| // Copyright 2009 The Go Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style |
| // license that can be found in the LICENSE file. |
| |
| // Package unicode provides data and functions to test some properties of |
| // Unicode code points. |
| package unicode |
| |
| // Tables are regenerated each time we update the Unicode version. |
| //go:generate go run maketables.go -tables=all -output tables.go |
| |
| const ( |
| MaxRune = '\U0010FFFF' // Maximum valid Unicode code point. |
| ReplacementChar = '\uFFFD' // Represents invalid code points. |
| MaxASCII = '\u007F' // maximum ASCII value. |
| MaxLatin1 = '\u00FF' // maximum Latin-1 value. |
| ) |
| |
| // RangeTable defines a set of Unicode code points by listing the ranges of |
| // code points within the set. The ranges are listed in two slices |
| // to save space: a slice of 16-bit ranges and a slice of 32-bit ranges. |
| // The two slices must be in sorted order and non-overlapping. |
| // Also, R32 should contain only values >= 0x10000 (1<<16). |
| type RangeTable struct { |
| R16 []Range16 |
| R32 []Range32 |
| LatinOffset int // number of entries in R16 with Hi <= MaxLatin1 |
| } |
| |
| // Range16 represents of a range of 16-bit Unicode code points. The range runs from Lo to Hi |
| // inclusive and has the specified stride. |
| type Range16 struct { |
| Lo uint16 |
| Hi uint16 |
| Stride uint16 |
| } |
| |
| // Range32 represents of a range of Unicode code points and is used when one or |
| // more of the values will not fit in 16 bits. The range runs from Lo to Hi |
| // inclusive and has the specified stride. Lo and Hi must always be >= 1<<16. |
| type Range32 struct { |
| Lo uint32 |
| Hi uint32 |
| Stride uint32 |
| } |
| |
| // CaseRange represents a range of Unicode code points for simple (one |
| // code point to one code point) case conversion. |
| // The range runs from Lo to Hi inclusive, with a fixed stride of 1. Deltas |
| // are the number to add to the code point to reach the code point for a |
| // different case for that character. They may be negative. If zero, it |
| // means the character is in the corresponding case. There is a special |
| // case representing sequences of alternating corresponding Upper and Lower |
| // pairs. It appears with a fixed Delta of |
| // {UpperLower, UpperLower, UpperLower} |
| // The constant UpperLower has an otherwise impossible delta value. |
| type CaseRange struct { |
| Lo uint32 |
| Hi uint32 |
| Delta d |
| } |
| |
| // SpecialCase represents language-specific case mappings such as Turkish. |
| // Methods of SpecialCase customize (by overriding) the standard mappings. |
| type SpecialCase []CaseRange |
| |
| // BUG(r): There is no mechanism for full case folding, that is, for |
| // characters that involve multiple runes in the input or output. |
| |
| // Indices into the Delta arrays inside CaseRanges for case mapping. |
| const ( |
| UpperCase = iota |
| LowerCase |
| TitleCase |
| MaxCase |
| ) |
| |
| type d [MaxCase]rune // to make the CaseRanges text shorter |
| |
| // If the Delta field of a CaseRange is UpperLower, it means |
| // this CaseRange represents a sequence of the form (say) |
| // Upper Lower Upper Lower. |
| const ( |
| UpperLower = MaxRune + 1 // (Cannot be a valid delta.) |
| ) |
| |
| // linearMax is the maximum size table for linear search for non-Latin1 rune. |
| // Derived by running 'go test -calibrate'. |
| const linearMax = 18 |
| |
| // is16 reports whether r is in the sorted slice of 16-bit ranges. |
| func is16(ranges []Range16, r uint16) bool { |
| if len(ranges) <= linearMax || r <= MaxLatin1 { |
| for i := range ranges { |
