff3, src image.Image, sr image.Rectangle, opts *Options) { |
| dr := transformRect(s2d, &sr) |
| // adr is the affected destination pixels, relative to dr.Min. |
| adr := dst.Bounds().Intersect(dr).Sub(dr.Min) |
| if adr.Empty() || sr.Empty() { |
| return |
| } |
| d2s := invert(s2d) |
| // sr is the source pixels. If it extends beyond the src bounds, |
| // we cannot use the type-specific fast paths, as they access |
| // the Pix fields directly without bounds checking. |
| if !sr.In(src.Bounds()) { |
| z.transform_Image_Image(dst, dr, adr, &d2s, src, sr) |
| } else { |
| switch dst := dst.(type) { |
| case *image.RGBA: |
| switch src := src.(type) { |
| case *image.Gray: |
| z.transform_RGBA_Gray(dst, dr, adr, &d2s, src, sr) |
| case *image.NRGBA: |
| z.transform_RGBA_NRGBA(dst, dr, adr, &d2s, src, sr) |
| case *image.RGBA: |
| z.transform_RGBA_RGBA(dst, dr, adr, &d2s, src, sr) |
| case *image.Uniform: |
| z.transform_RGBA_Uniform(dst, dr, adr, &d2s, src, sr) |
| case *image.YCbCr: |
| switch src.SubsampleRatio { |
| default: |
| z.transform_RGBA_Image(dst, dr, adr, &d2s, src, sr) |
| case image.YCbCrSubsampleRatio444: |
| z.transform_RGBA_YCbCr444(dst, dr, adr, &d2s, src, sr) |
| case image.YCbCrSubsampleRatio422: |
| z.transform_RGBA_YCbCr422(dst, dr, adr, &d2s, src, sr) |
| case image.YCbCrSubsampleRatio420: |
| z.transform_RGBA_YCbCr420(dst, dr, adr, &d2s, src, sr) |
| case image.YCbCrSubsampleRatio440: |
| z.transform_RGBA_YCbCr440(dst, dr, adr, &d2s, src, sr) |
| } |
| default: |
| z.transform_RGBA_Image(dst, dr, adr, &d2s, src, sr) |
| } |
| default: |
| switch src := src.(type) { |
| default: |
| z.transform_Image_Image(dst, dr, adr, &d2s, src, sr) |
| } |
| } |
| } |
| } |
| |
| func (nnInterpolator) scale_RGBA_Gray(dst *image.RGBA, dr, adr image.Rectangle, src *image.Gray, sr image.Rectangle) { |
| dw2 := uint64(dr.Dx()) * 2 |
| dh2 := uint64(dr.Dy()) * 2 |
| sw := uint64(sr.Dx()) |
| sh := uint64(sr.Dy()) |
| for dy := int32(adr.Min.Y); dy < int32(adr.Max.Y); dy++ { |
| sy := (2*uint64(dy) + 1) * sh / dh2 |
| d := dst.PixOffset(dr.Min.X+adr.Min.X, dr.Min.Y+int(dy)) |
| for dx := int32(adr.Min.X); dx < int32(adr.Max.X); dx, d = dx+1, d+4 { |
| sx := (2*uint64(dx) + 1) * sw / dw2 |
| pi := src.PixOffset(sr.Min.X+int(sx), sr.Min.Y+int(sy)) |
| pr := uint32(src.Pix[pi]) * 0x101 |
| out := uint8(uint32(pr) >> 8) |
| dst.Pix[d+0] = out |
| dst.Pix[d+1] = out |
| dst.Pix[d+2] = out |
| dst.Pix[d+3] = 0xff |
| } |
| } |
| } |
| |
| func (nnInterpolator) scale_RGBA_NRGBA(dst *image.RGBA, dr, adr image.Rectangle, src *image.NRGBA, sr image.Rectangle) { |
| dw2 := uint64(dr.Dx()) * 2 |
| dh2 := uint64(dr.Dy()) * 2 |
| sw := uint64(sr.Dx()) |
| sh := uint64(sr.Dy()) |
| for dy := int32(adr.Min.Y); dy < int32(adr.Max.Y); dy++ { |
| sy := (2*uint64(dy) + 1) * sh / dh2 |
| d := dst.PixOffset(dr.Min.X+adr.Min.X, dr.Min.Y+int(dy)) |
| for dx := int32(adr.Min.X); dx < int32(adr.Max.X); dx, d = dx+1, d+4 { |
| sx := (2*uint64(dx) + 1) * sw / dw2 |
| pi := src.PixOffset(sr.Min.X+int(sx), sr.Min.Y+int(sy)) |
| pa := uint32(src.Pix[pi+3]) * 0x101 |
| pr := uint32(src.Pix[pi+0]) * pa / 0xff |
| pg := uint32(src.Pix[pi+1]) * pa / 0xff |
| pb := uint32(src.Pix[pi+2]) * pa / 0xff |
| dst.Pix[d+0] = uint8(uint32(pr) >> 8) |
| dst.Pix[d+1] = uint8(uint32(pg) >> 8) |
| dst.Pix[d+2] = uint8(uint32(pb) >> 8) |
| dst.Pix[d+3] = uint8(uint32(pa) >> 8) |
| } |
| } |
| } |
| |
| func (nnInterpolator) scale_RGBA_RGBA(dst *image.RGBA, dr, adr image.Rectangle, src *image.RGBA, sr image.Rectangle) { |
| dw2 := uint64(dr.Dx()) * 2 |
| dh2 := uint64(dr.Dy()) * 2 |
| sw := uint64(sr.Dx()) |
| sh := uint64(sr.Dy()) |
| for dy := int32(adr.Min.Y); dy < int32(adr.Max.Y); dy++ { |
| sy := (2*uint64(dy) + 1) * sh / dh2 |
| d := dst.PixOffset(dr.Min.X+adr.Min.X, dr.Min.Y+int(dy)) |
| for dx := int32(adr.Min.X); dx < int32(adr.Max.X); dx, d = dx+1, d+4 { |
| sx := (2*uint64(dx) + 1) * sw / dw2 |
| pi := src.PixOffset(sr.Min.X+int(sx), sr.Min.Y+int(sy)) |
| pr := uint32(src.Pix[pi+0]) * 0x101 |
| pg := uint32(src.Pix[pi+1]) * 0x101 |
| pb := uint32(src.Pix[pi+2]) * 0x101 |
| pa := uint32(src.Pix[pi+3]) * 0x101 |
| dst.Pix[d+0] = uint8(uint32(pr) >> 8) |
| dst.Pix[d+1] = uint8(uint32(pg) >> 8) |
| dst.Pix[d+2] = uint8(uint32(pb) >> 8) |
| dst.Pix[d+3] = uint8(uint32(pa) >> 8) |
| } |
| } |
| } |
| |
| func (nnInterpolator) scale_RGBA_Uniform(dst *image.RGBA, dr, adr image.Rectangle, src *image.Uniform, sr image.Rectangle) { |
| dw2 := uint64(dr.Dx()) * 2 |
| dh2 := uint64(dr.Dy()) * 2 |
| sw := uint64(sr.Dx()) |
| sh := uint64(sr.Dy()) |
| for dy := int32(adr.Min.Y); dy < int32(adr.Max.Y); dy++ { |
| sy := (2*uint64(dy) + 1) * sh / dh2 |
| d := dst.PixOffset(dr.Min.X+adr.Min.X, dr.Min.Y+int(dy)) |
| for dx := int32(adr.Min.X); dx < int32(adr.Max.X); dx, d = dx+1, d+4 { |
| sx := (2*uint64(dx) + 1) * sw / dw2 |
| pr, pg, pb, pa := src.At(sr.Min.X+int(sx), sr.Min.Y+int(sy)).RGBA() |
| dst.Pix[d+0] = uint8(uint32(pr) >> 8) |
| dst.Pix[d+1] = uint8(uint32(pg) >> 8) |
| dst.Pix[d+2] = uint8(uint32(pb) >> 8) |
| dst.Pix[d+3] = uint8(uint32(pa) >> 8) |
| } |
| } |
| } |
| |
| func (nnInterpolator) scale_RGBA_YCbCr444(dst *image.RGBA, dr, adr image.Rectangle, src *image.YCbCr, sr image.Rectangle) { |
| dw2 := uint64(dr.Dx()) * 2 |
| dh2 := uint64(dr.Dy()) * 2 |
| sw := uint64(sr.Dx()) |
| sh := uint64(sr.Dy()) |
| for dy := int32(adr.Min.Y); dy < int32(adr.Max.Y); dy++ { |
| sy := (2*uint64(dy) + 1) * sh / dh2 |
| d := dst.PixOffset(dr.Min.X+adr.Min.X, dr.Min.Y+int(dy)) |
| for dx := int32(adr.Min.X); dx < int32(adr.Max.X); dx, d = dx+1, d+4 { |
| sx := (2*uint64(dx) + 1) * sw / dw2 |
| pr, pg, pb, pa := src.At(sr.Min.X+int(sx), sr.Min.Y+int(sy)).RGBA() |
| dst.Pix[d+0] = uint8(uint32(pr) >> 8) |
| dst.Pix[d+1] = uint8(uint32(pg) >> 8) |
| dst.Pix[d+2] = uint8(uint32(pb) >> 8) |
| dst.Pix[d+3] = uint8(uint32(pa) >> 8) |
| } |
| } |
| } |
| |
| func (nnInterpolator) scale_RGBA_YCbCr422(dst *image.RGBA, dr, adr image.Rectangle, src *image.YCbCr, sr image.Rectangle) { |
| dw2 := uint64(dr.Dx()) * 2 |
| dh2 := uint64(dr.Dy()) * 2 |
| sw := uint64(sr.Dx()) |
| sh := uint64(sr.Dy()) |
| for dy := int32(adr.Min.Y); dy < int32(adr.Max.Y); dy++ { |
| sy := (2*uint64(dy) + 1) * sh / dh2 |
| d := dst.PixOffset(dr.Min.X+adr.Min.X, dr.Min.Y+int(dy)) |
| for dx := int32(adr.Min.X); dx < int32(adr.Max.X); dx, d = dx+1, d+4 { |
| sx := (2*uint64(dx) + 1) * sw / dw2 |
| pr, pg, pb, pa := src.At(sr.Min.X+int(sx), sr.Min.Y+int(sy)).RGBA() |
| dst.Pix[d+0] = uint8(uint32(pr) >> 8) |
| dst.Pix[d+1] = uint8(uint32(pg) >> 8) |
| dst.Pix[d+2] = uint8(uint32(pb) >> 8) |
| dst.Pix[d+3] = uint8(uint32(pa) >> 8) |
| } |
| } |
| } |
| |
| func (nnInterpolator) scale_RGBA_YCbCr420(dst *image.RGBA, dr, adr image.Rectangle, src *image.YCbCr, sr image.Rectangle) { |
| dw2 := uint64(dr.Dx()) * 2 |
| dh2 := uint64(dr.Dy()) * 2 |
| sw := uint64(sr.Dx()) |
| sh := uint64(sr.Dy()) |
| for dy := int32(adr.Min.Y); dy < int32(adr.Max.Y); dy++ { |
| sy := (2*uint64(dy) + 1) * sh / dh2 |
| d := dst.PixOffset(dr.Min.X+adr.Min.X, dr.Min.Y+int(dy)) |
| for dx := int32(adr.Min.X); dx < int32(adr.Max.X); dx, d = dx+1, d+4 { |
| sx := (2*uint64(dx) + 1) * sw / dw2 |
| pr, pg, pb, pa := src.At(sr.Min.X+int(sx), sr.Min.Y+int(sy)).RGBA() |
| dst.Pix[d+0] = uint8(uint32(pr) >> 8) |
| dst.Pix[d+1] = uint8(uint32(pg) >> 8) |
| dst.Pix[d+2] = uint8(uint32(pb) >> 8) |
| dst.Pix[d+3] = uint8(uint32(pa) >> 8) |
| } |
| } |
| } |
| |
| func (nnInterpolator) scale_RGBA_YCbCr440(dst *image.RGBA, dr, adr image.Rectangle, src *image.YCbCr, sr image.Rectangle) { |
| dw2 := uint64(dr.Dx()) * 2 |
| dh2 := uint64(dr.Dy()) * 2 |
| sw := uint64(sr.Dx()) |
| sh := uint64(sr.Dy()) |
| for dy := int32(adr.Min.Y); dy < int32(adr.Max.Y); dy++ { |
| sy := (2*uint64(dy) + 1) * sh / dh2 |
| d := dst.PixOffset(dr.Min.X+adr.Min.X, dr.Min.Y+int(dy)) |
| for dx := int32(adr.Min.X); dx < int32(adr.Max.X); dx, d = dx+1, d+4 { |
| sx := (2*uint64(dx) + 1) * sw / dw2 |
| pr, pg, pb, pa := src.At(sr.Min.X+int(sx), sr.Min.Y+int(sy)).RGBA() |
| dst.Pix[d+0] = uint8(uint32(pr) >> 8) |
| dst.Pix[d+1] = uint8(uint32(pg) >> 8) |
| dst.Pix[d+2] = uint8(uint32(pb) >> 8) |
| dst.Pix[d+3] = uint8(uint32(pa) >> 8) |
| } |
| } |
| } |
| |
| func (nnInterpolator) scale_RGBA_Image(dst *image.RGBA, dr, adr image.Rectangle, src image.Image, sr image.Rectangle) { |
| dw2 := uint64(dr.Dx()) * 2 |
| dh2 := uint64(dr.Dy()) * 2 |
| sw := uint64(sr.Dx()) |
| sh := uint64(sr.Dy()) |
| for dy := int32(adr.Min.Y); dy < int32(adr.Max.Y); dy++ { |
| sy := (2*uint64(dy) + 1) * sh / dh2 |
| d := dst.PixOffset(dr.Min.X+adr.Min.X, dr.Min.Y+int(dy)) |
| for dx := int32(adr.Min.X); dx < int32(adr.Max.X); dx, d = dx+1, d+4 { |
| sx := (2*uint64(dx) + 1) * sw / dw2 |
| pr, pg, pb, pa := src.At(sr.Min.X+int(sx), sr.Min.Y+int(sy)).RGBA() |
| dst.Pix[d+0] = uint8(uint32(pr) >> 8) |
| dst.Pix[d+1] = uint8(uint32(pg) >> 8) |
| dst.Pix[d+2] = uint8(uint32(pb) >> 8) |
| dst.Pix[d+3] = uint8(uint32(pa) >> 8) |
| } |
| } |
| } |
| |
| func (nnInterpolator) scale_Image_Image(dst Image, dr, adr image.Rectangle, src image.Image, sr image.Rectangle) { |
| dw2 := uint64(dr.Dx()) * 2 |
| dh2 := uint64(dr.Dy()) * 2 |
| sw := uint64(sr.Dx()) |
| sh := uint64(sr.Dy()) |
| dstColorRGBA64 := &color.RGBA64{} |
| dstColor := color.Color(dstColorRGBA64) |
| for dy := int32(adr.Min.Y); dy < int32(adr.Max.Y); dy++ { |
| sy := (2*uint64(dy) + 1) * sh / dh2 |
| for dx := int32(adr.Min.X); dx < int32(adr.Max.X); dx++ { |
| sx := (2*uint64(dx) + 1) * sw / dw2 |
| pr, pg, pb, pa := src.At(sr.Min.X+int(sx), sr.Min.Y+int(sy)).RGBA() |
| dstColorRGBA64.R = uint16(pr) |
| dstColorRGBA64.G = uint16(pg) |
| dstColorRGBA64.B = uint16(pb) |
| dstColorRGBA64.A = uint16(pa) |
| dst.Set(dr.Min.X+int(dx), dr.Min.Y+int(dy), dstColor) |
| } |
| } |
| } |
| |
| func (nnInterpolator) transform_RGBA_Gray(dst *image.RGBA, dr, adr image.Rectangle, d2s *f64.Aff3, src *image.Gray, sr image.Rectangle) { |
| for dy := int32(adr.Min.Y); dy < int32(adr.Max.Y); dy++ { |
| dyf := float64(dr.Min.Y+int(dy)) + 0.5 |
| d := dst.PixOffset(dr.Min.X+adr.Min.X, dr.Min.Y+int(dy)) |
| for dx := int32(adr.Min.X); dx < int32(adr.Max.X); dx, d = dx+1, d+4 { |
| dxf := float64(dr.Min.X+int(dx)) + 0.5 |
| // TODO: change the src origin so that we can say int(f) instead of int(math.Floor(f)). |
| sx0 := int(math.Floor(d2s[0]*dxf + d2s[1]*dyf + d2s[2])) |
| sy0 := int(math.Floor(d2s[3]*dxf + d2s[4]*dyf + d2s[5])) |
| if !(image.Point{sx0, sy0}).In(sr) { |
| continue |
| } |
| pi := src.PixOffset(sx0, sy0) |
| pr := uint32(src.Pix[pi]) * 0x101 |
| out := uint8(uint32(pr) >> 8) |
| dst.Pix[d+0] = out |
| dst.Pix[d+1] = out |
| dst.Pix[d+2] = out |
| dst.Pix[d+3] = 0xff |
| } |
| } |
| } |
| |
| func (nnInterpolator) transform_RGBA_NRGBA(dst *image.RGBA, dr, adr image.Rectangle, d2s *f64.Aff3, src *image.NRGBA, sr image.Rectangle) { |
| for dy := int32(adr.Min.Y); dy < int32(adr.Max.Y); dy++ { |
| dyf := float64(dr.Min.Y+int(dy)) + 0.5 |
| d := dst.PixOffset(dr.Min.X+adr.Min.X, dr.Min.Y+int(dy)) |
| for dx := int32(adr.Min.X); dx < int32(adr.Max.X); dx, d = dx+1, d+4 { |
| dxf := float64(dr.Min.X+int(dx)) + 0.5 |
| // TODO: change the src origin so that we can say int(f) instead of int(math.Floor(f)). |
| sx0 := int(math.Floor(d2s[0]*dxf + d2s[1]*dyf + d2s[2])) |
| sy0 := int(math.Floor(d2s[3]*dxf + d2s[4]*dyf + d2s[5])) |
| if !(image.Point{sx0, sy0}).In(sr) { |
| continue |
| } |
| pi := src.PixOffset(sx0, sy0) |
| pa := uint32(src.Pix[pi+3]) * 0x101 |
| pr := uint32(src.Pix[pi+0]) * pa / 0xff |
| pg := uint32(src.Pix[pi+1]) * pa / 0xff |
| pb := uint32(src.Pix[pi+2]) * pa / 0xff |
| dst.Pix[d+0] = uint8(uint32(pr) >> 8) |
| dst.Pix[d+1] = uint8(uint32(pg) >> 8) |
| dst.Pix[d+2] = uint8(uint32(pb) >> 8) |
| dst.Pix[d+3] = uint8(uint32(pa) >> 8) |
| } |
| } |
| } |
| |
| func (nnInterpolator) transform_RGBA_RGBA(dst *image.RGBA, dr, adr image.Rectangle, d2s *f64.Aff3, src *image.RGBA, sr image.Rectangle) { |
| for dy := int32(adr.Min.Y); dy < int32(adr.Max.Y); dy++ { |
| dyf := float64(dr.Min.Y+int(dy)) + 0.5 |
| d := dst.PixOffset(dr.Min.X+adr.Min.X, dr.Min.Y+int(dy)) |
| for dx := int32(adr.Min.X); dx < int32(adr.Max.X); dx, d = dx+1, d+4 { |
| dxf := float64(dr.Min.X+int(dx)) + 0.5 |
| // TODO: change the src origin so that we can say int(f) instead of int(math.Floor(f)). |
| sx0 := int(math.Floor(d2s[0]*dxf + d2s[1]*dyf + d2s[2])) |
| sy0 := int(math.Floor(d2s[3]*dxf + d2s[4]*dyf + d2s[5])) |
| if !(image.Point{sx0, sy0}).In(sr) { |
| continue |
| } |
| pi := src.PixOffset(sx0, sy0) |
| pr := uint32(src.Pix[pi+0]) * 0x101 |
| pg := uint32(src.Pix[pi+1]) * 0x101 |
| pb := uint32(src.Pix[pi+2]) * 0x101 |
| pa := uint32(src.Pix[pi+3]) * 0x101 |
| dst.Pix[d+0] = uint8(uint32(pr) >> 8) |
| dst.Pix[d+1] = uint8(uint32(pg) >> 8) |
| dst.Pix[d+2] = uint8(uint32(pb) >> 8) |
| dst.Pix[d+3] = uint8(uint32(pa) >> 8) |
| } |
| } |
| } |
| |
| func (nnInterpolator) transform_RGBA_Uniform(dst *image.RGBA, dr, adr image.Rectangle, d2s *f64.Aff3, src *image.Uniform, sr image.Rectangle) { |
| for dy := int32(adr.Min.Y); dy < int32(adr.Max.Y); dy++ { |
| dyf := float64(dr.Min.Y+int(dy)) + 0.5 |
| d := dst.PixOffset(dr.Min.X+adr.Min.X, dr.Min.Y+int(dy)) |
| for dx := int32(adr.Min.X); dx < int32(adr.Max.X); dx, d = dx+1, d+4 { |
| dxf := float64(dr.Min.X+int(dx)) + 0.5 |
| // TODO: change the src origin so that we can say int(f) instead of int(math.Floor(f)). |
| sx0 := int(math.Floor(d2s[0]*dxf + d2s[1]*dyf + d2s[2])) |
| sy0 := int(math.Floor(d2s[3]*dxf + d2s[4]*dyf + d2s[5])) |
| if !(image.Point{sx0, sy0}).In(sr) { |
| continue |
| } |
| pr, pg, pb, pa := src.At(sx0, sy0).RGBA() |
| dst.Pix[d+0] = uint8(uint32(pr) >> 8) |
| dst.Pix[d+1] = uint8(uint32(pg) >> 8) |
| dst.Pix[d+2] = uint8(uint32(pb) >> 8) |
| dst.Pix[d+3] = uint8(uint32(pa) >> 8) |
| } |
| } |
| } |
| |
| func (nnInterpolator) transform_RGBA_YCbCr444(dst *image.RGBA, dr, adr image.Rectangle, d2s *f64.Aff3, src *image.YCbCr, sr image.Rectangle) { |
| for dy := int32(adr.Min.Y); dy < int32(adr.Max.Y); dy++ { |
| dyf := float64(dr.Min.Y+int(dy)) + 0.5 |
| d := dst.PixOffset(dr.Min.X+adr.Min.X, dr.Min.Y+int(dy)) |
| for dx := int32(adr.Min.X); dx < int32(adr.Max.X); dx, d = dx+1, d+4 { |
| dxf := float64(dr.Min.X+int(dx)) + 0.5 |
| // TODO: change the src origin so that we can say int(f) instead of int(math.Floor(f)). |
| sx0 := int(math.Floor(d2s[0]*dxf + d2s[1]*dyf + d2s[2])) |
| sy0 := int(math.Floor(d2s[3]*dxf + d2s[4]*dyf + d2s[5])) |
| if !(image.Point{sx0, sy0}).In(sr) { |
| continue |
| } |
| pr, pg, pb, pa := src.At(sx0, sy0).RGBA() |
| dst.Pix[d+0] = uint8(uint32(pr) >> 8) |
| dst.Pix[d+1] = uint8(uint32(pg) >> 8) |
| dst.Pix[d+2] = uint8(uint32(pb) >> 8) |
| dst.Pix[d+3] = uint8(uint32(pa) >> 8) |
| } |
| } |
