font/sfnt: make PostTable.ItalicAngle a float64

Previously, it was a float32, which obviously has 32 bits of state. Not
all of that 32 bit state space is meaningful, since NaN has multiple bit
representations. The underlying file format field (of type "Fixed" or
16.16 fixed point) is also 32 bits of state
(https://docs.microsoft.com/en-us/typography/opentype/spec/post).
Therefore, converting from 32 bit fixed point to 32 bit floating point
can be lossy. Instead, use 64 bit floating point. 53 significand bits
can losslessly represent all possible 16.16 fixed point values.

Using float64 is also arguably more Go-like, as the default type for the
ideal constant 0.5 is float64, not float32.

Change-Id: I5abe7979a020af2ac4784d6c2723ab8e39e38e34
Reviewed-on: https://go-review.googlesource.com/c/149837
Reviewed-by: Denys Smirnov <denis.smirnov.91@gmail.com>
Reviewed-by: Nigel Tao <nigeltao@golang.org>
diff --git a/font/sfnt/sfnt.go b/font/sfnt/sfnt.go
index 0eb5cd5..e7125bf 100644
--- a/font/sfnt/sfnt.go
+++ b/font/sfnt/sfnt.go
@@ -1165,7 +1165,7 @@
 	Version uint32
 	// ItalicAngle in counter-clockwise degrees from the vertical. Zero for
 	// upright text, negative for text that leans to the right (forward).
-	ItalicAngle float32
+	ItalicAngle float64
 	// UnderlinePosition is the suggested distance of the top of the
 	// underline from the baseline (negative values indicate below baseline).
 	UnderlinePosition int16
@@ -1227,7 +1227,7 @@
 	}
 	post = &PostTable{
 		Version:            u,
-		ItalicAngle:        float32(int16(ang>>16)) + float32(ang&0xffff)/0x10000,
+		ItalicAngle:        float64(int32(ang)) / 0x10000,
 		UnderlinePosition:  int16(up),
 		UnderlineThickness: int16(ut),
 		IsFixedPitch:       fp != 0,