| range_ := &ranges[i] |
| if r < range_.Lo { |
| return false |
| } |
| if r <= range_.Hi { |
| return range_.Stride == 1 || (r-range_.Lo)%range_.Stride == 0 |
| } |
| } |
| return false |
| } |
| |
| // binary search over ranges |
| lo := 0 |
| hi := len(ranges) |
| for lo < hi { |
| m := lo + (hi-lo)/2 |
| range_ := &ranges[m] |
| if range_.Lo <= r && r <= range_.Hi { |
| return range_.Stride == 1 || (r-range_.Lo)%range_.Stride == 0 |
| } |
| if r < range_.Lo { |
| hi = m |
| } else { |
| lo = m + 1 |
| } |
| } |
| return false |
| } |
| |
| // is32 reports whether r is in the sorted slice of 32-bit ranges. |
| func is32(ranges []Range32, r uint32) bool { |
| if len(ranges) <= linearMax { |
| for i := range ranges { |
| range_ := &ranges[i] |
| if r < range_.Lo { |
| return false |
| } |
| if r <= range_.Hi { |
| return range_.Stride == 1 || (r-range_.Lo)%range_.Stride == 0 |
| } |
| } |
| return false |
| } |
| |
| // binary search over ranges |
| lo := 0 |
| hi := len(ranges) |
| for lo < hi { |
| m := lo + (hi-lo)/2 |
| range_ := ranges[m] |
| if range_.Lo <= r && r <= range_.Hi { |
| return range_.Stride == 1 || (r-range_.Lo)%range_.Stride == 0 |
| } |
| if r < range_.Lo { |
| hi = m |
| } else { |
| lo = m + 1 |
| } |
| } |
| return false |
| } |
| |
| // Is reports whether the rune is in the specified table of ranges. |
| func Is(rangeTab *RangeTable, r rune) bool { |
| r16 := rangeTab.R16 |
| if len(r16) > 0 && r <= rune(r16[len(r16)-1].Hi) { |
| return is16(r16, uint16(r)) |
| } |
| r32 := rangeTab.R32 |
| if len(r32) > 0 && r >= rune(r32[0].Lo) { |
| return is32(r32, uint32(r)) |
| } |
| return false |
| } |
| |
| func isExcludingLatin(rangeTab *RangeTable, r rune) bool { |
| r16 := rangeTab.R16 |
| if off := rangeTab.LatinOffset; len(r16) > off && r <= rune(r16[len(r16)-1].Hi) { |
| return is16(r16[off:], uint16(r)) |
| } |
| r32 := rangeTab.R32 |
| if len(r32) > 0 && r >= rune(r32[0].Lo) { |
| return is32(r32, uint32(r)) |
| } |
| return false |
| } |
| |
| // IsUpper reports whether the rune is an upper case letter. |
| func IsUpper(r rune) bool { |
| // See comment in IsGraphic. |
| if uint32(r) <= MaxLatin1 { |
| return properties[uint8(r)]&pLmask == pLu |
| } |
| return isExcludingLatin(Upper, r) |
| } |
| |
| // IsLower reports whether the rune is a lower case letter. |
| func IsLower(r rune) bool { |
| // See comment in IsGraphic. |
| if uint32(r) <= MaxLatin1 { |
| return properties[uint8(r)]&pLmask == pLl |
| } |
| return isExcludingLatin(Lower, r) |
| } |
| |
| // IsTitle reports whether the rune is a title case letter. |
| func IsTitle(r rune) bool { |
| if r <= MaxLatin1 { |
| return false |
| } |
| return isExcludingLatin(Title, r) |
| } |
| |
| // to maps the rune using the specified case mapping. |
| func to(_case int, r rune, caseRange []CaseRange) rune { |
| if _case < 0 || MaxCase <= _case { |
| return ReplacementChar // as reasonable an error as any |
| } |
| // binary search over ranges |
| lo := 0 |
| hi := len(caseRange) |
| for lo < hi { |
| m := lo + (hi-lo)/2 |
| cr := caseRange[m] |
| if rune(cr.Lo) <= r && r <= rune(cr.Hi) { |
| delta := cr.Delta[_case] |
| if delta > MaxRune { |
| // In an Upper-Lower sequence, which always starts with |
| // an UpperCase letter, the real deltas always look like: |
| // {0, 1, 0} UpperCase (Lower is next) |
| // {-1, 0, -1} LowerCase (Upper, Title are previous) |
| // The characters at even offsets from the beginning of the |
| // sequence are upper case; the ones at odd offsets are lower. |
| // The correct mapping can be done by clearing or setting the low |
| // bit in the sequence offset. |
