|  | // Copyright 2009 The Go Authors. All rights reserved. | 
|  | // Use of this source code is governed by a BSD-style | 
|  | // license that can be found in the LICENSE file. | 
|  |  | 
|  | package gob | 
|  |  | 
|  | import ( | 
|  | "errors" | 
|  | "io" | 
|  | "reflect" | 
|  | "sync" | 
|  | ) | 
|  |  | 
|  | // An Encoder manages the transmission of type and data information to the | 
|  | // other side of a connection. | 
|  | type Encoder struct { | 
|  | mutex      sync.Mutex              // each item must be sent atomically | 
|  | w          []io.Writer             // where to send the data | 
|  | sent       map[reflect.Type]typeId // which types we've already sent | 
|  | countState *encoderState           // stage for writing counts | 
|  | freeList   *encoderState           // list of free encoderStates; avoids reallocation | 
|  | byteBuf    encBuffer               // buffer for top-level encoderState | 
|  | err        error | 
|  | } | 
|  |  | 
|  | // Before we encode a message, we reserve space at the head of the | 
|  | // buffer in which to encode its length. This means we can use the | 
|  | // buffer to assemble the message without another allocation. | 
|  | const maxLength = 9 // Maximum size of an encoded length. | 
|  | var spaceForLength = make([]byte, maxLength) | 
|  |  | 
|  | // NewEncoder returns a new encoder that will transmit on the io.Writer. | 
|  | func NewEncoder(w io.Writer) *Encoder { | 
|  | enc := new(Encoder) | 
|  | enc.w = []io.Writer{w} | 
|  | enc.sent = make(map[reflect.Type]typeId) | 
|  | enc.countState = enc.newEncoderState(new(encBuffer)) | 
|  | return enc | 
|  | } | 
|  |  | 
|  | // writer() returns the innermost writer the encoder is using | 
|  | func (enc *Encoder) writer() io.Writer { | 
|  | return enc.w[len(enc.w)-1] | 
|  | } | 
|  |  | 
|  | // pushWriter adds a writer to the encoder. | 
|  | func (enc *Encoder) pushWriter(w io.Writer) { | 
|  | enc.w = append(enc.w, w) | 
|  | } | 
|  |  | 
|  | // popWriter pops the innermost writer. | 
|  | func (enc *Encoder) popWriter() { | 
|  | enc.w = enc.w[0 : len(enc.w)-1] | 
|  | } | 
|  |  | 
|  | func (enc *Encoder) setError(err error) { | 
|  | if enc.err == nil { // remember the first. | 
|  | enc.err = err | 
|  | } | 
|  | } | 
|  |  | 
|  | // writeMessage sends the data item preceded by a unsigned count of its length. | 
|  | func (enc *Encoder) writeMessage(w io.Writer, b *encBuffer) { | 
|  | // Space has been reserved for the length at the head of the message. | 
|  | // This is a little dirty: we grab the slice from the bytes.Buffer and massage | 
|  | // it by hand. | 
|  | message := b.Bytes() | 
|  | messageLen := len(message) - maxLength | 
|  | // Length cannot be bigger than the decoder can handle. | 
|  | if messageLen >= tooBig { | 
|  | enc.setError(errors.New("gob: encoder: message too big")) | 
|  | return | 
|  | } | 
|  | // Encode the length. | 
|  | enc.countState.b.Reset() | 
|  | enc.countState.encodeUint(uint64(messageLen)) | 
|  | // Copy the length to be a prefix of the message. | 
|  | offset := maxLength - enc.countState.b.Len() | 
|  | copy(message[offset:], enc.countState.b.Bytes()) | 
|  | // Write the data. | 
|  | _, err := w.Write(message[offset:]) | 
|  | // Drain the buffer and restore the space at the front for the count of the next message. | 
|  | b.Reset() | 
|  | b.Write(spaceForLength) | 
|  | if err != nil { | 
|  | enc.setError(err) | 
|  | } | 
|  | } | 
|  |  | 
|  | // sendActualType sends the requested type, without further investigation, unless | 
|  | // it's been sent before. | 
|  | func (enc *Encoder) sendActualType(w io.Writer, state *encoderState, ut *userTypeInfo, actual reflect.Type) (sent bool) { | 
|  | if _, alreadySent := enc.sent[actual]; alreadySent { | 
|  | return false | 
|  | } | 
|  | info, err := getTypeInfo(ut) | 
|  | if err != nil { | 
|  | enc.setError(err) | 
|  | return | 
|  | } | 
|  | // Send the pair (-id, type) | 
|  | // Id: | 
|  | state.encodeInt(-int64(info.id)) | 
|  | // Type: | 
|  | enc.encode(state.b, reflect.ValueOf(info.wire), wireTypeUserInfo) | 
|  | enc.writeMessage(w, state.b) | 
|  | if enc.err != nil { | 
|  | return | 
|  | } | 
|  |  | 
|  | // Remember we've sent this type, both what the user gave us and the base type. | 
|  | enc.sent[ut.base] = info.id | 
|  | if ut.user != ut.base { | 
|  | enc.sent[ut.user] = info.id | 
|  | } | 
|  | // Now send the inner types | 
|  | switch st := actual; st.Kind() { | 
|  | case reflect.Struct: | 
|  | for i := 0; i < st.NumField(); i++ { | 
|  | if isExported(st.Field(i).Name) { | 
|  | enc.sendType(w, state, st.Field(i).Type) | 
|  | } | 
|  | } | 
|  | case reflect.Array, reflect.Slice: | 
|  | enc.sendType(w, state, st.Elem()) | 
|  | case reflect.Map: | 
|  | enc.sendType(w, state, st.Key()) | 
