| // Copyright 2015 The Go Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style |
| // license that can be found in the LICENSE file. |
| |
| //go:generate go run gen.go |
| |
| // Package basicfont provides fixed-size font faces. |
| package basicfont // import "golang.org/x/image/font/basicfont" |
| |
| import ( |
| "image" |
| |
| "golang.org/x/image/font" |
| "golang.org/x/image/math/fixed" |
| ) |
| |
| // Range maps a contiguous range of runes to vertically adjacent sub-images of |
| // a Face's Mask image. The rune range is inclusive on the low end and |
| // exclusive on the high end. |
| // |
| // If Low <= r && r < High, then the rune r is mapped to the sub-image of |
| // Face.Mask whose bounds are image.Rect(0, y*h, Face.Width, (y+1)*h), |
| // where y = (int(r-Low) + Offset) and h = (Face.Ascent + Face.Descent). |
| type Range struct { |
| Low, High rune |
| Offset int |
| } |
| |
| // Face7x13 is a Face derived from the public domain X11 misc-fixed font files. |
| // |
| // At the moment, it holds the printable characters in ASCII starting with |
| // space, and the Unicode replacement character U+FFFD. |
| // |
| // Its data is entirely self-contained and does not require loading from |
| // separate files. |
| var Face7x13 = &Face{ |
| Advance: 7, |
| Width: 6, |
| Height: 13, |
| Ascent: 11, |
| Descent: 2, |
| Mask: mask7x13, |
| Ranges: []Range{ |
| {'\u0020', '\u007f', 0}, |
| {'\ufffd', '\ufffe', 95}, |
| }, |
| } |
| |
| // Face is a basic font face whose glyphs all have the same metrics. |
| // |
| // It is safe to use concurrently. |
| type Face struct { |
| // Advance is the glyph advance, in pixels. |
| Advance int |
| // Width is the glyph width, in pixels. |
| Width int |
| // Height is the inter-line height, in pixels. |
| Height int |
| // Ascent is the glyph ascent, in pixels. |
| Ascent int |
| // Descent is the glyph descent, in pixels. |
| Descent int |
| // Left is the left side bearing, in pixels. A positive value means that |
| // all of a glyph is to the right of the dot. |
| Left int |
| |
| // Mask contains all of the glyph masks. Its width is typically the Face's |
| // Width, and its height a multiple of the Face's Height. |
| Mask image.Image |
| // Ranges map runes to sub-images of Mask. The rune ranges must not |
| // overlap, and must be in increasing rune order. |
| Ranges []Range |
| } |
| |
| func (f *Face) Close() error { return nil } |
| func (f *Face) Kern(r0, r1 rune) fixed.Int26_6 { return 0 } |
| |
| func (f *Face) Metrics() font.Metrics { |
| return font.Metrics{ |
| Height: fixed.I(f.Height), |
| Ascent: fixed.I(f.Ascent), |
| Descent: fixed.I(f.Descent), |
| } |
| } |
| |
| func (f *Face) Glyph(dot fixed.Point26_6, r rune) ( |
| dr image.Rectangle, mask image.Image, maskp image.Point, advance fixed.Int26_6, ok bool) { |
| |
| loop: |
| for _, rr := range [2]rune{r, '\ufffd'} { |
| for _, rng := range f.Ranges { |
| if rr < rng.Low || rng.High <= rr { |
| continue |
| } |
| maskp.Y = (int(rr-rng.Low) + rng.Offset) * (f.Ascent + f.Descent) |
| ok = true |
| break loop |
| } |
| } |
| if !ok { |
| return image.Rectangle{}, nil, image.Point{}, 0, false |
| } |
| |
| x := int(dot.X+32)>>6 + f.Left |
| y := int(dot.Y+32) >> 6 |
| dr = image.Rectangle{ |
| Min: image.Point{ |
| X: x, |
| Y: y - f.Ascent, |
| }, |
| Max: image.Point{ |
| X: x + f.Width, |
| Y: y + f.Descent, |
| }, |
| } |
| |
| return dr, f.Mask, maskp, fixed.I(f.Advance), true |
| } |
| |
| func (f *Face) GlyphBounds(r rune) (bounds fixed.Rectangle26_6, advance fixed.Int26_6, ok bool) { |
| return fixed.R(0, -f.Ascent, f.Width, +f.Descent), fixed.I(f.Advance), true |
| } |
| |
| func (f *Face) GlyphAdvance(r rune) (advance fixed.Int26_6, ok bool) { |
| return fixed.I(f.Advance), true |
| } |