| } |
| |
| func (nnInterpolator) transform_RGBA_YCbCr422(dst *image.RGBA, dr, adr image.Rectangle, d2s *f64.Aff3, src *image.YCbCr, sr image.Rectangle) { |
| for dy := int32(adr.Min.Y); dy < int32(adr.Max.Y); dy++ { |
| dyf := float64(dr.Min.Y+int(dy)) + 0.5 |
| d := dst.PixOffset(dr.Min.X+adr.Min.X, dr.Min.Y+int(dy)) |
| for dx := int32(adr.Min.X); dx < int32(adr.Max.X); dx, d = dx+1, d+4 { |
| dxf := float64(dr.Min.X+int(dx)) + 0.5 |
| // TODO: change the src origin so that we can say int(f) instead of int(math.Floor(f)). |
| sx0 := int(math.Floor(d2s[0]*dxf + d2s[1]*dyf + d2s[2])) |
| sy0 := int(math.Floor(d2s[3]*dxf + d2s[4]*dyf + d2s[5])) |
| if !(image.Point{sx0, sy0}).In(sr) { |
| continue |
| } |
| pr, pg, pb, pa := src.At(sx0, sy0).RGBA() |
| dst.Pix[d+0] = uint8(uint32(pr) >> 8) |
| dst.Pix[d+1] = uint8(uint32(pg) >> 8) |
| dst.Pix[d+2] = uint8(uint32(pb) >> 8) |
| dst.Pix[d+3] = uint8(uint32(pa) >> 8) |
| } |
| } |
| } |
| |
| func (nnInterpolator) transform_RGBA_YCbCr420(dst *image.RGBA, dr, adr image.Rectangle, d2s *f64.Aff3, src *image.YCbCr, sr image.Rectangle) { |
| for dy := int32(adr.Min.Y); dy < int32(adr.Max.Y); dy++ { |
| dyf := float64(dr.Min.Y+int(dy)) + 0.5 |
| d := dst.PixOffset(dr.Min.X+adr.Min.X, dr.Min.Y+int(dy)) |
| for dx := int32(adr.Min.X); dx < int32(adr.Max.X); dx, d = dx+1, d+4 { |
| dxf := float64(dr.Min.X+int(dx)) + 0.5 |
| // TODO: change the src origin so that we can say int(f) instead of int(math.Floor(f)). |
| sx0 := int(math.Floor(d2s[0]*dxf + d2s[1]*dyf + d2s[2])) |
| sy0 := int(math.Floor(d2s[3]*dxf + d2s[4]*dyf + d2s[5])) |
| if !(image.Point{sx0, sy0}).In(sr) { |
| continue |
| } |
| pr, pg, pb, pa := src.At(sx0, sy0).RGBA() |
| dst.Pix[d+0] = uint8(uint32(pr) >> 8) |
| dst.Pix[d+1] = uint8(uint32(pg) >> 8) |
| dst.Pix[d+2] = uint8(uint32(pb) >> 8) |
| dst.Pix[d+3] = uint8(uint32(pa) >> 8) |
| } |
| } |
| } |
| |
| func (nnInterpolator) transform_RGBA_YCbCr440(dst *image.RGBA, dr, adr image.Rectangle, d2s *f64.Aff3, src *image.YCbCr, sr image.Rectangle) { |
| for dy := int32(adr.Min.Y); dy < int32(adr.Max.Y); dy++ { |
| dyf := float64(dr.Min.Y+int(dy)) + 0.5 |
| d := dst.PixOffset(dr.Min.X+adr.Min.X, dr.Min.Y+int(dy)) |
| for dx := int32(adr.Min.X); dx < int32(adr.Max.X); dx, d = dx+1, d+4 { |
| dxf := float64(dr.Min.X+int(dx)) + 0.5 |
| // TODO: change the src origin so that we can say int(f) instead of int(math.Floor(f)). |
| sx0 := int(math.Floor(d2s[0]*dxf + d2s[1]*dyf + d2s[2])) |
| sy0 := int(math.Floor(d2s[3]*dxf + d2s[4]*dyf + d2s[5])) |
| if !(image.Point{sx0, sy0}).In(sr) { |
| continue |
| } |
| pr, pg, pb, pa := src.At(sx0, sy0).RGBA() |
| dst.Pix[d+0] = uint8(uint32(pr) >> 8) |
| dst.Pix[d+1] = uint8(uint32(pg) >> 8) |
| dst.Pix[d+2] = uint8(uint32(pb) >> 8) |
| dst.Pix[d+3] = uint8(uint32(pa) >> 8) |
| } |
| } |
| } |
| |
| func (nnInterpolator) transform_RGBA_Image(dst *image.RGBA, dr, adr image.Rectangle, d2s *f64.Aff3, src image.Image, sr image.Rectangle) { |
| for dy := int32(adr.Min.Y); dy < int32(adr.Max.Y); dy++ { |
| dyf := float64(dr.Min.Y+int(dy)) + 0.5 |
| d := dst.PixOffset(dr.Min.X+adr.Min.X, dr.Min.Y+int(dy)) |
| for dx := int32(adr.Min.X); dx < int32(adr.Max.X); dx, d = dx+1, d+4 { |
| dxf := float64(dr.Min.X+int(dx)) + 0.5 |
| // TODO: change the src origin so that we can say int(f) instead of int(math.Floor(f)). |
| sx0 := int(math.Floor(d2s[0]*dxf + d2s[1]*dyf + d2s[2])) |
| sy0 := int(math.Floor(d2s[3]*dxf + d2s[4]*dyf + d2s[5])) |
| if !(image.Point{sx0, sy0}).In(sr) { |
| continue |
| } |
| pr, pg, pb, pa := src.At(sx0, sy0).RGBA() |
| dst.Pix[d+0] = uint8(uint32(pr) >> 8) |
| dst.Pix[d+1] = uint8(uint32(pg) >> 8) |
| dst.Pix[d+2] = uint8(uint32(pb) >> 8) |
| dst.Pix[d+3] = uint8(uint32(pa) >> 8) |
| } |
| } |
| } |
| |
| func (nnInterpolator) transform_Image_Image(dst Image, dr, adr image.Rectangle, d2s *f64.Aff3, src image.Image, sr image.Rectangle) { |
| dstColorRGBA64 := &color.RGBA64{} |
| dstColor := color.Color(dstColorRGBA64) |
| for dy := int32(adr.Min.Y); dy < int32(adr.Max.Y); dy++ { |
| dyf := float64(dr.Min.Y+int(dy)) + 0.5 |
| for dx := int32(adr.Min.X); dx < int32(adr.Max.X); dx++ { |
| dxf := float64(dr.Min.X+int(dx)) + 0.5 |
| // TODO: change the src origin so that we can say int(f) instead of int(math.Floor(f)). |
| sx0 := int(math.Floor(d2s[0]*dxf + d2s[1]*dyf + d2s[2])) |
| sy0 := int(math.Floor(d2s[3]*dxf + d2s[4]*dyf + d2s[5])) |
| if !(image.Point{sx0, sy0}).In(sr) { |
| continue |
| } |
| pr, pg, pb, pa := src.At(sx0, sy0).RGBA() |
| dstColorRGBA64.R = uint16(pr) |
| dstColorRGBA64.G = uint16(pg) |
| dstColorRGBA64.B = uint16(pb) |
| dstColorRGBA64.A = uint16(pa) |
| dst.Set(dr.Min.X+int(dx), dr.Min.Y+int(dy), dstColor) |
| } |
| } |
| } |
| |
| func (z ablInterpolator) Scale(dst Image, dr image.Rectangle, src image.Image, sr image.Rectangle, opts *Options) { |
| // adr is the affected destination pixels, relative to dr.Min. |
| adr := dst.Bounds().Intersect(dr).Sub(dr.Min) |
| if adr.Empty() || sr.Empty() { |
| return |
| } |
| // sr is the source pixels. If it extends beyond the src bounds, |
| // we cannot use the type-specific fast paths, as they access |
| // the Pix fields directly without bounds checking. |
| if !sr.In(src.Bounds()) { |
| z.scale_Image_Image(dst, dr, adr, src, sr) |
| } else { |
| switch dst := dst.(type) { |
| case *image.RGBA: |
| switch src := src.(type) { |
| case *image.Gray: |
| z.scale_RGBA_Gray(dst, dr, adr, src, sr) |
| case *image.NRGBA: |
| z.scale_RGBA_NRGBA(dst, dr, adr, src, sr) |
| case *image.RGBA: |
| z.scale_RGBA_RGBA(dst, dr, adr, src, sr) |
| case *image.Uniform: |
| z.scale_RGBA_Uniform(dst, dr, adr, src, sr) |
| case *image.YCbCr: |
| switch src.SubsampleRatio { |
| default: |
| z.scale_RGBA_Image(dst, dr, adr, src, sr) |
| case image.YCbCrSubsampleRatio444: |
| z.scale_RGBA_YCbCr444(dst, dr, adr, src, sr) |
| case image.YCbCrSubsampleRatio422: |
| z.scale_RGBA_YCbCr422(dst, dr, adr, src, sr) |
| case image.YCbCrSubsampleRatio420: |
| z.scale_RGBA_YCbCr420(dst, dr, adr, src, sr) |
| case image.YCbCrSubsampleRatio440: |
| z.scale_RGBA_YCbCr440(dst, dr, adr, src, sr) |
| } |
| default: |
| z.scale_RGBA_Image(dst, dr, adr, src, sr) |
| } |
| default: |
| switch src := src.(type) { |
| default: |
| z.scale_Image_Image(dst, dr, adr, src, sr) |
| } |
| } |
| } |
| } |
| |
| func (z ablInterpolator) Transform(dst Image, s2d *f64.Aff3, src image.Image, sr image.Rectangle, opts *Options) { |
| dr := transformRect(s2d, &sr) |
| // adr is the affected destination pixels, relative to dr.Min. |
| adr := dst.Bounds().Intersect(dr).Sub(dr.Min) |
| if adr.Empty() || sr.Empty() { |
| return |
| } |
| d2s := invert(s2d) |
| // sr is the source pixels. If it extends beyond the src bounds, |
| // we cannot use the type-specific fast paths, as they access |
| // the Pix fields directly without bounds checking. |
| if !sr.In(src.Bounds()) { |
| z.transform_Image_Image(dst, dr, adr, &d2s, src, sr) |
| } else { |
| switch dst := dst.(type) { |
| case *image.RGBA: |
| switch src := src.(type) { |
| case *image.Gray: |
| z.transform_RGBA_Gray(dst, dr, adr, &d2s, src, sr) |
| case *image.NRGBA: |
| z.transform_RGBA_NRGBA(dst, dr, adr, &d2s, src, sr) |
| case *image.RGBA: |
| z.transform_RGBA_RGBA(dst, dr, adr, &d2s, src, sr) |
| case *image.Uniform: |
| z.transform_RGBA_Uniform(dst, dr, adr, &d2s, src, sr) |
| case *image.YCbCr: |
| switch src.SubsampleRatio { |
| default: |
| z.transform_RGBA_Image(dst, dr, adr, &d2s, src, sr) |
| case image.YCbCrSubsampleRatio444: |
| z.transform_RGBA_YCbCr444(dst, dr, adr, &d2s, src, sr) |
| case image.YCbCrSubsampleRatio422: |
| z.transform_RGBA_YCbCr422(dst, dr, adr, &d2s, src, sr) |
| case image.YCbCrSubsampleRatio420: |
| z.transform_RGBA_YCbCr420(dst, dr, adr, &d2s, src, sr) |
| case image.YCbCrSubsampleRatio440: |
| z.transform_RGBA_YCbCr440(dst, dr, adr, &d2s, src, sr) |
| } |
| default: |
| z.transform_RGBA_Image(dst, dr, adr, &d2s, src, sr) |
| } |
| default: |
| switch src := src.(type) { |
| default: |
| z.transform_Image_Image(dst, dr, adr, &d2s, src, sr) |
| } |
| } |
| } |
| } |
| |
| func (ablInterpolator) scale_RGBA_Gray(dst *image.RGBA, dr, adr image.Rectangle, src *image.Gray, sr image.Rectangle) { |
| sw := int32(sr.Dx()) |
| sh := int32(sr.Dy()) |
| yscale := float64(sh) / float64(dr.Dy()) |
| xscale := float64(sw) / float64(dr.Dx()) |
| swMinus1, shMinus1 := sw-1, sh-1 |
| |
| for dy := int32(adr.Min.Y); dy < int32(adr.Max.Y); dy++ { |
| sy := (float64(dy)+0.5)*yscale - 0.5 |
| // If sy < 0, we will clamp sy0 to 0 anyway, so it doesn't matter if |
| // we say int32(sy) instead of int32(math.Floor(sy)). Similarly for |
| // sx, below. |
| sy0 := int32(sy) |
| yFrac0 := sy - float64(sy0) |
| yFrac1 := 1 - yFrac0 |
| sy1 := sy0 + 1 |
| if sy < 0 { |
| sy0, sy1 = 0, 0 |
| yFrac0, yFrac1 = 0, 1 |
| } else if sy1 > shMinus1 { |
| sy0, sy1 = shMinus1, shMinus1 |
| yFrac0, yFrac1 = 1, 0 |
| } |
| d := dst.PixOffset(dr.Min.X+adr.Min.X, dr.Min.Y+int(dy)) |
| |
| for dx := int32(adr.Min.X); dx < int32(adr.Max.X); dx, d = dx+1, d+4 { |
| sx := (float64(dx)+0.5)*xscale - 0.5 |
| sx0 := int32(sx) |
| xFrac0 := sx - float64(sx0) |
| xFrac1 := 1 - xFrac0 |
| sx1 := sx0 + 1 |
| if sx < 0 { |
| sx0, sx1 = 0, 0 |
| xFrac0, xFrac1 = 0, 1 |
| } else if sx1 > swMinus1 { |
| sx0, sx1 = swMinus1, swMinus1 |
| xFrac0, xFrac1 = 1, 0 |
| } |
| |
| s00i := src.PixOffset(sr.Min.X+int(sx0), sr.Min.Y+int(sy0)) |
| s00ru := uint32(src.Pix[s00i]) * 0x101 |
| s00r := float64(s00ru) |
| s10i := src.PixOffset(sr.Min.X+int(sx1), sr.Min.Y+int(sy0)) |
| s10ru := uint32(src.Pix[s10i]) * 0x101 |
| s10r := float64(s10ru) |
| s10r = xFrac1*s00r + xFrac0*s10r |
| s01i := src.PixOffset(sr.Min.X+int(sx0), sr.Min.Y+int(sy1)) |
| s01ru := uint32(src.Pix[s01i]) * 0x101 |
| s01r := float64(s01ru) |
| s11i := src.PixOffset(sr.Min.X+int(sx1), sr.Min.Y+int(sy1)) |
| s11ru := uint32(src.Pix[s11i]) * 0x101 |
| s11r := float64(s11ru) |
| s11r = xFrac1*s01r + xFrac0*s11r |
| s11r = yFrac1*s10r + yFrac0*s11r |
| out := uint8(uint32(s11r) >> 8) |
| dst.Pix[d+0] = out |
| dst.Pix[d+1] = out |
| dst.Pix[d+2] = out |
| dst.Pix[d+3] = 0xff |
| } |
| } |
| } |
| |
| func (ablInterpolator) scale_RGBA_NRGBA(dst *image.RGBA, dr, adr image.Rectangle, src *image.NRGBA, sr image.Rectangle) { |
| sw := int32(sr.Dx()) |
| sh := int32(sr.Dy()) |
| yscale := float64(sh) / float64(dr.Dy()) |
| xscale := float64(sw) / float64(dr.Dx()) |
| swMinus1, shMinus1 := sw-1, sh-1 |
| |
| for dy := int32(adr.Min.Y); dy < int32(adr.Max.Y); dy++ { |
| sy := (float64(dy)+0.5)*yscale - 0.5 |
| // If sy < 0, we will clamp sy0 to 0 anyway, so it doesn't matter if |
| // we say int32(sy) instead of int32(math.Floor(sy)). Similarly for |
| // sx, below. |
| sy0 := int32(sy) |
| yFrac0 := sy - float64(sy0) |
| yFrac1 := 1 - yFrac0 |
| sy1 := sy0 + 1 |
| if sy < 0 { |
| sy0, sy1 = 0, 0 |
| yFrac0, yFrac1 = 0, 1 |
| } else if sy1 > shMinus1 { |
| sy0, sy1 = shMinus1, shMinus1 |
| yFrac0, yFrac1 = 1, 0 |
| } |
| d := dst.PixOffset(dr.Min.X+adr.Min.X, dr.Min.Y+int(dy)) |
| |
| for dx := int32(adr.Min.X); dx < int32(adr.Max.X); dx, d = dx+1, d+4 { |
| sx := (float64(dx)+0.5)*xscale - 0.5 |
| sx0 := int32(sx) |
| xFrac0 := sx - float64(sx0) |
| xFrac1 := 1 - xFrac0 |
| sx1 := sx0 + 1 |
| if sx < 0 { |
| sx0, sx1 = 0, 0 |
| xFrac0, xFrac1 = 0, 1 |
| } else if sx1 > swMinus1 { |
| sx0, sx1 = swMinus1, swMinus1 |
| xFrac0, xFrac1 = 1, 0 |
| } |
| |
| s00i := src.PixOffset(sr.Min.X+int(sx0), sr.Min.Y+int(sy0)) |
| s00au := uint32(src.Pix[s00i+3]) * 0x101 |
| s00ru := uint32(src.Pix[s00i+0]) * s00au / 0xff |
| s00gu := uint32(src.Pix[s00i+1]) * s00au / 0xff |
| s00bu := uint32(src.Pix[s00i+2]) * s00au / 0xff |
| s00r := float64(s00ru) |
| s00g := float64(s00gu) |
| s00b := float64(s00bu) |
| s00a := float64(s00au) |
| s10i := src.PixOffset(sr.Min.X+int(sx1), sr.Min.Y+int(sy0)) |
| s10au := uint32(src.Pix[s10i+3]) * 0x101 |
| s10ru := uint32(src.Pix[s10i+0]) * s10au / 0xff |
| s10gu := uint32(src.Pix[s10i+1]) * s10au / 0xff |
| s10bu := uint32(src.Pix[s10i+2]) * s10au / 0xff |
| s10r := float64(s10ru) |
| s10g := float64(s10gu) |
| s10b := float64(s10bu) |
| s10a := float64(s10au) |
| s10r = xFrac1*s00r + xFrac0*s10r |
| s10g = xFrac1*s00g + xFrac0*s10g |
| s10b = xFrac1*s00b + xFrac0*s10b |
| s10a = xFrac1*s00a + xFrac0*s10a |
| s01i := src.PixOffset(sr.Min.X+int(sx0), sr.Min.Y+int(sy1)) |
| s01au := uint32(src.Pix[s01i+3]) * 0x101 |
| s01ru := uint32(src.Pix[s01i+0]) * s01au / 0xff |
| s01gu := uint32(src.Pix[s01i+1]) * s01au / 0xff |
| s01bu := uint32(src.Pix[s01i+2]) * s01au / 0xff |
| s01r := float64(s01ru) |
| s01g := float64(s01gu) |
| s01b := float64(s01bu) |
| s01a := float64(s01au) |
| s11i := src.PixOffset(sr.Min.X+int(sx1), sr.Min.Y+int(sy1)) |
| s11au := uint32(src.Pix[s11i+3]) * 0x101 |
| s11ru := uint32(src.Pix[s11i+0]) * s11au / 0xff |
| s11gu := uint32(src.Pix[s11i+1]) * s11au / 0xff |
| s11bu := uint32(src.Pix[s11i+2]) * s11au / 0xff |
| s11r := float64(s11ru) |
| s11g := float64(s11gu) |
| s11b := float64(s11bu) |
| s11a := float64(s11au) |
| s11r = xFrac1*s01r + xFrac0*s11r |
| s11g = xFrac1*s01g + xFrac0*s11g |
| s11b = xFrac1*s01b + xFrac0*s11b |
| s11a = xFrac1*s01a + xFrac0*s11a |
| s11r = yFrac1*s10r + yFrac0*s11r |
| s11g = yFrac1*s10g + yFrac0*s11g |
| s11b = yFrac1*s10b + yFrac0*s11b |
| s11a = yFrac1*s10a + yFrac0*s11a |
| dst.Pix[d+0] = uint8(uint32(s11r) >> 8) |
| dst.Pix[d+1] = uint8(uint32(s11g) >> 8) |
| dst.Pix[d+2] = uint8(uint32(s11b) >> 8) |
| dst.Pix[d+3] = uint8(uint32(s11a) >> 8) |
| } |
| } |
| } |
| |
| func (ablInterpolator) scale_RGBA_RGBA(dst *image.RGBA, dr, adr image.Rectangle, src *image.RGBA, sr image.Rectangle) { |
| sw := int32(sr.Dx()) |
| sh := int32(sr.Dy()) |
| yscale := float64(sh) / float64(dr.Dy()) |
| xscale := float64(sw) / float64(dr.Dx()) |
| swMinus1, shMinus1 := sw-1, sh-1 |
| |
| for dy := int32(adr.Min.Y); dy < int32(adr.Max.Y); dy++ { |
| sy := (float64(dy)+0.5)*yscale - 0.5 |
| // If sy < 0, we will clamp sy0 to 0 anyway, so it doesn't matter if |
| // we say int32(sy) instead of int32(math.Floor(sy)). Similarly for |
| // sx, below. |
| sy0 := int32(sy) |
| yFrac0 := sy - float64(sy0) |
| yFrac1 := 1 - yFrac0 |
| sy1 := sy0 + 1 |
| if sy < 0 { |
| sy0, sy1 = 0, 0 |
| yFrac0, yFrac1 = 0, 1 |
| } else if sy1 > shMinus1 { |
| sy0, sy1 = shMinus1, shMinus1 |
| yFrac0, yFrac1 = 1, 0 |
| } |
| d := dst.PixOffset(dr.Min.X+adr.Min.X, dr.Min.Y+int(dy)) |
| |
| for dx := int32(adr.Min.X); dx < int32(adr.Max.X); dx, d = dx+1, d+4 { |
| sx := (float64(dx)+0.5)*xscale - 0.5 |
| sx0 := int32(sx) |
| xFrac0 := sx - float64(sx0) |
| xFrac1 := 1 - xFrac0 |
| sx1 := sx0 + 1 |
| if sx < 0 { |
| sx0, sx1 = 0, 0 |
| xFrac0, xFrac1 = 0, 1 |
| } else if sx1 > swMinus1 { |
| sx0, sx1 = swMinus1, swMinus1 |
