| // Copyright 2011 The Go Authors. All rights reserved. | 
 | // Use of this source code is governed by a BSD-style | 
 | // license that can be found in the LICENSE file. | 
 |  | 
 | package sync | 
 |  | 
 | import ( | 
 | 	"sync/atomic" | 
 | 	"unsafe" | 
 | ) | 
 |  | 
 | // Cond implements a condition variable, a rendezvous point | 
 | // for goroutines waiting for or announcing the occurrence | 
 | // of an event. | 
 | // | 
 | // Each Cond has an associated Locker L (often a *Mutex or *RWMutex), | 
 | // which must be held when changing the condition and | 
 | // when calling the Wait method. | 
 | // | 
 | // A Cond can be created as part of other structures. | 
 | // A Cond must not be copied after first use. | 
 | type Cond struct { | 
 | 	noCopy noCopy | 
 |  | 
 | 	// L is held while observing or changing the condition | 
 | 	L Locker | 
 |  | 
 | 	notify  notifyList | 
 | 	checker copyChecker | 
 | } | 
 |  | 
 | // NewCond returns a new Cond with Locker l. | 
 | func NewCond(l Locker) *Cond { | 
 | 	return &Cond{L: l} | 
 | } | 
 |  | 
 | // Wait atomically unlocks c.L and suspends execution | 
 | // of the calling goroutine. After later resuming execution, | 
 | // Wait locks c.L before returning. Unlike in other systems, | 
 | // Wait cannot return unless awoken by Broadcast or Signal. | 
 | // | 
 | // Because c.L is not locked when Wait first resumes, the caller | 
 | // typically cannot assume that the condition is true when | 
 | // Wait returns. Instead, the caller should Wait in a loop: | 
 | // | 
 | //    c.L.Lock() | 
 | //    for !condition() { | 
 | //        c.Wait() | 
 | //    } | 
 | //    ... make use of condition ... | 
 | //    c.L.Unlock() | 
 | // | 
 | func (c *Cond) Wait() { | 
 | 	c.checker.check() | 
 | 	t := runtime_notifyListAdd(&c.notify) | 
 | 	c.L.Unlock() | 
 | 	runtime_notifyListWait(&c.notify, t) | 
 | 	c.L.Lock() | 
 | } | 
 |  | 
 | // Signal wakes one goroutine waiting on c, if there is any. | 
 | // | 
 | // It is allowed but not required for the caller to hold c.L | 
 | // during the call. | 
 | func (c *Cond) Signal() { | 
 | 	c.checker.check() | 
 | 	runtime_notifyListNotifyOne(&c.notify) | 
 | } | 
 |  | 
 | // Broadcast wakes all goroutines waiting on c. | 
 | // | 
 | // It is allowed but not required for the caller to hold c.L | 
 | // during the call. | 
 | func (c *Cond) Broadcast() { | 
 | 	c.checker.check() | 
 | 	runtime_notifyListNotifyAll(&c.notify) | 
 | } | 
 |  | 
 | // copyChecker holds back pointer to itself to detect object copying. | 
 | type copyChecker uintptr | 
 |  | 
 | func (c *copyChecker) check() { | 
 | 	if uintptr(*c) != uintptr(unsafe.Pointer(c)) && | 
 | 		!atomic.CompareAndSwapUintptr((*uintptr)(c), 0, uintptr(unsafe.Pointer(c))) && | 
 | 		uintptr(*c) != uintptr(unsafe.Pointer(c)) { | 
 | 		panic("sync.Cond is copied") | 
 | 	} | 
 | } | 
 |  | 
 | // noCopy may be embedded into structs which must not be copied | 
 | // after the first use. | 
 | // | 
 | // See https://github.com/golang/go/issues/8005#issuecomment-190753527 | 
 | // for details. | 
 | type noCopy struct{} | 
 |  | 
 | // Lock is a no-op used by -copylocks checker from `go vet`. | 
 | func (*noCopy) Lock() {} |