| // The constants UpperCase and TitleCase are even while LowerCase |
| // is odd so we take the low bit from _case. |
| return rune(cr.Lo) + ((r-rune(cr.Lo))&^1 | rune(_case&1)) |
| } |
| return r + delta |
| } |
| if r < rune(cr.Lo) { |
| hi = m |
| } else { |
| lo = m + 1 |
| } |
| } |
| return r |
| } |
| |
| // To maps the rune to the specified case: UpperCase, LowerCase, or TitleCase. |
| func To(_case int, r rune) rune { |
| return to(_case, r, CaseRanges) |
| } |
| |
| // ToUpper maps the rune to upper case. |
| func ToUpper(r rune) rune { |
| if r <= MaxASCII { |
| if 'a' <= r && r <= 'z' { |
| r -= 'a' - 'A' |
| } |
| return r |
| } |
| return To(UpperCase, r) |
| } |
| |
| // ToLower maps the rune to lower case. |
| func ToLower(r rune) rune { |
| if r <= MaxASCII { |
| if 'A' <= r && r <= 'Z' { |
| r += 'a' - 'A' |
| } |
| return r |
| } |
| return To(LowerCase, r) |
| } |
| |
| // ToTitle maps the rune to title case. |
| func ToTitle(r rune) rune { |
| if r <= MaxASCII { |
| if 'a' <= r && r <= 'z' { // title case is upper case for ASCII |
| r -= 'a' - 'A' |
| } |
| return r |
| } |
| return To(TitleCase, r) |
| } |
| |
| // ToUpper maps the rune to upper case giving priority to the special mapping. |
| func (special SpecialCase) ToUpper(r rune) rune { |
| r1 := to(UpperCase, r, []CaseRange(special)) |
| if r1 == r { |
| r1 = ToUpper(r) |
| } |
| return r1 |
| } |
| |
| // ToTitle maps the rune to title case giving priority to the special mapping. |
| func (special SpecialCase) ToTitle(r rune) rune { |
| r1 := to(TitleCase, r, []CaseRange(special)) |
| if r1 == r { |
| r1 = ToTitle(r) |
| } |
| return r1 |
| } |
| |
| // ToLower maps the rune to lower case giving priority to the special mapping. |
| func (special SpecialCase) ToLower(r rune) rune { |
| r1 := to(LowerCase, r, []CaseRange(special)) |
| if r1 == r { |
| r1 = ToLower(r) |
| } |
| return r1 |
| } |
| |
| // caseOrbit is defined in tables.go as []foldPair. Right now all the |
| // entries fit in uint16, so use uint16. If that changes, compilation |
| // will fail (the constants in the composite literal will not fit in uint16) |
| // and the types here can change to uint32. |
| type foldPair struct { |
| From uint16 |
| To uint16 |
| } |
| |
| // SimpleFold iterates over Unicode code points equivalent under |
| // the Unicode-defined simple case folding. Among the code points |
| // equivalent to rune (including rune itself), SimpleFold returns the |
| // smallest rune > r if one exists, or else the smallest rune >= 0. |
| // If r is not a valid Unicode code point, SimpleFold(r) returns r. |
| // |
| // For example: |
| // SimpleFold('A') = 'a' |
| // SimpleFold('a') = 'A' |
| // |
| // SimpleFold('K') = 'k' |
| // SimpleFold('k') = '\u212A' (Kelvin symbol, K) |
| // SimpleFold('\u212A') = 'K' |
| // |
| // SimpleFold('1') = '1' |
| // |
| // SimpleFold(-2) = -2 |
| // |
| func SimpleFold(r rune) rune { |
| if r < 0 || r > MaxRune { |
| return r |
| } |
| |
| if int(r) < len(asciiFold) { |
| return rune(asciiFold[r]) |
| } |
| |
| // Consult caseOrbit table for special cases. |
| lo := 0 |
| hi := len(caseOrbit) |
| for lo < hi { |
| m := lo + (hi-lo)/2 |
| if rune(caseOrbit[m].From) < r { |
| lo = m + 1 |
| } else { |
| hi = m |
| } |
| } |
| if lo < len(caseOrbit) && rune(caseOrbit[lo].From) == r { |
| return rune(caseOrbit[lo].To) |
| } |
| |
| // No folding specified. This is a one- or two-element |
| // equivalence class containing rune and ToLower(rune) |
| // and ToUpper(rune) if they are different from rune. |
| if l := ToLower(r); l != r { |
| return l |
| } |
| return ToUpper(r) |
| } |