| xFrac0, xFrac1 = 1, 0 |
| } |
| |
| s00i := src.PixOffset(sr.Min.X+int(sx0), sr.Min.Y+int(sy0)) |
| s00ru := uint32(src.Pix[s00i+0]) * 0x101 |
| s00gu := uint32(src.Pix[s00i+1]) * 0x101 |
| s00bu := uint32(src.Pix[s00i+2]) * 0x101 |
| s00au := uint32(src.Pix[s00i+3]) * 0x101 |
| s00r := float64(s00ru) |
| s00g := float64(s00gu) |
| s00b := float64(s00bu) |
| s00a := float64(s00au) |
| s10i := src.PixOffset(sr.Min.X+int(sx1), sr.Min.Y+int(sy0)) |
| s10ru := uint32(src.Pix[s10i+0]) * 0x101 |
| s10gu := uint32(src.Pix[s10i+1]) * 0x101 |
| s10bu := uint32(src.Pix[s10i+2]) * 0x101 |
| s10au := uint32(src.Pix[s10i+3]) * 0x101 |
| s10r := float64(s10ru) |
| s10g := float64(s10gu) |
| s10b := float64(s10bu) |
| s10a := float64(s10au) |
| s10r = xFrac1*s00r + xFrac0*s10r |
| s10g = xFrac1*s00g + xFrac0*s10g |
| s10b = xFrac1*s00b + xFrac0*s10b |
| s10a = xFrac1*s00a + xFrac0*s10a |
| s01i := src.PixOffset(sr.Min.X+int(sx0), sr.Min.Y+int(sy1)) |
| s01ru := uint32(src.Pix[s01i+0]) * 0x101 |
| s01gu := uint32(src.Pix[s01i+1]) * 0x101 |
| s01bu := uint32(src.Pix[s01i+2]) * 0x101 |
| s01au := uint32(src.Pix[s01i+3]) * 0x101 |
| s01r := float64(s01ru) |
| s01g := float64(s01gu) |
| s01b := float64(s01bu) |
| s01a := float64(s01au) |
| s11i := src.PixOffset(sr.Min.X+int(sx1), sr.Min.Y+int(sy1)) |
| s11ru := uint32(src.Pix[s11i+0]) * 0x101 |
| s11gu := uint32(src.Pix[s11i+1]) * 0x101 |
| s11bu := uint32(src.Pix[s11i+2]) * 0x101 |
| s11au := uint32(src.Pix[s11i+3]) * 0x101 |
| s11r := float64(s11ru) |
| s11g := float64(s11gu) |
| s11b := float64(s11bu) |
| s11a := float64(s11au) |
| s11r = xFrac1*s01r + xFrac0*s11r |
| s11g = xFrac1*s01g + xFrac0*s11g |
| s11b = xFrac1*s01b + xFrac0*s11b |
| s11a = xFrac1*s01a + xFrac0*s11a |
| s11r = yFrac1*s10r + yFrac0*s11r |
| s11g = yFrac1*s10g + yFrac0*s11g |
| s11b = yFrac1*s10b + yFrac0*s11b |
| s11a = yFrac1*s10a + yFrac0*s11a |
| dst.Pix[d+0] = uint8(uint32(s11r) >> 8) |
| dst.Pix[d+1] = uint8(uint32(s11g) >> 8) |
| dst.Pix[d+2] = uint8(uint32(s11b) >> 8) |
| dst.Pix[d+3] = uint8(uint32(s11a) >> 8) |
| } |
| } |
| } |
| |
| func (ablInterpolator) scale_RGBA_Uniform(dst *image.RGBA, dr, adr image.Rectangle, src *image.Uniform, sr image.Rectangle) { |
| sw := int32(sr.Dx()) |
| sh := int32(sr.Dy()) |
| yscale := float64(sh) / float64(dr.Dy()) |
| xscale := float64(sw) / float64(dr.Dx()) |
| swMinus1, shMinus1 := sw-1, sh-1 |
| |
| for dy := int32(adr.Min.Y); dy < int32(adr.Max.Y); dy++ { |
| sy := (float64(dy)+0.5)*yscale - 0.5 |
| // If sy < 0, we will clamp sy0 to 0 anyway, so it doesn't matter if |
| // we say int32(sy) instead of int32(math.Floor(sy)). Similarly for |
| // sx, below. |
| sy0 := int32(sy) |
| yFrac0 := sy - float64(sy0) |
| yFrac1 := 1 - yFrac0 |
| sy1 := sy0 + 1 |
| if sy < 0 { |
| sy0, sy1 = 0, 0 |
| yFrac0, yFrac1 = 0, 1 |
| } else if sy1 > shMinus1 { |
| sy0, sy1 = shMinus1, shMinus1 |
| yFrac0, yFrac1 = 1, 0 |
| } |
| d := dst.PixOffset(dr.Min.X+adr.Min.X, dr.Min.Y+int(dy)) |
| |
| for dx := int32(adr.Min.X); dx < int32(adr.Max.X); dx, d = dx+1, d+4 { |
| sx := (float64(dx)+0.5)*xscale - 0.5 |
| sx0 := int32(sx) |
| xFrac0 := sx - float64(sx0) |
| xFrac1 := 1 - xFrac0 |
| sx1 := sx0 + 1 |
| if sx < 0 { |
| sx0, sx1 = 0, 0 |
| xFrac0, xFrac1 = 0, 1 |
| } else if sx1 > swMinus1 { |
| sx0, sx1 = swMinus1, swMinus1 |
| xFrac0, xFrac1 = 1, 0 |
| } |
| |
| s00ru, s00gu, s00bu, s00au := src.At(sr.Min.X+int(sx0), sr.Min.Y+int(sy0)).RGBA() |
| s00r := float64(s00ru) |
| s00g := float64(s00gu) |
| s00b := float64(s00bu) |
| s00a := float64(s00au) |
| s10ru, s10gu, s10bu, s10au := src.At(sr.Min.X+int(sx1), sr.Min.Y+int(sy0)).RGBA() |
| s10r := float64(s10ru) |
| s10g := float64(s10gu) |
| s10b := float64(s10bu) |
| s10a := float64(s10au) |
| s10r = xFrac1*s00r + xFrac0*s10r |
| s10g = xFrac1*s00g + xFrac0*s10g |
| s10b = xFrac1*s00b + xFrac0*s10b |
| s10a = xFrac1*s00a + xFrac0*s10a |
| s01ru, s01gu, s01bu, s01au := src.At(sr.Min.X+int(sx0), sr.Min.Y+int(sy1)).RGBA() |
| s01r := float64(s01ru) |
| s01g := float64(s01gu) |
| s01b := float64(s01bu) |
| s01a := float64(s01au) |
| s11ru, s11gu, s11bu, s11au := src.At(sr.Min.X+int(sx1), sr.Min.Y+int(sy1)).RGBA() |
| s11r := float64(s11ru) |
| s11g := float64(s11gu) |
| s11b := float64(s11bu) |
| s11a := float64(s11au) |
| s11r = xFrac1*s01r + xFrac0*s11r |
| s11g = xFrac1*s01g + xFrac0*s11g |
| s11b = xFrac1*s01b + xFrac0*s11b |
| s11a = xFrac1*s01a + xFrac0*s11a |
| s11r = yFrac1*s10r + yFrac0*s11r |
| s11g = yFrac1*s10g + yFrac0*s11g |
| s11b = yFrac1*s10b + yFrac0*s11b |
| s11a = yFrac1*s10a + yFrac0*s11a |
| dst.Pix[d+0] = uint8(uint32(s11r) >> 8) |
| dst.Pix[d+1] = uint8(uint32(s11g) >> 8) |
| dst.Pix[d+2] = uint8(uint32(s11b) >> 8) |
| dst.Pix[d+3] = uint8(uint32(s11a) >> 8) |
| } |
| } |
| } |
| |
| func (ablInterpolator) scale_RGBA_YCbCr444(dst *image.RGBA, dr, adr image.Rectangle, src *image.YCbCr, sr image.Rectangle) { |
| sw := int32(sr.Dx()) |
| sh := int32(sr.Dy()) |
| yscale := float64(sh) / float64(dr.Dy()) |
| xscale := float64(sw) / float64(dr.Dx()) |
| swMinus1, shMinus1 := sw-1, sh-1 |
| |
| for dy := int32(adr.Min.Y); dy < int32(adr.Max.Y); dy++ { |
| sy := (float64(dy)+0.5)*yscale - 0.5 |
| // If sy < 0, we will clamp sy0 to 0 anyway, so it doesn't matter if |
| // we say int32(sy) instead of int32(math.Floor(sy)). Similarly for |
| // sx, below. |
| sy0 := int32(sy) |
| yFrac0 := sy - float64(sy0) |
| yFrac1 := 1 - yFrac0 |
| sy1 := sy0 + 1 |
| if sy < 0 { |
| sy0, sy1 = 0, 0 |
| yFrac0, yFrac1 = 0, 1 |
| } else if sy1 > shMinus1 { |
| sy0, sy1 = shMinus1, shMinus1 |
| yFrac0, yFrac1 = 1, 0 |
| } |
| d := dst.PixOffset(dr.Min.X+adr.Min.X, dr.Min.Y+int(dy)) |
| |
| for dx := int32(adr.Min.X); dx < int32(adr.Max.X); dx, d = dx+1, d+4 { |
| sx := (float64(dx)+0.5)*xscale - 0.5 |
| sx0 := int32(sx) |
| xFrac0 := sx - float64(sx0) |
| xFrac1 := 1 - xFrac0 |
| sx1 := sx0 + 1 |
| if sx < 0 { |
| sx0, sx1 = 0, 0 |
| xFrac0, xFrac1 = 0, 1 |
| } else if sx1 > swMinus1 { |
| sx0, sx1 = swMinus1, swMinus1 |
| xFrac0, xFrac1 = 1, 0 |
| } |
| |
| s00ru, s00gu, s00bu, s00au := src.At(sr.Min.X+int(sx0), sr.Min.Y+int(sy0)).RGBA() |
| s00r := float64(s00ru) |
| s00g := float64(s00gu) |
| s00b := float64(s00bu) |
| s00a := float64(s00au) |
| s10ru, s10gu, s10bu, s10au := src.At(sr.Min.X+int(sx1), sr.Min.Y+int(sy0)).RGBA() |
| s10r := float64(s10ru) |
| s10g := float64(s10gu) |
| s10b := float64(s10bu) |
| s10a := float64(s10au) |
| s10r = xFrac1*s00r + xFrac0*s10r |
| s10g = xFrac1*s00g + xFrac0*s10g |
| s10b = xFrac1*s00b + xFrac0*s10b |
| s10a = xFrac1*s00a + xFrac0*s10a |
| s01ru, s01gu, s01bu, s01au := src.At(sr.Min.X+int(sx0), sr.Min.Y+int(sy1)).RGBA() |
| s01r := float64(s01ru) |
| s01g := float64(s01gu) |
| s01b := float64(s01bu) |
| s01a := float64(s01au) |
| s11ru, s11gu, s11bu, s11au := src.At(sr.Min.X+int(sx1), sr.Min.Y+int(sy1)).RGBA() |
| s11r := float64(s11ru) |
| s11g := float64(s11gu) |
| s11b := float64(s11bu) |
| s11a := float64(s11au) |
| s11r = xFrac1*s01r + xFrac0*s11r |
| s11g = xFrac1*s01g + xFrac0*s11g |
| s11b = xFrac1*s01b + xFrac0*s11b |
| s11a = xFrac1*s01a + xFrac0*s11a |
| s11r = yFrac1*s10r + yFrac0*s11r |
| s11g = yFrac1*s10g + yFrac0*s11g |
| s11b = yFrac1*s10b + yFrac0*s11b |
| s11a = yFrac1*s10a + yFrac0*s11a |
| dst.Pix[d+0] = uint8(uint32(s11r) >> 8) |
| dst.Pix[d+1] = uint8(uint32(s11g) >> 8) |
| dst.Pix[d+2] = uint8(uint32(s11b) >> 8) |
| dst.Pix[d+3] = uint8(uint32(s11a) >> 8) |
| } |
| } |
| } |
| |
| func (ablInterpolator) scale_RGBA_YCbCr422(dst *image.RGBA, dr, adr image.Rectangle, src *image.YCbCr, sr image.Rectangle) { |
| sw := int32(sr.Dx()) |
| sh := int32(sr.Dy()) |
| yscale := float64(sh) / float64(dr.Dy()) |
| xscale := float64(sw) / float64(dr.Dx()) |
| swMinus1, shMinus1 := sw-1, sh-1 |
| |
| for dy := int32(adr.Min.Y); dy < int32(adr.Max.Y); dy++ { |
| sy := (float64(dy)+0.5)*yscale - 0.5 |
| // If sy < 0, we will clamp sy0 to 0 anyway, so it doesn't matter if |
| // we say int32(sy) instead of int32(math.Floor(sy)). Similarly for |
| // sx, below. |
| sy0 := int32(sy) |
| yFrac0 := sy - float64(sy0) |
| yFrac1 := 1 - yFrac0 |
| sy1 := sy0 + 1 |
| if sy < 0 { |
| sy0, sy1 = 0, 0 |
| yFrac0, yFrac1 = 0, 1 |
| } else if sy1 > shMinus1 { |
| sy0, sy1 = shMinus1, shMinus1 |
| yFrac0, yFrac1 = 1, 0 |
| } |
| d := dst.PixOffset(dr.Min.X+adr.Min.X, dr.Min.Y+int(dy)) |
| |
| for dx := int32(adr.Min.X); dx < int32(adr.Max.X); dx, d = dx+1, d+4 { |
| sx := (float64(dx)+0.5)*xscale - 0.5 |
| sx0 := int32(sx) |
| xFrac0 := sx - float64(sx0) |
| xFrac1 := 1 - xFrac0 |
| sx1 := sx0 + 1 |
| if sx < 0 { |
| sx0, sx1 = 0, 0 |
| xFrac0, xFrac1 = 0, 1 |
| } else if sx1 > swMinus1 { |
| sx0, sx1 = swMinus1, swMinus1 |
| xFrac0, xFrac1 = 1, 0 |
| } |
| |
| s00ru, s00gu, s00bu, s00au := src.At(sr.Min.X+int(sx0), sr.Min.Y+int(sy0)).RGBA() |
| s00r := float64(s00ru) |
| s00g := float64(s00gu) |
| s00b := float64(s00bu) |
| s00a := float64(s00au) |
| s10ru, s10gu, s10bu, s10au := src.At(sr.Min.X+int(sx1), sr.Min.Y+int(sy0)).RGBA() |
| s10r := float64(s10ru) |
| s10g := float64(s10gu) |
| s10b := float64(s10bu) |
| s10a := float64(s10au) |
| s10r = xFrac1*s00r + xFrac0*s10r |
| s10g = xFrac1*s00g + xFrac0*s10g |
| s10b = xFrac1*s00b + xFrac0*s10b |
| s10a = xFrac1*s00a + xFrac0*s10a |
| s01ru, s01gu, s01bu, s01au := src.At(sr.Min.X+int(sx0), sr.Min.Y+int(sy1)).RGBA() |
| s01r := float64(s01ru) |
| s01g := float64(s01gu) |
| s01b := float64(s01bu) |
| s01a := float64(s01au) |
| s11ru, s11gu, s11bu, s11au := src.At(sr.Min.X+int(sx1), sr.Min.Y+int(sy1)).RGBA() |
| s11r := float64(s11ru) |
| s11g := float64(s11gu) |
| s11b := float64(s11bu) |
| s11a := float64(s11au) |
| s11r = xFrac1*s01r + xFrac0*s11r |
| s11g = xFrac1*s01g + xFrac0*s11g |
| s11b = xFrac1*s01b + xFrac0*s11b |
| s11a = xFrac1*s01a + xFrac0*s11a |
| s11r = yFrac1*s10r + yFrac0*s11r |
| s11g = yFrac1*s10g + yFrac0*s11g |
| s11b = yFrac1*s10b + yFrac0*s11b |
| s11a = yFrac1*s10a + yFrac0*s11a |
| dst.Pix[d+0] = uint8(uint32(s11r) >> 8) |
| dst.Pix[d+1] = uint8(uint32(s11g) >> 8) |
| dst.Pix[d+2] = uint8(uint32(s11b) >> 8) |
| dst.Pix[d+3] = uint8(uint32(s11a) >> 8) |
| } |
| } |
| } |
| |
| func (ablInterpolator) scale_RGBA_YCbCr420(dst *image.RGBA, dr, adr image.Rectangle, src *image.YCbCr, sr image.Rectangle) { |
| sw := int32(sr.Dx()) |
| sh := int32(sr.Dy()) |
| yscale := float64(sh) / float64(dr.Dy()) |
| xscale := float64(sw) / float64(dr.Dx()) |
| swMinus1, shMinus1 := sw-1, sh-1 |
| |
| for dy := int32(adr.Min.Y); dy < int32(adr.Max.Y); dy++ { |
| sy := (float64(dy)+0.5)*yscale - 0.5 |
| // If sy < 0, we will clamp sy0 to 0 anyway, so it doesn't matter if |
| // we say int32(sy) instead of int32(math.Floor(sy)). Similarly for |
| // sx, below. |
| sy0 := int32(sy) |
| yFrac0 := sy - float64(sy0) |
| yFrac1 := 1 - yFrac0 |
| sy1 := sy0 + 1 |
| if sy < 0 { |
| sy0, sy1 = 0, 0 |
| yFrac0, yFrac1 = 0, 1 |
| } else if sy1 > shMinus1 { |
| sy0, sy1 = shMinus1, shMinus1 |
| yFrac0, yFrac1 = 1, 0 |
| } |
| d := dst.PixOffset(dr.Min.X+adr.Min.X, dr.Min.Y+int(dy)) |
| |
| for dx := int32(adr.Min.X); dx < int32(adr.Max.X); dx, d = dx+1, d+4 { |
| sx := (float64(dx)+0.5)*xscale - 0.5 |
| sx0 := int32(sx) |
| xFrac0 := sx - float64(sx0) |
| xFrac1 := 1 - xFrac0 |
| sx1 := sx0 + 1 |
| if sx < 0 { |
| sx0, sx1 = 0, 0 |
| xFrac0, xFrac1 = 0, 1 |
| } else if sx1 > swMinus1 { |
| sx0, sx1 = swMinus1, swMinus1 |
| xFrac0, xFrac1 = 1, 0 |
| } |
| |
| s00ru, s00gu, s00bu, s00au := src.At(sr.Min.X+int(sx0), sr.Min.Y+int(sy0)).RGBA() |
| s00r := float64(s00ru) |
| s00g := float64(s00gu) |
| s00b := float64(s00bu) |
| s00a := float64(s00au) |
| s10ru, s10gu, s10bu, s10au := src.At(sr.Min.X+int(sx1), sr.Min.Y+int(sy0)).RGBA() |
| s10r := float64(s10ru) |
| s10g := float64(s10gu) |
| s10b := float64(s10bu) |
| s10a := float64(s10au) |
| s10r = xFrac1*s00r + xFrac0*s10r |
| s10g = xFrac1*s00g + xFrac0*s10g |
| s10b = xFrac1*s00b + xFrac0*s10b |
| s10a = xFrac1*s00a + xFrac0*s10a |
| s01ru, s01gu, s01bu, s01au := src.At(sr.Min.X+int(sx0), sr.Min.Y+int(sy1)).RGBA() |
| s01r := float64(s01ru) |
| s01g := float64(s01gu) |
| s01b := float64(s01bu) |
| s01a := float64(s01au) |
| s11ru, s11gu, s11bu, s11au := src.At(sr.Min.X+int(sx1), sr.Min.Y+int(sy1)).RGBA() |
| s11r := float64(s11ru) |
| s11g := float64(s11gu) |
| s11b := float64(s11bu) |
| s11a := float64(s11au) |
| s11r = xFrac1*s01r + xFrac0*s11r |
| s11g = xFrac1*s01g + xFrac0*s11g |
| s11b = xFrac1*s01b + xFrac0*s11b |
| s11a = xFrac1*s01a + xFrac0*s11a |
| s11r = yFrac1*s10r + yFrac0*s11r |
| s11g = yFrac1*s10g + yFrac0*s11g |
| s11b = yFrac1*s10b + yFrac0*s11b |
| s11a = yFrac1*s10a + yFrac0*s11a |
| dst.Pix[d+0] = uint8(uint32(s11r) >> 8) |
| dst.Pix[d+1] = uint8(uint32(s11g) >> 8) |
| dst.Pix[d+2] = uint8(uint32(s11b) >> 8) |
| dst.Pix[d+3] = uint8(uint32(s11a) >> 8) |
| } |
| } |
| } |
| |
| func (ablInterpolator) scale_RGBA_YCbCr440(dst *image.RGBA, dr, adr image.Rectangle, src *image.YCbCr, sr image.Rectangle) { |
| sw := int32(sr.Dx()) |
| sh := int32(sr.Dy()) |
| yscale := float64(sh) / float64(dr.Dy()) |
| xscale := float64(sw) / float64(dr.Dx()) |
| swMinus1, shMinus1 := sw-1, sh-1 |
| |
| for dy := int32(adr.Min.Y); dy < int32(adr.Max.Y); dy++ { |
| sy := (float64(dy)+0.5)*yscale - 0.5 |
| // If sy < 0, we will clamp sy0 to 0 anyway, so it doesn't matter if |
| // we say int32(sy) instead of int32(math.Floor(sy)). Similarly for |
| // sx, below. |
| sy0 := int32(sy) |
| yFrac0 := sy - float64(sy0) |
| yFrac1 := 1 - yFrac0 |
| sy1 := sy0 + 1 |
| if sy < 0 { |
| sy0, sy1 = 0, 0 |
| yFrac0, yFrac1 = 0, 1 |
| } else if sy1 > shMinus1 { |
| sy0, sy1 = shMinus1, shMinus1 |
| yFrac0, yFrac1 = 1, 0 |
| } |
| d := dst.PixOffset(dr.Min.X+adr.Min.X, dr.Min.Y+int(dy)) |
| |
| for dx := int32(adr.Min.X); dx < int32(adr.Max.X); dx, d = dx+1, d+4 { |
| sx := (float64(dx)+0.5)*xscale - 0.5 |
| sx0 := int32(sx) |
| xFrac0 := sx - float64(sx0) |
| xFrac1 := 1 - xFrac0 |
| sx1 := sx0 + 1 |
| if sx < 0 { |
| sx0, sx1 = 0, 0 |
| xFrac0, xFrac1 = 0, 1 |
| } else if sx1 > swMinus1 { |
| sx0, sx1 = swMinus1, swMinus1 |
| xFrac0, xFrac1 = 1, 0 |
| } |
| |
| s00ru, s00gu, s00bu, s00au := src.At(sr.Min.X+int(sx0), sr.Min.Y+int(sy0)).RGBA() |
| s00r := float64(s00ru) |
| s00g := float64(s00gu) |
| s00b := float64(s00bu) |
| s00a := float64(s00au) |
| s10ru, s10gu, s10bu, s10au := src.At(sr.Min.X+int(sx1), sr.Min.Y+int(sy0)).RGBA() |
| s10r := float64(s10ru) |
| s10g := float64(s10gu) |
| s10b := float64(s10bu) |
| s10a := float64(s10au) |
| s10r = xFrac1*s00r + xFrac0*s10r |
| s10g = xFrac1*s00g + xFrac0*s10g |
| s10b = xFrac1*s00b + xFrac0*s10b |
| s10a = xFrac1*s00a + xFrac0*s10a |
| s01ru, s01gu, s01bu, s01au := src.At(sr.Min.X+int(sx0), sr.Min.Y+int(sy1)).RGBA() |
| s01r := float64(s01ru) |
| s01g := float64(s01gu) |