|  | enc.sendType(w, state, st.Elem()) | 
|  | } | 
|  | return true | 
|  | } | 
|  |  | 
|  | // sendType sends the type info to the other side, if necessary. | 
|  | func (enc *Encoder) sendType(w io.Writer, state *encoderState, origt reflect.Type) (sent bool) { | 
|  | ut := userType(origt) | 
|  | if ut.externalEnc != 0 { | 
|  | // The rules are different: regardless of the underlying type's representation, | 
|  | // we need to tell the other side that the base type is a GobEncoder. | 
|  | return enc.sendActualType(w, state, ut, ut.base) | 
|  | } | 
|  |  | 
|  | // It's a concrete value, so drill down to the base type. | 
|  | switch rt := ut.base; rt.Kind() { | 
|  | default: | 
|  | // Basic types and interfaces do not need to be described. | 
|  | return | 
|  | case reflect.Slice: | 
|  | // If it's []uint8, don't send; it's considered basic. | 
|  | if rt.Elem().Kind() == reflect.Uint8 { | 
|  | return | 
|  | } | 
|  | // Otherwise we do send. | 
|  | break | 
|  | case reflect.Array: | 
|  | // arrays must be sent so we know their lengths and element types. | 
|  | break | 
|  | case reflect.Map: | 
|  | // maps must be sent so we know their lengths and key/value types. | 
|  | break | 
|  | case reflect.Struct: | 
|  | // structs must be sent so we know their fields. | 
|  | break | 
|  | case reflect.Chan, reflect.Func: | 
|  | // If we get here, it's a field of a struct; ignore it. | 
|  | return | 
|  | } | 
|  |  | 
|  | return enc.sendActualType(w, state, ut, ut.base) | 
|  | } | 
|  |  | 
|  | // Encode transmits the data item represented by the empty interface value, | 
|  | // guaranteeing that all necessary type information has been transmitted first. | 
|  | // Passing a nil pointer to Encoder will panic, as they cannot be transmitted by gob. | 
|  | func (enc *Encoder) Encode(e interface{}) error { | 
|  | return enc.EncodeValue(reflect.ValueOf(e)) | 
|  | } | 
|  |  | 
|  | // sendTypeDescriptor makes sure the remote side knows about this type. | 
|  | // It will send a descriptor if this is the first time the type has been | 
|  | // sent. | 
|  | func (enc *Encoder) sendTypeDescriptor(w io.Writer, state *encoderState, ut *userTypeInfo) { | 
|  | // Make sure the type is known to the other side. | 
|  | // First, have we already sent this type? | 
|  | rt := ut.base | 
|  | if ut.externalEnc != 0 { | 
|  | rt = ut.user | 
|  | } | 
|  | if _, alreadySent := enc.sent[rt]; !alreadySent { | 
|  | // No, so send it. | 
|  | sent := enc.sendType(w, state, rt) | 
|  | if enc.err != nil { | 
|  | return | 
|  | } | 
|  | // If the type info has still not been transmitted, it means we have | 
|  | // a singleton basic type (int, []byte etc.) at top level. We don't | 
|  | // need to send the type info but we do need to update enc.sent. | 
|  | if !sent { | 
|  | info, err := getTypeInfo(ut) | 
|  | if err != nil { | 
|  | enc.setError(err) | 
|  | return | 
|  | } | 
|  | enc.sent[rt] = info.id | 
|  | } | 
|  | } | 
|  | } | 
|  |  | 
|  | // sendTypeId sends the id, which must have already been defined. | 
|  | func (enc *Encoder) sendTypeId(state *encoderState, ut *userTypeInfo) { | 
|  | // Identify the type of this top-level value. | 
|  | state.encodeInt(int64(enc.sent[ut.base])) | 
|  | } | 
|  |  | 
|  | // EncodeValue transmits the data item represented by the reflection value, | 
|  | // guaranteeing that all necessary type information has been transmitted first. | 
|  | // Passing a nil pointer to EncodeValue will panic, as they cannot be transmitted by gob. | 
|  | func (enc *Encoder) EncodeValue(value reflect.Value) error { | 
|  | if value.Kind() == reflect.Invalid { | 
|  | return errors.New("gob: cannot encode nil value") | 
|  | } | 
|  | if value.Kind() == reflect.Ptr && value.IsNil() { | 
|  | panic("gob: cannot encode nil pointer of type " + value.Type().String()) | 
|  | } | 
|  |  | 
|  | // Make sure we're single-threaded through here, so multiple | 
|  | // goroutines can share an encoder. | 
|  | enc.mutex.Lock() | 
|  | defer enc.mutex.Unlock() | 
|  |  | 
|  | // Remove any nested writers remaining due to previous errors. | 
|  | enc.w = enc.w[0:1] | 
|  |  | 
|  | ut, err := validUserType(value.Type()) | 
|  | if err != nil { | 
|  | return err | 
|  | } | 
|  |  | 
|  | enc.err = nil | 
|  | enc.byteBuf.Reset() | 
|  | enc.byteBuf.Write(spaceForLength) | 
|  | state := enc.newEncoderState(&enc.byteBuf) | 
|  |  | 
|  | enc.sendTypeDescriptor(enc.writer(), state, ut) | 
|  | enc.sendTypeId(state, ut) | 
|  | if enc.err != nil { | 
|  | return enc.err | 
|  | } | 
|  |  | 
|  | // Encode the object. | 
|  | enc.encode(state.b, value, ut) | 
|  | if enc.err == nil { | 
|  | enc.writeMessage(enc.writer(), state.b) | 
|  | } | 
|  |  | 
|  | enc.freeEncoderState(state) | 
|  | return enc.err | 
|  | } |