| // Copyright 2009 The Go Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style |
| // license that can be found in the LICENSE file. |
| |
| // Time-related runtime and pieces of package time. |
| |
| package runtime |
| |
| import ( |
| "internal/cpu" |
| "unsafe" |
| ) |
| |
| // Package time knows the layout of this structure. |
| // If this struct changes, adjust ../time/sleep.go:/runtimeTimer. |
| // For GOOS=nacl, package syscall knows the layout of this structure. |
| // If this struct changes, adjust ../syscall/net_nacl.go:/runtimeTimer. |
| type timer struct { |
| tb *timersBucket // the bucket the timer lives in |
| i int // heap index |
| |
| // Timer wakes up at when, and then at when+period, ... (period > 0 only) |
| // each time calling f(arg, now) in the timer goroutine, so f must be |
| // a well-behaved function and not block. |
| when int64 |
| period int64 |
| f func(interface{}, uintptr) |
| arg interface{} |
| seq uintptr |
| } |
| |
| // timersLen is the length of timers array. |
| // |
| // Ideally, this would be set to GOMAXPROCS, but that would require |
| // dynamic reallocation |
| // |
| // The current value is a compromise between memory usage and performance |
| // that should cover the majority of GOMAXPROCS values used in the wild. |
| const timersLen = 64 |
| |
| // timers contains "per-P" timer heaps. |
| // |
| // Timers are queued into timersBucket associated with the current P, |
| // so each P may work with its own timers independently of other P instances. |
| // |
| // Each timersBucket may be associated with multiple P |
| // if GOMAXPROCS > timersLen. |
| var timers [timersLen]struct { |
| timersBucket |
| |
| // The padding should eliminate false sharing |
| // between timersBucket values. |
| pad [cpu.CacheLinePadSize - unsafe.Sizeof(timersBucket{})%cpu.CacheLinePadSize]byte |
| } |
| |
| func (t *timer) assignBucket() *timersBucket { |
| id := uint8(getg().m.p.ptr().id) % timersLen |
| t.tb = &timers[id].timersBucket |
| return t.tb |
| } |
| |
| //go:notinheap |
| type timersBucket struct { |
| lock mutex |
| gp *g |
| created bool |
| sleeping bool |
| rescheduling bool |
| sleepUntil int64 |
| waitnote note |
| t []*timer |
| } |
| |
| // nacl fake time support - time in nanoseconds since 1970 |
| var faketime int64 |
| |
| // Package time APIs. |
| // Godoc uses the comments in package time, not these. |
| |
| // time.now is implemented in assembly. |
| |
| // timeSleep puts the current goroutine to sleep for at least ns nanoseconds. |
| //go:linkname timeSleep time.Sleep |
| func timeSleep(ns int64) { |
| if ns <= 0 { |
| return |
| } |
| |
| gp := getg() |
| t := gp.timer |
| if t == nil { |
| t = new(timer) |
| gp.timer = t |
| } |
| *t = timer{} |
| t.when = nanotime() + ns |
| t.f = goroutineReady |
| t.arg = gp |
| tb := t.assignBucket() |
| lock(&tb.lock) |
| if !tb.addtimerLocked(t) { |
| unlock(&tb.lock) |
| badTimer() |
| } |
| goparkunlock(&tb.lock, waitReasonSleep, traceEvGoSleep, 2) |
| } |
| |
| // startTimer adds t to the timer heap. |
| //go:linkname startTimer time.startTimer |
| func startTimer(t *timer) { |
| if raceenabled { |
| racerelease(unsafe.Pointer(t)) |
| } |
| addtimer(t) |
| } |
| |
| // stopTimer removes t from the timer heap if it is there. |
| // It returns true if t was removed, false if t wasn't even there. |
| //go:linkname stopTimer time.stopTimer |
| func stopTimer(t *timer) bool { |
| return deltimer(t) |
| } |
| |
| // Go runtime. |
| |
| // Ready the goroutine arg. |
| func goroutineReady(arg interface{}, seq uintptr) { |
| goready(arg.(*g), 0) |
| } |
| |
| func addtimer(t *timer) { |
| tb := t.assignBucket() |
| lock(&tb.lock) |
| ok := tb.addtimerLocked(t) |