| s01b := float64(s01bu) |
| s01a := float64(s01au) |
| s11ru, s11gu, s11bu, s11au := src.At(sr.Min.X+int(sx1), sr.Min.Y+int(sy1)).RGBA() |
| s11r := float64(s11ru) |
| s11g := float64(s11gu) |
| s11b := float64(s11bu) |
| s11a := float64(s11au) |
| s11r = xFrac1*s01r + xFrac0*s11r |
| s11g = xFrac1*s01g + xFrac0*s11g |
| s11b = xFrac1*s01b + xFrac0*s11b |
| s11a = xFrac1*s01a + xFrac0*s11a |
| s11r = yFrac1*s10r + yFrac0*s11r |
| s11g = yFrac1*s10g + yFrac0*s11g |
| s11b = yFrac1*s10b + yFrac0*s11b |
| s11a = yFrac1*s10a + yFrac0*s11a |
| dst.Pix[d+0] = uint8(uint32(s11r) >> 8) |
| dst.Pix[d+1] = uint8(uint32(s11g) >> 8) |
| dst.Pix[d+2] = uint8(uint32(s11b) >> 8) |
| dst.Pix[d+3] = uint8(uint32(s11a) >> 8) |
| } |
| } |
| } |
| |
| func (ablInterpolator) scale_RGBA_Image(dst *image.RGBA, dr, adr image.Rectangle, src image.Image, sr image.Rectangle) { |
| sw := int32(sr.Dx()) |
| sh := int32(sr.Dy()) |
| yscale := float64(sh) / float64(dr.Dy()) |
| xscale := float64(sw) / float64(dr.Dx()) |
| swMinus1, shMinus1 := sw-1, sh-1 |
| |
| for dy := int32(adr.Min.Y); dy < int32(adr.Max.Y); dy++ { |
| sy := (float64(dy)+0.5)*yscale - 0.5 |
| // If sy < 0, we will clamp sy0 to 0 anyway, so it doesn't matter if |
| // we say int32(sy) instead of int32(math.Floor(sy)). Similarly for |
| // sx, below. |
| sy0 := int32(sy) |
| yFrac0 := sy - float64(sy0) |
| yFrac1 := 1 - yFrac0 |
| sy1 := sy0 + 1 |
| if sy < 0 { |
| sy0, sy1 = 0, 0 |
| yFrac0, yFrac1 = 0, 1 |
| } else if sy1 > shMinus1 { |
| sy0, sy1 = shMinus1, shMinus1 |
| yFrac0, yFrac1 = 1, 0 |
| } |
| d := dst.PixOffset(dr.Min.X+adr.Min.X, dr.Min.Y+int(dy)) |
| |
| for dx := int32(adr.Min.X); dx < int32(adr.Max.X); dx, d = dx+1, d+4 { |
| sx := (float64(dx)+0.5)*xscale - 0.5 |
| sx0 := int32(sx) |
| xFrac0 := sx - float64(sx0) |
| xFrac1 := 1 - xFrac0 |
| sx1 := sx0 + 1 |
| if sx < 0 { |
| sx0, sx1 = 0, 0 |
| xFrac0, xFrac1 = 0, 1 |
| } else if sx1 > swMinus1 { |
| sx0, sx1 = swMinus1, swMinus1 |
| xFrac0, xFrac1 = 1, 0 |
| } |
| |
| s00ru, s00gu, s00bu, s00au := src.At(sr.Min.X+int(sx0), sr.Min.Y+int(sy0)).RGBA() |
| s00r := float64(s00ru) |
| s00g := float64(s00gu) |
| s00b := float64(s00bu) |
| s00a := float64(s00au) |
| s10ru, s10gu, s10bu, s10au := src.At(sr.Min.X+int(sx1), sr.Min.Y+int(sy0)).RGBA() |
| s10r := float64(s10ru) |
| s10g := float64(s10gu) |
| s10b := float64(s10bu) |
| s10a := float64(s10au) |
| s10r = xFrac1*s00r + xFrac0*s10r |
| s10g = xFrac1*s00g + xFrac0*s10g |
| s10b = xFrac1*s00b + xFrac0*s10b |
| s10a = xFrac1*s00a + xFrac0*s10a |
| s01ru, s01gu, s01bu, s01au := src.At(sr.Min.X+int(sx0), sr.Min.Y+int(sy1)).RGBA() |
| s01r := float64(s01ru) |
| s01g := float64(s01gu) |
| s01b := float64(s01bu) |
| s01a := float64(s01au) |
| s11ru, s11gu, s11bu, s11au := src.At(sr.Min.X+int(sx1), sr.Min.Y+int(sy1)).RGBA() |
| s11r := float64(s11ru) |
| s11g := float64(s11gu) |
| s11b := float64(s11bu) |
| s11a := float64(s11au) |
| s11r = xFrac1*s01r + xFrac0*s11r |
| s11g = xFrac1*s01g + xFrac0*s11g |
| s11b = xFrac1*s01b + xFrac0*s11b |
| s11a = xFrac1*s01a + xFrac0*s11a |
| s11r = yFrac1*s10r + yFrac0*s11r |
| s11g = yFrac1*s10g + yFrac0*s11g |
| s11b = yFrac1*s10b + yFrac0*s11b |
| s11a = yFrac1*s10a + yFrac0*s11a |
| dst.Pix[d+0] = uint8(uint32(s11r) >> 8) |
| dst.Pix[d+1] = uint8(uint32(s11g) >> 8) |
| dst.Pix[d+2] = uint8(uint32(s11b) >> 8) |
| dst.Pix[d+3] = uint8(uint32(s11a) >> 8) |
| } |
| } |
| } |
| |
| func (ablInterpolator) scale_Image_Image(dst Image, dr, adr image.Rectangle, src image.Image, sr image.Rectangle) { |
| sw := int32(sr.Dx()) |
| sh := int32(sr.Dy()) |
| yscale := float64(sh) / float64(dr.Dy()) |
| xscale := float64(sw) / float64(dr.Dx()) |
| swMinus1, shMinus1 := sw-1, sh-1 |
| dstColorRGBA64 := &color.RGBA64{} |
| dstColor := color.Color(dstColorRGBA64) |
| |
| for dy := int32(adr.Min.Y); dy < int32(adr.Max.Y); dy++ { |
| sy := (float64(dy)+0.5)*yscale - 0.5 |
| // If sy < 0, we will clamp sy0 to 0 anyway, so it doesn't matter if |
| // we say int32(sy) instead of int32(math.Floor(sy)). Similarly for |
| // sx, below. |
| sy0 := int32(sy) |
| yFrac0 := sy - float64(sy0) |
| yFrac1 := 1 - yFrac0 |
| sy1 := sy0 + 1 |
| if sy < 0 { |
| sy0, sy1 = 0, 0 |
| yFrac0, yFrac1 = 0, 1 |
| } else if sy1 > shMinus1 { |
| sy0, sy1 = shMinus1, shMinus1 |
| yFrac0, yFrac1 = 1, 0 |
| } |
| |
| for dx := int32(adr.Min.X); dx < int32(adr.Max.X); dx++ { |
| sx := (float64(dx)+0.5)*xscale - 0.5 |
| sx0 := int32(sx) |
| xFrac0 := sx - float64(sx0) |
| xFrac1 := 1 - xFrac0 |
| sx1 := sx0 + 1 |
| if sx < 0 { |
| sx0, sx1 = 0, 0 |
| xFrac0, xFrac1 = 0, 1 |
| } else if sx1 > swMinus1 { |
| sx0, sx1 = swMinus1, swMinus1 |
| xFrac0, xFrac1 = 1, 0 |
| } |
| |
| s00ru, s00gu, s00bu, s00au := src.At(sr.Min.X+int(sx0), sr.Min.Y+int(sy0)).RGBA() |
| s00r := float64(s00ru) |
| s00g := float64(s00gu) |
| s00b := float64(s00bu) |
| s00a := float64(s00au) |
| s10ru, s10gu, s10bu, s10au := src.At(sr.Min.X+int(sx1), sr.Min.Y+int(sy0)).RGBA() |
| s10r := float64(s10ru) |
| s10g := float64(s10gu) |
| s10b := float64(s10bu) |
| s10a := float64(s10au) |
| s10r = xFrac1*s00r + xFrac0*s10r |
| s10g = xFrac1*s00g + xFrac0*s10g |
| s10b = xFrac1*s00b + xFrac0*s10b |
| s10a = xFrac1*s00a + xFrac0*s10a |
| s01ru, s01gu, s01bu, s01au := src.At(sr.Min.X+int(sx0), sr.Min.Y+int(sy1)).RGBA() |
| s01r := float64(s01ru) |
| s01g := float64(s01gu) |
| s01b := float64(s01bu) |
| s01a := float64(s01au) |
| s11ru, s11gu, s11bu, s11au := src.At(sr.Min.X+int(sx1), sr.Min.Y+int(sy1)).RGBA() |
| s11r := float64(s11ru) |
| s11g := float64(s11gu) |
| s11b := float64(s11bu) |
| s11a := float64(s11au) |
| s11r = xFrac1*s01r + xFrac0*s11r |
| s11g = xFrac1*s01g + xFrac0*s11g |
| s11b = xFrac1*s01b + xFrac0*s11b |
| s11a = xFrac1*s01a + xFrac0*s11a |
| s11r = yFrac1*s10r + yFrac0*s11r |
| s11g = yFrac1*s10g + yFrac0*s11g |
| s11b = yFrac1*s10b + yFrac0*s11b |
| s11a = yFrac1*s10a + yFrac0*s11a |
| dstColorRGBA64.R = uint16(s11r) |
| dstColorRGBA64.G = uint16(s11g) |
| dstColorRGBA64.B = uint16(s11b) |
| dstColorRGBA64.A = uint16(s11a) |
| dst.Set(dr.Min.X+int(dx), dr.Min.Y+int(dy), dstColor) |
| } |
| } |
| } |
| |
| func (ablInterpolator) transform_RGBA_Gray(dst *image.RGBA, dr, adr image.Rectangle, d2s *f64.Aff3, src *image.Gray, sr image.Rectangle) { |
| for dy := int32(adr.Min.Y); dy < int32(adr.Max.Y); dy++ { |
| dyf := float64(dr.Min.Y+int(dy)) + 0.5 |
| d := dst.PixOffset(dr.Min.X+adr.Min.X, dr.Min.Y+int(dy)) |
| for dx := int32(adr.Min.X); dx < int32(adr.Max.X); dx, d = dx+1, d+4 { |
| dxf := float64(dr.Min.X+int(dx)) + 0.5 |
| // TODO: change the src origin so that we can say int(f) instead of int(math.Floor(f)). |
| sx := d2s[0]*dxf + d2s[1]*dyf + d2s[2] |
| sy := d2s[3]*dxf + d2s[4]*dyf + d2s[5] |
| if !(image.Point{int(math.Floor(sx)), int(math.Floor(sy))}).In(sr) { |
| continue |
| } |
| |
| sx -= 0.5 |
| sxf := math.Floor(sx) |
| xFrac0 := sx - sxf |
| xFrac1 := 1 - xFrac0 |
| sx0 := int(sxf) |
| sx1 := sx0 + 1 |
| if sx0 < sr.Min.X { |
| sx0, sx1 = sr.Min.X, sr.Min.X |
| xFrac0, xFrac1 = 0, 1 |
| } else if sx1 >= sr.Max.X { |
| sx0, sx1 = sr.Max.X-1, sr.Max.X-1 |
| xFrac0, xFrac1 = 1, 0 |
| } |
| |
| sy -= 0.5 |
| syf := math.Floor(sy) |
| yFrac0 := sy - syf |
| yFrac1 := 1 - yFrac0 |
| sy0 := int(syf) |
| sy1 := sy0 + 1 |
| if sy0 < sr.Min.Y { |
| sy0, sy1 = sr.Min.Y, sr.Min.Y |
| yFrac0, yFrac1 = 0, 1 |
| } else if sy1 >= sr.Max.Y { |
| sy0, sy1 = sr.Max.Y-1, sr.Max.Y-1 |
| yFrac0, yFrac1 = 1, 0 |
| } |
| |
| s00i := src.PixOffset(sx0, sy0) |
| s00ru := uint32(src.Pix[s00i]) * 0x101 |
| s00r := float64(s00ru) |
| s10i := src.PixOffset(sx1, sy0) |
| s10ru := uint32(src.Pix[s10i]) * 0x101 |
| s10r := float64(s10ru) |
| s10r = xFrac1*s00r + xFrac0*s10r |
| s01i := src.PixOffset(sx0, sy1) |
| s01ru := uint32(src.Pix[s01i]) * 0x101 |
| s01r := float64(s01ru) |
| s11i := src.PixOffset(sx1, sy1) |
| s11ru := uint32(src.Pix[s11i]) * 0x101 |
| s11r := float64(s11ru) |
| s11r = xFrac1*s01r + xFrac0*s11r |
| s11r = yFrac1*s10r + yFrac0*s11r |
| out := uint8(uint32(s11r) >> 8) |
| dst.Pix[d+0] = out |
| dst.Pix[d+1] = out |
| dst.Pix[d+2] = out |
| dst.Pix[d+3] = 0xff |
| } |
| } |
| } |
| |
| func (ablInterpolator) transform_RGBA_NRGBA(dst *image.RGBA, dr, adr image.Rectangle, d2s *f64.Aff3, src *image.NRGBA, sr image.Rectangle) { |
| for dy := int32(adr.Min.Y); dy < int32(adr.Max.Y); dy++ { |
| dyf := float64(dr.Min.Y+int(dy)) + 0.5 |
| d := dst.PixOffset(dr.Min.X+adr.Min.X, dr.Min.Y+int(dy)) |
| for dx := int32(adr.Min.X); dx < int32(adr.Max.X); dx, d = dx+1, d+4 { |
| dxf := float64(dr.Min.X+int(dx)) + 0.5 |
| // TODO: change the src origin so that we can say int(f) instead of int(math.Floor(f)). |
| sx := d2s[0]*dxf + d2s[1]*dyf + d2s[2] |
| sy := d2s[3]*dxf + d2s[4]*dyf + d2s[5] |
| if !(image.Point{int(math.Floor(sx)), int(math.Floor(sy))}).In(sr) { |
| continue |
| } |
| |
| sx -= 0.5 |
| sxf := math.Floor(sx) |
| xFrac0 := sx - sxf |
| xFrac1 := 1 - xFrac0 |
| sx0 := int(sxf) |
| sx1 := sx0 + 1 |
| if sx0 < sr.Min.X { |
| sx0, sx1 = sr.Min.X, sr.Min.X |
| xFrac0, xFrac1 = 0, 1 |
| } else if sx1 >= sr.Max.X { |
| sx0, sx1 = sr.Max.X-1, sr.Max.X-1 |
| xFrac0, xFrac1 = 1, 0 |
| } |
| |
| sy -= 0.5 |
| syf := math.Floor(sy) |
| yFrac0 := sy - syf |
| yFrac1 := 1 - yFrac0 |
| sy0 := int(syf) |
| sy1 := sy0 + 1 |
| if sy0 < sr.Min.Y { |
| sy0, sy1 = sr.Min.Y, sr.Min.Y |
| yFrac0, yFrac1 = 0, 1 |
| } else if sy1 >= sr.Max.Y { |
| sy0, sy1 = sr.Max.Y-1, sr.Max.Y-1 |
| yFrac0, yFrac1 = 1, 0 |
| } |
| |
| s00i := src.PixOffset(sx0, sy0) |
| s00au := uint32(src.Pix[s00i+3]) * 0x101 |
| s00ru := uint32(src.Pix[s00i+0]) * s00au / 0xff |
| s00gu := uint32(src.Pix[s00i+1]) * s00au / 0xff |
| s00bu := uint32(src.Pix[s00i+2]) * s00au / 0xff |
| s00r := float64(s00ru) |
| s00g := float64(s00gu) |
| s00b := float64(s00bu) |
| s00a := float64(s00au) |
| s10i := src.PixOffset(sx1, sy0) |
| s10au := uint32(src.Pix[s10i+3]) * 0x101 |
| s10ru := uint32(src.Pix[s10i+0]) * s10au / 0xff |
| s10gu := uint32(src.Pix[s10i+1]) * s10au / 0xff |
| s10bu := uint32(src.Pix[s10i+2]) * s10au / 0xff |
| s10r := float64(s10ru) |
| s10g := float64(s10gu) |
| s10b := float64(s10bu) |
| s10a := float64(s10au) |
| s10r = xFrac1*s00r + xFrac0*s10r |
| s10g = xFrac1*s00g + xFrac0*s10g |
| s10b = xFrac1*s00b + xFrac0*s10b |
| s10a = xFrac1*s00a + xFrac0*s10a |
| s01i := src.PixOffset(sx0, sy1) |
| s01au := uint32(src.Pix[s01i+3]) * 0x101 |
| s01ru := uint32(src.Pix[s01i+0]) * s01au / 0xff |
| s01gu := uint32(src.Pix[s01i+1]) * s01au / 0xff |
| s01bu := uint32(src.Pix[s01i+2]) * s01au / 0xff |
| s01r := float64(s01ru) |
| s01g := float64(s01gu) |
| s01b := float64(s01bu) |
| s01a := float64(s01au) |
| s11i := src.PixOffset(sx1, sy1) |
| s11au := uint32(src.Pix[s11i+3]) * 0x101 |
| s11ru := uint32(src.Pix[s11i+0]) * s11au / 0xff |
| s11gu := uint32(src.Pix[s11i+1]) * s11au / 0xff |
| s11bu := uint32(src.Pix[s11i+2]) * s11au / 0xff |
| s11r := float64(s11ru) |
| s11g := float64(s11gu) |
| s11b := float64(s11bu) |
| s11a := float64(s11au) |
| s11r = xFrac1*s01r + xFrac0*s11r |
| s11g = xFrac1*s01g + xFrac0*s11g |
| s11b = xFrac1*s01b + xFrac0*s11b |
| s11a = xFrac1*s01a + xFrac0*s11a |
| s11r = yFrac1*s10r + yFrac0*s11r |
| s11g = yFrac1*s10g + yFrac0*s11g |
| s11b = yFrac1*s10b + yFrac0*s11b |
| s11a = yFrac1*s10a + yFrac0*s11a |
| dst.Pix[d+0] = uint8(uint32(s11r) >> 8) |
| dst.Pix[d+1] = uint8(uint32(s11g) >> 8) |
| dst.Pix[d+2] = uint8(uint32(s11b) >> 8) |
| dst.Pix[d+3] = uint8(uint32(s11a) >> 8) |
| } |
| } |
| } |
| |
| func (ablInterpolator) transform_RGBA_RGBA(dst *image.RGBA, dr, adr image.Rectangle, d2s *f64.Aff3, src *image.RGBA, sr image.Rectangle) { |
| for dy := int32(adr.Min.Y); dy < int32(adr.Max.Y); dy++ { |
| dyf := float64(dr.Min.Y+int(dy)) + 0.5 |
| d := dst.PixOffset(dr.Min.X+adr.Min.X, dr.Min.Y+int(dy)) |
| for dx := int32(adr.Min.X); dx < int32(adr.Max.X); dx, d = dx+1, d+4 { |
| dxf := float64(dr.Min.X+int(dx)) + 0.5 |
| // TODO: change the src origin so that we can say int(f) instead of int(math.Floor(f)). |
| sx := d2s[0]*dxf + d2s[1]*dyf + d2s[2] |
| sy := d2s[3]*dxf + d2s[4]*dyf + d2s[5] |
| if !(image.Point{int(math.Floor(sx)), int(math.Floor(sy))}).In(sr) { |
| continue |
| } |
| |
| sx -= 0.5 |
| sxf := math.Floor(sx) |
| xFrac0 := sx - sxf |
| xFrac1 := 1 - xFrac0 |
| sx0 := int(sxf) |
| sx1 := sx0 + 1 |
| if sx0 < sr.Min.X { |
| sx0, sx1 = sr.Min.X, sr.Min.X |
| xFrac0, xFrac1 = 0, 1 |
| } else if sx1 >= sr.Max.X { |
| sx0, sx1 = sr.Max.X-1, sr.Max.X-1 |
| xFrac0, xFrac1 = 1, 0 |
| } |
| |
| sy -= 0.5 |
| syf := math.Floor(sy) |
| yFrac0 := sy - syf |
| yFrac1 := 1 - yFrac0 |
| sy0 := int(syf) |
| sy1 := sy0 + 1 |
| if sy0 < sr.Min.Y { |
| sy0, sy1 = sr.Min.Y, sr.Min.Y |
| yFrac0, yFrac1 = 0, 1 |
| } else if sy1 >= sr.Max.Y { |
| sy0, sy1 = sr.Max.Y-1, sr.Max.Y-1 |
| yFrac0, yFrac1 = 1, 0 |
| } |
| |
| s00i := src.PixOffset(sx0, sy0) |
| s00ru := uint32(src.Pix[s00i+0]) * 0x101 |
| s00gu := uint32(src.Pix[s00i+1]) * 0x101 |
| s00bu := uint32(src.Pix[s00i+2]) * 0x101 |
| s00au := uint32(src.Pix[s00i+3]) * 0x101 |
| s00r := float64(s00ru) |
| s00g := float64(s00gu) |
| s00b := float64(s00bu) |
| s00a := float64(s00au) |
| s10i := src.PixOffset(sx1, sy0) |
| s10ru := uint32(src.Pix[s10i+0]) * 0x101 |
| s10gu := uint32(src.Pix[s10i+1]) * 0x101 |
| s10bu := uint32(src.Pix[s10i+2]) * 0x101 |
| s10au := uint32(src.Pix[s10i+3]) * 0x101 |
| s10r := float64(s10ru) |
| s10g := float64(s10gu) |
| s10b := float64(s10bu) |
| s10a := float64(s10au) |
| s10r = xFrac1*s00r + xFrac0*s10r |
| s10g = xFrac1*s00g + xFrac0*s10g |
| s10b = xFrac1*s00b + xFrac0*s10b |
| s10a = xFrac1*s00a + xFrac0*s10a |
| s01i := src.PixOffset(sx0, sy1) |
| s01ru := uint32(src.Pix[s01i+0]) * 0x101 |
| s01gu := uint32(src.Pix[s01i+1]) * 0x101 |
| s01bu := uint32(src.Pix[s01i+2]) * 0x101 |
| s01au := uint32(src.Pix[s01i+3]) * 0x101 |
| s01r := float64(s01ru) |
| s01g := float64(s01gu) |
| s01b := float64(s01bu) |
| s01a := float64(s01au) |
| s11i := src.PixOffset(sx1, sy1) |
| s11ru := uint32(src.Pix[s11i+0]) * 0x101 |
| s11gu := uint32(src.Pix[s11i+1]) * 0x101 |
| s11bu := uint32(src.Pix[s11i+2]) * 0x101 |
| s11au := uint32(src.Pix[s11i+3]) * 0x101 |
| s11r := float64(s11ru) |
| s11g := float64(s11gu) |
| s11b := float64(s11bu) |
| s11a := float64(s11au) |
| s11r = xFrac1*s01r + xFrac0*s11r |
| s11g = xFrac1*s01g + xFrac0*s11g |
| s11b = xFrac1*s01b + xFrac0*s11b |
| s11a = xFrac1*s01a + xFrac0*s11a |
| s11r = yFrac1*s10r + yFrac0*s11r |
| s11g = yFrac1*s10g + yFrac0*s11g |
| s11b = yFrac1*s10b + yFrac0*s11b |
| s11a = yFrac1*s10a + yFrac0*s11a |
| dst.Pix[d+0] = uint8(uint32(s11r) >> 8) |
| dst.Pix[d+1] = uint8(uint32(s11g) >> 8) |
| dst.Pix[d+2] = uint8(uint32(s11b) >> 8) |
| dst.Pix[d+3] = uint8(uint32(s11a) >> 8) |
| } |
| } |
| } |
| |
