| // Copyright 2012 The Go Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style |
| // license that can be found in the LICENSE file. |
| |
| // This example demonstrates a priority queue built using the heap interface. |
| package heap_test |
| |
| import ( |
| "container/heap" |
| "fmt" |
| ) |
| |
| // An Item is something we manage in a priority queue. |
| type Item struct { |
| value string // The value of the item; arbitrary. |
| priority int // The priority of the item in the queue. |
| // The index is needed by changePriority and is maintained by the heap.Interface methods. |
| index int // The index of the item in the heap. |
| } |
| |
| // A PriorityQueue implements heap.Interface and holds Items. |
| type PriorityQueue []*Item |
| |
| func (pq PriorityQueue) Len() int { return len(pq) } |
| |
| func (pq PriorityQueue) Less(i, j int) bool { |
| // We want Pop to give us the highest, not lowest, priority so we use greater than here. |
| return pq[i].priority > pq[j].priority |
| } |
| |
| func (pq PriorityQueue) Swap(i, j int) { |
| pq[i], pq[j] = pq[j], pq[i] |
| pq[i].index = i |
| pq[j].index = j |
| } |
| |
| func (pq *PriorityQueue) Push(x interface{}) { |
| // Push and Pop use pointer receivers because they modify the slice's length, |
| // not just its contents. |
| n := len(*pq) |
| item := x.(*Item) |
| item.index = n |
| *pq = append(*pq, item) |
| } |
| |
| func (pq *PriorityQueue) Pop() interface{} { |
| a := *pq |
| n := len(a) |
| item := a[n-1] |
| item.index = -1 // for safety |
| *pq = a[0 : n-1] |
| return item |
| } |
| |
| // update is not used by the example but shows how to take the top item from |
| // the queue, update its priority and value, and put it back. |
| func (pq *PriorityQueue) update(value string, priority int) { |
| item := heap.Pop(pq).(*Item) |
| item.value = value |
| item.priority = priority |
| heap.Push(pq, item) |
| } |
| |
| // changePriority is not used by the example but shows how to change the |
| // priority of an arbitrary item. |
| func (pq *PriorityQueue) changePriority(item *Item, priority int) { |
| heap.Remove(pq, item.index) |
| item.priority = priority |
| heap.Push(pq, item) |
| } |
| |
| // This example pushes 10 items into a PriorityQueue and takes them out in |
| // order of priority. |
| func Example() { |
| const nItem = 10 |
| // Random priorities for the items (a permutation of 0..9, times 11)). |
| priorities := [nItem]int{ |
| 77, 22, 44, 55, 11, 88, 33, 99, 00, 66, |
| } |
| values := [nItem]string{ |
| "zero", "one", "two", "three", "four", "five", "six", "seven", "eight", "nine", |
| } |
| // Create a priority queue and put some items in it. |
| pq := make(PriorityQueue, 0, nItem) |
| for i := 0; i < cap(pq); i++ { |
| item := &Item{ |
| value: values[i], |
| priority: priorities[i], |
| } |
| heap.Push(&pq, item) |
| } |
| // Take the items out; should arrive in decreasing priority order. |
| // For example, the highest priority (99) is the seventh item, so output starts with 99:"seven". |
| for i := 0; i < nItem; i++ { |
| item := heap.Pop(&pq).(*Item) |
| fmt.Printf("%.2d:%s ", item.priority, item.value) |
| } |
| // Output: |
| // 99:seven 88:five 77:zero 66:nine 55:three 44:two 33:six 22:one 11:four 00:eight |
| } |