| unlock(&tb.lock) |
| if !ok { |
| badTimer() |
| } |
| } |
| |
| // Add a timer to the heap and start or kick timerproc if the new timer is |
| // earlier than any of the others. |
| // Timers are locked. |
| // Returns whether all is well: false if the data structure is corrupt |
| // due to user-level races. |
| func (tb *timersBucket) addtimerLocked(t *timer) bool { |
| // when must never be negative; otherwise timerproc will overflow |
| // during its delta calculation and never expire other runtime timers. |
| if t.when < 0 { |
| t.when = 1<<63 - 1 |
| } |
| t.i = len(tb.t) |
| tb.t = append(tb.t, t) |
| if !siftupTimer(tb.t, t.i) { |
| return false |
| } |
| if t.i == 0 { |
| // siftup moved to top: new earliest deadline. |
| if tb.sleeping && tb.sleepUntil > t.when { |
| tb.sleeping = false |
| notewakeup(&tb.waitnote) |
| } |
| if tb.rescheduling { |
| tb.rescheduling = false |
| goready(tb.gp, 0) |
| } |
| if !tb.created { |
| tb.created = true |
| expectSystemGoroutine() |
| go timerproc(tb) |
| } |
| } |
| return true |
| } |
| |
| // Delete timer t from the heap. |
| // Do not need to update the timerproc: if it wakes up early, no big deal. |
| func deltimer(t *timer) bool { |
| if t.tb == nil { |
| // t.tb can be nil if the user created a timer |
| // directly, without invoking startTimer e.g |
| // time.Ticker{C: c} |
| // In this case, return early without any deletion. |
| // See Issue 21874. |
| return false |
| } |
| |
| tb := t.tb |
| |
| lock(&tb.lock) |
| removed, ok := tb.deltimerLocked(t) |
| unlock(&tb.lock) |
| if !ok { |
| badTimer() |
| } |
| return removed |
| } |
| |
| func (tb *timersBucket) deltimerLocked(t *timer) (removed, ok bool) { |
| // t may not be registered anymore and may have |
| // a bogus i (typically 0, if generated by Go). |
| // Verify it before proceeding. |
| i := t.i |
| last := len(tb.t) - 1 |
| if i < 0 || i > last || tb.t[i] != t { |
| return false, true |
| } |
| if i != last { |
| tb.t[i] = tb.t[last] |
| tb.t[i].i = i |
| } |
| tb.t[last] = nil |
| tb.t = tb.t[:last] |
| ok = true |
| if i != last { |
| if !siftupTimer(tb.t, i) { |
| ok = false |
| } |
| if !siftdownTimer(tb.t, i) { |
| ok = false |
| } |
| } |
| return true, ok |
| } |
| |
| func modtimer(t *timer, when, period int64, f func(interface{}, uintptr), arg interface{}, seq uintptr) { |
| tb := t.tb |
| |
| lock(&tb.lock) |
| _, ok := tb.deltimerLocked(t) |
| if ok { |
| t.when = when |
| t.period = period |
| t.f = f |
| t.arg = arg |
| t.seq = seq |
| ok = tb.addtimerLocked(t) |
| } |
| unlock(&tb.lock) |
| if !ok { |
| badTimer() |
| } |
| } |
| |
| // Timerproc runs the time-driven events. |
| // It sleeps until the next event in the tb heap. |
| // If addtimer inserts a new earlier event, it wakes timerproc early. |
| func timerproc(tb *timersBucket) { |
| setSystemGoroutine() |
| |
| tb.gp = getg() |
| for { |
| lock(&tb.lock) |
| tb.sleeping = false |
| now := nanotime() |
| delta := int64(-1) |
| for { |
| if len(tb.t) == 0 { |
| delta = -1 |
| break |
| } |
| t := tb.t[0] |
| delta = t.when - now |
| if delta > 0 { |
| break |
| } |
| ok := true |
| if t.period > 0 { |
| // leave in heap but adjust next time to fire |
| t.when += t.period * (1 + -delta/t.period) |
| if !siftdownTimer(tb.t, 0) { |
| ok = false |
| } |
| } else { |
| // remove from heap |
| last := len(tb.t) - 1 |
| if last > 0 { |
| tb.t[0] = tb.t[last] |
| tb.t[0].i = 0 |
| } |
| tb.t[last] = nil |
| tb.t = tb.t[:last] |
| if last > 0 { |
| if !siftdownTimer(tb.t, 0) { |
| ok = false |
| } |
| } |
| t.i = -1 // mark as removed |
| } |
| f := t.f |
| arg := t.arg |
| seq := t.seq |
| unlock(&tb.lock) |
| if !ok { |
| badTimer() |
| } |