| func (ablInterpolator) transform_RGBA_Uniform(dst *image.RGBA, dr, adr image.Rectangle, d2s *f64.Aff3, src *image.Uniform, sr image.Rectangle) { |
| for dy := int32(adr.Min.Y); dy < int32(adr.Max.Y); dy++ { |
| dyf := float64(dr.Min.Y+int(dy)) + 0.5 |
| d := dst.PixOffset(dr.Min.X+adr.Min.X, dr.Min.Y+int(dy)) |
| for dx := int32(adr.Min.X); dx < int32(adr.Max.X); dx, d = dx+1, d+4 { |
| dxf := float64(dr.Min.X+int(dx)) + 0.5 |
| // TODO: change the src origin so that we can say int(f) instead of int(math.Floor(f)). |
| sx := d2s[0]*dxf + d2s[1]*dyf + d2s[2] |
| sy := d2s[3]*dxf + d2s[4]*dyf + d2s[5] |
| if !(image.Point{int(math.Floor(sx)), int(math.Floor(sy))}).In(sr) { |
| continue |
| } |
| |
| sx -= 0.5 |
| sxf := math.Floor(sx) |
| xFrac0 := sx - sxf |
| xFrac1 := 1 - xFrac0 |
| sx0 := int(sxf) |
| sx1 := sx0 + 1 |
| if sx0 < sr.Min.X { |
| sx0, sx1 = sr.Min.X, sr.Min.X |
| xFrac0, xFrac1 = 0, 1 |
| } else if sx1 >= sr.Max.X { |
| sx0, sx1 = sr.Max.X-1, sr.Max.X-1 |
| xFrac0, xFrac1 = 1, 0 |
| } |
| |
| sy -= 0.5 |
| syf := math.Floor(sy) |
| yFrac0 := sy - syf |
| yFrac1 := 1 - yFrac0 |
| sy0 := int(syf) |
| sy1 := sy0 + 1 |
| if sy0 < sr.Min.Y { |
| sy0, sy1 = sr.Min.Y, sr.Min.Y |
| yFrac0, yFrac1 = 0, 1 |
| } else if sy1 >= sr.Max.Y { |
| sy0, sy1 = sr.Max.Y-1, sr.Max.Y-1 |
| yFrac0, yFrac1 = 1, 0 |
| } |
| |
| s00ru, s00gu, s00bu, s00au := src.At(sx0, sy0).RGBA() |
| s00r := float64(s00ru) |
| s00g := float64(s00gu) |
| s00b := float64(s00bu) |
| s00a := float64(s00au) |
| s10ru, s10gu, s10bu, s10au := src.At(sx1, sy0).RGBA() |
| s10r := float64(s10ru) |
| s10g := float64(s10gu) |
| s10b := float64(s10bu) |
| s10a := float64(s10au) |
| s10r = xFrac1*s00r + xFrac0*s10r |
| s10g = xFrac1*s00g + xFrac0*s10g |
| s10b = xFrac1*s00b + xFrac0*s10b |
| s10a = xFrac1*s00a + xFrac0*s10a |
| s01ru, s01gu, s01bu, s01au := src.At(sx0, sy1).RGBA() |
| s01r := float64(s01ru) |
| s01g := float64(s01gu) |
| s01b := float64(s01bu) |
| s01a := float64(s01au) |
| s11ru, s11gu, s11bu, s11au := src.At(sx1, sy1).RGBA() |
| s11r := float64(s11ru) |
| s11g := float64(s11gu) |
| s11b := float64(s11bu) |
| s11a := float64(s11au) |
| s11r = xFrac1*s01r + xFrac0*s11r |
| s11g = xFrac1*s01g + xFrac0*s11g |
| s11b = xFrac1*s01b + xFrac0*s11b |
| s11a = xFrac1*s01a + xFrac0*s11a |
| s11r = yFrac1*s10r + yFrac0*s11r |
| s11g = yFrac1*s10g + yFrac0*s11g |
| s11b = yFrac1*s10b + yFrac0*s11b |
| s11a = yFrac1*s10a + yFrac0*s11a |
| dst.Pix[d+0] = uint8(uint32(s11r) >> 8) |
| dst.Pix[d+1] = uint8(uint32(s11g) >> 8) |
| dst.Pix[d+2] = uint8(uint32(s11b) >> 8) |
| dst.Pix[d+3] = uint8(uint32(s11a) >> 8) |
| } |
| } |
| } |
| |
| func (ablInterpolator) transform_RGBA_YCbCr444(dst *image.RGBA, dr, adr image.Rectangle, d2s *f64.Aff3, src *image.YCbCr, sr image.Rectangle) { |
| for dy := int32(adr.Min.Y); dy < int32(adr.Max.Y); dy++ { |
| dyf := float64(dr.Min.Y+int(dy)) + 0.5 |
| d := dst.PixOffset(dr.Min.X+adr.Min.X, dr.Min.Y+int(dy)) |
| for dx := int32(adr.Min.X); dx < int32(adr.Max.X); dx, d = dx+1, d+4 { |
| dxf := float64(dr.Min.X+int(dx)) + 0.5 |
| // TODO: change the src origin so that we can say int(f) instead of int(math.Floor(f)). |
| sx := d2s[0]*dxf + d2s[1]*dyf + d2s[2] |
| sy := d2s[3]*dxf + d2s[4]*dyf + d2s[5] |
| if !(image.Point{int(math.Floor(sx)), int(math.Floor(sy))}).In(sr) { |
| continue |
| } |
| |
| sx -= 0.5 |
| sxf := math.Floor(sx) |
| xFrac0 := sx - sxf |
| xFrac1 := 1 - xFrac0 |
| sx0 := int(sxf) |
| sx1 := sx0 + 1 |
| if sx0 < sr.Min.X { |
| sx0, sx1 = sr.Min.X, sr.Min.X |
| xFrac0, xFrac1 = 0, 1 |
| } else if sx1 >= sr.Max.X { |
| sx0, sx1 = sr.Max.X-1, sr.Max.X-1 |
| xFrac0, xFrac1 = 1, 0 |
| } |
| |
| sy -= 0.5 |
| syf := math.Floor(sy) |
| yFrac0 := sy - syf |
| yFrac1 := 1 - yFrac0 |
| sy0 := int(syf) |
| sy1 := sy0 + 1 |
| if sy0 < sr.Min.Y { |
| sy0, sy1 = sr.Min.Y, sr.Min.Y |
| yFrac0, yFrac1 = 0, 1 |
| } else if sy1 >= sr.Max.Y { |
| sy0, sy1 = sr.Max.Y-1, sr.Max.Y-1 |
| yFrac0, yFrac1 = 1, 0 |
| } |
| |
| s00ru, s00gu, s00bu, s00au := src.At(sx0, sy0).RGBA() |
| s00r := float64(s00ru) |
| s00g := float64(s00gu) |
| s00b := float64(s00bu) |
| s00a := float64(s00au) |
| s10ru, s10gu, s10bu, s10au := src.At(sx1, sy0).RGBA() |
| s10r := float64(s10ru) |
| s10g := float64(s10gu) |
| s10b := float64(s10bu) |
| s10a := float64(s10au) |
| s10r = xFrac1*s00r + xFrac0*s10r |
| s10g = xFrac1*s00g + xFrac0*s10g |
| s10b = xFrac1*s00b + xFrac0*s10b |
| s10a = xFrac1*s00a + xFrac0*s10a |
| s01ru, s01gu, s01bu, s01au := src.At(sx0, sy1).RGBA() |
| s01r := float64(s01ru) |
| s01g := float64(s01gu) |
| s01b := float64(s01bu) |
| s01a := float64(s01au) |
| s11ru, s11gu, s11bu, s11au := src.At(sx1, sy1).RGBA() |
| s11r := float64(s11ru) |
| s11g := float64(s11gu) |
| s11b := float64(s11bu) |
| s11a := float64(s11au) |
| s11r = xFrac1*s01r + xFrac0*s11r |
| s11g = xFrac1*s01g + xFrac0*s11g |
| s11b = xFrac1*s01b + xFrac0*s11b |
| s11a = xFrac1*s01a + xFrac0*s11a |
| s11r = yFrac1*s10r + yFrac0*s11r |
| s11g = yFrac1*s10g + yFrac0*s11g |
| s11b = yFrac1*s10b + yFrac0*s11b |
| s11a = yFrac1*s10a + yFrac0*s11a |
| dst.Pix[d+0] = uint8(uint32(s11r) >> 8) |
| dst.Pix[d+1] = uint8(uint32(s11g) >> 8) |
| dst.Pix[d+2] = uint8(uint32(s11b) >> 8) |
| dst.Pix[d+3] = uint8(uint32(s11a) >> 8) |
| } |
| } |
| } |
| |
| func (ablInterpolator) transform_RGBA_YCbCr422(dst *image.RGBA, dr, adr image.Rectangle, d2s *f64.Aff3, src *image.YCbCr, sr image.Rectangle) { |
| for dy := int32(adr.Min.Y); dy < int32(adr.Max.Y); dy++ { |
| dyf := float64(dr.Min.Y+int(dy)) + 0.5 |
| d := dst.PixOffset(dr.Min.X+adr.Min.X, dr.Min.Y+int(dy)) |
| for dx := int32(adr.Min.X); dx < int32(adr.Max.X); dx, d = dx+1, d+4 { |
| dxf := float64(dr.Min.X+int(dx)) + 0.5 |
| // TODO: change the src origin so that we can say int(f) instead of int(math.Floor(f)). |
| sx := d2s[0]*dxf + d2s[1]*dyf + d2s[2] |
| sy := d2s[3]*dxf + d2s[4]*dyf + d2s[5] |
| if !(image.Point{int(math.Floor(sx)), int(math.Floor(sy))}).In(sr) { |
| continue |
| } |
| |
| sx -= 0.5 |
| sxf := math.Floor(sx) |
| xFrac0 := sx - sxf |
| xFrac1 := 1 - xFrac0 |
| sx0 := int(sxf) |
| sx1 := sx0 + 1 |
| if sx0 < sr.Min.X { |
| sx0, sx1 = sr.Min.X, sr.Min.X |
| xFrac0, xFrac1 = 0, 1 |
| } else if sx1 >= sr.Max.X { |
| sx0, sx1 = sr.Max.X-1, sr.Max.X-1 |
| xFrac0, xFrac1 = 1, 0 |
| } |
| |
| sy -= 0.5 |
| syf := math.Floor(sy) |
| yFrac0 := sy - syf |
| yFrac1 := 1 - yFrac0 |
| sy0 := int(syf) |
| sy1 := sy0 + 1 |
| if sy0 < sr.Min.Y { |
| sy0, sy1 = sr.Min.Y, sr.Min.Y |
| yFrac0, yFrac1 = 0, 1 |
| } else if sy1 >= sr.Max.Y { |
| sy0, sy1 = sr.Max.Y-1, sr.Max.Y-1 |
| yFrac0, yFrac1 = 1, 0 |
| } |
| |
| s00ru, s00gu, s00bu, s00au := src.At(sx0, sy0).RGBA() |
| s00r := float64(s00ru) |
| s00g := float64(s00gu) |
| s00b := float64(s00bu) |
| s00a := float64(s00au) |
| s10ru, s10gu, s10bu, s10au := src.At(sx1, sy0).RGBA() |
| s10r := float64(s10ru) |
| s10g := float64(s10gu) |
| s10b := float64(s10bu) |
| s10a := float64(s10au) |
| s10r = xFrac1*s00r + xFrac0*s10r |
| s10g = xFrac1*s00g + xFrac0*s10g |
| s10b = xFrac1*s00b + xFrac0*s10b |
| s10a = xFrac1*s00a + xFrac0*s10a |
| s01ru, s01gu, s01bu, s01au := src.At(sx0, sy1).RGBA() |
| s01r := float64(s01ru) |
| s01g := float64(s01gu) |
| s01b := float64(s01bu) |
| s01a := float64(s01au) |
| s11ru, s11gu, s11bu, s11au := src.At(sx1, sy1).RGBA() |
| s11r := float64(s11ru) |
| s11g := float64(s11gu) |
| s11b := float64(s11bu) |
| s11a := float64(s11au) |
| s11r = xFrac1*s01r + xFrac0*s11r |
| s11g = xFrac1*s01g + xFrac0*s11g |
| s11b = xFrac1*s01b + xFrac0*s11b |
| s11a = xFrac1*s01a + xFrac0*s11a |
| s11r = yFrac1*s10r + yFrac0*s11r |
| s11g = yFrac1*s10g + yFrac0*s11g |
| s11b = yFrac1*s10b + yFrac0*s11b |
| s11a = yFrac1*s10a + yFrac0*s11a |
| dst.Pix[d+0] = uint8(uint32(s11r) >> 8) |
| dst.Pix[d+1] = uint8(uint32(s11g) >> 8) |
| dst.Pix[d+2] = uint8(uint32(s11b) >> 8) |
| dst.Pix[d+3] = uint8(uint32(s11a) >> 8) |
| } |
| } |
| } |
| |
| func (ablInterpolator) transform_RGBA_YCbCr420(dst *image.RGBA, dr, adr image.Rectangle, d2s *f64.Aff3, src *image.YCbCr, sr image.Rectangle) { |
| for dy := int32(adr.Min.Y); dy < int32(adr.Max.Y); dy++ { |
| dyf := float64(dr.Min.Y+int(dy)) + 0.5 |
| d := dst.PixOffset(dr.Min.X+adr.Min.X, dr.Min.Y+int(dy)) |
| for dx := int32(adr.Min.X); dx < int32(adr.Max.X); dx, d = dx+1, d+4 { |
| dxf := float64(dr.Min.X+int(dx)) + 0.5 |
| // TODO: change the src origin so that we can say int(f) instead of int(math.Floor(f)). |
| sx := d2s[0]*dxf + d2s[1]*dyf + d2s[2] |
| sy := d2s[3]*dxf + d2s[4]*dyf + d2s[5] |
| if !(image.Point{int(math.Floor(sx)), int(math.Floor(sy))}).In(sr) { |
| continue |
| } |
| |
| sx -= 0.5 |
| sxf := math.Floor(sx) |
| xFrac0 := sx - sxf |
| xFrac1 := 1 - xFrac0 |
| sx0 := int(sxf) |
| sx1 := sx0 + 1 |
| if sx0 < sr.Min.X { |
| sx0, sx1 = sr.Min.X, sr.Min.X |
| xFrac0, xFrac1 = 0, 1 |
| } else if sx1 >= sr.Max.X { |
| sx0, sx1 = sr.Max.X-1, sr.Max.X-1 |
| xFrac0, xFrac1 = 1, 0 |
| } |
| |
| sy -= 0.5 |
| syf := math.Floor(sy) |
| yFrac0 := sy - syf |
| yFrac1 := 1 - yFrac0 |
| sy0 := int(syf) |
| sy1 := sy0 + 1 |
| if sy0 < sr.Min.Y { |
| sy0, sy1 = sr.Min.Y, sr.Min.Y |
| yFrac0, yFrac1 = 0, 1 |
| } else if sy1 >= sr.Max.Y { |
| sy0, sy1 = sr.Max.Y-1, sr.Max.Y-1 |
| yFrac0, yFrac1 = 1, 0 |
| } |
| |
| s00ru, s00gu, s00bu, s00au := src.At(sx0, sy0).RGBA() |
| s00r := float64(s00ru) |
| s00g := float64(s00gu) |
| s00b := float64(s00bu) |
| s00a := float64(s00au) |
| s10ru, s10gu, s10bu, s10au := src.At(sx1, sy0).RGBA() |
| s10r := float64(s10ru) |
| s10g := float64(s10gu) |
| s10b := float64(s10bu) |
| s10a := float64(s10au) |
| s10r = xFrac1*s00r + xFrac0*s10r |
| s10g = xFrac1*s00g + xFrac0*s10g |
| s10b = xFrac1*s00b + xFrac0*s10b |
| s10a = xFrac1*s00a + xFrac0*s10a |
| s01ru, s01gu, s01bu, s01au := src.At(sx0, sy1).RGBA() |
| s01r := float64(s01ru) |
| s01g := float64(s01gu) |
| s01b := float64(s01bu) |
| s01a := float64(s01au) |
| s11ru, s11gu, s11bu, s11au := src.At(sx1, sy1).RGBA() |
| s11r := float64(s11ru) |
| s11g := float64(s11gu) |
| s11b := float64(s11bu) |
| s11a := float64(s11au) |
| s11r = xFrac1*s01r + xFrac0*s11r |
| s11g = xFrac1*s01g + xFrac0*s11g |
| s11b = xFrac1*s01b + xFrac0*s11b |
| s11a = xFrac1*s01a + xFrac0*s11a |
| s11r = yFrac1*s10r + yFrac0*s11r |
| s11g = yFrac1*s10g + yFrac0*s11g |
| s11b = yFrac1*s10b + yFrac0*s11b |
| s11a = yFrac1*s10a + yFrac0*s11a |
| dst.Pix[d+0] = uint8(uint32(s11r) >> 8) |
| dst.Pix[d+1] = uint8(uint32(s11g) >> 8) |
| dst.Pix[d+2] = uint8(uint32(s11b) >> 8) |
| dst.Pix[d+3] = uint8(uint32(s11a) >> 8) |
| } |
| } |
| } |
| |
| func (ablInterpolator) transform_RGBA_YCbCr440(dst *image.RGBA, dr, adr image.Rectangle, d2s *f64.Aff3, src *image.YCbCr, sr image.Rectangle) { |
| for dy := int32(adr.Min.Y); dy < int32(adr.Max.Y); dy++ { |
| dyf := float64(dr.Min.Y+int(dy)) + 0.5 |
| d := dst.PixOffset(dr.Min.X+adr.Min.X, dr.Min.Y+int(dy)) |
| for dx := int32(adr.Min.X); dx < int32(adr.Max.X); dx, d = dx+1, d+4 { |
| dxf := float64(dr.Min.X+int(dx)) + 0.5 |
| // TODO: change the src origin so that we can say int(f) instead of int(math.Floor(f)). |
| sx := d2s[0]*dxf + d2s[1]*dyf + d2s[2] |
| sy := d2s[3]*dxf + d2s[4]*dyf + d2s[5] |
| if !(image.Point{int(math.Floor(sx)), int(math.Floor(sy))}).In(sr) { |
| continue |
| } |
| |
| sx -= 0.5 |
| sxf := math.Floor(sx) |
| xFrac0 := sx - sxf |
| xFrac1 := 1 - xFrac0 |
| sx0 := int(sxf) |
| sx1 := sx0 + 1 |
| if sx0 < sr.Min.X { |
| sx0, sx1 = sr.Min.X, sr.Min.X |
| xFrac0, xFrac1 = 0, 1 |
| } else if sx1 >= sr.Max.X { |
| sx0, sx1 = sr.Max.X-1, sr.Max.X-1 |
| xFrac0, xFrac1 = 1, 0 |
| } |
| |
| sy -= 0.5 |
| syf := math.Floor(sy) |
| yFrac0 := sy - syf |
| yFrac1 := 1 - yFrac0 |
| sy0 := int(syf) |
| sy1 := sy0 + 1 |
| if sy0 < sr.Min.Y { |
| sy0, sy1 = sr.Min.Y, sr.Min.Y |
| yFrac0, yFrac1 = 0, 1 |
| } else if sy1 >= sr.Max.Y { |
| sy0, sy1 = sr.Max.Y-1, sr.Max.Y-1 |
| yFrac0, yFrac1 = 1, 0 |
| } |
| |
| s00ru, s00gu, s00bu, s00au := src.At(sx0, sy0).RGBA() |
| s00r := float64(s00ru) |
| s00g := float64(s00gu) |
| s00b := float64(s00bu) |
| s00a := float64(s00au) |
| s10ru, s10gu, s10bu, s10au := src.At(sx1, sy0).RGBA() |
| s10r := float64(s10ru) |
| s10g := float64(s10gu) |
| s10b := float64(s10bu) |
| s10a := float64(s10au) |
| s10r = xFrac1*s00r + xFrac0*s10r |
| s10g = xFrac1*s00g + xFrac0*s10g |
| s10b = xFrac1*s00b + xFrac0*s10b |
| s10a = xFrac1*s00a + xFrac0*s10a |
| s01ru, s01gu, s01bu, s01au := src.At(sx0, sy1).RGBA() |
| s01r := float64(s01ru) |
| s01g := float64(s01gu) |
| s01b := float64(s01bu) |
| s01a := float64(s01au) |
| s11ru, s11gu, s11bu, s11au := src.At(sx1, sy1).RGBA() |
| s11r := float64(s11ru) |
| s11g := float64(s11gu) |
| s11b := float64(s11bu) |
| s11a := float64(s11au) |
| s11r = xFrac1*s01r + xFrac0*s11r |
| s11g = xFrac1*s01g + xFrac0*s11g |
| s11b = xFrac1*s01b + xFrac0*s11b |
| s11a = xFrac1*s01a + xFrac0*s11a |
| s11r = yFrac1*s10r + yFrac0*s11r |
| s11g = yFrac1*s10g + yFrac0*s11g |
| s11b = yFrac1*s10b + yFrac0*s11b |
| s11a = yFrac1*s10a + yFrac0*s11a |
| dst.Pix[d+0] = uint8(uint32(s11r) >> 8) |
| dst.Pix[d+1] = uint8(uint32(s11g) >> 8) |
| dst.Pix[d+2] = uint8(uint32(s11b) >> 8) |
| dst.Pix[d+3] = uint8(uint32(s11a) >> 8) |
| } |
| } |
| } |
| |
| func (ablInterpolator) transform_RGBA_Image(dst *image.RGBA, dr, adr image.Rectangle, d2s *f64.Aff3, src image.Image, sr image.Rectangle) { |
| for dy := int32(adr.Min.Y); dy < int32(adr.Max.Y); dy++ { |
| dyf := float64(dr.Min.Y+int(dy)) + 0.5 |
| d := dst.PixOffset(dr.Min.X+adr.Min.X, dr.Min.Y+int(dy)) |
| for dx := int32(adr.Min.X); dx < int32(adr.Max.X); dx, d = dx+1, d+4 { |
| dxf := float64(dr.Min.X+int(dx)) + 0.5 |
| // TODO: change the src origin so that we can say int(f) instead of int(math.Floor(f)). |
| sx := d2s[0]*dxf + d2s[1]*dyf + d2s[2] |
| sy := d2s[3]*dxf + d2s[4]*dyf + d2s[5] |
| if !(image.Point{int(math.Floor(sx)), int(math.Floor(sy))}).In(sr) { |
| continue |
| } |
| |
| sx -= 0.5 |
| sxf := math.Floor(sx) |
| xFrac0 := sx - sxf |
| xFrac1 := 1 - xFrac0 |
| sx0 := int(sxf) |
| sx1 := sx0 + 1 |
| if sx0 < sr.Min.X { |
| sx0, sx1 = sr.Min.X, sr.Min.X |
| xFrac0, xFrac1 = 0, 1 |
| } else if sx1 >= sr.Max.X { |
| sx0, sx1 = sr.Max.X-1, sr.Max.X-1 |
| xFrac0, xFrac1 = 1, 0 |
| } |
| |
| sy -= 0.5 |
| syf := math.Floor(sy) |
| yFrac0 := sy - syf |
| yFrac1 := 1 - yFrac0 |
| sy0 := int(syf) |
| sy1 := sy0 + 1 |
| if sy0 < sr.Min.Y { |
| sy0, sy1 = sr.Min.Y, sr.Min.Y |
| yFrac0, yFrac1 = 0, 1 |
| } else if sy1 >= sr.Max.Y { |
| sy0, sy1 = sr.Max.Y-1, sr.Max.Y-1 |
| yFrac0, yFrac1 = 1, 0 |
| } |
| |
| s00ru, s00gu, s00bu, s00au := src.At(sx0, sy0).RGBA() |
| s00r := float64(s00ru) |
| s00g := float64(s00gu) |
| s00b := float64(s00bu) |
| s00a := float64(s00au) |
| s10ru, s10gu, s10bu, s10au := src.At(sx1, sy0).RGBA() |
| s10r := float64(s10ru) |
| s10g := float64(s10gu) |
| s10b := float64(s10bu) |
| s10a := float64(s10au) |
| s10r = xFrac1*s00r + xFrac0*s10r |
| s10g = xFrac1*s00g + xFrac0*s10g |
| s10b = xFrac1*s00b + xFrac0*s10b |
| s10a = xFrac1*s00a + xFrac0*s10a |
| s01ru, s01gu, s01bu, s01au := src.At(sx0, sy1).RGBA() |
| s01r := float64(s01ru) |
| s01g := float64(s01gu) |
| s01b := float64(s01bu) |
| s01a := float64(s01au) |
| s11ru, s11gu, s11bu, s11au := src.At(sx1, sy1).RGBA() |
| s11r := float64(s11ru) |
| s11g := float64(s11gu) |
| s11b := float64(s11bu) |
| s11a := float64(s11au) |
| s11r = xFrac1*s01r + xFrac0*s11r |
| s11g = xFrac1*s01g + xFrac0*s11g |
| s11b = xFrac1*s01b + xFrac0*s11b |
| s11a = xFrac1*s01a + xFrac0*s11a |
| s11r = yFrac1*s10r + yFrac0*s11r |
| s11g = yFrac1*s10g + yFrac0*s11g |
| s11b = yFrac1*s10b + yFrac0*s11b |
| s11a = yFrac1*s10a + yFrac0*s11a |
| dst.Pix[d+0] = uint8(uint32(s11r) >> 8) |
| dst.Pix[d+1] = uint8(uint32(s11g) >> 8) |
| dst.Pix[d+2] = uint8(uint32(s11b) >> 8) |
| dst.Pix[d+3] = uint8(uint32(s11a) >> 8) |
| } |
| } |
| } |
| |
| func (ablInterpolator) transform_Image_Image(dst Image, dr, adr image.Rectangle, d2s *f64.Aff3, src image.Image, sr image.Rectangle) { |
| dstColorRGBA64 := &color.RGBA64{} |
| dstColor := color.Color(dstColorRGBA64) |
| for dy := int32(adr.Min.Y); dy < int32(adr.Max.Y); dy++ { |
| dyf := float64(dr.Min.Y+int(dy)) + 0.5 |
| for dx := int32(adr.Min.X); dx < int32(adr.Max.X); dx++ { |
| dxf := float64(dr.Min.X+int(dx)) + 0.5 |
| // TODO: change the src origin so that we can say int(f) instead of int(math.Floor(f)). |
| sx := d2s[0]*dxf + d2s[1]*dyf + d2s[2] |
| sy := d2s[3]*dxf + d2s[4]*dyf + d2s[5] |
| if !(image.Point{int(math.Floor(sx)), int(math.Floor(sy))}).In(sr) { |
| continue |
| } |
| |
| sx -= 0.5 |
| sxf := math.Floor(sx) |
| xFrac0 := sx - sxf |
| xFrac1 := 1 - xFrac0 |
| sx0 := int(sxf) |
| sx1 := sx0 + 1 |
| if sx0 < sr.Min.X { |
| sx0, sx1 = sr.Min.X, sr.Min.X |
| xFrac0, xFrac1 = 0, 1 |
| } else if sx1 >= sr.Max.X { |
| sx0, sx1 = sr.Max.X-1, sr.Max.X-1 |
| xFrac0, xFrac1 = 1, 0 |
| } |
| |
| sy -= 0.5 |
| syf := math.Floor(sy) |
| yFrac0 := sy - syf |
| yFrac1 := 1 - yFrac0 |
| sy0 := int(syf) |
| sy1 := sy0 + 1 |
| if sy0 < sr.Min.Y { |
| sy0, sy1 = sr.Min.Y, sr.Min.Y |
| yFrac0, yFrac1 = 0, 1 |
| } else if sy1 >= sr.Max.Y { |
| sy0, sy1 = sr.Max.Y-1, sr.Max.Y-1 |
| yFrac0, yFrac1 = 1, 0 |
| } |
| |
| s00ru, s00gu, s00bu, s00au := src.At(sx0, sy0).RGBA() |
| s00r := float64(s00ru) |
| s00g := float64(s00gu) |
| s00b := float64(s00bu) |
| s00a := float64(s00au) |
| s10ru, s10gu, s10bu, s10au := src.At(sx1, sy0).RGBA() |
| s10r := float64(s10ru) |
| s10g := float64(s10gu) |
| s10b := float64(s10bu) |
| s10a := float64(s10au) |
| s10r = xFrac1*s00r + xFrac0*s10r |
| s10g = xFrac1*s00g + xFrac0*s10g |
| s10b = xFrac1*s00b + xFrac0*s10b |
| s10a = xFrac1*s00a + xFrac0*s10a |
| s01ru, s01gu, s01bu, s01au := src.At(sx0, sy1).RGBA() |
| s01r := float64(s01ru) |
| s01g := float64(s01gu) |
| s01b := float64(s01bu) |
| s01a := float64(s01au) |
| s11ru, s11gu, s11bu, s11au := src.At(sx1, sy1).RGBA() |
| s11r := float64(s11ru) |
| s11g := float64(s11gu) |
| s11b := float64(s11bu) |
| s11a := float64(s11au) |
| s11r = xFrac1*s01r + xFrac0*s11r |
| s11g = xFrac1*s01g + xFrac0*s11g |
| s11b = xFrac1*s01b + xFrac0*s11b |
| s11a = xFrac1*s01a + xFrac0*s11a |
| s11r = yFrac1*s10r + yFrac0*s11r |
| s11g = yFrac1*s10g + yFrac0*s11g |
| s11b = yFrac1*s10b + yFrac0*s11b |
| s11a = yFrac1*s10a + yFrac0*s11a |
| dstColorRGBA64.R = uint16(s11r) |
| dstColorRGBA64.G = uint16(s11g) |
| dstColorRGBA64.B = uint16(s11b) |
| dstColorRGBA64.A = uint16(s11a) |
| dst.Set(dr.Min.X+int(dx), dr.Min.Y+int(dy), dstColor) |
| } |
| } |
| } |
| |
| func (z *kernelScaler) Scale(dst Image, dr image.Rectangle, src image.Image, sr image.Rectangle, opts *Options) { |
| if z.dw != int32(dr.Dx()) || z.dh != int32(dr.Dy()) || z.sw != int32(sr.Dx()) || z.sh != int32(sr.Dy()) { |
| z.kernel.Scale(dst, dr, src, sr, opts) |
| return |
| } |
| // adr is the affected destination pixels, relative to dr.Min. |
| adr := dst.Bounds().Intersect(dr).Sub(dr.Min) |
| if adr.Empty() || sr.Empty() { |
| return |
| } |
| // Create a temporary buffer: |
| // scaleX distributes the source image's columns over the temporary image. |
| // scaleY distributes the temporary image's rows over the destination image. |
| // TODO: is it worth having a sync.Pool for this temporary buffer? |
| tmp := make([][4]float64, z.dw*z.sh) |
| |
| // sr is the source pixels. If it extends beyond the src bounds, |
| // we cannot use the type-specific fast paths, as they access |
| // the Pix fields directly without bounds checking. |
| if !sr.In(src.Bounds()) { |
| z.scaleX_Image(tmp, src, sr) |
| } else { |
| switch src := src.(type) { |
| case *image.Gray: |
| z.scaleX_Gray(tmp, src, sr) |
| case *image.NRGBA: |
| z.scaleX_NRGBA(tmp, src, sr) |
| case *image.RGBA: |
| z.scaleX_RGBA(tmp, src, sr) |
| case *image.Uniform: |
| z.scaleX_Uniform(tmp, src, sr) |
| case *image.YCbCr: |
| switch src.SubsampleRatio { |
| default: |
| z.scaleX_Image(tmp, src, sr) |
| case image.YCbCrSubsampleRatio444: |
| z.scaleX_YCbCr444(tmp, src, sr) |
| case image.YCbCrSubsampleRatio422: |
| z.scaleX_YCbCr422(tmp, src, sr) |
| case image.YCbCrSubsampleRatio420: |
| z.scaleX_YCbCr420(tmp, src, sr) |
| case image.YCbCrSubsampleRatio440: |
| z.scaleX_YCbCr440(tmp, src, sr) |
| } |
| default: |
| z.scaleX_Image(tmp, src, sr) |
| } |
| } |
| |
| switch dst := dst.(type) { |
| case *image.RGBA: |
| z.scaleY_RGBA(dst, dr, adr, tmp) |
| default: |
| z.scaleY_Image(dst, dr, adr, tmp) |
| } |
| } |
| |
| func (q *Kernel) Transform(dst Image, s2d *f64.Aff3, src image.Image, sr image.Rectangle, opts *Options) { |
| dr := transformRect(s2d, &sr) |
| // adr is the affected destination pixels, relative to dr.Min. |
| adr := dst.Bounds().Intersect(dr).Sub(dr.Min) |
| if adr.Empty() || sr.Empty() { |
| return |
| } |
| d2s := invert(s2d) |
| |
| xscale := abs(d2s[0]) |
| if s := abs(d2s[1]); xscale < s { |
| xscale = s |
| } |
| yscale := abs(d2s[3]) |
| if s := abs(d2s[4]); yscale < s { |
| yscale = s |
| } |
| |
| // sr is the source pixels. If it extends beyond the src bounds, |
| // we cannot use the type-specific fast paths, as they access |
| // the Pix fields directly without bounds checking. |
| if !sr.In(src.Bounds()) { |
| q.transform_Image_Image(dst, dr, adr, &d2s, src, sr, xscale, yscale) |
| } else { |
| switch dst := dst.(type) { |
| case *image.RGBA: |
| switch src := src.(type) { |
| case *image.Gray: |
| q.transform_RGBA_Gray(dst, dr, adr, &d2s, src, sr, xscale, yscale) |
| case *image.NRGBA: |
| q.transform_RGBA_NRGBA(dst, dr, adr, &d2s, src, sr, xscale, yscale) |
| case *image.RGBA: |
| q.transform_RGBA_RGBA(dst, dr, adr, &d2s, src, sr, xscale, yscale) |
| case *image.Uniform: |
| q.transform_RGBA_Uniform(dst, dr, adr, &d2s, src, sr, xscale, yscale) |
| case *image.YCbCr: |
| switch src.SubsampleRatio { |
| default: |
| q.transform_RGBA_Image(dst, dr, adr, &d2s, src, sr, xscale, yscale) |
| case image.YCbCrSubsampleRatio444: |
| q.transform_RGBA_YCbCr444(dst, dr, adr, &d2s, src, sr, xscale, yscale) |
| case image.YCbCrSubsampleRatio422: |
| q.transform_RGBA_YCbCr422(dst, dr, adr, &d2s, src, sr, xscale, yscale) |
| case image.YCbCrSubsampleRatio420: |
| q.transform_RGBA_YCbCr420(dst, dr, adr, &d2s, src, sr, xscale, yscale) |
| case image.YCbCrSubsampleRatio440: |
| q.transform_RGBA_YCbCr440(dst, dr, adr, &d2s, src, sr, xscale, yscale) |
| } |
| default: |
| q.transform_RGBA_Image(dst, dr, adr, &d2s, src, sr, xscale, yscale) |
| } |
| default: |
| switch src := src.(type) { |
| default: |
| q.transform_Image_Image(dst, dr, adr, &d2s, src, sr, xscale, yscale) |
| } |
| } |
| } |
| } |
| |
| func (z *kernelScaler) scaleX_Gray(tmp [][4]float64, src *image.Gray, sr image.Rectangle) { |
| t := 0 |
| for y := int32(0); y < z.sh; y++ { |
| for _, s := range z.horizontal.sources { |
| var pr float64 |
| for _, c := range z.horizontal.contribs[s.i:s.j] { |
| pi := src.PixOffset(sr.Min.X+int(c.coord), sr.Min.Y+int(y)) |
| pru := uint32(src.Pix[pi]) * 0x101 |
| pr += float64(pru) * c.weight |
| } |
| pr *= s.invTotalWeightFFFF |
| tmp[t] = [4]float64{ |
| pr, |
| pr, |
| pr, |
| 1, |
| } |
| t++ |
| } |
| } |
| } |
| |
| func (z *kernelScaler) scaleX_NRGBA(tmp [][4]float64, src *image.NRGBA, sr image.Rectangle) { |
| t := 0 |
| for y := int32(0); y < z.sh; y++ { |
| for _, s := range z.horizontal.sources { |
| var pr, pg, pb, pa float64 |
| for _, c := range z.horizontal.contribs[s.i:s.j] { |
| pi := src.PixOffset(sr.Min.X+int(c.coord), sr.Min.Y+int(y)) |
| pau := uint32(src.Pix[pi+3]) * 0x101 |
| pru := uint32(src.Pix[pi+0]) * pau / 0xff |
| pgu := uint32(src.Pix[pi+1]) * pau / 0xff |
| pbu := uint32(src.Pix[pi+2]) * pau / 0xff |
| pr += float64(pru) * c.weight |
| pg += float64(pgu) * c.weight |
| pb += float64(pbu) * c.weight |
| pa += float64(pau) * c.weight |
| } |
| tmp[t] = [4]float64{ |
| pr * s.invTotalWeightFFFF, |
| pg * s.invTotalWeightFFFF, |
| pb * s.invTotalWeightFFFF, |
| pa * s.invTotalWeightFFFF, |
| } |
| t++ |
| } |
| } |
| } |
| |
| func (z *kernelScaler) scaleX_RGBA(tmp [][4]float64, src *image.RGBA, sr image.Rectangle) { |
| t := 0 |
| for y := int32(0); y < z.sh; y++ { |
| for _, s := range z.horizontal.sources { |
| var pr, pg, pb, pa float64 |
| for _, c := range z.horizontal.contribs[s.i:s.j] { |
| pi := src.PixOffset(sr.Min.X+int(c.coord), sr.Min.Y+int(y)) |
| pru := uint32(src.Pix[pi+0]) * 0x101 |
| pgu := uint32(src.Pix[pi+1]) * 0x101 |
| pbu := uint32(src.Pix[pi+2]) * 0x101 |
| pau := uint32(src.Pix[pi+3]) * 0x101 |
| pr += float64(pru) * c.weight |
| pg += float64(pgu) * c.weight |
| pb += float64(pbu) * c.weight |
| pa += float64(pau) * c.weight |
| } |
| tmp[t] = [4]float64{ |
| pr * s.invTotalWeightFFFF, |
| pg * s.invTotalWeightFFFF, |
| pb * s.invTotalWeightFFFF, |
| pa * s.invTotalWeightFFFF, |
| } |
| t++ |
| } |
| } |
| } |
| |
| func (z *kernelScaler) scaleX_Uniform(tmp [][4]float64, src *image.Uniform, sr image.Rectangle) { |
| t := 0 |
| for y := int32(0); y < z.sh; y++ { |
| for _, s := range z.horizontal.sources { |
| var pr, pg, pb, pa float64 |
| for _, c := range z.horizontal.contribs[s.i:s.j] { |
| pru, pgu, pbu, pau := src.At(sr.Min.X+int(c.coord), sr.Min.Y+int(y)).RGBA() |
| pr += float64(pru) * c.weight |
| pg += float64(pgu) * c.weight |
| pb += float64(pbu) * c.weight |
| pa += float64(pau) * c.weight |
| } |
| tmp[t] = [4]float64{ |
| pr * s.invTotalWeightFFFF, |
| pg * s.invTotalWeightFFFF, |
| pb * s.invTotalWeightFFFF, |
| pa * s.invTotalWeightFFFF, |
| } |
| t++ |
| } |
| } |
| } |
| |
| func (z *kernelScaler) scaleX_YCbCr444(tmp [][4]float64, src *image.YCbCr, sr image.Rectangle) { |
| t := 0 |
| for y := int32(0); y < z.sh; y++ { |
| for _, s := range z.horizontal.sources { |
| var pr, pg, pb, pa float64 |
| for _, c := range z.horizontal.contribs[s.i:s.j] { |
| pru, pgu, pbu, pau := src.At(sr.Min.X+int(c.coord), sr.Min.Y+int(y)).RGBA() |
| pr += float64(pru) * c.weight |
| pg += float64(pgu) * c.weight |
| pb += float64(pbu) * c.weight |
| pa += float64(pau) * c.weight |
| } |
| tmp[t] = [4]float64{ |
| pr * s.invTotalWeightFFFF, |
| pg * s.invTotalWeightFFFF, |
| pb * s.invTotalWeightFFFF, |
| pa * s.invTotalWeightFFFF, |
| } |
| t++ |
| } |
| } |
| } |
| |
| func (z *kernelScaler) scaleX_YCbCr422(tmp [][4]float64, src *image.YCbCr, sr image.Rectangle) { |
| t := 0 |
| for y := int32(0); y < z.sh; y++ { |
| for _, s := range z.horizontal.sources { |
| var pr, pg, pb, pa float64 |
| for _, c := range z.horizontal.contribs[s.i:s.j] { |
| pru, pgu, pbu, pau := src.At(sr.Min.X+int(c.coord), sr.Min.Y+int(y)).RGBA() |
| pr += float64(pru) * c.weight |
| pg += float64(pgu) * c.weight |
| pb += float64(pbu) * c.weight |
| pa += float64(pau) * c.weight |
| } |
| tmp[t] = [4]float64{ |
| pr * s.invTotalWeightFFFF, |
| pg * s.invTotalWeightFFFF, |
| pb * s.invTotalWeightFFFF, |
| pa * s.invTotalWeightFFFF, |
| } |
| t++ |
| } |
| } |
| } |
| |
| func (z *kernelScaler) scaleX_YCbCr420(tmp [][4]float64, src *image.YCbCr, sr image.Rectangle) { |
| t := 0 |
| for y := int32(0); y < z.sh; y++ { |
| for _, s := range z.horizontal.sources { |
| var pr, pg, pb, pa float64 |
| for _, c := range z.horizontal.contribs[s.i:s.j] { |
| pru, pgu, pbu, pau := src.At(sr.Min.X+int(c.coord), sr.Min.Y+int(y)).RGBA() |
| pr += float64(pru) * c.weight |
| pg += float64(pgu) * c.weight |
| pb += float64(pbu) * c.weight |
| pa += float64(pau) * c.weight |
| } |
| tmp[t] = [4]float64{ |
| pr * s.invTotalWeightFFFF, |
| pg * s.invTotalWeightFFFF, |
| pb * s.invTotalWeightFFFF, |
| pa * s.invTotalWeightFFFF, |
| } |
| t++ |
| } |
| } |
| } |
| |
| func (z *kernelScaler) scaleX_YCbCr440(tmp [][4]float64, src *image.YCbCr, sr image.Rectangle) { |
| t := 0 |
| for y := int32(0); y < z.sh; y++ { |
| for _, s := range z.horizontal.sources { |
| var pr, pg, pb, pa float64 |
| for _, c := range z.horizontal.contribs[s.i:s.j] { |
| pru, pgu, pbu, pau := src.At(sr.Min.X+int(c.coord), sr.Min.Y+int(y)).RGBA() |
| pr += float64(pru) * c.weight |
| pg += float64(pgu) * c.weight |
| pb += float64(pbu) * c.weight |
| pa += float64(pau) * c.weight |
| } |
| tmp[t] = [4]float64{ |
| pr * s.invTotalWeightFFFF, |
| pg * s.invTotalWeightFFFF, |
| pb * s.invTotalWeightFFFF, |
| pa * s.invTotalWeightFFFF, |
| } |
| t++ |
| } |
| } |
| } |
| |
| func (z *kernelScaler) scaleX_Image(tmp [][4]float64, src image.Image, sr image.Rectangle) { |
| t := 0 |
| for y := int32(0); y < z.sh; y++ { |
| for _, s := range z.horizontal.sources { |
| var pr, pg, pb, pa float64 |
| for _, c := range z.horizontal.contribs[s.i:s.j] { |
| pru, pgu, pbu, pau := src.At(sr.Min.X+int(c.coord), sr.Min.Y+int(y)).RGBA() |
| pr += float64(pru) * c.weight |
| pg += float64(pgu) * c.weight |
| pb += float64(pbu) * c.weight |
| pa += float64(pau) * c.weight |
| } |
| tmp[t] = [4]float64{ |
| pr * s.invTotalWeightFFFF, |
| pg * s.invTotalWeightFFFF, |
| pb * s.invTotalWeightFFFF, |
| pa * s.invTotalWeightFFFF, |
| } |
| t++ |
| } |
| } |
| } |
| |
| func (z *kernelScaler) scaleY_RGBA(dst *image.RGBA, dr, adr image.Rectangle, tmp [][4]float64) { |
| for dx := int32(adr.Min.X); dx < int32(adr.Max.X); dx++ { |
| d := dst.PixOffset(dr.Min.X+int(dx), dr.Min.Y+adr.Min.Y) |
| for _, s := range z.vertical.sources[adr.Min.Y:adr.Max.Y] { |
| var pr, pg, pb, pa float64 |
| for _, c := range z.vertical.contribs[s.i:s.j] { |
| p := &tmp[c.coord*z.dw+dx] |
| pr += p[0] * c.weight |
| pg += p[1] * c.weight |
| pb += p[2] * c.weight |
| pa += p[3] * c.weight |
| } |
| dst.Pix[d+0] = uint8(ftou(pr*s.invTotalWeight) >> 8) |
| dst.Pix[d+1] = uint8(ftou(pg*s.invTotalWeight) >> 8) |
| dst.Pix[d+2] = uint8(ftou(pb*s.invTotalWeight) >> 8) |