| if raceenabled { |
| raceacquire(unsafe.Pointer(t)) |
| } |
| f(arg, seq) |
| lock(&tb.lock) |
| } |
| if delta < 0 || faketime > 0 { |
| // No timers left - put goroutine to sleep. |
| tb.rescheduling = true |
| goparkunlock(&tb.lock, waitReasonTimerGoroutineIdle, traceEvGoBlock, 1) |
| continue |
| } |
| // At least one timer pending. Sleep until then. |
| tb.sleeping = true |
| tb.sleepUntil = now + delta |
| noteclear(&tb.waitnote) |
| unlock(&tb.lock) |
| notetsleepg(&tb.waitnote, delta) |
| } |
| } |
| |
| func timejump() *g { |
| if faketime == 0 { |
| return nil |
| } |
| |
| for i := range timers { |
| lock(&timers[i].lock) |
| } |
| gp := timejumpLocked() |
| for i := range timers { |
| unlock(&timers[i].lock) |
| } |
| |
| return gp |
| } |
| |
| func timejumpLocked() *g { |
| // Determine a timer bucket with minimum when. |
| var minT *timer |
| for i := range timers { |
| tb := &timers[i] |
| if !tb.created || len(tb.t) == 0 { |
| continue |
| } |
| t := tb.t[0] |
| if minT == nil || t.when < minT.when { |
| minT = t |
| } |
| } |
| if minT == nil || minT.when <= faketime { |
| return nil |
| } |
| |
| faketime = minT.when |
| tb := minT.tb |
| if !tb.rescheduling { |
| return nil |
| } |
| tb.rescheduling = false |
| return tb.gp |
| } |
| |
| func timeSleepUntil() int64 { |
| next := int64(1<<63 - 1) |
| |
| // Determine minimum sleepUntil across all the timer buckets. |
| // |
| // The function can not return a precise answer, |
| // as another timer may pop in as soon as timers have been unlocked. |
| // So lock the timers one by one instead of all at once. |
| for i := range timers { |
| tb := &timers[i] |
| |
| lock(&tb.lock) |
| if tb.sleeping && tb.sleepUntil < next { |
| next = tb.sleepUntil |
| } |
| unlock(&tb.lock) |
| } |
| |
| return next |
| } |
| |
| // Heap maintenance algorithms. |
| // These algorithms check for slice index errors manually. |
| // Slice index error can happen if the program is using racy |
| // access to timers. We don't want to panic here, because |
| // it will cause the program to crash with a mysterious |
| // "panic holding locks" message. Instead, we panic while not |
| // holding a lock. |
| // The races can occur despite the bucket locks because assignBucket |
| // itself is called without locks, so racy calls can cause a timer to |
| // change buckets while executing these functions. |
| |
| func siftupTimer(t []*timer, i int) bool { |
| if i >= len(t) { |
| return false |
| } |
| when := t[i].when |
| tmp := t[i] |
| for i > 0 { |
| p := (i - 1) / 4 // parent |
| if when >= t[p].when { |
| break |
| } |
| t[i] = t[p] |
| t[i].i = i |
| i = p |
| } |
| if tmp != t[i] { |
| t[i] = tmp |
| t[i].i = i |
| } |
| return true |
| } |
| |
| func siftdownTimer(t []*timer, i int) bool { |
| n := len(t) |
| if i >= n { |
| return false |
| } |
| when := t[i].when |
| tmp := t[i] |
| for { |
| c := i*4 + 1 // left child |
| c3 := c + 2 // mid child |
| if c >= n { |
| break |
| } |
| w := t[c].when |
| if c+1 < n && t[c+1].when < w { |
| w = t[c+1].when |
| c++ |
| } |
| if c3 < n { |
| w3 := t[c3].when |
| if c3+1 < n && t[c3+1].when < w3 { |
| w3 = t[c3+1].when |
| c3++ |
| } |
| if w3 < w { |
| w = w3 |
| c = c3 |
| } |
| } |
| if w >= when { |
| break |
| } |
| t[i] = t[c] |
| t[i].i = i |
| i = c |
| } |
| if tmp != t[i] { |
| t[i] = tmp |
| t[i].i = i |
| } |
| return true |
| } |
| |
| // badTimer is called if the timer data structures have been corrupted, |
| // presumably due to racy use by the program. We panic here rather than |
| // panicing due to invalid slice access while holding locks. |
| // See issue #25686. |
| func badTimer() { |
| panic(errorString("racy use of timers")) |
| } |