| dst.Pix[d+3] = uint8(ftou(pa*s.invTotalWeight) >> 8) |
| d += dst.Stride |
| } |
| } |
| } |
| |
| func (z *kernelScaler) scaleY_Image(dst Image, dr, adr image.Rectangle, tmp [][4]float64) { |
| dstColorRGBA64 := &color.RGBA64{} |
| dstColor := color.Color(dstColorRGBA64) |
| for dx := int32(adr.Min.X); dx < int32(adr.Max.X); dx++ { |
| for dy, s := range z.vertical.sources[adr.Min.Y:adr.Max.Y] { |
| var pr, pg, pb, pa float64 |
| for _, c := range z.vertical.contribs[s.i:s.j] { |
| p := &tmp[c.coord*z.dw+dx] |
| pr += p[0] * c.weight |
| pg += p[1] * c.weight |
| pb += p[2] * c.weight |
| pa += p[3] * c.weight |
| } |
| dstColorRGBA64.R = ftou(pr * s.invTotalWeight) |
| dstColorRGBA64.G = ftou(pg * s.invTotalWeight) |
| dstColorRGBA64.B = ftou(pb * s.invTotalWeight) |
| dstColorRGBA64.A = ftou(pa * s.invTotalWeight) |
| dst.Set(dr.Min.X+int(dx), dr.Min.Y+int(adr.Min.Y+dy), dstColor) |
| } |
| } |
| } |
| |
| func (q *Kernel) transform_RGBA_Gray(dst *image.RGBA, dr, adr image.Rectangle, d2s *f64.Aff3, src *image.Gray, sr image.Rectangle, xscale, yscale float64) { |
| // When shrinking, broaden the effective kernel support so that we still |
| // visit every source pixel. |
| xHalfWidth, xKernelArgScale := q.Support, 1.0 |
| if xscale > 1 { |
| xHalfWidth *= xscale |
| xKernelArgScale = 1 / xscale |
| } |
| yHalfWidth, yKernelArgScale := q.Support, 1.0 |
| if yscale > 1 { |
| yHalfWidth *= yscale |
| yKernelArgScale = 1 / yscale |
| } |
| |
| xWeights := make([]float64, 1+2*int(math.Ceil(xHalfWidth))) |
| yWeights := make([]float64, 1+2*int(math.Ceil(yHalfWidth))) |
| |
| for dy := int32(adr.Min.Y); dy < int32(adr.Max.Y); dy++ { |
| dyf := float64(dr.Min.Y+int(dy)) + 0.5 |
| d := dst.PixOffset(dr.Min.X+adr.Min.X, dr.Min.Y+int(dy)) |
| for dx := int32(adr.Min.X); dx < int32(adr.Max.X); dx, d = dx+1, d+4 { |
| dxf := float64(dr.Min.X+int(dx)) + 0.5 |
| // TODO: change the src origin so that we can say int(f) instead of int(math.Floor(f)). |
| sx := d2s[0]*dxf + d2s[1]*dyf + d2s[2] |
| sy := d2s[3]*dxf + d2s[4]*dyf + d2s[5] |
| if !(image.Point{int(math.Floor(sx)), int(math.Floor(sy))}).In(sr) { |
| continue |
| } |
| |
| sx -= 0.5 |
| ix := int(math.Floor(sx - xHalfWidth)) |
| if ix < sr.Min.X { |
| ix = sr.Min.X |
| } |
| jx := int(math.Ceil(sx + xHalfWidth)) |
| if jx > sr.Max.X { |
| jx = sr.Max.X |
| } |
| |
| totalXWeight := 0.0 |
| for kx := ix; kx < jx; kx++ { |
| xWeight := 0.0 |
| if t := abs((sx - float64(kx)) * xKernelArgScale); t < q.Support { |
| xWeight = q.At(t) |
| } |
| xWeights[kx-ix] = xWeight |
| totalXWeight += xWeight |
| } |
| for x := range xWeights[:jx-ix] { |
| xWeights[x] /= totalXWeight |
| } |
| |
| sy -= 0.5 |
| iy := int(math.Floor(sy - yHalfWidth)) |
| if iy < sr.Min.Y { |
| iy = sr.Min.Y |
| } |
| jy := int(math.Ceil(sy + yHalfWidth)) |
| if jy > sr.Max.Y { |
| jy = sr.Max.Y |
| } |
| |
| totalYWeight := 0.0 |
| for ky := iy; ky < jy; ky++ { |
| yWeight := 0.0 |
| if t := abs((sy - float64(ky)) * yKernelArgScale); t < q.Support { |
| yWeight = q.At(t) |
| } |
| yWeights[ky-iy] = yWeight |
| totalYWeight += yWeight |
| } |
| for y := range yWeights[:jy-iy] { |
| yWeights[y] /= totalYWeight |
| } |
| |
| var pr float64 |
| for ky := iy; ky < jy; ky++ { |
| yWeight := yWeights[ky-iy] |
| for kx := ix; kx < jx; kx++ { |
| pi := src.PixOffset(kx, ky) |
| pru := uint32(src.Pix[pi]) * 0x101 |
| pr += float64(pru) * xWeights[kx-ix] * yWeight |
| } |
| } |
| out := uint8(fffftou(pr) >> 8) |
| dst.Pix[d+0] = out |
| dst.Pix[d+1] = out |
| dst.Pix[d+2] = out |
| dst.Pix[d+3] = 0xff |
| } |
| } |
| } |
| |
| func (q *Kernel) transform_RGBA_NRGBA(dst *image.RGBA, dr, adr image.Rectangle, d2s *f64.Aff3, src *image.NRGBA, sr image.Rectangle, xscale, yscale float64) { |
| // When shrinking, broaden the effective kernel support so that we still |
| // visit every source pixel. |
| xHalfWidth, xKernelArgScale := q.Support, 1.0 |
| if xscale > 1 { |
| xHalfWidth *= xscale |
| xKernelArgScale = 1 / xscale |
| } |
| yHalfWidth, yKernelArgScale := q.Support, 1.0 |
| if yscale > 1 { |
| yHalfWidth *= yscale |
| yKernelArgScale = 1 / yscale |
| } |
| |
| xWeights := make([]float64, 1+2*int(math.Ceil(xHalfWidth))) |
| yWeights := make([]float64, 1+2*int(math.Ceil(yHalfWidth))) |
| |
| for dy := int32(adr.Min.Y); dy < int32(adr.Max.Y); dy++ { |
| dyf := float64(dr.Min.Y+int(dy)) + 0.5 |
| d := dst.PixOffset(dr.Min.X+adr.Min.X, dr.Min.Y+int(dy)) |
| for dx := int32(adr.Min.X); dx < int32(adr.Max.X); dx, d = dx+1, d+4 { |
| dxf := float64(dr.Min.X+int(dx)) + 0.5 |
| // TODO: change the src origin so that we can say int(f) instead of int(math.Floor(f)). |
| sx := d2s[0]*dxf + d2s[1]*dyf + d2s[2] |
| sy := d2s[3]*dxf + d2s[4]*dyf + d2s[5] |
| if !(image.Point{int(math.Floor(sx)), int(math.Floor(sy))}).In(sr) { |
| continue |
| } |
| |
| sx -= 0.5 |
| ix := int(math.Floor(sx - xHalfWidth)) |
| if ix < sr.Min.X { |
| ix = sr.Min.X |
| } |
| jx := int(math.Ceil(sx + xHalfWidth)) |
| if jx > sr.Max.X { |
| jx = sr.Max.X |
| } |
| |
| totalXWeight := 0.0 |
| for kx := ix; kx < jx; kx++ { |
| xWeight := 0.0 |
| if t := abs((sx - float64(kx)) * xKernelArgScale); t < q.Support { |
| xWeight = q.At(t) |
| } |
| xWeights[kx-ix] = xWeight |
| totalXWeight += xWeight |
| } |
| for x := range xWeights[:jx-ix] { |
| xWeights[x] /= totalXWeight |
| } |
| |
| sy -= 0.5 |
| iy := int(math.Floor(sy - yHalfWidth)) |
| if iy < sr.Min.Y { |
| iy = sr.Min.Y |
| } |
| jy := int(math.Ceil(sy + yHalfWidth)) |
| if jy > sr.Max.Y { |
| jy = sr.Max.Y |
| } |
| |
| totalYWeight := 0.0 |
| for ky := iy; ky < jy; ky++ { |
| yWeight := 0.0 |
| if t := abs((sy - float64(ky)) * yKernelArgScale); t < q.Support { |
| yWeight = q.At(t) |
| } |
| yWeights[ky-iy] = yWeight |
| totalYWeight += yWeight |
| } |
| for y := range yWeights[:jy-iy] { |
| yWeights[y] /= totalYWeight |
| } |
| |
| var pr, pg, pb, pa float64 |
| for ky := iy; ky < jy; ky++ { |
| yWeight := yWeights[ky-iy] |
| for kx := ix; kx < jx; kx++ { |
| pi := src.PixOffset(kx, ky) |
| pau := uint32(src.Pix[pi+3]) * 0x101 |
| pru := uint32(src.Pix[pi+0]) * pau / 0xff |
| pgu := uint32(src.Pix[pi+1]) * pau / 0xff |
| pbu := uint32(src.Pix[pi+2]) * pau / 0xff |
| pr += float64(pru) * xWeights[kx-ix] * yWeight |
| pg += float64(pgu) * xWeights[kx-ix] * yWeight |
| pb += float64(pbu) * xWeights[kx-ix] * yWeight |
| pa += float64(pau) * xWeights[kx-ix] * yWeight |
| } |
| } |
| dst.Pix[d+0] = uint8(fffftou(pr) >> 8) |
| dst.Pix[d+1] = uint8(fffftou(pg) >> 8) |
| dst.Pix[d+2] = uint8(fffftou(pb) >> 8) |
| dst.Pix[d+3] = uint8(fffftou(pa) >> 8) |
| } |
| } |
| } |
| |
| func (q *Kernel) transform_RGBA_RGBA(dst *image.RGBA, dr, adr image.Rectangle, d2s *f64.Aff3, src *image.RGBA, sr image.Rectangle, xscale, yscale float64) { |
| // When shrinking, broaden the effective kernel support so that we still |
| // visit every source pixel. |
| xHalfWidth, xKernelArgScale := q.Support, 1.0 |
| if xscale > 1 { |
| xHalfWidth *= xscale |
| xKernelArgScale = 1 / xscale |
| } |
| yHalfWidth, yKernelArgScale := q.Support, 1.0 |
| if yscale > 1 { |
| yHalfWidth *= yscale |
| yKernelArgScale = 1 / yscale |
| } |
| |
| xWeights := make([]float64, 1+2*int(math.Ceil(xHalfWidth))) |
| yWeights := make([]float64, 1+2*int(math.Ceil(yHalfWidth))) |
| |
| for dy := int32(adr.Min.Y); dy < int32(adr.Max.Y); dy++ { |
| dyf := float64(dr.Min.Y+int(dy)) + 0.5 |
| d := dst.PixOffset(dr.Min.X+adr.Min.X, dr.Min.Y+int(dy)) |
| for dx := int32(adr.Min.X); dx < int32(adr.Max.X); dx, d = dx+1, d+4 { |
| dxf := float64(dr.Min.X+int(dx)) + 0.5 |
| // TODO: change the src origin so that we can say int(f) instead of int(math.Floor(f)). |
| sx := d2s[0]*dxf + d2s[1]*dyf + d2s[2] |
| sy := d2s[3]*dxf + d2s[4]*dyf + d2s[5] |
| if !(image.Point{int(math.Floor(sx)), int(math.Floor(sy))}).In(sr) { |
| continue |
| } |
| |
| sx -= 0.5 |
| ix := int(math.Floor(sx - xHalfWidth)) |
| if ix < sr.Min.X { |
| ix = sr.Min.X |
| } |
| jx := int(math.Ceil(sx + xHalfWidth)) |
| if jx > sr.Max.X { |
| jx = sr.Max.X |
| } |
| |
| totalXWeight := 0.0 |
| for kx := ix; kx < jx; kx++ { |
| xWeight := 0.0 |
| if t := abs((sx - float64(kx)) * xKernelArgScale); t < q.Support { |
| xWeight = q.At(t) |
| } |
| xWeights[kx-ix] = xWeight |
| totalXWeight += xWeight |
| } |
| for x := range xWeights[:jx-ix] { |
| xWeights[x] /= totalXWeight |
| } |
| |
| sy -= 0.5 |
| iy := int(math.Floor(sy - yHalfWidth)) |
| if iy < sr.Min.Y { |
| iy = sr.Min.Y |
| } |
| jy := int(math.Ceil(sy + yHalfWidth)) |
| if jy > sr.Max.Y { |
| jy = sr.Max.Y |
| } |
| |
| totalYWeight := 0.0 |
| for ky := iy; ky < jy; ky++ { |
| yWeight := 0.0 |
| if t := abs((sy - float64(ky)) * yKernelArgScale); t < q.Support { |
| yWeight = q.At(t) |
| } |
| yWeights[ky-iy] = yWeight |
| totalYWeight += yWeight |
| } |
| for y := range yWeights[:jy-iy] { |
| yWeights[y] /= totalYWeight |
| } |
| |
| var pr, pg, pb, pa float64 |
| for ky := iy; ky < jy; ky++ { |
| yWeight := yWeights[ky-iy] |
| for kx := ix; kx < jx; kx++ { |
| pi := src.PixOffset(kx, ky) |
| pru := uint32(src.Pix[pi+0]) * 0x101 |
| pgu := uint32(src.Pix[pi+1]) * 0x101 |
| pbu := uint32(src.Pix[pi+2]) * 0x101 |
| pau := uint32(src.Pix[pi+3]) * 0x101 |
| pr += float64(pru) * xWeights[kx-ix] * yWeight |
| pg += float64(pgu) * xWeights[kx-ix] * yWeight |
| pb += float64(pbu) * xWeights[kx-ix] * yWeight |
| pa += float64(pau) * xWeights[kx-ix] * yWeight |
| } |
| } |
| dst.Pix[d+0] = uint8(fffftou(pr) >> 8) |
| dst.Pix[d+1] = uint8(fffftou(pg) >> 8) |
| dst.Pix[d+2] = uint8(fffftou(pb) >> 8) |
| dst.Pix[d+3] = uint8(fffftou(pa) >> 8) |
| } |
| } |
| } |
| |
| func (q *Kernel) transform_RGBA_Uniform(dst *image.RGBA, dr, adr image.Rectangle, d2s *f64.Aff3, src *image.Uniform, sr image.Rectangle, xscale, yscale float64) { |
| // When shrinking, broaden the effective kernel support so that we still |
| // visit every source pixel. |
| xHalfWidth, xKernelArgScale := q.Support, 1.0 |
| if xscale > 1 { |
| xHalfWidth *= xscale |
| xKernelArgScale = 1 / xscale |
| } |
| yHalfWidth, yKernelArgScale := q.Support, 1.0 |
| if yscale > 1 { |
| yHalfWidth *= yscale |
| yKernelArgScale = 1 / yscale |
| } |
| |
| xWeights := make([]float64, 1+2*int(math.Ceil(xHalfWidth))) |
| yWeights := make([]float64, 1+2*int(math.Ceil(yHalfWidth))) |
| |
| for dy := int32(adr.Min.Y); dy < int32(adr.Max.Y); dy++ { |
| dyf := float64(dr.Min.Y+int(dy)) + 0.5 |
| d := dst.PixOffset(dr.Min.X+adr.Min.X, dr.Min.Y+int(dy)) |
| for dx := int32(adr.Min.X); dx < int32(adr.Max.X); dx, d = dx+1, d+4 { |
| dxf := float64(dr.Min.X+int(dx)) + 0.5 |
| // TODO: change the src origin so that we can say int(f) instead of int(math.Floor(f)). |
| sx := d2s[0]*dxf + d2s[1]*dyf + d2s[2] |
| sy := d2s[3]*dxf + d2s[4]*dyf + d2s[5] |
| if !(image.Point{int(math.Floor(sx)), int(math.Floor(sy))}).In(sr) { |
| continue |
| } |
| |
| sx -= 0.5 |
| ix := int(math.Floor(sx - xHalfWidth)) |
| if ix < sr.Min.X { |
| ix = sr.Min.X |
| } |
| jx := int(math.Ceil(sx + xHalfWidth)) |
| if jx > sr.Max.X { |
| jx = sr.Max.X |
| } |
| |
| totalXWeight := 0.0 |
| for kx := ix; kx < jx; kx++ { |
| xWeight := 0.0 |
| if t := abs((sx - float64(kx)) * xKernelArgScale); t < q.Support { |
| xWeight = q.At(t) |
| } |
| xWeights[kx-ix] = xWeight |
| totalXWeight += xWeight |
| } |
| for x := range xWeights[:jx-ix] { |
| xWeights[x] /= totalXWeight |
| } |
| |
| sy -= 0.5 |
| iy := int(math.Floor(sy - yHalfWidth)) |
| if iy < sr.Min.Y { |
| iy = sr.Min.Y |
| } |
| jy := int(math.Ceil(sy + yHalfWidth)) |
| if jy > sr.Max.Y { |
| jy = sr.Max.Y |
| } |
| |
| totalYWeight := 0.0 |
| for ky := iy; ky < jy; ky++ { |
| yWeight := 0.0 |
| if t := abs((sy - float64(ky)) * yKernelArgScale); t < q.Support { |
| yWeight = q.At(t) |
| } |
| yWeights[ky-iy] = yWeight |
| totalYWeight += yWeight |
| } |
| for y := range yWeights[:jy-iy] { |
| yWeights[y] /= totalYWeight |
| } |
| |
| var pr, pg, pb, pa float64 |
| for ky := iy; ky < jy; ky++ { |
| yWeight := yWeights[ky-iy] |
| for kx := ix; kx < jx; kx++ { |
| pru, pgu, pbu, pau := src.At(kx, ky).RGBA() |
| pr += float64(pru) * xWeights[kx-ix] * yWeight |
| pg += float64(pgu) * xWeights[kx-ix] * yWeight |
| pb += float64(pbu) * xWeights[kx-ix] * yWeight |
| pa += float64(pau) * xWeights[kx-ix] * yWeight |
| } |
| } |
| dst.Pix[d+0] = uint8(fffftou(pr) >> 8) |
| dst.Pix[d+1] = uint8(fffftou(pg) >> 8) |
| dst.Pix[d+2] = uint8(fffftou(pb) >> 8) |
| dst.Pix[d+3] = uint8(fffftou(pa) >> 8) |
| } |
| } |
| } |
| |
| func (q *Kernel) transform_RGBA_YCbCr444(dst *image.RGBA, dr, adr image.Rectangle, d2s *f64.Aff3, src *image.YCbCr, sr image.Rectangle, xscale, yscale float64) { |
| // When shrinking, broaden the effective kernel support so that we still |
| // visit every source pixel. |
| xHalfWidth, xKernelArgScale := q.Support, 1.0 |
| if xscale > 1 { |
| xHalfWidth *= xscale |
| xKernelArgScale = 1 / xscale |
| } |
| yHalfWidth, yKernelArgScale := q.Support, 1.0 |
| if yscale > 1 { |
| yHalfWidth *= yscale |
| yKernelArgScale = 1 / yscale |
| } |
| |
| xWeights := make([]float64, 1+2*int(math.Ceil(xHalfWidth))) |
| yWeights := make([]float64, 1+2*int(math.Ceil(yHalfWidth))) |
| |
| for dy := int32(adr.Min.Y); dy < int32(adr.Max.Y); dy++ { |
| dyf := float64(dr.Min.Y+int(dy)) + 0.5 |
| d := dst.PixOffset(dr.Min.X+adr.Min.X, dr.Min.Y+int(dy)) |
| for dx := int32(adr.Min.X); dx < int32(adr.Max.X); dx, d = dx+1, d+4 { |
| dxf := float64(dr.Min.X+int(dx)) + 0.5 |
| // TODO: change the src origin so that we can say int(f) instead of int(math.Floor(f)). |
| sx := d2s[0]*dxf + d2s[1]*dyf + d2s[2] |
| sy := d2s[3]*dxf + d2s[4]*dyf + d2s[5] |
| if !(image.Point{int(math.Floor(sx)), int(math.Floor(sy))}).In(sr) { |
| continue |
| } |
| |
| sx -= 0.5 |
| ix := int(math.Floor(sx - xHalfWidth)) |
| if ix < sr.Min.X { |
| ix = sr.Min.X |
| } |
| jx := int(math.Ceil(sx + xHalfWidth)) |
| if jx > sr.Max.X { |
| jx = sr.Max.X |
| } |
| |
| totalXWeight := 0.0 |
| for kx := ix; kx < jx; kx++ { |
| xWeight := 0.0 |
| if t := abs((sx - float64(kx)) * xKernelArgScale); t < q.Support { |
| xWeight = q.At(t) |
| } |
| xWeights[kx-ix] = xWeight |
| totalXWeight += xWeight |
| } |
| for x := range xWeights[:jx-ix] { |
| xWeights[x] /= totalXWeight |
| } |
| |
| sy -= 0.5 |
| iy := int(math.Floor(sy - yHalfWidth)) |
| if iy < sr.Min.Y { |
| iy = sr.Min.Y |
| } |
| jy := int(math.Ceil(sy + yHalfWidth)) |
| if jy > sr.Max.Y { |
| jy = sr.Max.Y |
| } |
| |
| totalYWeight := 0.0 |
| for ky := iy; ky < jy; ky++ { |
| yWeight := 0.0 |
| if t := abs((sy - float64(ky)) * yKernelArgScale); t < q.Support { |
| yWeight = q.At(t) |
| } |
| yWeights[ky-iy] = yWeight |
| totalYWeight += yWeight |
| } |
| for y := range yWeights[:jy-iy] { |
| yWeights[y] /= totalYWeight |
| } |
| |
| var pr, pg, pb, pa float64 |
| for ky := iy; ky < jy; ky++ { |
| yWeight := yWeights[ky-iy] |
| for kx := ix; kx < jx; kx++ { |
| pru, pgu, pbu, pau := src.At(kx, ky).RGBA() |
| pr += float64(pru) * xWeights[kx-ix] * yWeight |
| pg += float64(pgu) * xWeights[kx-ix] * yWeight |
| pb += float64(pbu) * xWeights[kx-ix] * yWeight |
| pa += float64(pau) * xWeights[kx-ix] * yWeight |
| } |
| } |
| dst.Pix[d+0] = uint8(fffftou(pr) >> 8) |
| dst.Pix[d+1] = uint8(fffftou(pg) >> 8) |
| dst.Pix[d+2] = uint8(fffftou(pb) >> 8) |
| dst.Pix[d+3] = uint8(fffftou(pa) >> 8) |
| } |
| } |
| } |
| |
| func (q *Kernel) transform_RGBA_YCbCr422(dst *image.RGBA, dr, adr image.Rectangle, d2s *f64.Aff3, src *image.YCbCr, sr image.Rectangle, xscale, yscale float64) { |
| // When shrinking, broaden the effective kernel support so that we still |
| // visit every source pixel. |
| xHalfWidth, xKernelArgScale := q.Support, 1.0 |
| if xscale > 1 { |
| xHalfWidth *= xscale |
| xKernelArgScale = 1 / xscale |
| } |
| yHalfWidth, yKernelArgScale := q.Support, 1.0 |
| if yscale > 1 { |
| yHalfWidth *= yscale |
| yKernelArgScale = 1 / yscale |
| } |
| |
| xWeights := make([]float64, 1+2*int(math.Ceil(xHalfWidth))) |
| yWeights := make([]float64, 1+2*int(math.Ceil(yHalfWidth))) |
| |
| for dy := int32(adr.Min.Y); dy < int32(adr.Max.Y); dy++ { |
| dyf := float64(dr.Min.Y+int(dy)) + 0.5 |
| d := dst.PixOffset(dr.Min.X+adr.Min.X, dr.Min.Y+int(dy)) |
| for dx := int32(adr.Min.X); dx < int32(adr.Max.X); dx, d = dx+1, d+4 { |
| dxf := float64(dr.Min.X+int(dx)) + 0.5 |
| // TODO: change the src origin so that we can say int(f) instead of int(math.Floor(f)). |
| sx := d2s[0]*dxf + d2s[1]*dyf + d2s[2] |
| sy := d2s[3]*dxf + d2s[4]*dyf + d2s[5] |
| if !(image.Point{int(math.Floor(sx)), int(math.Floor(sy))}).In(sr) { |
| continue |
| } |
| |
| sx -= 0.5 |
| ix := int(math.Floor(sx - xHalfWidth)) |
| if ix < sr.Min.X { |
| ix = sr.Min.X |
| } |
| jx := int(math.Ceil(sx + xHalfWidth)) |
| if jx > sr.Max.X { |
| jx = sr.Max.X |
| } |
| |
| totalXWeight := 0.0 |
| for kx := ix; kx < jx; kx++ { |
| xWeight := 0.0 |
| if t := abs((sx - float64(kx)) * xKernelArgScale); t < q.Support { |
| xWeight = q.At(t) |
| } |
| xWeights[kx-ix] = xWeight |
| totalXWeight += xWeight |
| } |
| for x := range xWeights[:jx-ix] { |
| xWeights[x] /= totalXWeight |
| } |
| |
| sy -= 0.5 |
| iy := int(math.Floor(sy - yHalfWidth)) |
| if iy < sr.Min.Y { |
| iy = sr.Min.Y |
| } |
| jy := int(math.Ceil(sy + yHalfWidth)) |
| if jy > sr.Max.Y { |
| jy = sr.Max.Y |
| } |
| |
| totalYWeight := 0.0 |
| for ky := iy; ky < jy; ky++ { |
| yWeight := 0.0 |
| if t := abs((sy - float64(ky)) * yKernelArgScale); t < q.Support { |
| yWeight = q.At(t) |
| } |
| yWeights[ky-iy] = yWeight |
| totalYWeight += yWeight |
| } |
| for y := range yWeights[:jy-iy] { |
| yWeights[y] /= totalYWeight |
| } |
| |
| var pr, pg, pb, pa float64 |
| for ky := iy; ky < jy; ky++ { |
| yWeight := yWeights[ky-iy] |
| for kx := ix; kx < jx; kx++ { |
| pru, pgu, pbu, pau := src.At(kx, ky).RGBA() |
| pr += float64(pru) * xWeights[kx-ix] * yWeight |
| pg += float64(pgu) * xWeights[kx-ix] * yWeight |
| pb += float64(pbu) * xWeights[kx-ix] * yWeight |
| pa += float64(pau) * xWeights[kx-ix] * yWeight |
| } |
| } |
| dst.Pix[d+0] = uint8(fffftou(pr) >> 8) |
| dst.Pix[d+1] = uint8(fffftou(pg) >> 8) |
| dst.Pix[d+2] = uint8(fffftou(pb) >> 8) |
| dst.Pix[d+3] = uint8(fffftou(pa) >> 8) |
| } |
| } |
| } |
| |
| func (q *Kernel) transform_RGBA_YCbCr420(dst *image.RGBA, dr, adr image.Rectangle, d2s *f64.Aff3, src *image.YCbCr, sr image.Rectangle, xscale, yscale float64) { |
| // When shrinking, broaden the effective kernel support so that we still |
| // visit every source pixel. |
| xHalfWidth, xKernelArgScale := q.Support, 1.0 |
| if xscale > 1 { |
| xHalfWidth *= xscale |
| xKernelArgScale = 1 / xscale |
| } |
| yHalfWidth, yKernelArgScale := q.Support, 1.0 |
| if yscale > 1 { |
| yHalfWidth *= yscale |
| yKernelArgScale = 1 / yscale |
| } |
| |
| xWeights := make([]float64, 1+2*int(math.Ceil(xHalfWidth))) |
| yWeights := make([]float64, 1+2*int(math.Ceil(yHalfWidth))) |
| |
| for dy := int32(adr.Min.Y); dy < int32(adr.Max.Y); dy++ { |
| dyf := float64(dr.Min.Y+int(dy)) + 0.5 |
| d := dst.PixOffset(dr.Min.X+adr.Min.X, dr.Min.Y+int(dy)) |
| for dx := int32(adr.Min.X); dx < int32(adr.Max.X); dx, d = dx+1, d+4 { |
| dxf := float64(dr.Min.X+int(dx)) + 0.5 |
| // TODO: change the src origin so that we can say int(f) instead of int(math.Floor(f)). |
| sx := d2s[0]*dxf + d2s[1]*dyf + d2s[2] |
| sy := d2s[3]*dxf + d2s[4]*dyf + d2s[5] |
| if !(image.Point{int(math.Floor(sx)), int(math.Floor(sy))}).In(sr) { |
| continue |
| } |
| |
| sx -= 0.5 |
| ix := int(math.Floor(sx - xHalfWidth)) |
| if ix < sr.Min.X { |
| ix = sr.Min.X |
| } |
| jx := int(math.Ceil(sx + xHalfWidth)) |
| if jx > sr.Max.X { |
| jx = sr.Max.X |
| } |
| |
| totalXWeight := 0.0 |
| for kx := ix; kx < jx; kx++ { |
| xWeight := 0.0 |
| if t := abs((sx - float64(kx)) * xKernelArgScale); t < q.Support { |
| xWeight = q.At(t) |
| } |
| xWeights[kx-ix] = xWeight |
| totalXWeight += xWeight |
| } |
| for x := range xWeights[:jx-ix] { |
| xWeights[x] /= totalXWeight |
| } |
| |
| sy -= 0.5 |
| iy := int(math.Floor(sy - yHalfWidth)) |
| if iy < sr.Min.Y { |
| iy = sr.Min.Y |
| } |
| jy := int(math.Ceil(sy + yHalfWidth)) |
| if jy > sr.Max.Y { |
| jy = sr.Max.Y |
| } |
| |
| totalYWeight := 0.0 |
| for ky := iy; ky < jy; ky++ { |
| yWeight := 0.0 |
| if t := abs((sy - float64(ky)) * yKernelArgScale); t < q.Support { |
| yWeight = q.At(t) |
| } |
| yWeights[ky-iy] = yWeight |
| totalYWeight += yWeight |
| } |
| for y := range yWeights[:jy-iy] { |
| yWeights[y] /= totalYWeight |
| } |
| |
| var pr, pg, pb, pa float64 |
| for ky := iy; ky < jy; ky++ { |
| yWeight := yWeights[ky-iy] |
| for kx := ix; kx < jx; kx++ { |
| pru, pgu, pbu, pau := src.At(kx, ky).RGBA() |
| pr += float64(pru) * xWeights[kx-ix] * yWeight |
| pg += float64(pgu) * xWeights[kx-ix] * yWeight |
| pb += float64(pbu) * xWeights[kx-ix] * yWeight |
| pa += float64(pau) * xWeights[kx-ix] * yWeight |
| } |
| } |
| dst.Pix[d+0] = uint8(fffftou(pr) >> 8) |
| dst.Pix[d+1] = uint8(fffftou(pg) >> 8) |
| dst.Pix[d+2] = uint8(fffftou(pb) >> 8) |
| dst.Pix[d+3] = uint8(fffftou(pa) >> 8) |
| } |
| } |
| } |
| |
| func (q *Kernel) transform_RGBA_YCbCr440(dst *image.RGBA, dr, adr image.Rectangle, d2s *f64.Aff3, src *image.YCbCr, sr image.Rectangle, xscale, yscale float64) { |
| // When shrinking, broaden the effective kernel support so that we still |
| // visit every source pixel. |
| xHalfWidth, xKernelArgScale := q.Support, 1.0 |
| if xscale > 1 { |
| xHalfWidth *= xscale |
| xKernelArgScale = 1 / xscale |
| } |
| yHalfWidth, yKernelArgScale := q.Support, 1.0 |
| if yscale > 1 { |
| yHalfWidth *= yscale |
| yKernelArgScale = 1 / yscale |
| } |
| |
| xWeights := make([]float64, 1+2*int(math.Ceil(xHalfWidth))) |
| yWeights := make([]float64, 1+2*int(math.Ceil(yHalfWidth))) |
| |
| for dy := int32(adr.Min.Y); dy < int32(adr.Max.Y); dy++ { |
| dyf := float64(dr.Min.Y+int(dy)) + 0.5 |
| d := dst.PixOffset(dr.Min.X+adr.Min.X, dr.Min.Y+int(dy)) |
| for dx := int32(adr.Min.X); dx < int32(adr.Max.X); dx, d = dx+1, d+4 { |
| dxf := float64(dr.Min.X+int(dx)) + 0.5 |
| // TODO: change the src origin so that we can say int(f) instead of int(math.Floor(f)). |
| sx := d2s[0]*dxf + d2s[1]*dyf + d2s[2] |
| sy := d2s[3]*dxf + d2s[4]*dyf + d2s[5] |
| if !(image.Point{int(math.Floor(sx)), int(math.Floor(sy))}).In(sr) { |
| continue |
| } |
| |
| sx -= 0.5 |
| ix := int(math.Floor(sx - xHalfWidth)) |
| if ix < sr.Min.X { |
| ix = sr.Min.X |
| } |
| jx := int(math.Ceil(sx + xHalfWidth)) |
| if jx > sr.Max.X { |
| jx = sr.Max.X |
| } |
| |
| totalXWeight := 0.0 |
| for kx := ix; kx < jx; kx++ { |
| xWeight := 0.0 |
| if t := abs((sx - float64(kx)) * xKernelArgScale); t < q.Support { |
| xWeight = q.At(t) |
| } |
| xWeights[kx-ix] = xWeight |
| totalXWeight += xWeight |
| } |
| for x := range xWeights[:jx-ix] { |
| xWeights[x] /= totalXWeight |
| } |
| |
| sy -= 0.5 |
| iy := int(math.Floor(sy - yHalfWidth)) |
| if iy < sr.Min.Y { |
| iy = sr.Min.Y |
| } |
| jy := int(math.Ceil(sy + yHalfWidth)) |
| if jy > sr.Max.Y { |
| jy = sr.Max.Y |
| } |
| |
| totalYWeight := 0.0 |
| for ky := iy; ky < jy; ky++ { |
| yWeight := 0.0 |
| if t := abs((sy - float64(ky)) * yKernelArgScale); t < q.Support { |
| yWeight = q.At(t) |
| } |
| yWeights[ky-iy] = yWeight |
| totalYWeight += yWeight |
| } |
| for y := range yWeights[:jy-iy] { |
| yWeights[y] /= totalYWeight |
| } |
| |
| var pr, pg, pb, pa float64 |
| for ky := iy; ky < jy; ky++ { |
| yWeight := yWeights[ky-iy] |
| for kx := ix; kx < jx; kx++ { |
| pru, pgu, pbu, pau := src.At(kx, ky).RGBA() |
| pr += float64(pru) * xWeights[kx-ix] * yWeight |
| pg += float64(pgu) * xWeights[kx-ix] * yWeight |
| pb += float64(pbu) * xWeights[kx-ix] * yWeight |
| pa += float64(pau) * xWeights[kx-ix] * yWeight |
| } |
| } |
| dst.Pix[d+0] = uint8(fffftou(pr) >> 8) |
| dst.Pix[d+1] = uint8(fffftou(pg) >> 8) |
| dst.Pix[d+2] = uint8(fffftou(pb) >> 8) |
| dst.Pix[d+3] = uint8(fffftou(pa) >> 8) |
| } |
| } |
| } |
| |
| func (q *Kernel) transform_RGBA_Image(dst *image.RGBA, dr, adr image.Rectangle, d2s *f64.Aff3, src image.Image, sr image.Rectangle, xscale, yscale float64) { |
| // When shrinking, broaden the effective kernel support so that we still |
| // visit every source pixel. |
| xHalfWidth, xKernelArgScale := q.Support, 1.0 |
| if xscale > 1 { |
| xHalfWidth *= xscale |
| xKernelArgScale = 1 / xscale |
| } |
| yHalfWidth, yKernelArgScale := q.Support, 1.0 |
| if yscale > 1 { |
| yHalfWidth *= yscale |
| yKernelArgScale = 1 / yscale |
| } |
| |
| xWeights := make([]float64, 1+2*int(math.Ceil(xHalfWidth))) |
| yWeights := make([]float64, 1+2*int(math.Ceil(yHalfWidth))) |
| |
| for dy := int32(adr.Min.Y); dy < int32(adr.Max.Y); dy++ { |
| dyf := float64(dr.Min.Y+int(dy)) + 0.5 |
| d := dst.PixOffset(dr.Min.X+adr.Min.X, dr.Min.Y+int(dy)) |
| for dx := int32(adr.Min.X); dx < int32(adr.Max.X); dx, d = dx+1, d+4 { |
| dxf := float64(dr.Min.X+int(dx)) + 0.5 |
| // TODO: change the src origin so that we can say int(f) instead of int(math.Floor(f)). |
| sx := d2s[0]*dxf + d2s[1]*dyf + d2s[2] |
| sy := d2s[3]*dxf + d2s[4]*dyf + d2s[5] |
| if !(image.Point{int(math.Floor(sx)), int(math.Floor(sy))}).In(sr) { |
| continue |
| } |
| |
| sx -= 0.5 |
| ix := int(math.Floor(sx - xHalfWidth)) |
| if ix < sr.Min.X { |
| ix = sr.Min.X |
| } |
| jx := int(math.Ceil(sx + xHalfWidth)) |
| if jx > sr.Max.X { |
| jx = sr.Max.X |
| } |
| |
| totalXWeight := 0.0 |
| for kx := ix; kx < jx; kx++ { |
| xWeight := 0.0 |
| if t := abs((sx - float64(kx)) * xKernelArgScale); t < q.Support { |
| xWeight = q.At(t) |
| } |
| xWeights[kx-ix] = xWeight |
| totalXWeight += xWeight |
| } |
| for x := range xWeights[:jx-ix] { |
| xWeights[x] /= totalXWeight |
| } |
| |
| sy -= 0.5 |
| iy := int(math.Floor(sy - yHalfWidth)) |
| if iy < sr.Min.Y { |
| iy = sr.Min.Y |
| } |
| jy := int(math.Ceil(sy + yHalfWidth)) |
| if jy > sr.Max.Y { |
| jy = sr.Max.Y |
| } |
| |
| totalYWeight := 0.0 |
| for ky := iy; ky < jy; ky++ { |
| yWeight := 0.0 |
| if t := abs((sy - float64(ky)) * yKernelArgScale); t < q.Support { |
| yWeight = q.At(t) |
| } |
| yWeights[ky-iy] = yWeight |
| totalYWeight += yWeight |
| } |
| for y := range yWeights[:jy-iy] { |
| yWeights[y] /= totalYWeight |
| } |
| |
| var pr, pg, pb, pa float64 |
| for ky := iy; ky < jy; ky++ { |
| yWeight := yWeights[ky-iy] |
| for kx := ix; kx < jx; kx++ { |
| pru, pgu, pbu, pau := src.At(kx, ky).RGBA() |
| pr += float64(pru) * xWeights[kx-ix] * yWeight |
| pg += float64(pgu) * xWeights[kx-ix] * yWeight |
| pb += float64(pbu) * xWeights[kx-ix] * yWeight |
| pa += float64(pau) * xWeights[kx-ix] * yWeight |
| } |
| } |
| dst.Pix[d+0] = uint8(fffftou(pr) >> 8) |
| dst.Pix[d+1] = uint8(fffftou(pg) >> 8) |
| dst.Pix[d+2] = uint8(fffftou(pb) >> 8) |
| dst.Pix[d+3] = uint8(fffftou(pa) >> 8) |
| } |
| } |
| } |
| |
| func (q *Kernel) transform_Image_Image(dst Image, dr, adr image.Rectangle, d2s *f64.Aff3, src image.Image, sr image.Rectangle, xscale, yscale float64) { |
| // When shrinking, broaden the effective kernel support so that we still |
| // visit every source pixel. |
| xHalfWidth, xKernelArgScale := q.Support, 1.0 |
| if xscale > 1 { |
| xHalfWidth *= xscale |
| xKernelArgScale = 1 / xscale |
| } |
| yHalfWidth, yKernelArgScale := q.Support, 1.0 |
| if yscale > 1 { |
| yHalfWidth *= yscale |
| yKernelArgScale = 1 / yscale |
| } |
| |
| xWeights := make([]float64, 1+2*int(math.Ceil(xHalfWidth))) |
| yWeights := make([]float64, 1+2*int(math.Ceil(yHalfWidth))) |
| |
| dstColorRGBA64 := &color.RGBA64{} |
| dstColor := color.Color(dstColorRGBA64) |
| for dy := int32(adr.Min.Y); dy < int32(adr.Max.Y); dy++ { |
| dyf := float64(dr.Min.Y+int(dy)) + 0.5 |
| for dx := int32(adr.Min.X); dx < int32(adr.Max.X); dx++ { |
| dxf := float64(dr.Min.X+int(dx)) + 0.5 |
| // TODO: change the src origin so that we can say int(f) instead of int(math.Floor(f)). |
| sx := d2s[0]*dxf + d2s[1]*dyf + d2s[2] |
| sy := d2s[3]*dxf + d2s[4]*dyf + d2s[5] |
| if !(image.Point{int(math.Floor(sx)), int(math.Floor(sy))}).In(sr) { |
| continue |
| } |
| |
| sx -= 0.5 |
| ix := int(math.Floor(sx - xHalfWidth)) |
| if ix < sr.Min.X { |
| ix = sr.Min.X |
| } |
| jx := int(math.Ceil(sx + xHalfWidth)) |
| if jx > sr.Max.X { |
| jx = sr.Max.X |
| } |
| |
| totalXWeight := 0.0 |
| for kx := ix; kx < jx; kx++ { |
| xWeight := 0.0 |
| if t := abs((sx - float64(kx)) * xKernelArgScale); t < q.Support { |
| xWeight = q.At(t) |
| } |
| xWeights[kx-ix] = xWeight |
| totalXWeight += xWeight |
| } |
| for x := range xWeights[:jx-ix] { |
| xWeights[x] /= totalXWeight |
| } |
| |
| sy -= 0.5 |
| iy := int(math.Floor(sy - yHalfWidth)) |
| if iy < sr.Min.Y { |
| iy = sr.Min.Y |
| } |
| jy := int(math.Ceil(sy + yHalfWidth)) |
| if jy > sr.Max.Y { |
| jy = sr.Max.Y |
| } |
| |
| totalYWeight := 0.0 |
| for ky := iy; ky < jy; ky++ { |
| yWeight := 0.0 |
| if t := abs((sy - float64(ky)) * yKernelArgScale); t < q.Support { |
| yWeight = q.At(t) |
| } |
| yWeights[ky-iy] = yWeight |
| totalYWeight += yWeight |
| } |
| for y := range yWeights[:jy-iy] { |
| yWeights[y] /= totalYWeight |
| } |
| |
| var pr, pg, pb, pa float64 |
| for ky := iy; ky < jy; ky++ { |
| yWeight := yWeights[ky-iy] |
| for kx := ix; kx < jx; kx++ { |
| pru, pgu, pbu, pau := src.At(kx, ky).RGBA() |
| pr += float64(pru) * xWeights[kx-ix] * yWeight |
| pg += float64(pgu) * xWeights[kx-ix] * yWeight |
| pb += float64(pbu) * xWeights[kx-ix] * yWeight |
| pa += float64(pau) * xWeights[kx-ix] * yWeight |
| } |
| } |
| dstColorRGBA64.R = fffftou(pr) |
| dstColorRGBA64.G = fffftou(pg) |
| dstColorRGBA64.B = fffftou(pb) |
| dstColorRGBA64.A = fffftou(pa) |
| dst.Set(dr.Min.X+int(dx), dr.Min.Y+int(dy), dstColor) |
| } |
| } |
| } |